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/* libFLAC++ - Free Lossless Audio Codec library
* Copyright (C) 2002 Josh Coalson
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef FLACPP__ENCODER_H
#define FLACPP__ENCODER_H
#include "FLAC/stream_encoder.h"
// ===============================================================
//
// Full documentation for the encoder interface can be found
// in the C layer in include/FLAC/stream_encoder.h
//
// ===============================================================
/** \file include/FLAC++/encoder.h
*
* \brief
* This module contains the classes which implement the various
* encoders.
*
* See the detailed documentation in the
* \link flacpp_encoder encoder \endlink module.
*/
/** \defgroup flacpp_encoder FLAC++/encoder.h: encoder classes
* \ingroup flacpp
*
* \brief
* Brief XXX.
*
* Detailed encoder XXX.
*/
namespace FLAC {
namespace Encoder {
// ============================================================
//
// Equivalent: FLAC__StreamEncoder
//
// ----------------------------------------------------------
//
// The only real difference here is that instead of passing
// in C function pointers for callbacks, you inherit from
// stream and provide implementations for the callbacks in
// the derived class; because of this there is no need for a
// 'client_data' property.
//
// ============================================================
/** \defgroup flacpp_stream_encoder FLAC++/encoder.h: stream encoder class
* \ingroup flacpp_encoder
*
* \brief
* Brief XXX.
*
* Detailed stream encoder XXX.
* \{
*/
/** stream encoder XXX.
*/
class Stream {
public:
class State {
public:
inline State(::FLAC__StreamEncoderState state): state_(state) { }
inline operator ::FLAC__StreamEncoderState() const { return state_; }
inline const char *as_cstring() const { return ::FLAC__StreamEncoderStateString[state_]; }
protected:
::FLAC__StreamEncoderState state_;
};
Stream();
virtual ~Stream();
bool is_valid() const;
inline operator bool() const { return is_valid(); }
bool set_streamable_subset(bool value);
bool set_do_mid_side_stereo(bool value);
bool set_loose_mid_side_stereo(bool value);
bool set_channels(unsigned value);
bool set_bits_per_sample(unsigned value);
bool set_sample_rate(unsigned value);
bool set_blocksize(unsigned value);
bool set_max_lpc_order(unsigned value);
bool set_qlp_coeff_precision(unsigned value);
bool set_do_qlp_coeff_prec_search(bool value);
bool set_do_escape_coding(bool value);
bool set_do_exhaustive_model_search(bool value);
bool set_min_residual_partition_order(unsigned value);
bool set_max_residual_partition_order(unsigned value);
bool set_rice_parameter_search_dist(unsigned value);
bool set_total_samples_estimate(FLAC__uint64 value);
bool set_metadata(::FLAC__StreamMetadata **metadata, unsigned num_blocks);
State get_state() const;
bool get_streamable_subset() const;
bool get_do_mid_side_stereo() const;
bool get_loose_mid_side_stereo() const;
unsigned get_channels() const;
unsigned get_bits_per_sample() const;
unsigned get_sample_rate() const;
unsigned get_blocksize() const;
unsigned get_max_lpc_order() const;
unsigned get_qlp_coeff_precision() const;
bool get_do_qlp_coeff_prec_search() const;
bool get_do_escape_coding() const;
bool get_do_exhaustive_model_search() const;
unsigned get_min_residual_partition_order() const;
unsigned get_max_residual_partition_order() const;
unsigned get_rice_parameter_search_dist() const;
// Initialize the instance; as with the C interface,
// init() should be called after construction and 'set'
// calls but before any of the 'process' calls.
State init();
void finish();
bool process(const FLAC__int32 * const buffer[], unsigned samples);
bool process_interleaved(const FLAC__int32 buffer[], unsigned samples);
protected:
virtual ::FLAC__StreamEncoderWriteStatus write_callback(const FLAC__byte buffer[], unsigned bytes, unsigned samples, unsigned current_frame) = 0;
virtual void metadata_callback(const ::FLAC__StreamMetadata *metadata) = 0;
::FLAC__StreamEncoder *encoder_;
private:
static ::FLAC__StreamEncoderWriteStatus write_callback_(const ::FLAC__StreamEncoder *encoder, const FLAC__byte buffer[], unsigned bytes, unsigned samples, unsigned current_frame, void *client_data);
static void metadata_callback_(const ::FLAC__StreamEncoder *encoder, const ::FLAC__StreamMetadata *metadata, void *client_data);
// Private and undefined so you can't use them:
Stream(const Stream &);
void operator=(const Stream &);
};
/* \} */
};
};
#endif