| // Generated by the gRPC C++ plugin. |
| // If you make any local change, they will be lost. |
| // source: monster_test |
| |
| #include "monster_test_generated.h" |
| #include "monster_test.grpc.fb.h" |
| |
| #include <grpc++/impl/codegen/async_stream.h> |
| #include <grpc++/impl/codegen/async_unary_call.h> |
| #include <grpc++/impl/codegen/channel_interface.h> |
| #include <grpc++/impl/codegen/client_unary_call.h> |
| #include <grpc++/impl/codegen/method_handler_impl.h> |
| #include <grpc++/impl/codegen/rpc_service_method.h> |
| #include <grpc++/impl/codegen/service_type.h> |
| #include <grpc++/impl/codegen/sync_stream.h> |
| namespace MyGame { |
| namespace Example { |
| |
| static const char* MonsterStorage_method_names[] = { |
| "/MyGame.Example.MonsterStorage/Store", |
| "/MyGame.Example.MonsterStorage/Retrieve", |
| }; |
| |
| std::unique_ptr< MonsterStorage::Stub> MonsterStorage::NewStub(const std::shared_ptr< ::grpc::ChannelInterface>& channel, const ::grpc::StubOptions& options) { |
| std::unique_ptr< MonsterStorage::Stub> stub(new MonsterStorage::Stub(channel)); |
| return stub; |
| } |
| |
| MonsterStorage::Stub::Stub(const std::shared_ptr< ::grpc::ChannelInterface>& channel) |
| : channel_(channel) , rpcmethod_Store_(MonsterStorage_method_names[0], ::grpc::RpcMethod::NORMAL_RPC, channel) |
| , rpcmethod_Retrieve_(MonsterStorage_method_names[1], ::grpc::RpcMethod::SERVER_STREAMING, channel) |
| {} |
| |
| ::grpc::Status MonsterStorage::Stub::Store(::grpc::ClientContext* context, const flatbuffers::BufferRef<Monster>& request, flatbuffers::BufferRef<Stat>* response) { |
| return ::grpc::BlockingUnaryCall(channel_.get(), rpcmethod_Store_, context, request, response); |
| } |
| |
| ::grpc::ClientAsyncResponseReader< flatbuffers::BufferRef<Stat>>* MonsterStorage::Stub::AsyncStoreRaw(::grpc::ClientContext* context, const flatbuffers::BufferRef<Monster>& request, ::grpc::CompletionQueue* cq) { |
| return ::grpc::ClientAsyncResponseReader< flatbuffers::BufferRef<Stat>>::Create(channel_.get(), cq, rpcmethod_Store_, context, request); |
| } |
| |
| ::grpc::ClientReader< flatbuffers::BufferRef<Monster>>* MonsterStorage::Stub::RetrieveRaw(::grpc::ClientContext* context, const flatbuffers::BufferRef<Stat>& request) { |
| return new ::grpc::ClientReader< flatbuffers::BufferRef<Monster>>(channel_.get(), rpcmethod_Retrieve_, context, request); |
| } |
| |
| ::grpc::ClientAsyncReader< flatbuffers::BufferRef<Monster>>* MonsterStorage::Stub::AsyncRetrieveRaw(::grpc::ClientContext* context, const flatbuffers::BufferRef<Stat>& request, ::grpc::CompletionQueue* cq, void* tag) { |
| return ::grpc::ClientAsyncReader< flatbuffers::BufferRef<Monster>>::Create(channel_.get(), cq, rpcmethod_Retrieve_, context, request, tag); |
| } |
| |
| MonsterStorage::Service::Service() { |
| AddMethod(new ::grpc::RpcServiceMethod( |
| MonsterStorage_method_names[0], |
| ::grpc::RpcMethod::NORMAL_RPC, |
| new ::grpc::RpcMethodHandler< MonsterStorage::Service, flatbuffers::BufferRef<Monster>, flatbuffers::BufferRef<Stat>>( |
| std::mem_fn(&MonsterStorage::Service::Store), this))); |
| AddMethod(new ::grpc::RpcServiceMethod( |
| MonsterStorage_method_names[1], |
| ::grpc::RpcMethod::SERVER_STREAMING, |
| new ::grpc::ServerStreamingHandler< MonsterStorage::Service, flatbuffers::BufferRef<Stat>, flatbuffers::BufferRef<Monster>>( |
| std::mem_fn(&MonsterStorage::Service::Retrieve), this))); |
| } |
| |
| MonsterStorage::Service::~Service() { |
| } |
| |
| ::grpc::Status MonsterStorage::Service::Store(::grpc::ServerContext* context, const flatbuffers::BufferRef<Monster>* request, flatbuffers::BufferRef<Stat>* response) { |
| (void) context; |
| (void) request; |
| (void) response; |
| return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); |
| } |
| |
| ::grpc::Status MonsterStorage::Service::Retrieve(::grpc::ServerContext* context, const flatbuffers::BufferRef<Stat>* request, ::grpc::ServerWriter< flatbuffers::BufferRef<Monster>>* writer) { |
| (void) context; |
| (void) request; |
| (void) writer; |
| return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); |
| } |
| |
| |
| } // namespace MyGame |
| } // namespace Example |
| |