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/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FLATBUFFERS_H_
#define FLATBUFFERS_H_
#include "flatbuffers/base.h"
namespace flatbuffers {
// Wrapper for uoffset_t to allow safe template specialization.
// Value is allowed to be 0 to indicate a null object (see e.g. AddOffset).
template<typename T> struct Offset {
uoffset_t o;
Offset() : o(0) {}
Offset(uoffset_t _o) : o(_o) {}
Offset<void> Union() const { return Offset<void>(o); }
bool IsNull() const { return !o; }
};
inline void EndianCheck() {
int endiantest = 1;
// If this fails, see FLATBUFFERS_LITTLEENDIAN above.
assert(*reinterpret_cast<char *>(&endiantest) == FLATBUFFERS_LITTLEENDIAN);
(void)endiantest;
}
template<typename T> FLATBUFFERS_CONSTEXPR size_t AlignOf() {
// clang-format off
#ifdef _MSC_VER
return __alignof(T);
#else
#ifndef alignof
return __alignof__(T);
#else
return alignof(T);
#endif
#endif
// clang-format on
}
// When we read serialized data from memory, in the case of most scalars,
// we want to just read T, but in the case of Offset, we want to actually
// perform the indirection and return a pointer.
// The template specialization below does just that.
// It is wrapped in a struct since function templates can't overload on the
// return type like this.
// The typedef is for the convenience of callers of this function
// (avoiding the need for a trailing return decltype)
template<typename T> struct IndirectHelper {
typedef T return_type;
typedef T mutable_return_type;
static const size_t element_stride = sizeof(T);
static return_type Read(const uint8_t *p, uoffset_t i) {
return EndianScalar((reinterpret_cast<const T *>(p))[i]);
}
};
template<typename T> struct IndirectHelper<Offset<T>> {
typedef const T *return_type;
typedef T *mutable_return_type;
static const size_t element_stride = sizeof(uoffset_t);
static return_type Read(const uint8_t *p, uoffset_t i) {
p += i * sizeof(uoffset_t);
return reinterpret_cast<return_type>(p + ReadScalar<uoffset_t>(p));
}
};
template<typename T> struct IndirectHelper<const T *> {
typedef const T *return_type;
typedef T *mutable_return_type;
static const size_t element_stride = sizeof(T);
static return_type Read(const uint8_t *p, uoffset_t i) {
return reinterpret_cast<const T *>(p + i * sizeof(T));
}
};
// An STL compatible iterator implementation for Vector below, effectively
// calling Get() for every element.
template<typename T, typename IT> struct VectorIterator {
typedef std::random_access_iterator_tag iterator_category;
typedef IT value_type;
typedef uoffset_t difference_type;
typedef IT *pointer;
typedef IT &reference;
VectorIterator(const uint8_t *data, uoffset_t i)
: data_(data + IndirectHelper<T>::element_stride * i) {}
VectorIterator(const VectorIterator &other) : data_(other.data_) {}
VectorIterator &operator=(const VectorIterator &other) {
data_ = other.data_;
return *this;
}
VectorIterator &operator=(VectorIterator &&other) {
data_ = other.data_;
return *this;
}
bool operator==(const VectorIterator &other) const {
return data_ == other.data_;
}
bool operator<(const VectorIterator &other) const {
return data_ < other.data_;
}
bool operator!=(const VectorIterator &other) const {
return data_ != other.data_;
}
ptrdiff_t operator-(const VectorIterator &other) const {
return (data_ - other.data_) / IndirectHelper<T>::element_stride;
}
IT operator*() const { return IndirectHelper<T>::Read(data_, 0); }
IT operator->() const { return IndirectHelper<T>::Read(data_, 0); }
VectorIterator &operator++() {
data_ += IndirectHelper<T>::element_stride;
return *this;
}
VectorIterator operator++(int) {
VectorIterator temp(data_, 0);
data_ += IndirectHelper<T>::element_stride;
return temp;
}
VectorIterator operator+(const uoffset_t &offset) const {
return VectorIterator(data_ + offset * IndirectHelper<T>::element_stride,
0);
}
VectorIterator &operator+=(const uoffset_t &offset) {
data_ += offset * IndirectHelper<T>::element_stride;
return *this;
}
VectorIterator &operator--() {
data_ -= IndirectHelper<T>::element_stride;
return *this;
}
VectorIterator operator--(int) {
VectorIterator temp(data_, 0);
data_ -= IndirectHelper<T>::element_stride;
return temp;
}
VectorIterator operator-(const uoffset_t &offset) {
return VectorIterator(data_ - offset * IndirectHelper<T>::element_stride,
0);
}
VectorIterator &operator-=(const uoffset_t &offset) {
data_ -= offset * IndirectHelper<T>::element_stride;
return *this;
}
private:
const uint8_t *data_;
};
struct String;
// This is used as a helper type for accessing vectors.
// Vector::data() assumes the vector elements start after the length field.
template<typename T> class Vector {
public:
typedef VectorIterator<T, typename IndirectHelper<T>::mutable_return_type>
iterator;
typedef VectorIterator<T, typename IndirectHelper<T>::return_type>
const_iterator;
uoffset_t size() const { return EndianScalar(length_); }
// Deprecated: use size(). Here for backwards compatibility.
uoffset_t Length() const { return size(); }
typedef typename IndirectHelper<T>::return_type return_type;
typedef typename IndirectHelper<T>::mutable_return_type mutable_return_type;
return_type Get(uoffset_t i) const {
assert(i < size());
return IndirectHelper<T>::Read(Data(), i);
}
return_type operator[](uoffset_t i) const { return Get(i); }
// If this is a Vector of enums, T will be its storage type, not the enum
// type. This function makes it convenient to retrieve value with enum
// type E.
template<typename E> E GetEnum(uoffset_t i) const {
return static_cast<E>(Get(i));
}
// If this a vector of unions, this does the cast for you. There's no check
// to make sure this is the right type!
template<typename U> const U *GetAs(uoffset_t i) const {
return reinterpret_cast<const U *>(Get(i));
}
// If this a vector of unions, this does the cast for you. There's no check
// to make sure this is actually a string!
const String *GetAsString(uoffset_t i) const {
return reinterpret_cast<const String *>(Get(i));
}
const void *GetStructFromOffset(size_t o) const {
return reinterpret_cast<const void *>(Data() + o);
}
iterator begin() { return iterator(Data(), 0); }
const_iterator begin() const { return const_iterator(Data(), 0); }
iterator end() { return iterator(Data(), size()); }
const_iterator end() const { return const_iterator(Data(), size()); }
// Change elements if you have a non-const pointer to this object.
// Scalars only. See reflection.h, and the documentation.
void Mutate(uoffset_t i, const T &val) {
assert(i < size());
WriteScalar(data() + i, val);
}
// Change an element of a vector of tables (or strings).
// "val" points to the new table/string, as you can obtain from
// e.g. reflection::AddFlatBuffer().
void MutateOffset(uoffset_t i, const uint8_t *val) {
assert(i < size());
assert(sizeof(T) == sizeof(uoffset_t));
WriteScalar(data() + i,
static_cast<uoffset_t>(val - (Data() + i * sizeof(uoffset_t))));
}
// Get a mutable pointer to tables/strings inside this vector.
mutable_return_type GetMutableObject(uoffset_t i) const {
assert(i < size());
return const_cast<mutable_return_type>(IndirectHelper<T>::Read(Data(), i));
}
// The raw data in little endian format. Use with care.
const uint8_t *Data() const {
return reinterpret_cast<const uint8_t *>(&length_ + 1);
}
uint8_t *Data() { return reinterpret_cast<uint8_t *>(&length_ + 1); }
// Similarly, but typed, much like std::vector::data
const T *data() const { return reinterpret_cast<const T *>(Data()); }
T *data() { return reinterpret_cast<T *>(Data()); }
template<typename K> return_type LookupByKey(K key) const {
void *search_result = std::bsearch(
&key, Data(), size(), IndirectHelper<T>::element_stride, KeyCompare<K>);
if (!search_result) {
return nullptr; // Key not found.
}
const uint8_t *element = reinterpret_cast<const uint8_t *>(search_result);
return IndirectHelper<T>::Read(element, 0);
}
protected:
// This class is only used to access pre-existing data. Don't ever
// try to construct these manually.
Vector();
uoffset_t length_;
private:
// This class is a pointer. Copying will therefore create an invalid object.
// Private and unimplemented copy constructor.
Vector(const Vector &);
template<typename K> static int KeyCompare(const void *ap, const void *bp) {
const K *key = reinterpret_cast<const K *>(ap);
const uint8_t *data = reinterpret_cast<const uint8_t *>(bp);
auto table = IndirectHelper<T>::Read(data, 0);
// std::bsearch compares with the operands transposed, so we negate the
// result here.
return -table->KeyCompareWithValue(*key);
}
};
// Represent a vector much like the template above, but in this case we
// don't know what the element types are (used with reflection.h).
class VectorOfAny {
public:
uoffset_t size() const { return EndianScalar(length_); }
const uint8_t *Data() const {
return reinterpret_cast<const uint8_t *>(&length_ + 1);
}
uint8_t *Data() { return reinterpret_cast<uint8_t *>(&length_ + 1); }
protected:
VectorOfAny();
uoffset_t length_;
private:
VectorOfAny(const VectorOfAny &);
};
#ifndef FLATBUFFERS_CPP98_STL
template<typename T, typename U>
Vector<Offset<T>> *VectorCast(Vector<Offset<U>> *ptr) {
static_assert(std::is_base_of<T, U>::value, "Unrelated types");
return reinterpret_cast<Vector<Offset<T>> *>(ptr);
}
template<typename T, typename U>
const Vector<Offset<T>> *VectorCast(const Vector<Offset<U>> *ptr) {
static_assert(std::is_base_of<T, U>::value, "Unrelated types");
return reinterpret_cast<const Vector<Offset<T>> *>(ptr);
}
#endif
// Convenient helper function to get the length of any vector, regardless
// of wether it is null or not (the field is not set).
template<typename T> static inline size_t VectorLength(const Vector<T> *v) {
return v ? v->Length() : 0;
}
struct String : public Vector<char> {
const char *c_str() const { return reinterpret_cast<const char *>(Data()); }
std::string str() const { return std::string(c_str(), Length()); }
bool operator<(const String &o) const {
return strcmp(c_str(), o.c_str()) < 0;
}
};
// Allocator interface. This is flatbuffers-specific and meant only for
// `vector_downward` usage.
class Allocator {
public:
virtual ~Allocator() {}
// Allocate `size` bytes of memory.
virtual uint8_t *allocate(size_t size) = 0;
// Deallocate `size` bytes of memory at `p` allocated by this allocator.
virtual void deallocate(uint8_t *p, size_t size) = 0;
// Reallocate `new_size` bytes of memory, replacing the old region of size
// `old_size` at `p`. In contrast to a normal realloc, this grows downwards,
// and is intended specifcally for `vector_downward` use.
// `in_use_back` and `in_use_front` indicate how much of `old_size` is
// actually in use at each end, and needs to be copied.
virtual uint8_t *reallocate_downward(uint8_t *old_p, size_t old_size,
size_t new_size, size_t in_use_back,
size_t in_use_front) {
assert(new_size > old_size); // vector_downward only grows
uint8_t *new_p = allocate(new_size);
memcpy_downward(old_p, old_size, new_p, new_size, in_use_back,
in_use_front);
deallocate(old_p, old_size);
return new_p;
}
protected:
// Called by `reallocate_downward` to copy memory from `old_p` of `old_size`
// to `new_p` of `new_size`. Only memory of size `in_use_front` and
// `in_use_back` will be copied from the front and back of the old memory
// allocation.
void memcpy_downward(uint8_t *old_p, size_t old_size,
uint8_t *new_p, size_t new_size,
size_t in_use_back, size_t in_use_front) {
memcpy(new_p + new_size - in_use_back, old_p + old_size - in_use_back,
in_use_back);
memcpy(new_p, old_p, in_use_front);
}
};
// DefaultAllocator uses new/delete to allocate memory regions
class DefaultAllocator : public Allocator {
public:
virtual uint8_t *allocate(size_t size) FLATBUFFERS_OVERRIDE {
return new uint8_t[size];
}
virtual void deallocate(uint8_t *p, size_t) FLATBUFFERS_OVERRIDE {
delete[] p;
}
static DefaultAllocator &instance() {
static DefaultAllocator inst;
return inst;
}
};
// DetachedBuffer is a finished flatbuffer memory region, detached from its
// builder. The original memory region and allocator are also stored so that
// the DetachedBuffer can manage the memory lifetime.
class DetachedBuffer {
public:
DetachedBuffer()
: allocator_(nullptr),
own_allocator_(false),
buf_(nullptr),
reserved_(0),
cur_(nullptr),
size_(0) {}
DetachedBuffer(Allocator *allocator, bool own_allocator, uint8_t *buf,
size_t reserved, uint8_t *cur, size_t sz)
: allocator_(allocator),
own_allocator_(own_allocator),
buf_(buf),
reserved_(reserved),
cur_(cur),
size_(sz) {
assert(allocator_);
}
DetachedBuffer(DetachedBuffer &&other)
: allocator_(other.allocator_),
own_allocator_(other.own_allocator_),
buf_(other.buf_),
reserved_(other.reserved_),
cur_(other.cur_),
size_(other.size_) {
other.reset();
}
DetachedBuffer &operator=(DetachedBuffer &&other) {
destroy();
allocator_ = other.allocator_;
own_allocator_ = other.own_allocator_;
buf_ = other.buf_;
reserved_ = other.reserved_;
cur_ = other.cur_;
size_ = other.size_;
other.reset();
return *this;
}
~DetachedBuffer() { destroy(); }
const uint8_t *data() const { return cur_; }
uint8_t *data() { return cur_; }
size_t size() const { return size_; }
// clang-format off
#if 0 // disabled for now due to the ordering of classes in this header
template <class T>
bool Verify() const {
Verifier verifier(data(), size());
return verifier.Verify<T>(nullptr);
}
template <class T>
const T* GetRoot() const {
return flatbuffers::GetRoot<T>(data());
}
template <class T>
T* GetRoot() {
return flatbuffers::GetRoot<T>(data());
}
#endif
// clang-format on
// These may change access mode, leave these at end of public section
FLATBUFFERS_DELETE_FUNC(DetachedBuffer(const DetachedBuffer &other))
FLATBUFFERS_DELETE_FUNC(
DetachedBuffer &operator=(const DetachedBuffer &other))
protected:
Allocator *allocator_;
bool own_allocator_;
uint8_t *buf_;
size_t reserved_;
uint8_t *cur_;
size_t size_;
inline void destroy() {
if (buf_) {
assert(allocator_);
allocator_->deallocate(buf_, reserved_);
}
if (own_allocator_ && allocator_) { delete allocator_; }
reset();
}
inline void reset() {
allocator_ = nullptr;
own_allocator_ = false;
buf_ = nullptr;
reserved_ = 0;
cur_ = nullptr;
size_ = 0;
}
};
// This is a minimal replication of std::vector<uint8_t> functionality,
// except growing from higher to lower addresses. i.e push_back() inserts data
// in the lowest address in the vector.
// Since this vector leaves the lower part unused, we support a "scratch-pad"
// that can be stored there for temporary data, to share the allocated space.
// Essentially, this supports 2 std::vectors in a single buffer.
class vector_downward {
public:
explicit vector_downward(size_t initial_size,
Allocator *allocator,
bool own_allocator,
size_t buffer_minalign)
: allocator_(allocator ? allocator : &DefaultAllocator::instance()),
own_allocator_(own_allocator),
initial_size_(initial_size),
buffer_minalign_(buffer_minalign),
reserved_(0),
buf_(nullptr),
cur_(nullptr),
scratch_(nullptr) {
assert(allocator_);
}
~vector_downward() {
if (buf_) {
assert(allocator_);
allocator_->deallocate(buf_, reserved_);
}
if (own_allocator_ && allocator_) { delete allocator_; }
}
void reset() {
if (buf_) {
assert(allocator_);
allocator_->deallocate(buf_, reserved_);
buf_ = nullptr;
}
clear();
}
void clear() {
if (buf_) {
cur_ = buf_ + reserved_;
} else {
reserved_ = 0;
cur_ = nullptr;
}
clear_scratch();
}
void clear_scratch() {
scratch_ = buf_;
}
// Relinquish the pointer to the caller.
DetachedBuffer release() {
DetachedBuffer fb(allocator_, own_allocator_, buf_, reserved_, cur_,
size());
allocator_ = nullptr;
own_allocator_ = false;
buf_ = nullptr;
clear();
return fb;
}
size_t ensure_space(size_t len) {
assert(cur_ >= scratch_ && scratch_ >= buf_);
if (len > static_cast<size_t>(cur_ - scratch_)) { reallocate(len); }
// Beyond this, signed offsets may not have enough range:
// (FlatBuffers > 2GB not supported).
assert(size() < FLATBUFFERS_MAX_BUFFER_SIZE);
return len;
}
inline uint8_t *make_space(size_t len) {
cur_ -= ensure_space(len);
return cur_;
}
Allocator &get_allocator() { return *allocator_; }
uoffset_t size() const {
return static_cast<uoffset_t>(reserved_ - (cur_ - buf_));
}
uoffset_t scratch_size() const {
return static_cast<uoffset_t>(scratch_ - buf_);
}
size_t capacity() const { return reserved_; }
uint8_t *data() const {
assert(cur_);
return cur_;
}
uint8_t *scratch_data() const {
assert(buf_);
return buf_;
}
uint8_t *scratch_end() const {
assert(scratch_);
return scratch_;
}
uint8_t *data_at(size_t offset) const { return buf_ + reserved_ - offset; }
void push(const uint8_t *bytes, size_t num) {
memcpy(make_space(num), bytes, num);
}
// Specialized version of push() that avoids memcpy call for small data.
template<typename T> void push_small(const T &little_endian_t) {
make_space(sizeof(T));
*reinterpret_cast<T *>(cur_) = little_endian_t;
}
template<typename T> void scratch_push_small(const T &t) {
ensure_space(sizeof(T));
*reinterpret_cast<T *>(scratch_) = t;
scratch_ += sizeof(T);
}
// fill() is most frequently called with small byte counts (<= 4),
// which is why we're using loops rather than calling memset.
void fill(size_t zero_pad_bytes) {
make_space(zero_pad_bytes);
for (size_t i = 0; i < zero_pad_bytes; i++) cur_[i] = 0;
}
// Version for when we know the size is larger.
void fill_big(size_t zero_pad_bytes) {
memset(make_space(zero_pad_bytes), 0, zero_pad_bytes);
}
void pop(size_t bytes_to_remove) { cur_ += bytes_to_remove; }
void scratch_pop(size_t bytes_to_remove) { scratch_ -= bytes_to_remove; }
private:
// You shouldn't really be copying instances of this class.
FLATBUFFERS_DELETE_FUNC(vector_downward(const vector_downward &))
FLATBUFFERS_DELETE_FUNC(vector_downward &operator=(const vector_downward &))
Allocator *allocator_;
bool own_allocator_;
size_t initial_size_;
size_t buffer_minalign_;
size_t reserved_;
uint8_t *buf_;
uint8_t *cur_; // Points at location between empty (below) and used (above).
uint8_t *scratch_; // Points to the end of the scratchpad in use.
void reallocate(size_t len) {
assert(allocator_);
auto old_reserved = reserved_;
auto old_size = size();
auto old_scratch_size = scratch_size();
reserved_ += (std::max)(len,
old_reserved ? old_reserved / 2 : initial_size_);
reserved_ = (reserved_ + buffer_minalign_ - 1) & ~(buffer_minalign_ - 1);
if (buf_) {
buf_ = allocator_->reallocate_downward(buf_, old_reserved, reserved_,
old_size, old_scratch_size);
} else {
buf_ = allocator_->allocate(reserved_);
}
cur_ = buf_ + reserved_ - old_size;
scratch_ = buf_ + old_scratch_size;
}
};
// Converts a Field ID to a virtual table offset.
inline voffset_t FieldIndexToOffset(voffset_t field_id) {
// Should correspond to what EndTable() below builds up.
const int fixed_fields = 2; // Vtable size and Object Size.
return static_cast<voffset_t>((field_id + fixed_fields) * sizeof(voffset_t));
}
template<typename T, typename Alloc>
const T *data(const std::vector<T, Alloc> &v) {
return v.empty() ? nullptr : &v.front();
}
template<typename T, typename Alloc> T *data(std::vector<T, Alloc> &v) {
return v.empty() ? nullptr : &v.front();
}
/// @endcond
/// @addtogroup flatbuffers_cpp_api
/// @{
/// @class FlatBufferBuilder
/// @brief Helper class to hold data needed in creation of a FlatBuffer.
/// To serialize data, you typically call one of the `Create*()` functions in
/// the generated code, which in turn call a sequence of `StartTable`/
/// `PushElement`/`AddElement`/`EndTable`, or the builtin `CreateString`/
/// `CreateVector` functions. Do this is depth-first order to build up a tree to
/// the root. `Finish()` wraps up the buffer ready for transport.
class FlatBufferBuilder {
public:
/// @brief Default constructor for FlatBufferBuilder.
/// @param[in] initial_size The initial size of the buffer, in bytes. Defaults
/// to `1024`.
/// @param[in] allocator An `Allocator` to use. Defaults to a new instance of
/// a `DefaultAllocator`.
/// @param[in] own_allocator Whether the builder/vector should own the
/// allocator. Defaults to / `false`.
/// @param[in] buffer_minalign Force the buffer to be aligned to the given
/// minimum alignment upon reallocation. Only needed if you intend to store
/// types with custom alignment AND you wish to read the buffer in-place
/// directly after creation.
explicit FlatBufferBuilder(size_t initial_size = 1024,
Allocator *allocator = nullptr,
bool own_allocator = false,
size_t buffer_minalign =
AlignOf<largest_scalar_t>())
: buf_(initial_size, allocator, own_allocator, buffer_minalign),
num_field_loc(0),
max_voffset_(0),
nested(false),
finished(false),
minalign_(1),
force_defaults_(false),
dedup_vtables_(true),
string_pool(nullptr) {
EndianCheck();
}
~FlatBufferBuilder() {
if (string_pool) delete string_pool;
}
void Reset() {
Clear(); // clear builder state
buf_.reset(); // deallocate buffer
}
/// @brief Reset all the state in this FlatBufferBuilder so it can be reused
/// to construct another buffer.
void Clear() {
ClearOffsets();
buf_.clear();
nested = false;
finished = false;
minalign_ = 1;
if (string_pool) string_pool->clear();
}
/// @brief The current size of the serialized buffer, counting from the end.
/// @return Returns an `uoffset_t` with the current size of the buffer.
uoffset_t GetSize() const { return buf_.size(); }
/// @brief Get the serialized buffer (after you call `Finish()`).
/// @return Returns an `uint8_t` pointer to the FlatBuffer data inside the
/// buffer.
uint8_t *GetBufferPointer() const {
Finished();
return buf_.data();
}
/// @brief Get a pointer to an unfinished buffer.
/// @return Returns a `uint8_t` pointer to the unfinished buffer.
uint8_t *GetCurrentBufferPointer() const { return buf_.data(); }
/// @brief Get the released pointer to the serialized buffer.
/// @warning Do NOT attempt to use this FlatBufferBuilder afterwards!
/// @return A `FlatBuffer` that owns the buffer and its allocator and
/// behaves similar to a `unique_ptr` with a deleter.
/// Deprecated: use Release() instead
DetachedBuffer ReleaseBufferPointer() {
Finished();
return buf_.release();
}
/// @brief Get the released DetachedBuffer.
/// @return A `DetachedBuffer` that owns the buffer and its allocator.
DetachedBuffer Release() {
Finished();
return buf_.release();
}
/// @brief get the minimum alignment this buffer needs to be accessed
/// properly. This is only known once all elements have been written (after
/// you call Finish()). You can use this information if you need to embed
/// a FlatBuffer in some other buffer, such that you can later read it
/// without first having to copy it into its own buffer.
size_t GetBufferMinAlignment() {
Finished();
return minalign_;
}
/// @cond FLATBUFFERS_INTERNAL
void Finished() const {
// If you get this assert, you're attempting to get access a buffer
// which hasn't been finished yet. Be sure to call
// FlatBufferBuilder::Finish with your root table.
// If you really need to access an unfinished buffer, call
// GetCurrentBufferPointer instead.
assert(finished);
}
/// @endcond
/// @brief In order to save space, fields that are set to their default value
/// don't get serialized into the buffer.
/// @param[in] bool fd When set to `true`, always serializes default values.
void ForceDefaults(bool fd) { force_defaults_ = fd; }
/// @brief By default vtables are deduped in order to save space.
/// @param[in] bool dedup When set to `true`, dedup vtables.
void DedupVtables(bool dedup) { dedup_vtables_ = dedup; }
/// @cond FLATBUFFERS_INTERNAL
void Pad(size_t num_bytes) { buf_.fill(num_bytes); }
void TrackMinAlign(size_t elem_size) {
if (elem_size > minalign_) minalign_ = elem_size;
}
void Align(size_t elem_size) {
TrackMinAlign(elem_size);
buf_.fill(PaddingBytes(buf_.size(), elem_size));
}
void PushFlatBuffer(const uint8_t *bytes, size_t size) {
PushBytes(bytes, size);
finished = true;
}
void PushBytes(const uint8_t *bytes, size_t size) { buf_.push(bytes, size); }
void PopBytes(size_t amount) { buf_.pop(amount); }
template<typename T> void AssertScalarT() {
// The code assumes power of 2 sizes and endian-swap-ability.
static_assert(flatbuffers::is_scalar<T>::value, "T must be a scalar type");
}
// Write a single aligned scalar to the buffer
template<typename T> uoffset_t PushElement(T element) {
AssertScalarT<T>();
T litle_endian_element = EndianScalar(element);
Align(sizeof(T));
buf_.push_small(litle_endian_element);
return GetSize();
}
template<typename T> uoffset_t PushElement(Offset<T> off) {
// Special case for offsets: see ReferTo below.
return PushElement(ReferTo(off.o));
}
// When writing fields, we track where they are, so we can create correct
// vtables later.
void TrackField(voffset_t field, uoffset_t off) {
FieldLoc fl = { off, field };
buf_.scratch_push_small(fl);
num_field_loc++;
max_voffset_ = (std::max)(max_voffset_, field);
}
// Like PushElement, but additionally tracks the field this represents.
template<typename T> void AddElement(voffset_t field, T e, T def) {
// We don't serialize values equal to the default.
if (e == def && !force_defaults_) return;
auto off = PushElement(e);
TrackField(field, off);
}
template<typename T> void AddOffset(voffset_t field, Offset<T> off) {
if (off.IsNull()) return; // Don't store.
AddElement(field, ReferTo(off.o), static_cast<uoffset_t>(0));
}
template<typename T> void AddStruct(voffset_t field, const T *structptr) {
if (!structptr) return; // Default, don't store.
Align(AlignOf<T>());
buf_.push_small(*structptr);
TrackField(field, GetSize());
}
void AddStructOffset(voffset_t field, uoffset_t off) {
TrackField(field, off);
}
// Offsets initially are relative to the end of the buffer (downwards).
// This function converts them to be relative to the current location
// in the buffer (when stored here), pointing upwards.
uoffset_t ReferTo(uoffset_t off) {
// Align to ensure GetSize() below is correct.
Align(sizeof(uoffset_t));
// Offset must refer to something already in buffer.
assert(off && off <= GetSize());
return GetSize() - off + static_cast<uoffset_t>(sizeof(uoffset_t));
}
void NotNested() {
// If you hit this, you're trying to construct a Table/Vector/String
// during the construction of its parent table (between the MyTableBuilder
// and table.Finish().
// Move the creation of these sub-objects to above the MyTableBuilder to
// not get this assert.
// Ignoring this assert may appear to work in simple cases, but the reason
// it is here is that storing objects in-line may cause vtable offsets
// to not fit anymore. It also leads to vtable duplication.
assert(!nested);
// If you hit this, fields were added outside the scope of a table.
assert(!num_field_loc);
}
// From generated code (or from the parser), we call StartTable/EndTable
// with a sequence of AddElement calls in between.
uoffset_t StartTable() {
NotNested();
nested = true;
return GetSize();
}
// This finishes one serialized object by generating the vtable if it's a
// table, comparing it against existing vtables, and writing the
// resulting vtable offset.
uoffset_t EndTable(uoffset_t start) {
// If you get this assert, a corresponding StartTable wasn't called.
assert(nested);
// Write the vtable offset, which is the start of any Table.
// We fill it's value later.
auto vtableoffsetloc = PushElement<soffset_t>(0);
// Write a vtable, which consists entirely of voffset_t elements.
// It starts with the number of offsets, followed by a type id, followed
// by the offsets themselves. In reverse:
// Include space for the last offset and ensure empty tables have a
// minimum size.
max_voffset_ =
(std::max)(static_cast<voffset_t>(max_voffset_ + sizeof(voffset_t)),
FieldIndexToOffset(0));
buf_.fill_big(max_voffset_);
auto table_object_size = vtableoffsetloc - start;
assert(table_object_size < 0x10000); // Vtable use 16bit offsets.
WriteScalar<voffset_t>(buf_.data() + sizeof(voffset_t),
static_cast<voffset_t>(table_object_size));
WriteScalar<voffset_t>(buf_.data(), max_voffset_);
// Write the offsets into the table
for (auto it = buf_.scratch_end() - num_field_loc * sizeof(FieldLoc);
it < buf_.scratch_end(); it += sizeof(FieldLoc)) {
auto field_location = reinterpret_cast<FieldLoc *>(it);
auto pos = static_cast<voffset_t>(vtableoffsetloc - field_location->off);
// If this asserts, it means you've set a field twice.
assert(!ReadScalar<voffset_t>(buf_.data() + field_location->id));
WriteScalar<voffset_t>(buf_.data() + field_location->id, pos);
}
ClearOffsets();
auto vt1 = reinterpret_cast<voffset_t *>(buf_.data());
auto vt1_size = ReadScalar<voffset_t>(vt1);
auto vt_use = GetSize();
// See if we already have generated a vtable with this exact same
// layout before. If so, make it point to the old one, remove this one.
if (dedup_vtables_) {
for (auto it = buf_.scratch_data(); it < buf_.scratch_end();
it += sizeof(uoffset_t)) {
auto vt_offset_ptr = reinterpret_cast<uoffset_t *>(it);
auto vt2 = reinterpret_cast<voffset_t *>(buf_.data_at(*vt_offset_ptr));
auto vt2_size = *vt2;
if (vt1_size != vt2_size || memcmp(vt2, vt1, vt1_size)) continue;
vt_use = *vt_offset_ptr;
buf_.pop(GetSize() - vtableoffsetloc);
break;
}
}
// If this is a new vtable, remember it.
if (vt_use == GetSize()) { buf_.scratch_push_small(vt_use); }
// Fill the vtable offset we created above.
// The offset points from the beginning of the object to where the
// vtable is stored.
// Offsets default direction is downward in memory for future format
// flexibility (storing all vtables at the start of the file).
WriteScalar(buf_.data_at(vtableoffsetloc),
static_cast<soffset_t>(vt_use) -
static_cast<soffset_t>(vtableoffsetloc));
nested = false;
return vtableoffsetloc;
}
// DEPRECATED: call the version above instead.
uoffset_t EndTable(uoffset_t start, voffset_t /*numfields*/) {
return EndTable(start);
}
// This checks a required field has been set in a given table that has
// just been constructed.
template<typename T> void Required(Offset<T> table, voffset_t field) {
auto table_ptr = buf_.data_at(table.o);
auto vtable_ptr = table_ptr - ReadScalar<soffset_t>(table_ptr);
bool ok = ReadScalar<voffset_t>(vtable_ptr + field) != 0;
// If this fails, the caller will show what field needs to be set.
assert(ok);
(void)ok;
}
uoffset_t StartStruct(size_t alignment) {
Align(alignment);
return GetSize();
}
uoffset_t EndStruct() { return GetSize(); }
void ClearOffsets() {
buf_.scratch_pop(num_field_loc * sizeof(FieldLoc));
num_field_loc = 0;
max_voffset_ = 0;
}
// Aligns such that when "len" bytes are written, an object can be written
// after it with "alignment" without padding.
void PreAlign(size_t len, size_t alignment) {
TrackMinAlign(alignment);
buf_.fill(PaddingBytes(GetSize() + len, alignment));
}
template<typename T> void PreAlign(size_t len) {
AssertScalarT<T>();
PreAlign(len, sizeof(T));
}
/// @endcond
/// @brief Store a string in the buffer, which can contain any binary data.
/// @param[in] str A const char pointer to the data to be stored as a string.
/// @param[in] len The number of bytes that should be stored from `str`.
/// @return Returns the offset in the buffer where the string starts.
Offset<String> CreateString(const char *str, size_t len) {
NotNested();
PreAlign<uoffset_t>(len + 1); // Always 0-terminated.
buf_.fill(1);
PushBytes(reinterpret_cast<const uint8_t *>(str), len);
PushElement(static_cast<uoffset_t>(len));
return Offset<String>(GetSize());
}
/// @brief Store a string in the buffer, which is null-terminated.
/// @param[in] str A const char pointer to a C-string to add to the buffer.
/// @return Returns the offset in the buffer where the string starts.
Offset<String> CreateString(const char *str) {
return CreateString(str, strlen(str));
}
/// @brief Store a string in the buffer, which is null-terminated.
/// @param[in] str A char pointer to a C-string to add to the buffer.
/// @return Returns the offset in the buffer where the string starts.
Offset<String> CreateString(char *str) {
return CreateString(str, strlen(str));
}
/// @brief Store a string in the buffer, which can contain any binary data.
/// @param[in] str A const reference to a std::string to store in the buffer.
/// @return Returns the offset in the buffer where the string starts.
Offset<String> CreateString(const std::string &str) {
return CreateString(str.c_str(), str.length());
}
/// @brief Store a string in the buffer, which can contain any binary data.
/// @param[in] str A const pointer to a `String` struct to add to the buffer.
/// @return Returns the offset in the buffer where the string starts
Offset<String> CreateString(const String *str) {
return str ? CreateString(str->c_str(), str->Length()) : 0;
}
/// @brief Store a string in the buffer, which can contain any binary data.
/// @param[in] str A const reference to a std::string like type with support
/// of T::c_str() and T::length() to store in the buffer.
/// @return Returns the offset in the buffer where the string starts.
template<typename T> Offset<String> CreateString(const T &str) {
return CreateString(str.c_str(), str.length());
}
/// @brief Store a string in the buffer, which can contain any binary data.
/// If a string with this exact contents has already been serialized before,
/// instead simply returns the offset of the existing string.
/// @param[in] str A const char pointer to the data to be stored as a string.
/// @param[in] len The number of bytes that should be stored from `str`.
/// @return Returns the offset in the buffer where the string starts.
Offset<String> CreateSharedString(const char *str, size_t len) {
if (!string_pool)
string_pool = new StringOffsetMap(StringOffsetCompare(buf_));
auto size_before_string = buf_.size();
// Must first serialize the string, since the set is all offsets into
// buffer.
auto off = CreateString(str, len);
auto it = string_pool->find(off);
// If it exists we reuse existing serialized data!
if (it != string_pool->end()) {
// We can remove the string we serialized.
buf_.pop(buf_.size() - size_before_string);
return *it;
}
// Record this string for future use.
string_pool->insert(off);
return off;
}
/// @brief Store a string in the buffer, which null-terminated.
/// If a string with this exact contents has already been serialized before,
/// instead simply returns the offset of the existing string.
/// @param[in] str A const char pointer to a C-string to add to the buffer.
/// @return Returns the offset in the buffer where the string starts.
Offset<String> CreateSharedString(const char *str) {
return CreateSharedString(str, strlen(str));
}
/// @brief Store a string in the buffer, which can contain any binary data.
/// If a string with this exact contents has already been serialized before,
/// instead simply returns the offset of the existing string.
/// @param[in] str A const reference to a std::string to store in the buffer.
/// @return Returns the offset in the buffer where the string starts.
Offset<String> CreateSharedString(const std::string &str) {
return CreateSharedString(str.c_str(), str.length());
}
/// @brief Store a string in the buffer, which can contain any binary data.
/// If a string with this exact contents has already been serialized before,
/// instead simply returns the offset of the existing string.
/// @param[in] str A const pointer to a `String` struct to add to the buffer.
/// @return Returns the offset in the buffer where the string starts
Offset<String> CreateSharedString(const String *str) {
return CreateSharedString(str->c_str(), str->Length());
}
/// @cond FLATBUFFERS_INTERNAL
uoffset_t EndVector(size_t len) {
assert(nested); // Hit if no corresponding StartVector.
nested = false;
return PushElement(static_cast<uoffset_t>(len));
}
void StartVector(size_t len, size_t elemsize) {
NotNested();
nested = true;
PreAlign<uoffset_t>(len * elemsize);
PreAlign(len * elemsize, elemsize); // Just in case elemsize > uoffset_t.
}
// Call this right before StartVector/CreateVector if you want to force the
// alignment to be something different than what the element size would
// normally dictate.
// This is useful when storing a nested_flatbuffer in a vector of bytes,
// or when storing SIMD floats, etc.
void ForceVectorAlignment(size_t len, size_t elemsize, size_t alignment) {
PreAlign(len * elemsize, alignment);
}
/// @endcond
/// @brief Serialize an array into a FlatBuffer `vector`.
/// @tparam T The data type of the array elements.
/// @param[in] v A pointer to the array of type `T` to serialize into the
/// buffer as a `vector`.
/// @param[in] len The number of elements to serialize.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
template<typename T> Offset<Vector<T>> CreateVector(const T *v, size_t len) {
// If this assert hits, you're specifying a template argument that is
// causing the wrong overload to be selected, remove it.
AssertScalarT<T>();
StartVector(len, sizeof(T));
// clang-format off
#if FLATBUFFERS_LITTLEENDIAN
PushBytes(reinterpret_cast<const uint8_t *>(v), len * sizeof(T));
#else
if (sizeof(T) == 1) {
PushBytes(reinterpret_cast<const uint8_t *>(v), len);
} else {
for (auto i = len; i > 0; ) {
PushElement(v[--i]);
}
}
#endif
// clang-format on
return Offset<Vector<T>>(EndVector(len));
}
template<typename T>
Offset<Vector<Offset<T>>> CreateVector(const Offset<T> *v, size_t len) {
StartVector(len, sizeof(Offset<T>));
for (auto i = len; i > 0;) { PushElement(v[--i]); }
return Offset<Vector<Offset<T>>>(EndVector(len));
}
/// @brief Serialize a `std::vector` into a FlatBuffer `vector`.
/// @tparam T The data type of the `std::vector` elements.
/// @param v A const reference to the `std::vector` to serialize into the
/// buffer as a `vector`.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
template<typename T> Offset<Vector<T>> CreateVector(const std::vector<T> &v) {
return CreateVector(data(v), v.size());
}
// vector<bool> may be implemented using a bit-set, so we can't access it as
// an array. Instead, read elements manually.
// Background: https://isocpp.org/blog/2012/11/on-vectorbool
Offset<Vector<uint8_t>> CreateVector(const std::vector<bool> &v) {
StartVector(v.size(), sizeof(uint8_t));
for (auto i = v.size(); i > 0;) {
PushElement(static_cast<uint8_t>(v[--i]));
}
return Offset<Vector<uint8_t>>(EndVector(v.size()));
}
// clang-format off
#ifndef FLATBUFFERS_CPP98_STL
/// @brief Serialize values returned by a function into a FlatBuffer `vector`.
/// This is a convenience function that takes care of iteration for you.
/// @tparam T The data type of the `std::vector` elements.
/// @param f A function that takes the current iteration 0..vector_size-1 and
/// returns any type that you can construct a FlatBuffers vector out of.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
template<typename T> Offset<Vector<T>> CreateVector(size_t vector_size,
const std::function<T (size_t i)> &f) {
std::vector<T> elems(vector_size);
for (size_t i = 0; i < vector_size; i++) elems[i] = f(i);
return CreateVector(elems);
}
#endif
// clang-format on
/// @brief Serialize values returned by a function into a FlatBuffer `vector`.
/// This is a convenience function that takes care of iteration for you.
/// @tparam T The data type of the `std::vector` elements.
/// @param f A function that takes the current iteration 0..vector_size-1,
/// and the state parameter returning any type that you can construct a
/// FlatBuffers vector out of.
/// @param state State passed to f.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
template<typename T, typename F, typename S>
Offset<Vector<T>> CreateVector(size_t vector_size, F f, S *state) {
std::vector<T> elems(vector_size);
for (size_t i = 0; i < vector_size; i++) elems[i] = f(i, state);
return CreateVector(elems);
}
/// @brief Serialize a `std::vector<std::string>` into a FlatBuffer `vector`.
/// This is a convenience function for a common case.
/// @param v A const reference to the `std::vector` to serialize into the
/// buffer as a `vector`.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
Offset<Vector<Offset<String>>> CreateVectorOfStrings(
const std::vector<std::string> &v) {
std::vector<Offset<String>> offsets(v.size());
for (size_t i = 0; i < v.size(); i++) offsets[i] = CreateString(v[i]);
return CreateVector(offsets);
}
/// @brief Serialize an array of structs into a FlatBuffer `vector`.
/// @tparam T The data type of the struct array elements.
/// @param[in] v A pointer to the array of type `T` to serialize into the
/// buffer as a `vector`.
/// @param[in] len The number of elements to serialize.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
template<typename T>
Offset<Vector<const T *>> CreateVectorOfStructs(const T *v, size_t len) {
StartVector(len * sizeof(T) / AlignOf<T>(), AlignOf<T>());
PushBytes(reinterpret_cast<const uint8_t *>(v), sizeof(T) * len);
return Offset<Vector<const T *>>(EndVector(len));
}
/// @brief Serialize an array of native structs into a FlatBuffer `vector`.
/// @tparam T The data type of the struct array elements.
/// @tparam S The data type of the native struct array elements.
/// @param[in] v A pointer to the array of type `S` to serialize into the
/// buffer as a `vector`.
/// @param[in] len The number of elements to serialize.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
template<typename T, typename S>
Offset<Vector<const T *>> CreateVectorOfNativeStructs(const S *v,
size_t len) {
extern T Pack(const S &);
typedef T (*Pack_t)(const S &);
std::vector<T> vv(len);
std::transform(v, v + len, vv.begin(), *(Pack_t)&Pack);
return CreateVectorOfStructs<T>(vv.data(), vv.size());
}
// clang-format off
#ifndef FLATBUFFERS_CPP98_STL
/// @brief Serialize an array of structs into a FlatBuffer `vector`.
/// @tparam T The data type of the struct array elements.
/// @param[in] f A function that takes the current iteration 0..vector_size-1
/// and a pointer to the struct that must be filled.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
/// This is mostly useful when flatbuffers are generated with mutation
/// accessors.
template<typename T> Offset<Vector<const T *>> CreateVectorOfStructs(
size_t vector_size, const std::function<void(size_t i, T *)> &filler) {
T* structs = StartVectorOfStructs<T>(vector_size);
for (size_t i = 0; i < vector_size; i++) {
filler(i, structs);
structs++;
}
return EndVectorOfStructs<T>(vector_size);
}
#endif
// clang-format on
/// @brief Serialize an array of structs into a FlatBuffer `vector`.
/// @tparam T The data type of the struct array elements.
/// @param[in] f A function that takes the current iteration 0..vector_size-1,
/// a pointer to the struct that must be filled and the state argument.
/// @param[in] state Arbitrary state to pass to f.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
/// This is mostly useful when flatbuffers are generated with mutation
/// accessors.
template<typename T, typename F, typename S>
Offset<Vector<const T *>> CreateVectorOfStructs(size_t vector_size, F f,
S *state) {
T *structs = StartVectorOfStructs<T>(vector_size);
for (size_t i = 0; i < vector_size; i++) {
f(i, structs, state);
structs++;
}
return EndVectorOfStructs<T>(vector_size);
}
/// @brief Serialize a `std::vector` of structs into a FlatBuffer `vector`.
/// @tparam T The data type of the `std::vector` struct elements.
/// @param[in]] v A const reference to the `std::vector` of structs to
/// serialize into the buffer as a `vector`.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
template<typename T, typename Alloc>
Offset<Vector<const T *>> CreateVectorOfStructs(
const std::vector<T, Alloc> &v) {
return CreateVectorOfStructs(data(v), v.size());
}
/// @brief Serialize a `std::vector` of native structs into a FlatBuffer
/// `vector`.
/// @tparam T The data type of the `std::vector` struct elements.
/// @tparam S The data type of the `std::vector` native struct elements.
/// @param[in]] v A const reference to the `std::vector` of structs to
/// serialize into the buffer as a `vector`.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
template<typename T, typename S>
Offset<Vector<const T *>> CreateVectorOfNativeStructs(
const std::vector<S> &v) {
return CreateVectorOfNativeStructs<T, S>(data(v), v.size());
}
/// @cond FLATBUFFERS_INTERNAL
template<typename T> struct StructKeyComparator {
bool operator()(const T &a, const T &b) const {
return a.KeyCompareLessThan(&b);
}
private:
StructKeyComparator &operator=(const StructKeyComparator &);
};
/// @endcond
/// @brief Serialize a `std::vector` of structs into a FlatBuffer `vector`
/// in sorted order.
/// @tparam T The data type of the `std::vector` struct elements.
/// @param[in]] v A const reference to the `std::vector` of structs to
/// serialize into the buffer as a `vector`.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
template<typename T>
Offset<Vector<const T *>> CreateVectorOfSortedStructs(std::vector<T> *v) {
return CreateVectorOfSortedStructs(data(*v), v->size());
}
/// @brief Serialize a `std::vector` of native structs into a FlatBuffer
/// `vector` in sorted order.
/// @tparam T The data type of the `std::vector` struct elements.
/// @tparam S The data type of the `std::vector` native struct elements.
/// @param[in]] v A const reference to the `std::vector` of structs to
/// serialize into the buffer as a `vector`.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
template<typename T, typename S>
Offset<Vector<const T *>> CreateVectorOfSortedNativeStructs(
std::vector<S> *v) {
return CreateVectorOfSortedNativeStructs<T, S>(data(*v), v->size());
}
/// @brief Serialize an array of structs into a FlatBuffer `vector` in sorted
/// order.
/// @tparam T The data type of the struct array elements.
/// @param[in] v A pointer to the array of type `T` to serialize into the
/// buffer as a `vector`.
/// @param[in] len The number of elements to serialize.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
template<typename T>
Offset<Vector<const T *>> CreateVectorOfSortedStructs(T *v, size_t len) {
std::sort(v, v + len, StructKeyComparator<T>());
return CreateVectorOfStructs(v, len);
}
/// @brief Serialize an array of native structs into a FlatBuffer `vector` in
/// sorted order.
/// @tparam T The data type of the struct array elements.
/// @tparam S The data type of the native struct array elements.
/// @param[in] v A pointer to the array of type `S` to serialize into the
/// buffer as a `vector`.
/// @param[in] len The number of elements to serialize.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
template<typename T, typename S>
Offset<Vector<const T *>> CreateVectorOfSortedNativeStructs(S *v,
size_t len) {
extern T Pack(const S &);
typedef T (*Pack_t)(const S &);
std::vector<T> vv(len);
std::transform(v, v + len, vv.begin(), *(Pack_t)&Pack);
return CreateVectorOfSortedStructs<T>(vv, len);
}
/// @cond FLATBUFFERS_INTERNAL
template<typename T> struct TableKeyComparator {
TableKeyComparator(vector_downward &buf) : buf_(buf) {}
bool operator()(const Offset<T> &a, const Offset<T> &b) const {
auto table_a = reinterpret_cast<T *>(buf_.data_at(a.o));
auto table_b = reinterpret_cast<T *>(buf_.data_at(b.o));
return table_a->KeyCompareLessThan(table_b);
}
vector_downward &buf_;
private:
TableKeyComparator &operator=(const TableKeyComparator &);
};
/// @endcond
/// @brief Serialize an array of `table` offsets as a `vector` in the buffer
/// in sorted order.
/// @tparam T The data type that the offset refers to.
/// @param[in] v An array of type `Offset<T>` that contains the `table`
/// offsets to store in the buffer in sorted order.
/// @param[in] len The number of elements to store in the `vector`.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
template<typename T>
Offset<Vector<Offset<T>>> CreateVectorOfSortedTables(Offset<T> *v,
size_t len) {
std::sort(v, v + len, TableKeyComparator<T>(buf_));
return CreateVector(v, len);
}
/// @brief Serialize an array of `table` offsets as a `vector` in the buffer
/// in sorted order.
/// @tparam T The data type that the offset refers to.
/// @param[in] v An array of type `Offset<T>` that contains the `table`
/// offsets to store in the buffer in sorted order.
/// @return Returns a typed `Offset` into the serialized data indicating
/// where the vector is stored.
template<typename T>
Offset<Vector<Offset<T>>> CreateVectorOfSortedTables(
std::vector<Offset<T>> *v) {
return CreateVectorOfSortedTables(data(*v), v->size());
}
/// @brief Specialized version of `CreateVector` for non-copying use cases.
/// Write the data any time later to the returned buffer pointer `buf`.
/// @param[in] len The number of elements to store in the `vector`.
/// @param[in] elemsize The size of each element in the `vector`.
/// @param[out] buf A pointer to a `uint8_t` pointer that can be
/// written to at a later time to serialize the data into a `vector`
/// in the buffer.
uoffset_t CreateUninitializedVector(size_t len, size_t elemsize,
uint8_t **buf) {
NotNested();
StartVector(len, elemsize);
buf_.make_space(len * elemsize);
auto vec_start = GetSize();
auto vec_end = EndVector(len);
*buf = buf_.data_at(vec_start);
return vec_end;
}
/// @brief Specialized version of `CreateVector` for non-copying use cases.
/// Write the data any time later to the returned buffer pointer `buf`.
/// @tparam T The data type of the data that will be stored in the buffer
/// as a `vector`.
/// @param[in] len The number of elements to store in the `vector`.
/// @param[out] buf A pointer to a pointer of type `T` that can be
/// written to at a later time to serialize the data into a `vector`
/// in the buffer.
template<typename T>
Offset<Vector<T>> CreateUninitializedVector(size_t len, T **buf) {
return CreateUninitializedVector(len, sizeof(T),
reinterpret_cast<uint8_t **>(buf));
}
/// @brief Write a struct by itself, typically to be part of a union.
template<typename T> Offset<const T *> CreateStruct(const T &structobj) {
NotNested();
Align(AlignOf<T>());
buf_.push_small(structobj);
return Offset<const T *>(GetSize());
}
/// @brief The length of a FlatBuffer file header.
static const size_t kFileIdentifierLength = 4;
/// @brief Finish serializing a buffer by writing the root offset.
/// @param[in] file_identifier If a `file_identifier` is given, the buffer
/// will be prefixed with a standard FlatBuffers file header.
template<typename T>
void Finish(Offset<T> root, const char *file_identifier = nullptr) {
Finish(root.o, file_identifier, false);
}
/// @brief Finish a buffer with a 32 bit size field pre-fixed (size of the
/// buffer following the size field). These buffers are NOT compatible
/// with standard buffers created by Finish, i.e. you can't call GetRoot
/// on them, you have to use GetSizePrefixedRoot instead.
/// All >32 bit quantities in this buffer will be aligned when the whole
/// size pre-fixed buffer is aligned.
/// These kinds of buffers are useful for creating a stream of FlatBuffers.
template<typename T>
void FinishSizePrefixed(Offset<T> root,
const char *file_identifier = nullptr) {
Finish(root.o, file_identifier, true);
}
protected:
// You shouldn't really be copying instances of this class.
FlatBufferBuilder(const FlatBufferBuilder &);
FlatBufferBuilder &operator=(const FlatBufferBuilder &);
void Finish(uoffset_t root, const char *file_identifier, bool size_prefix) {
NotNested();
buf_.clear_scratch();
// This will cause the whole buffer to be aligned.
PreAlign((size_prefix ? sizeof(uoffset_t) : 0) + sizeof(uoffset_t) +
(file_identifier ? kFileIdentifierLength : 0),
minalign_);
if (file_identifier) {
assert(strlen(file_identifier) == kFileIdentifierLength);
PushBytes(reinterpret_cast<const uint8_t *>(file_identifier),
kFileIdentifierLength);
}
PushElement(ReferTo(root)); // Location of root.
if (size_prefix) { PushElement(GetSize()); }
finished = true;
}
struct FieldLoc {
uoffset_t off;
voffset_t id;
};
vector_downward buf_;
// Accumulating offsets of table members while it is being built.
// We store these in the scratch pad of buf_, after the vtable offsets.
uoffset_t num_field_loc;
// Track how much of the vtable is in use, so we can output the most compact
// possible vtable.
voffset_t max_voffset_;
// Ensure objects are not nested.
bool nested;
// Ensure the buffer is finished before it is being accessed.
bool finished;
size_t minalign_;
bool force_defaults_; // Serialize values equal to their defaults anyway.
bool dedup_vtables_;
struct StringOffsetCompare {
StringOffsetCompare(const vector_downward &buf) : buf_(&buf) {}
bool operator()(const Offset<String> &a, const Offset<String> &b) const {
auto stra = reinterpret_cast<const String *>(buf_->data_at(a.o));
auto strb = reinterpret_cast<const String *>(buf_->data_at(b.o));
return strncmp(stra->c_str(), strb->c_str(),
(std::min)(stra->size(), strb->size()) + 1) < 0;
}
const vector_downward *buf_;
};
// For use with CreateSharedString. Instantiated on first use only.
typedef std::set<Offset<String>, StringOffsetCompare> StringOffsetMap;
StringOffsetMap *string_pool;
private:
// Allocates space for a vector of structures.
// Must be completed with EndVectorOfStructs().
template<typename T> T *StartVectorOfStructs(size_t vector_size) {
StartVector(vector_size * sizeof(T) / AlignOf<T>(), AlignOf<T>());
return reinterpret_cast<T *>(buf_.make_space(vector_size * sizeof(T)));
}
// End the vector of structues in the flatbuffers.
// Vector should have previously be started with StartVectorOfStructs().
template<typename T>
Offset<Vector<const T *>> EndVectorOfStructs(size_t vector_size) {
return Offset<Vector<const T *>>(EndVector(vector_size));
}
};
/// @}
/// @cond FLATBUFFERS_INTERNAL
// Helpers to get a typed pointer to the root object contained in the buffer.
template<typename T> T *GetMutableRoot(void *buf) {
EndianCheck();
return reinterpret_cast<T *>(
reinterpret_cast<uint8_t *>(buf) +
EndianScalar(*reinterpret_cast<uoffset_t *>(buf)));
}
template<typename T> const T *GetRoot(const void *buf) {
return GetMutableRoot<T>(const_cast<void *>(buf));
}
template<typename T> const T *GetSizePrefixedRoot(const void *buf) {
return GetRoot<T>(reinterpret_cast<const uint8_t *>(buf) + sizeof(uoffset_t));
}
/// Helpers to get a typed pointer to objects that are currently being built.
/// @warning Creating new objects will lead to reallocations and invalidates
/// the pointer!
template<typename T>
T *GetMutableTemporaryPointer(FlatBufferBuilder &fbb, Offset<T> offset) {
return reinterpret_cast<T *>(fbb.GetCurrentBufferPointer() + fbb.GetSize() -
offset.o);
}
template<typename T>
const T *GetTemporaryPointer(FlatBufferBuilder &fbb, Offset<T> offset) {
return GetMutableTemporaryPointer<T>(fbb, offset);
}
/// @brief Get a pointer to the the file_identifier section of the buffer.
/// @return Returns a const char pointer to the start of the file_identifier
/// characters in the buffer. The returned char * has length
/// 'flatbuffers::FlatBufferBuilder::kFileIdentifierLength'.
/// This function is UNDEFINED for FlatBuffers whose schema does not include
/// a file_identifier (likely points at padding or the start of a the root
/// vtable).
inline const char *GetBufferIdentifier(const void *buf) {
return reinterpret_cast<const char *>(buf) + sizeof(uoffset_t);
}
// Helper to see if the identifier in a buffer has the expected value.
inline bool BufferHasIdentifier(const void *buf, const char *identifier) {
return strncmp(GetBufferIdentifier(buf), identifier,
FlatBufferBuilder::kFileIdentifierLength) == 0;
}
// Helper class to verify the integrity of a FlatBuffer
class Verifier FLATBUFFERS_FINAL_CLASS {
public:
Verifier(const uint8_t *buf, size_t buf_len, uoffset_t _max_depth = 64,
uoffset_t _max_tables = 1000000)
: buf_(buf),
end_(buf + buf_len),
depth_(0),
max_depth_(_max_depth),
num_tables_(0),
max_tables_(_max_tables)
// clang-format off
#ifdef FLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE
, upper_bound_(buf)
#endif
// clang-format on
{
}
// Central location where any verification failures register.
bool Check(bool ok) const {
// clang-format off
#ifdef FLATBUFFERS_DEBUG_VERIFICATION_FAILURE
assert(ok);
#endif
#ifdef FLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE
if (!ok)
upper_bound_ = buf_;
#endif
// clang-format on
return ok;
}
// Verify any range within the buffer.
bool Verify(const void *elem, size_t elem_len) const {
// clang-format off
#ifdef FLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE
auto upper_bound = reinterpret_cast<const uint8_t *>(elem) + elem_len;
if (upper_bound_ < upper_bound)
upper_bound_ = upper_bound;
#endif
// clang-format on
return Check(elem_len <= (size_t)(end_ - buf_) && elem >= buf_ &&
elem <= end_ - elem_len);
}
// Verify a range indicated by sizeof(T).
template<typename T> bool Verify(const void *elem) const {
return Verify(elem, sizeof(T));
}
// Verify a pointer (may be NULL) of a table type.
template<typename T> bool VerifyTable(const T *table) {
return !table || table->Verify(*this);
}
// Verify a pointer (may be NULL) of any vector type.
template<typename T> bool Verify(const Vector<T> *vec) const {
const uint8_t *end;
return !vec || VerifyVector(reinterpret_cast<const uint8_t *>(vec),
sizeof(T), &end);
}
// Verify a pointer (may be NULL) of a vector to struct.
template<typename T> bool Verify(const Vector<const T *> *vec) const {
return Verify(reinterpret_cast<const Vector<T> *>(vec));
}
// Verify a pointer (may be NULL) to string.
bool Verify(const String *str) const {
const uint8_t *end;
return !str ||
(VerifyVector(reinterpret_cast<const uint8_t *>(str), 1, &end) &&
Verify(end, 1) && // Must have terminator
Check(*end == '\0')); // Terminating byte must be 0.
}
// Common code between vectors and strings.
bool VerifyVector(const uint8_t *vec, size_t elem_size,
const uint8_t **end) const {
// Check we can read the size field.
if (!Verify<uoffset_t>(vec)) return false;
// Check the whole array. If this is a string, the byte past the array
// must be 0.
auto size = ReadScalar<uoffset_t>(vec);
auto max_elems = FLATBUFFERS_MAX_BUFFER_SIZE / elem_size;
if (!Check(size < max_elems))
return false; // Protect against byte_size overflowing.
auto byte_size = sizeof(size) + elem_size * size;
*end = vec + byte_size;
return Verify(vec, byte_size);
}
// Special case for string contents, after the above has been called.
bool VerifyVectorOfStrings(const Vector<Offset<String>> *vec) const {
if (vec) {
for (uoffset_t i = 0; i < vec->size(); i++) {
if (!Verify(vec->Get(i))) return false;
}
}
return true;
}
// Special case for table contents, after the above has been called.
template<typename T> bool VerifyVectorOfTables(const Vector<Offset<T>> *vec) {
if (vec) {
for (uoffset_t i = 0; i < vec->size(); i++) {
if (!vec->Get(i)->Verify(*this)) return false;
}
}
return true;
}
template<typename T>
bool VerifyBufferFromStart(const char *identifier, const uint8_t *start) {
if (identifier &&
(size_t(end_ - start) < 2 * sizeof(flatbuffers::uoffset_t) ||
!BufferHasIdentifier(start, identifier))) {
return false;
}
// Call T::Verify, which must be in the generated code for this type.
auto o = VerifyOffset(start);
return o && reinterpret_cast<const T *>(start + o)->Verify(*this)
#ifdef FLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE
&& GetComputedSize()
#endif
;
}
// Verify this whole buffer, starting with root type T.
template<typename T> bool VerifyBuffer() { return VerifyBuffer<T>(nullptr); }
template<typename T> bool VerifyBuffer(const char *identifier) {
return VerifyBufferFromStart<T>(identifier, buf_);
}
template<typename T> bool VerifySizePrefixedBuffer(const char *identifier) {
return Verify<uoffset_t>(buf_) &&
ReadScalar<uoffset_t>(buf_) == end_ - buf_ - sizeof(uoffset_t) &&
VerifyBufferFromStart<T>(identifier, buf_ + sizeof(uoffset_t));
}
uoffset_t VerifyOffset(const uint8_t *start) const {
if (!Verify<uoffset_t>(start)) return false;
auto o = ReadScalar<uoffset_t>(start);
Check(o != 0);
return o;
}
// Called at the start of a table to increase counters measuring data
// structure depth and amount, and possibly bails out with false if
// limits set by the constructor have been hit. Needs to be balanced
// with EndTable().
bool VerifyComplexity() {
depth_++;
num_tables_++;
return Check(depth_ <= max_depth_ && num_tables_ <= max_tables_);
}
// Called at the end of a table to pop the depth count.
bool EndTable() {
depth_--;
return true;
}
// clang-format off
#ifdef FLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE
// Returns the message size in bytes
size_t GetComputedSize() const {
uintptr_t size = upper_bound_ - buf_;
// Align the size to uoffset_t
size = (size - 1 + sizeof(uoffset_t)) & ~(sizeof(uoffset_t) - 1);
return (buf_ + size > end_) ? 0 : size;
}
#endif
// clang-format on
private:
const uint8_t *buf_;
const uint8_t *end_;
uoffset_t depth_;
uoffset_t max_depth_;
uoffset_t num_tables_;
uoffset_t max_tables_;
// clang-format off
#ifdef FLATBUFFERS_TRACK_VERIFIER_BUFFER_SIZE
mutable const uint8_t *upper_bound_;
#endif
// clang-format on
};
// Convenient way to bundle a buffer and its length, to pass it around
// typed by its root.
// A BufferRef does not own its buffer.
struct BufferRefBase {}; // for std::is_base_of
template<typename T> struct BufferRef : BufferRefBase {
BufferRef() : buf(nullptr), len(0), must_free(false) {}
BufferRef(uint8_t *_buf, uoffset_t _len)
: buf(_buf), len(_len), must_free(false) {}
~BufferRef() {
if (must_free) free(buf);
}
const T *GetRoot() const { return flatbuffers::GetRoot<T>(buf); }
bool Verify() {
Verifier verifier(buf, len);
return verifier.VerifyBuffer<T>(nullptr);
}
uint8_t *buf;
uoffset_t len;
bool must_free;
};
// "structs" are flat structures that do not have an offset table, thus
// always have all members present and do not support forwards/backwards
// compatible extensions.
class Struct FLATBUFFERS_FINAL_CLASS {
public:
template<typename T> T GetField(uoffset_t o) const {
return ReadScalar<T>(&data_[o]);
}
template<typename T> T GetStruct(uoffset_t o) const {
return reinterpret_cast<T>(&data_[o]);
}
const uint8_t *GetAddressOf(uoffset_t o) const { return &data_[o]; }
uint8_t *GetAddressOf(uoffset_t o) { return &data_[o]; }
private:
uint8_t data_[1];
};
// "tables" use an offset table (possibly shared) that allows fields to be
// omitted and added at will, but uses an extra indirection to read.
class Table {
public:
const uint8_t *GetVTable() const {
return data_ - ReadScalar<soffset_t>(data_);
}
// This gets the field offset for any of the functions below it, or 0
// if the field was not present.
voffset_t GetOptionalFieldOffset(voffset_t field) const {
// The vtable offset is always at the start.
auto vtable = GetVTable();
// The first element is the size of the vtable (fields + type id + itself).
auto vtsize = ReadScalar<voffset_t>(vtable);
// If the field we're accessing is outside the vtable, we're reading older
// data, so it's the same as if the offset was 0 (not present).
return field < vtsize ? ReadScalar<voffset_t>(vtable + field) : 0;
}
template<typename T> T GetField(voffset_t field, T defaultval) const {
auto field_offset = GetOptionalFieldOffset(field);
return field_offset ? ReadScalar<T>(data_ + field_offset) : defaultval;
}
template<typename P> P GetPointer(voffset_t field) {
auto field_offset = GetOptionalFieldOffset(field);
auto p = data_ + field_offset;
return field_offset ? reinterpret_cast<P>(p + ReadScalar<uoffset_t>(p))
: nullptr;
}
template<typename P> P GetPointer(voffset_t field) const {
return const_cast<Table *>(this)->GetPointer<P>(field);
}
template<typename P> P GetStruct(voffset_t field) const {
auto field_offset = GetOptionalFieldOffset(field);
auto p = const_cast<uint8_t *>(data_ + field_offset);
return field_offset ? reinterpret_cast<P>(p) : nullptr;
}
template<typename T> bool SetField(voffset_t field, T val, T def) {
auto field_offset = GetOptionalFieldOffset(field);
if (!field_offset) return val == def;
WriteScalar(data_ + field_offset, val);
return true;
}
bool SetPointer(voffset_t field, const uint8_t *val) {
auto field_offset = GetOptionalFieldOffset(field);
if (!field_offset) return false;
WriteScalar(data_ + field_offset,
static_cast<uoffset_t>(val - (data_ + field_offset)));
return true;
}
uint8_t *GetAddressOf(voffset_t field) {
auto field_offset = GetOptionalFieldOffset(field);
return field_offset ? data_ + field_offset : nullptr;
}
const uint8_t *GetAddressOf(voffset_t field) const {
return const_cast<Table *>(this)->GetAddressOf(field);
}
bool CheckField(voffset_t field) const {
return GetOptionalFieldOffset(field) != 0;
}
// Verify the vtable of this table.
// Call this once per table, followed by VerifyField once per field.
bool VerifyTableStart(Verifier &verifier) const {
// Check the vtable offset.
if (!verifier.Verify<soffset_t>(data_)) return false;
auto vtable = GetVTable();
// Check the vtable size field, then check vtable fits in its entirety.
return verifier.VerifyComplexity() && verifier.Verify<voffset_t>(vtable) &&
(ReadScalar<voffset_t>(vtable) & (sizeof(voffset_t) - 1)) == 0 &&
verifier.Verify(vtable, ReadScalar<voffset_t>(vtable));
}
// Verify a particular field.
template<typename T>
bool VerifyField(const Verifier &verifier, voffset_t field) const {
// Calling GetOptionalFieldOffset should be safe now thanks to
// VerifyTable().
auto field_offset = GetOptionalFieldOffset(field);
// Check the actual field.
return !field_offset || verifier.Verify<T>(data_ + field_offset);
}
// VerifyField for required fields.
template<typename T>
bool VerifyFieldRequired(const Verifier &verifier, voffset_t field) const {
auto field_offset = GetOptionalFieldOffset(field);
return verifier.Check(field_offset != 0) &&
verifier.Verify<T>(data_ + field_offset);
}
// Versions for offsets.
bool VerifyOffset(const Verifier &verifier, voffset_t field) const {
auto field_offset = GetOptionalFieldOffset(field);
return !field_offset || verifier.VerifyOffset(data_ + field_offset);
}
bool VerifyOffsetRequired(const Verifier &verifier, voffset_t field) const {
auto field_offset = GetOptionalFieldOffset(field);
return verifier.Check(field_offset != 0) &&
verifier.VerifyOffset(data_ + field_offset);
}
private:
// private constructor & copy constructor: you obtain instances of this
// class by pointing to existing data only
Table();
Table(const Table &other);
uint8_t data_[1];
};
/// @brief This can compute the start of a FlatBuffer from a root pointer, i.e.
/// it is the opposite transformation of GetRoot().
/// This may be useful if you want to pass on a root and have the recipient
/// delete the buffer afterwards.
inline const uint8_t *GetBufferStartFromRootPointer(const void *root) {
auto table = reinterpret_cast<const Table *>(root);
auto vtable = table->GetVTable();
// Either the vtable is before the root or after the root.
auto start = (std::min)(vtable, reinterpret_cast<const uint8_t *>(root));
// Align to at least sizeof(uoffset_t).
start = reinterpret_cast<const uint8_t *>(reinterpret_cast<uintptr_t>(start) &
~(sizeof(uoffset_t) - 1));
// Additionally, there may be a file_identifier in the buffer, and the root
// offset. The buffer may have been aligned to any size between
// sizeof(uoffset_t) and FLATBUFFERS_MAX_ALIGNMENT (see "force_align").
// Sadly, the exact alignment is only known when constructing the buffer,
// since it depends on the presence of values with said alignment properties.
// So instead, we simply look at the next uoffset_t values (root,
// file_identifier, and alignment padding) to see which points to the root.
// None of the other values can "impersonate" the root since they will either
// be 0 or four ASCII characters.
static_assert(FlatBufferBuilder::kFileIdentifierLength == sizeof(uoffset_t),
"file_identifier is assumed to be the same size as uoffset_t");
for (auto possible_roots = FLATBUFFERS_MAX_ALIGNMENT / sizeof(uoffset_t) + 1;
possible_roots; possible_roots--) {
start -= sizeof(uoffset_t);
if (ReadScalar<uoffset_t>(start) + start ==
reinterpret_cast<const uint8_t *>(root))
return start;
}
// We didn't find the root, either the "root" passed isn't really a root,
// or the buffer is corrupt.
// Assert, because calling this function with bad data may cause reads
// outside of buffer boundaries.
assert(false);
return nullptr;
}
// Base class for native objects (FlatBuffer data de-serialized into native
// C++ data structures).
// Contains no functionality, purely documentative.
struct NativeTable {};
/// @brief Function types to be used with resolving hashes into objects and
/// back again. The resolver gets a pointer to a field inside an object API
/// object that is of the type specified in the schema using the attribute
/// `cpp_type` (it is thus important whatever you write to this address
/// matches that type). The value of this field is initially null, so you
/// may choose to implement a delayed binding lookup using this function
/// if you wish. The resolver does the opposite lookup, for when the object
/// is being serialized again.
typedef uint64_t hash_value_t;
// clang-format off
#ifdef FLATBUFFERS_CPP98_STL
typedef void (*resolver_function_t)(void **pointer_adr, hash_value_t hash);
typedef hash_value_t (*rehasher_function_t)(void *pointer);
#else
typedef std::function<void (void **pointer_adr, hash_value_t hash)>
resolver_function_t;
typedef std::function<hash_value_t (void *pointer)> rehasher_function_t;
#endif
// clang-format on
// Helper function to test if a field is present, using any of the field
// enums in the generated code.
// `table` must be a generated table type. Since this is a template parameter,
// this is not typechecked to be a subclass of Table, so beware!
// Note: this function will return false for fields equal to the default
// value, since they're not stored in the buffer (unless force_defaults was
// used).
template<typename T> bool IsFieldPresent(const T *table, voffset_t field) {
// Cast, since Table is a private baseclass of any table types.
return reinterpret_cast<const Table *>(table)->CheckField(field);
}
// Utility function for reverse lookups on the EnumNames*() functions
// (in the generated C++ code)
// names must be NULL terminated.
inline int LookupEnum(const char **names, const char *name) {
for (const char **p = names; *p; p++)
if (!strcmp(*p, name)) return static_cast<int>(p - names);
return -1;
}
// These macros allow us to layout a struct with a guarantee that they'll end
// up looking the same on different compilers and platforms.
// It does this by disallowing the compiler to do any padding, and then
// does padding itself by inserting extra padding fields that make every
// element aligned to its own size.
// Additionally, it manually sets the alignment of the struct as a whole,
// which is typically its largest element, or a custom size set in the schema
// by the force_align attribute.
// These are used in the generated code only.
// clang-format off
#if defined(_MSC_VER)
#define MANUALLY_ALIGNED_STRUCT(alignment) \
__pragma(pack(1)); \
struct __declspec(align(alignment))
#define STRUCT_END(name, size) \
__pragma(pack()); \
static_assert(sizeof(name) == size, "compiler breaks packing rules")
#elif defined(__GNUC__) || defined(__clang__)
#define MANUALLY_ALIGNED_STRUCT(alignment) \
_Pragma("pack(1)") \
struct __attribute__((aligned(alignment)))
#define STRUCT_END(name, size) \
_Pragma("pack()") \
static_assert(sizeof(name) == size, "compiler breaks packing rules")
#else
#error Unknown compiler, please define structure alignment macros
#endif
// clang-format on
// Minimal reflection via code generation.
// Besides full-fat reflection (see reflection.h) and parsing/printing by
// loading schemas (see idl.h), we can also have code generation for mimimal
// reflection data which allows pretty-printing and other uses without needing
// a schema or a parser.
// Generate code with --reflect-types (types only) or --reflect-names (names
// also) to enable.
// See minireflect.h for utilities using this functionality.
// These types are organized slightly differently as the ones in idl.h.
enum SequenceType { ST_TABLE, ST_STRUCT, ST_UNION, ST_ENUM };
// Scalars have the same order as in idl.h
// clang-format off
#define FLATBUFFERS_GEN_ELEMENTARY_TYPES(ET) \
ET(ET_UTYPE) \
ET(ET_BOOL) \
ET(ET_CHAR) \
ET(ET_UCHAR) \
ET(ET_SHORT) \
ET(ET_USHORT) \
ET(ET_INT) \
ET(ET_UINT) \
ET(ET_LONG) \
ET(ET_ULONG) \
ET(ET_FLOAT) \
ET(ET_DOUBLE) \
ET(ET_STRING) \
ET(ET_SEQUENCE) // See SequenceType.
enum ElementaryType {
#define FLATBUFFERS_ET(E) E,
FLATBUFFERS_GEN_ELEMENTARY_TYPES(FLATBUFFERS_ET)
#undef FLATBUFFERS_ET
};
inline const char **ElementaryTypeNames() {
static const char *names[] = {
#define FLATBUFFERS_ET(E) #E,
FLATBUFFERS_GEN_ELEMENTARY_TYPES(FLATBUFFERS_ET)
#undef FLATBUFFERS_ET
};
return names;
}
// clang-format on
// Basic type info cost just 16bits per field!
struct TypeCode {
uint16_t base_type : 4; // ElementaryType
uint16_t is_vector : 1;
int16_t sequence_ref : 11; // Index into type_refs below, or -1 for none.
};
static_assert(sizeof(TypeCode) == 2, "TypeCode");
struct TypeTable;
// Signature of the static method present in each type.
typedef TypeTable *(*TypeFunction)();
struct TypeTable {
SequenceType st;
size_t num_elems; // of each of the arrays below.
const TypeCode *type_codes;
const TypeFunction *type_refs;
const int32_t *values; // Only set for non-consecutive enum/union or structs.
const char **names; // Only set if compiled with --reflect-names.
};
// String which identifies the current version of FlatBuffers.
// flatbuffer_version_string is used by Google developers to identify which
// applications uploaded to Google Play are using this library. This allows
// the development team at Google to determine the popularity of the library.
// How it works: Applications that are uploaded to the Google Play Store are
// scanned for this version string. We track which applications are using it
// to measure popularity. You are free to remove it (of course) but we would
// appreciate if you left it in.
// Weak linkage is culled by VS & doesn't work on cygwin.
// clang-format off
#if !defined(_WIN32) && !defined(__CYGWIN__)
extern volatile __attribute__((weak)) const char *flatbuffer_version_string;
volatile __attribute__((weak)) const char *flatbuffer_version_string =
"FlatBuffers "
FLATBUFFERS_STRING(FLATBUFFERS_VERSION_MAJOR) "."
FLATBUFFERS_STRING(FLATBUFFERS_VERSION_MINOR) "."
FLATBUFFERS_STRING(FLATBUFFERS_VERSION_REVISION);
#endif // !defined(_WIN32) && !defined(__CYGWIN__)
#define DEFINE_BITMASK_OPERATORS(E, T)\
inline E operator | (E lhs, E rhs){\
return E(T(lhs) | T(rhs));\
}\
inline E operator & (E lhs, E rhs){\
return E(T(lhs) & T(rhs));\
}\
inline E operator ^ (E lhs, E rhs){\
return E(T(lhs) ^ T(rhs));\
}\
inline E operator ~ (E lhs){\
return E(~T(lhs));\
}\
inline E operator |= (E &lhs, E rhs){\
lhs = lhs | rhs;\
return lhs;\
}\
inline E operator &= (E &lhs, E rhs){\
lhs = lhs & rhs;\
return lhs;\
}\
inline E operator ^= (E &lhs, E rhs){\
lhs = lhs ^ rhs;\
return lhs;\
}\
inline bool operator !(E rhs) \
{\
return !bool(T(rhs)); \
}
/// @endcond
} // namespace flatbuffers
#if defined(_MSC_VER)
#pragma warning(pop)
#endif
// clang-format on
#endif // FLATBUFFERS_H_