Craig Silverstein | c44e055 | 2010-09-16 18:53:42 +0000 | [diff] [blame] | 1 | You can compile this under Windows, if you want. The solution file |
| 2 | (for VC 7.1 and later) is in this directory. |
| 3 | |
| 4 | I've been told the following steps work to compile this under win64: |
| 5 | 1) Open the provided solution file |
| 6 | 2) Click on the Win32 target (on the right of Debug/Release) |
| 7 | 3) Choose Configuration Manager |
| 8 | 4) In Active Solution Platforms, choose New... |
| 9 | 5) In "Type of select the new platform", choose x64. |
| 10 | In "Copy settings from:" choose Win32. |
| 11 | 6) Ok and then Close |
| 12 | |
| 13 | I don't know very much about how to install DLLs on Windows, so you'll |
| 14 | have to figure out that part for yourself. If you choose to just |
| 15 | re-use the existing .sln, make sure you set the IncludeDir's |
| 16 | appropriately! Look at the properties for libgflags.dll. |
| 17 | |
| 18 | You can also link gflags code in statically. For this to work, you'll |
| 19 | need to add "/D GFLAGS_DLL_DECL=" to the compile line of every |
| 20 | gflags .cc file. |