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/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define IN_FRUIT_CPP_FILE
#include <cstdlib>
#include <memory>
#include <vector>
#include <iostream>
#include <algorithm>
#include <fruit/impl/util/type_info.h>
#include <fruit/impl/storage/injector_storage.h>
#include <fruit/impl/storage/component_storage.h>
#include <fruit/impl/data_structures/semistatic_graph.templates.h>
#include <fruit/impl/meta/basics.h>
#include <fruit/impl/storage/normalized_component_storage.h>
using std::cout;
using std::endl;
using namespace fruit::impl;
namespace {
std::string multipleBindingsError(TypeId type) {
return "Fatal injection error: the type " + type.type_info->name() + " was provided more than once, with different bindings.\n"
+ "This was not caught at compile time because at least one of the involved components bound this type but didn't expose it in the component signature.\n"
+ "If the type has a default constructor or an Inject annotation, this problem may arise even if this type is bound/provided by only one component (and then hidden), if this type is auto-injected in another component.\n"
+ "If the source of the problem is unclear, try exposing this type in all the component signatures where it's bound; if no component hides it this can't happen.\n";
}
} // namespace
namespace fruit {
namespace impl {
void InjectorStorage::fatal(const std::string& error) {
std::cerr << "Fatal injection error: " << error << std::endl;
exit(1);
}
namespace {
template <typename Id, typename Value>
struct DummyNode {
Id getId() {
return Id();
}
bool isTerminal() {
return false;
}
Id* getEdgesBegin() {
return nullptr;
}
Id* getEdgesEnd() {
return nullptr;
}
Value getValue() {
return Value();
}
};
}
InjectorStorage::InjectorStorage(const ComponentStorage& component, const std::vector<TypeId>& exposed_types)
: normalized_component_storage_ptr(new NormalizedComponentStorage(component, exposed_types)),
allocator(normalized_component_storage_ptr->fixed_size_allocator_data),
bindings(normalized_component_storage_ptr->bindings, (DummyNode<TypeId, NormalizedBindingData>*)nullptr, (DummyNode<TypeId, NormalizedBindingData>*)nullptr),
multibindings(std::move(normalized_component_storage_ptr->multibindings)) {
#ifdef FRUIT_EXTRA_DEBUG
bindings.checkFullyConstructed();
#endif
}
InjectorStorage::InjectorStorage(const NormalizedComponentStorage& normalized_component,
const ComponentStorage& component,
std::vector<TypeId>&& exposed_types)
: multibindings(normalized_component.multibindings) {
FixedSizeAllocator::FixedSizeAllocatorData fixed_size_allocator_data = normalized_component.fixed_size_allocator_data;
;
// Step 1: Remove duplicates among the new bindings, and check for inconsistent bindings within `component' alone.
// Note that we do NOT use component.compressed_bindings here, to avoid having to check if these compressions can be undone.
// We don't expect many binding compressions here that weren't already performed in the normalized component.
BindingNormalization::BindingCompressionInfoMap bindingCompressionInfoMapUnused;
std::vector<std::pair<TypeId, BindingData>> normalized_bindings =
BindingNormalization::normalizeBindings(component.bindings,
fixed_size_allocator_data,
std::vector<CompressedBinding>{},
component.multibindings,
std::move(exposed_types),
bindingCompressionInfoMapUnused);
FruitAssert(bindingCompressionInfoMapUnused.empty());
HashSet<TypeId> binding_compressions_to_undo =
createHashSet<TypeId>(TypeId{nullptr}, getInvalidTypeId());
// Step 2: Filter out already-present bindings, and check for inconsistent bindings between `normalizedComponent' and
// `component'. Also determine what binding compressions must be undone
auto itr = std::remove_if(normalized_bindings.begin(), normalized_bindings.end(),
[&normalized_component, &binding_compressions_to_undo](const std::pair<TypeId, BindingData>& p) {
if (!p.second.isCreated()) {
for (std::size_t i = 0; i < p.second.getDeps()->num_deps; ++i) {
auto binding_compression_itr =
normalized_component.bindingCompressionInfoMap->find(p.second.getDeps()->deps[i]);
if (binding_compression_itr != normalized_component.bindingCompressionInfoMap->end()
&& binding_compression_itr->second.iTypeId != p.first) {
// The binding compression for `p.second.getDeps()->deps[i]' must be undone because something
// different from binding_compression_itr->iTypeId is now bound to it.
binding_compressions_to_undo.insert(p.second.getDeps()->deps[i]);
}
}
}
auto node_itr = normalized_component.bindings.find(p.first);
if (node_itr == normalized_component.bindings.end()) {
// Not bound yet, keep the new binding.
return false;
}
if (!(node_itr.getNode() == NormalizedBindingData(p.second))) {
std::cerr << multipleBindingsError(p.first) << std::endl;
exit(1);
}
// Already bound in the same way. Skip the new binding.
return true;
});
normalized_bindings.erase(itr, normalized_bindings.end());
// Step 3: undo any binding compressions that can no longer be applied.
for (TypeId cTypeId : binding_compressions_to_undo) {
auto binding_compression_itr = normalized_component.bindingCompressionInfoMap->find(cTypeId);
FruitAssert(binding_compression_itr != normalized_component.bindingCompressionInfoMap->end());
FruitAssert(!binding_compression_itr->second.iBinding.needsAllocation());
normalized_bindings.emplace_back(cTypeId, binding_compression_itr->second.cBinding);
// This TypeId is already in normalized_component.bindings, we overwrite it here.
FruitAssert(!(normalized_component.bindings.find(binding_compression_itr->second.iTypeId) == normalized_component.bindings.end()));
normalized_bindings.emplace_back(binding_compression_itr->second.iTypeId, binding_compression_itr->second.iBinding);
#ifdef FRUIT_EXTRA_DEBUG
std::cout << "InjectorStorage: undoing binding compression for: " << binding_compression_itr->second.iTypeId << "->" << cTypeId << std::endl;
#endif
}
bindings = Graph(normalized_component.bindings,
BindingDataNodeIter{normalized_bindings.begin()},
BindingDataNodeIter{normalized_bindings.end()});
// Step 4: Add multibindings.
BindingNormalization::addMultibindings(multibindings, fixed_size_allocator_data, std::move(component.multibindings));
allocator = FixedSizeAllocator(fixed_size_allocator_data);
#ifdef FRUIT_EXTRA_DEBUG
bindings.checkFullyConstructed();
#endif
}
InjectorStorage::~InjectorStorage() {
}
void InjectorStorage::ensureConstructedMultibinding(NormalizedMultibindingData& bindingDataForMultibinding) {
for (NormalizedMultibindingData::Elem& elem : bindingDataForMultibinding.elems) {
if (elem.object == nullptr) {
elem.object = elem.create(*this);
}
}
}
void* InjectorStorage::getMultibindings(TypeId typeInfo) {
NormalizedMultibindingData* bindingDataVector = getNormalizedMultibindingData(typeInfo);
if (bindingDataVector == nullptr) {
// Not registered.
return nullptr;
}
return bindingDataVector->get_multibindings_vector(*this).get();
}
void InjectorStorage::eagerlyInjectMultibindings() {
for (auto& typeInfoInfoPair : multibindings) {
typeInfoInfoPair.second.get_multibindings_vector(*this);
}
}
} // namespace impl
} // namespace fruit