blob: 7ac629aa85941b37be0e50f3fc4d2ce380c154a8 [file] [log] [blame]
//
// C++ Implementation: gptpart
//
// Description: Class to implement a SINGLE GPT partition
//
//
// Author: Rod Smith <rodsmith@rodsbooks.com>, (C) 2009-2011
//
// Copyright: See COPYING file that comes with this distribution
//
//
// This program is copyright (c) 2009 by Roderick W. Smith. It is distributed
// under the terms of the GNU GPL version 2, as detailed in the COPYING file.
#define __STDC_LIMIT_MACROS
#define __STDC_CONSTANT_MACROS
#ifdef USE_UTF16
#include <unicode/ustdio.h>
#else
#define UnicodeString string
#endif
#include <string.h>
#include <stdio.h>
#include <iostream>
#include "gptpart.h"
#include "attributes.h"
using namespace std;
GPTPart::GPTPart(void) {
partitionType.Zero();
uniqueGUID.Zero();
firstLBA = 0;
lastLBA = 0;
attributes = 0;
memset(name, 0, NAME_SIZE);
} // Default constructor
GPTPart::~GPTPart(void) {
} // destructor
// Return the gdisk-specific two-byte hex code for the partition
uint16_t GPTPart::GetHexType(void) const {
return partitionType.GetHexType();
} // GPTPart::GetHexType()
// Return a plain-text description of the partition type (e.g., "Linux/Windows
// data" or "Linux swap").
string GPTPart::GetTypeName(void) {
return partitionType.TypeName();
} // GPTPart::GetNameType()
// Return a Unicode description of the partition type (e.g., "Linux/Windows
// data" or "Linux swap").
UnicodeString GPTPart::GetUTypeName(void) {
return partitionType.UTypeName();
} // GPTPart::GetNameType()
// Compute and return the partition's length (or 0 if the end is incorrectly
// set before the beginning).
uint64_t GPTPart::GetLengthLBA(void) const {
uint64_t length = 0;
if (firstLBA <= lastLBA)
length = lastLBA - firstLBA + UINT64_C(1);
return length;
} // GPTPart::GetLengthLBA()
#ifdef USE_UTF16
// Return partition's name field, converted to a Unicode string
UnicodeString GPTPart::GetDescription(void) {
return (UChar*) name;
} // GPTPart::GetDescription()
#else
// Return partition's name field, converted to a C++ ASCII string
string GPTPart::GetDescription(void) {
string theName;
int i = 0;
theName = "";
while ((i < NAME_SIZE) && (name[i] != '\0')) {
theName += name[i];
i+=2;
} // while
return theName;
} // GPTPart::GetDescription() (Windows version)
#endif
// Return 1 if the partition is in use
int GPTPart::IsUsed(void) {
return (partitionType != GUIDData("0x00"));
// return (firstLBA != UINT64_C(0));
} // GPTPart::IsUsed()
// Set the type code to the specified one. Also changes the partition
// name *IF* the current name is the generic one for the current partition
// type.
void GPTPart::SetType(PartType t) {
if (GetDescription() == partitionType.UTypeName()) {
SetName(t.TypeName());
} // if
partitionType = t;
} // GPTPart::SetType()
#ifdef USE_UTF16
// Set the name for a partition to theName, using a C++-style string as
// input.
void GPTPart::SetName(const string & theName) {
SetName((UnicodeString) theName.c_str());
} // GPTPart::SetName()
// Set the name for a partition to theName, using a Unicode string as
// input.
void GPTPart::SetName(const UnicodeString & theName) {
if (theName.isBogus()) {
cerr << "Bogus UTF-16 name found in GPTPart::SetName()! Name not changed!\n";
} else {
memset(name, 0, NAME_SIZE);
theName.extractBetween(0, NAME_SIZE / 2 - 1, (UChar*) name);
} // if/else
} // GPTPart::SetName()
#else
// Set the name for a partition to theName. Note that theName is a
// standard C++-style ASCII string, although the GUID partition definition
// requires a UTF-16LE string. This function creates a simple-minded copy
// for this.
void GPTPart::SetName(const string & theName) {
int i, length;
if (theName.length() < (NAME_SIZE / 2))
length = theName.length();
else
length = NAME_SIZE / 2;
memset(name, 0, NAME_SIZE);
for (i = 0; i < length; i++)
name[i * 2] = theName[i];
} // GPTPart::SetName(), Windows version
#endif
// Set the name for the partition based on the current GUID partition type
// code's associated name
void GPTPart::SetDefaultDescription(void) {
SetName(partitionType.TypeName());
} // GPTPart::SetDefaultDescription()
GPTPart & GPTPart::operator=(const GPTPart & orig) {
partitionType = orig.partitionType;
uniqueGUID = orig.uniqueGUID;
firstLBA = orig.firstLBA;
lastLBA = orig.lastLBA;
attributes = orig.attributes;
memcpy(name, orig.name, NAME_SIZE);
return *this;
} // assignment operator
// Compare the values, and return a bool result.
// Because this is intended for sorting and a firstLBA value of 0 denotes
// a partition that's not in use and so that should be sorted upwards,
// we return the opposite of the usual arithmetic result when either
// firstLBA value is 0.
bool GPTPart::operator<(const GPTPart &other) const {
if (firstLBA && other.firstLBA)
return (firstLBA < other.firstLBA);
else
return (other.firstLBA < firstLBA);
} // GPTPart::operator<()
// Display summary information; does nothing if the partition is empty.
void GPTPart::ShowSummary(int partNum, uint32_t blockSize) {
string sizeInIeee;
UnicodeString description;
size_t i;
if (firstLBA != 0) {
sizeInIeee = BytesToIeee(lastLBA - firstLBA + 1, blockSize);
cout.fill(' ');
cout.width(4);
cout << partNum + 1 << " ";
cout.width(14);
cout << firstLBA << " ";
cout.width(14);
cout << lastLBA << " ";
cout << BytesToIeee(lastLBA - firstLBA + 1, blockSize) << " ";
if (sizeInIeee.length() < 10)
for (i = 0; i < 10 - sizeInIeee.length(); i++)
cout << " ";
cout.fill('0');
cout.width(4);
cout.setf(ios::uppercase);
cout << hex << partitionType.GetHexType() << " " << dec;
cout.fill(' ');
#ifdef USE_UTF16
GetDescription().extractBetween(0, 23, description);
cout << description << "\n";
#else
cout << GetDescription().substr(0, 23) << "\n";
#endif
cout.fill(' ');
} // if
} // GPTPart::ShowSummary()
// Show detailed partition information. Does nothing if the partition is
// empty (as determined by firstLBA being 0).
void GPTPart::ShowDetails(uint32_t blockSize) {
uint64_t size;
if (firstLBA != 0) {
cout << "Partition GUID code: " << partitionType;
cout << " (" << partitionType.TypeName() << ")\n";
cout << "Partition unique GUID: " << uniqueGUID << "\n";
cout << "First sector: " << firstLBA << " (at "
<< BytesToIeee(firstLBA, blockSize) << ")\n";
cout << "Last sector: " << lastLBA << " (at "
<< BytesToIeee(lastLBA, blockSize) << ")\n";
size = (lastLBA - firstLBA + 1);
cout << "Partition size: " << size << " sectors ("
<< BytesToIeee(size, blockSize) << ")\n";
cout << "Attribute flags: ";
cout.fill('0');
cout.width(16);
cout << hex;
cout << attributes << "\n";
cout << dec;
cout << "Partition name: '" << GetDescription() << "'\n";
cout.fill(' ');
} // if
} // GPTPart::ShowDetails()
// Blank (delete) a single partition
void GPTPart::BlankPartition(void) {
uniqueGUID.Zero();
partitionType.Zero();
firstLBA = 0;
lastLBA = 0;
attributes = 0;
memset(name, 0, NAME_SIZE);
} // GPTPart::BlankPartition
// Returns 1 if the two partitions overlap, 0 if they don't
int GPTPart::DoTheyOverlap(const GPTPart & other) {
// Don't bother checking unless these are defined (both start and end points
// are 0 for undefined partitions, so just check the start points)
return firstLBA && other.firstLBA &&
(firstLBA <= other.lastLBA) != (lastLBA < other.firstLBA);
} // GPTPart::DoTheyOverlap()
// Reverse the bytes of integral data types and of the UTF-16LE name;
// used on big-endian systems.
void GPTPart::ReversePartBytes(void) {
int i;
ReverseBytes(&firstLBA, 8);
ReverseBytes(&lastLBA, 8);
ReverseBytes(&attributes, 8);
for (i = 0; i < NAME_SIZE; i += 2)
ReverseBytes(name + i, 2);
} // GPTPart::ReverseBytes()
/****************************************
* Functions requiring user interaction *
****************************************/
// Change the type code on the partition. Also changes the name if the original
// name is the generic one for the partition type.
void GPTPart::ChangeType(void) {
string line;
int changeName;
PartType tempType = (GUIDData) "00000000-0000-0000-0000-000000000000";
changeName = (GetDescription() == GetUTypeName());
cout << "Current type is '" << GetTypeName() << "'\n";
do {
cout << "Hex code or GUID (L to show codes, Enter = " << hex << DEFAULT_TYPE << dec << "): ";
line = ReadString();
if ((line[0] == 'L') || (line[0] == 'l')) {
partitionType.ShowAllTypes();
} else {
if (line.length() == 0)
tempType= DEFAULT_TYPE;
else
tempType = line;
} // if/else
} while (tempType == (GUIDData) "00000000-0000-0000-0000-000000000000");
partitionType = tempType;
cout << "Changed type of partition to '" << partitionType.TypeName() << "'\n";
if (changeName) {
SetDefaultDescription();
} // if
} // GPTPart::ChangeType()