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srs5694a0eb11a2009-08-29 15:00:08 -04001/* bsd.h -- BSD disklabel data structure definitions, types, and functions */
2
3/* This program is copyright (c) 2009 by Roderick W. Smith. It is distributed
4 under the terms of the GNU GPL version 2, as detailed in the COPYING file. */
5
6#include <stdint.h>
7#include <sys/types.h>
8#include <sys/ioctl.h>
9#include "gptpart.h"
10
11#ifndef __BSD_STRUCTS
12#define __BSD_STRUCTS
13
14#define BSD_SIGNATURE UINT32_C(0x82564557)
15
16#define LABEL_OFFSET1 64 /* BSD disklabels can start at one of these two */
17#define LABEL_OFFSET2 512 /* values; check both for valid signatures */
18
19// FreeBSD documents a maximum # of partitions of 8, but I saw 16 on a NetBSD
20// disk. I'm quadrupling that for further safety. Note that BSDReadData()
21// uses a 2048-byte I/O buffer. In combination with LABEL_OFFSET2 and the
22// additional 148-byte offset to the actual partition data, that gives a
23// theoretical maximum of 86.75 partitions that the program can handle.
24#define MAX_BSD_PARTS 64
25
26
27using namespace std;
28
29/****************************************
30 * *
31 * BSDData class and related structures *
32 * *
33 ****************************************/
34
35// Possible states of the MBR
36enum BSDValidity {unknown, bsd_invalid, bsd};
37
38// Data for a single BSD partition record
39struct BSDRecord { // the partition table
40 uint32_t lengthLBA; // number of sectors in partition
41 uint32_t firstLBA; // starting sector
42 uint32_t fragSize; // filesystem basic fragment size
43 uint8_t fsType; // filesystem type, see below
44 uint8_t frag; // filesystem fragments per block
45 uint16_t pcpg; /* filesystem cylinders per group */ // was u_uint16_t
46};
47
48// Full data in tweaked MBR format
49class BSDData {
50 protected:
51 // We only need a few items from the main BSD disklabel data structure....
52 uint32_t signature; // the magic number
53 uint32_t sectorSize; // # of bytes per sector
54 uint32_t signature2; // the magic number (again)
55 uint16_t numParts; // number of partitions in table
56 BSDRecord* partitions; // partition array
57
58 // Above are basic BSD disklabel data; now add more stuff....
59// uint64_t offset; // starting point in blocks
60 uint64_t labelStart; // BSD disklabel start point in bytes from firstLBA
61 uint64_t labelFirstLBA; // first sector of BSD disklabel (partition or disk)
62 uint64_t labelLastLBA; // final sector of BSD disklabel
63// char deviceFilename[256];
64 BSDValidity state;
65// struct BSDRecord* GetPartition(int i); // Return BSD partition
66 public:
67 BSDData(void);
68 ~BSDData(void);
69 int ReadBSDData(char* deviceFilename, uint64_t startSector, uint64_t endSector);
70 void ReadBSDData(int fd, uint64_t startSector, uint64_t endSector);
71 void ReverseMetaBytes(void);
72 void DisplayBSDData(void);
73// int ConvertBSDParts(struct GPTPartition gptParts[]);
74 int ShowState(void); // returns 1 if BSD disklabel detected
75 int IsDisklabel(void) {return (state == bsd);}
76
77 // Functions to extract data on specific partitions....
78 uint8_t GetType(int i);
79 uint64_t GetFirstSector(int i);
80 uint64_t GetLength(int i);
81 int GetNumParts(void);
82 GPTPart AsGPT(int i); // Return BSD part. as GPT part.
83}; // struct MBRData
84
85#endif