| /* |
| * |
| * Copyright 2015, Google Inc. |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| * |
| */ |
| |
| #ifndef GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H |
| #define GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H |
| |
| #include <grpc++/impl/codegen/call.h> |
| #include <grpc++/impl/codegen/channel_interface.h> |
| #include <grpc++/impl/codegen/client_context.h> |
| #include <grpc++/impl/codegen/completion_queue.h> |
| #include <grpc++/impl/codegen/core_codegen_interface.h> |
| #include <grpc++/impl/codegen/server_context.h> |
| #include <grpc++/impl/codegen/service_type.h> |
| #include <grpc++/impl/codegen/status.h> |
| |
| namespace grpc { |
| |
| /// Common interface for all synchronous client side streaming. |
| class ClientStreamingInterface { |
| public: |
| virtual ~ClientStreamingInterface() {} |
| |
| /// Block waiting until the stream finishes and a final status of the call is |
| /// available. |
| /// |
| /// It is appropriate to call this method when both: |
| /// * the calling code (client-side) has no more message to send (this can be declared implicitly |
| /// by calling this method, or explicitly through an earlier call to \a |
| /// WritesDone. |
| /// * there are no more messages to be received from the server (which can |
| /// be known implicitly, or explicitly from an earlier call to \a Read that |
| /// returned "false" |
| /// |
| /// This function will return either: |
| /// - when all incoming messages have been read and the server has returned |
| /// status. |
| /// - when the server has returned a non-OK status. |
| /// - OR when the call failed for some reason and the library generated a |
| /// status. |
| /// |
| /// Return values: |
| /// - \a Status contains the status code, message and details for the call |
| /// - the \a ClientContext associated with this call is updated with |
| /// possible trailing metadata sent from the server. |
| virtual Status Finish() = 0; |
| }; |
| |
| /// Common interface for all synchronous server side streaming. |
| class ServerStreamingInterface { |
| public: |
| virtual ~ServerStreamingInterface() {} |
| |
| /// Block to send initial metadata to client. |
| /// This call is optional, but if it is used, it cannot be used concurrently |
| /// with or after the \a Finish method. |
| /// |
| /// The initial metadata that will be sent to the client will be |
| /// taken from the \a ServerContext associated with the call. |
| virtual void SendInitialMetadata() = 0; |
| }; |
| |
| /// An interface that yields a sequence of messages of type \a R. |
| template <class R> |
| class ReaderInterface { |
| public: |
| virtual ~ReaderInterface() {} |
| |
| /// Get an upper bound on the next message size available for reading on this stream. |
| virtual bool NextMessageSize(uint32_t* sz) = 0; |
| |
| /// Block to read a message and parse to \a msg. Returns \a true on success. |
| /// This is thread-safe with respect to \a Write or \WritesDone methods on |
| /// the same stream. It should not be called concurrently with another \a |
| /// Read on the same stream as the order of delivery will not be defined. |
| /// |
| /// \param[out] msg The read message. |
| /// |
| /// \return \a false when there will be no more incoming messages, either |
| /// because the other side has called \a WritesDone() or the stream has failed |
| /// (or been cancelled). |
| virtual bool Read(R* msg) = 0; |
| }; |
| |
| /// An interface that can be fed a sequence of messages of type \a W. |
| template <class W> |
| class WriterInterface { |
| public: |
| virtual ~WriterInterface() {} |
| |
| /// Block to write \a msg to the stream with WriteOptions \a options. |
| /// This is thread-safe with respect to \a Read |
| /// |
| /// \param msg The message to be written to the stream. |
| /// \param options The WriteOptions affecting the write operation. |
| /// |
| /// \return \a true on success, \a false when the stream has been closed. |
| virtual bool Write(const W& msg, WriteOptions options) = 0; |
| |
| /// Block to write \a msg to the stream with default write options. |
| /// This is thread-safe with respect to \a Read |
| /// |
| /// \param msg The message to be written to the stream. |
| /// |
| /// \return \a true on success, \a false when the stream has been closed. |
| inline bool Write(const W& msg) { return Write(msg, WriteOptions()); } |
| |
| /// Write \a msg and coalesce it with the writing of trailing metadata, using |
| /// WriteOptions \a options. |
| /// |
| /// For client, WriteLast is equivalent of performing Write and WritesDone in |
| /// a single step. \a msg and trailing metadata are coalesced and sent on wire |
| /// by calling this function. |
| /// For server, WriteLast buffers the \a msg. The writing of \a msg is held |
| /// until the service handler returns, where \a msg and trailing metadata are |
| /// coalesced and sent on wire. Note that WriteLast can only buffer \a msg up |
| /// to the flow control window size. If \a msg size is larger than the window |
| /// size, it will be sent on wire without buffering. |
| /// |
| /// \param[in] msg The message to be written to the stream. |
| /// \param[in] options The WriteOptions to be used to write this message. |
| void WriteLast(const W& msg, WriteOptions options) { |
| Write(msg, options.set_last_message()); |
| } |
| }; |
| |
| /// Client-side interface for streaming reads of message of type \a R. |
| template <class R> |
| class ClientReaderInterface : public ClientStreamingInterface, |
| public ReaderInterface<R> { |
| public: |
| /// Block to wait for initial metadata from server. The received metadata |
| /// can only be accessed after this call returns. Should only be called before |
| /// the first read. Calling this method is optional, and if it is not called |
| /// the metadata will be available in ClientContext after the first read. |
| virtual void WaitForInitialMetadata() = 0; |
| }; |
| |
| /// Synchronous (blocking) client-side API for doing server-streaming RPCs, where the |
| /// stream of messages coming from the server has messages of type \a R. |
| template <class R> |
| class ClientReader final : public ClientReaderInterface<R> { |
| public: |
| /// Block to create a stream and write the initial metadata and \a request out. |
| /// Note that \a context will be used to fill in custom initial metadata |
| /// used to send to the server when starting the call. |
| template <class W> |
| ClientReader(ChannelInterface* channel, const RpcMethod& method, |
| ClientContext* context, const W& request) |
| : context_(context), |
| cq_(grpc_completion_queue_attributes{ |
| GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK, |
| GRPC_CQ_DEFAULT_POLLING}), // Pluckable cq |
| call_(channel->CreateCall(method, context, &cq_)) { |
| CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage, |
| CallOpClientSendClose> |
| ops; |
| ops.SendInitialMetadata(context->send_initial_metadata_, |
| context->initial_metadata_flags()); |
| // TODO(ctiller): don't assert |
| GPR_CODEGEN_ASSERT(ops.SendMessage(request).ok()); |
| ops.ClientSendClose(); |
| call_.PerformOps(&ops); |
| cq_.Pluck(&ops); |
| } |
| |
| /// See the \a ClientStreamingInterface.WaitForInitialMetadata method for |
| /// semantics. |
| /// |
| // Side effect: |
| /// Once complete, the initial metadata read from |
| /// the server will be accessable through the \a ClientContext used to |
| /// construct this object. |
| void WaitForInitialMetadata() override { |
| GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); |
| |
| CallOpSet<CallOpRecvInitialMetadata> ops; |
| ops.RecvInitialMetadata(context_); |
| call_.PerformOps(&ops); |
| cq_.Pluck(&ops); /// status ignored |
| } |
| |
| /// See the \a ReaderInterface.NextMessageSize for semantics. |
| bool NextMessageSize(uint32_t* sz) override { |
| *sz = call_.max_receive_message_size(); |
| return true; |
| } |
| |
| /// See the \a ReaderInterface.Read method for semantics. |
| /// Side effect: |
| /// this also receives initial metadata from the server, if not |
| /// already received (if initial metadata is received, it can be then accessed |
| /// through the \a ClientContext associated with this call). |
| bool Read(R* msg) override { |
| CallOpSet<CallOpRecvInitialMetadata, CallOpRecvMessage<R>> ops; |
| if (!context_->initial_metadata_received_) { |
| ops.RecvInitialMetadata(context_); |
| } |
| ops.RecvMessage(msg); |
| call_.PerformOps(&ops); |
| return cq_.Pluck(&ops) && ops.got_message; |
| } |
| |
| /// See the \a ClientStreamingInterface.Finish method for semantics. |
| /// |
| /// Side effect: |
| /// - the \a ClientContext associated with this call is updated with |
| /// possible metadata received from the server. |
| Status Finish() override { |
| CallOpSet<CallOpClientRecvStatus> ops; |
| Status status; |
| ops.ClientRecvStatus(context_, &status); |
| call_.PerformOps(&ops); |
| GPR_CODEGEN_ASSERT(cq_.Pluck(&ops)); |
| return status; |
| } |
| |
| private: |
| ClientContext* context_; |
| CompletionQueue cq_; |
| Call call_; |
| }; |
| |
| /// Client-side interface for streaming writes of message type \a W. |
| template <class W> |
| class ClientWriterInterface : public ClientStreamingInterface, |
| public WriterInterface<W> { |
| public: |
| /// Half close writing from the client. (signal that the stream of messages |
| /// coming from the clinet is complete). |
| /// Blocks until currently-pending writes are completed. |
| /// Thread safe with respect to \a Read operations only |
| /// |
| /// \return Whether the writes were successful. |
| virtual bool WritesDone() = 0; |
| }; |
| |
| /// Synchronous (blocking) client-side API for doing client-streaming RPCs, |
| /// where the outgoing message stream coming from the client has messages of type \a W. |
| template <class W> |
| class ClientWriter : public ClientWriterInterface<W> { |
| public: |
| /// Block to create a stream (i.e. send request headers and other initial metadata to the server). |
| /// Note that \a context will be used to fill in custom initial metadata. |
| /// \a response will be filled in with the single expected response |
| /// message from the server upon a successful call to the \a Finish |
| /// method of this instance. |
| template <class R> |
| ClientWriter(ChannelInterface* channel, const RpcMethod& method, |
| ClientContext* context, R* response) |
| : context_(context), |
| cq_(grpc_completion_queue_attributes{ |
| GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK, |
| GRPC_CQ_DEFAULT_POLLING}), // Pluckable cq |
| call_(channel->CreateCall(method, context, &cq_)) { |
| finish_ops_.RecvMessage(response); |
| finish_ops_.AllowNoMessage(); |
| |
| if (!context_->initial_metadata_corked_) { |
| CallOpSet<CallOpSendInitialMetadata> ops; |
| ops.SendInitialMetadata(context->send_initial_metadata_, |
| context->initial_metadata_flags()); |
| call_.PerformOps(&ops); |
| cq_.Pluck(&ops); |
| } |
| } |
| |
| /// See the \a ClientStreamingInterface.WaitForInitialMetadata method for |
| /// semantics. |
| /// |
| // Side effect: |
| /// Once complete, the initial metadata read from |
| /// the server will be accessable through the \a ClientContext used to |
| /// construct this object. |
| void WaitForInitialMetadata() { |
| GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); |
| |
| CallOpSet<CallOpRecvInitialMetadata> ops; |
| ops.RecvInitialMetadata(context_); |
| call_.PerformOps(&ops); |
| cq_.Pluck(&ops); // status ignored |
| } |
| |
| /// See the WriterInterface.Write(const W& msg, WriteOptions options) method |
| /// for semantics. |
| /// |
| /// Side effect: |
| /// Also sends initial metadata if not already sent (using the \a ClientContext |
| /// associated with this call). |
| using WriterInterface<W>::Write; |
| bool Write(const W& msg, WriteOptions options) override { |
| CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage, |
| CallOpClientSendClose> |
| ops; |
| |
| if (options.is_last_message()) { |
| options.set_buffer_hint(); |
| ops.ClientSendClose(); |
| } |
| if (context_->initial_metadata_corked_) { |
| ops.SendInitialMetadata(context_->send_initial_metadata_, |
| context_->initial_metadata_flags()); |
| context_->set_initial_metadata_corked(false); |
| } |
| if (!ops.SendMessage(msg, options).ok()) { |
| return false; |
| } |
| |
| call_.PerformOps(&ops); |
| return cq_.Pluck(&ops); |
| } |
| |
| /// See the \a ClientWriterInterface.WritesDone method for semantics. |
| bool WritesDone() override { |
| CallOpSet<CallOpClientSendClose> ops; |
| ops.ClientSendClose(); |
| call_.PerformOps(&ops); |
| return cq_.Pluck(&ops); |
| } |
| |
| /// See the ClientStreamingInterface.Finish method for semantics. |
| /// Side effects: |
| /// - Also receives initial metadata if not already received. |
| /// - Attempts to fill in the \a response parameter passed to the constructor |
| /// of this instance with the response message from the server. |
| Status Finish() override { |
| Status status; |
| if (!context_->initial_metadata_received_) { |
| finish_ops_.RecvInitialMetadata(context_); |
| } |
| finish_ops_.ClientRecvStatus(context_, &status); |
| call_.PerformOps(&finish_ops_); |
| GPR_CODEGEN_ASSERT(cq_.Pluck(&finish_ops_)); |
| return status; |
| } |
| |
| private: |
| ClientContext* context_; |
| CallOpSet<CallOpRecvInitialMetadata, CallOpGenericRecvMessage, |
| CallOpClientRecvStatus> |
| finish_ops_; |
| CompletionQueue cq_; |
| Call call_; |
| }; |
| |
| /// Client-side interface for bi-directional streaming with |
| /// client-to-server stream messages of type \a W and |
| /// server-to-client stream messages of type \a R. |
| template <class W, class R> |
| class ClientReaderWriterInterface : public ClientStreamingInterface, |
| public WriterInterface<W>, |
| public ReaderInterface<R> { |
| public: |
| /// Block to wait for initial metadata from server. The received metadata |
| /// can only be accessed after this call returns. Should only be called before |
| /// the first read. Calling this method is optional, and if it is not called |
| /// the metadata will be available in ClientContext after the first read. |
| virtual void WaitForInitialMetadata() = 0; |
| |
| /// Half close writing from the client. (signal that the stream of messages |
| /// coming from the clinet is complete). |
| /// Blocks until currently-pending writes are completed. |
| /// Thread-safe with respect to \a Read |
| /// |
| /// \return Whether the writes were successful. |
| virtual bool WritesDone() = 0; |
| }; |
| |
| /// Synchronous (blocking) client-side API for bi-directional streaming RPCs, where the |
| /// outgoing message stream coming from the client has messages of type \a W, |
| /// and the incoming messages stream coming from the server has messages of type |
| /// \a R. |
| template <class W, class R> |
| class ClientReaderWriter final : public ClientReaderWriterInterface<W, R> { |
| public: |
| /// Block to create a stream and write the initial metadata and \a request out. |
| /// Note that \a context will be used to fill in custom initial metadata |
| /// used to send to the server when starting the call. |
| ClientReaderWriter(ChannelInterface* channel, const RpcMethod& method, |
| ClientContext* context) |
| : context_(context), |
| cq_(grpc_completion_queue_attributes{ |
| GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK, |
| GRPC_CQ_DEFAULT_POLLING}), // Pluckable cq |
| call_(channel->CreateCall(method, context, &cq_)) { |
| if (!context_->initial_metadata_corked_) { |
| CallOpSet<CallOpSendInitialMetadata> ops; |
| ops.SendInitialMetadata(context->send_initial_metadata_, |
| context->initial_metadata_flags()); |
| call_.PerformOps(&ops); |
| cq_.Pluck(&ops); |
| } |
| } |
| |
| /// Block waiting to read initial metadata from the server. |
| /// This call is optional, but if it is used, it cannot be used concurrently |
| /// with or after the \a Finish method. |
| /// |
| /// Once complete, the initial metadata read from |
| /// the server will be accessable through the \a ClientContext used to |
| /// construct this object. |
| void WaitForInitialMetadata() override { |
| GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_); |
| |
| CallOpSet<CallOpRecvInitialMetadata> ops; |
| ops.RecvInitialMetadata(context_); |
| call_.PerformOps(&ops); |
| cq_.Pluck(&ops); // status ignored |
| } |
| |
| bool NextMessageSize(uint32_t* sz) override { |
| *sz = call_.max_receive_message_size(); |
| return true; |
| } |
| |
| /// See the \a ReaderInterface.Read method for semantics. |
| /// Side effect: |
| /// Also receives initial metadata if not already received (updates the \a |
| /// ClientContext associated with this call in that case). |
| bool Read(R* msg) override { |
| CallOpSet<CallOpRecvInitialMetadata, CallOpRecvMessage<R>> ops; |
| if (!context_->initial_metadata_received_) { |
| ops.RecvInitialMetadata(context_); |
| } |
| ops.RecvMessage(msg); |
| call_.PerformOps(&ops); |
| return cq_.Pluck(&ops) && ops.got_message; |
| } |
| |
| /// See the \a WriterInterface.Write method for semantics. |
| /// |
| /// Side effect: |
| /// Also sends initial metadata if not already sent (using the |
| /// \a ClientContext associated with this call to fill in values). |
| using WriterInterface<W>::Write; |
| bool Write(const W& msg, WriteOptions options) override { |
| CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage, |
| CallOpClientSendClose> |
| ops; |
| |
| if (options.is_last_message()) { |
| options.set_buffer_hint(); |
| ops.ClientSendClose(); |
| } |
| if (context_->initial_metadata_corked_) { |
| ops.SendInitialMetadata(context_->send_initial_metadata_, |
| context_->initial_metadata_flags()); |
| context_->set_initial_metadata_corked(false); |
| } |
| if (!ops.SendMessage(msg, options).ok()) { |
| return false; |
| } |
| |
| call_.PerformOps(&ops); |
| return cq_.Pluck(&ops); |
| } |
| |
| /// See the ClientWriterInterface.WritesDone method for semantics. |
| bool WritesDone() override { |
| CallOpSet<CallOpClientSendClose> ops; |
| ops.ClientSendClose(); |
| call_.PerformOps(&ops); |
| return cq_.Pluck(&ops); |
| } |
| |
| /// See the ClientStreamingInterface.Finish method for semantics. |
| /// |
| /// Side effect: |
| /// - the \a ClientContext associated with this call is updated with |
| /// possible trailing metadata sent from the server. |
| Status Finish() override { |
| CallOpSet<CallOpRecvInitialMetadata, CallOpClientRecvStatus> ops; |
| if (!context_->initial_metadata_received_) { |
| ops.RecvInitialMetadata(context_); |
| } |
| Status status; |
| ops.ClientRecvStatus(context_, &status); |
| call_.PerformOps(&ops); |
| GPR_CODEGEN_ASSERT(cq_.Pluck(&ops)); |
| return status; |
| } |
| |
| private: |
| ClientContext* context_; |
| CompletionQueue cq_; |
| Call call_; |
| }; |
| |
| /// Server-side interface for streaming reads of message of type \a R. |
| template <class R> |
| class ServerReaderInterface : public ServerStreamingInterface, |
| public ReaderInterface<R> {}; |
| |
| /// Synchronous (blocking) server-side API for doing client-streaming RPCs, |
| /// where the incoming message stream coming from the client has messages of |
| /// type \a R. |
| template <class R> |
| class ServerReader final : public ServerReaderInterface<R> { |
| public: |
| ServerReader(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {} |
| |
| /// See the \a ServerStreamingInterface.SendInitialMetadata method |
| /// for semantics. |
| /// Note that initial metadata will be affected by the |
| /// \a ServerContext associated with this call. |
| void SendInitialMetadata() override { |
| GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); |
| |
| CallOpSet<CallOpSendInitialMetadata> ops; |
| ops.SendInitialMetadata(ctx_->initial_metadata_, |
| ctx_->initial_metadata_flags()); |
| if (ctx_->compression_level_set()) { |
| ops.set_compression_level(ctx_->compression_level()); |
| } |
| ctx_->sent_initial_metadata_ = true; |
| call_->PerformOps(&ops); |
| call_->cq()->Pluck(&ops); |
| } |
| |
| /// See the \a ReaderInterface.NextMessageSize method. |
| bool NextMessageSize(uint32_t* sz) override { |
| *sz = call_->max_receive_message_size(); |
| return true; |
| } |
| |
| /// See the \a ReaderInterface.Read method for semantics. |
| bool Read(R* msg) override { |
| CallOpSet<CallOpRecvMessage<R>> ops; |
| ops.RecvMessage(msg); |
| call_->PerformOps(&ops); |
| return call_->cq()->Pluck(&ops) && ops.got_message; |
| } |
| |
| private: |
| Call* const call_; |
| ServerContext* const ctx_; |
| }; |
| |
| /// Server-side interface for streaming writes of message of type \a W. |
| template <class W> |
| class ServerWriterInterface : public ServerStreamingInterface, |
| public WriterInterface<W> {}; |
| |
| /// Synchronous (blocking) server-side API for doing for doing a |
| /// server-streaming RPCs, where the outgoing message stream coming from the |
| /// server has messages of type \a W. |
| template <class W> |
| class ServerWriter final : public ServerWriterInterface<W> { |
| public: |
| ServerWriter(Call* call, ServerContext* ctx) : call_(call), ctx_(ctx) {} |
| |
| /// See the \a ServerStreamingInterface.SendInitialMetadata method |
| /// for semantics. |
| /// Note that initial metadata will be affected by the |
| /// \a ServerContext associated with this call. |
| void SendInitialMetadata() override { |
| GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); |
| |
| CallOpSet<CallOpSendInitialMetadata> ops; |
| ops.SendInitialMetadata(ctx_->initial_metadata_, |
| ctx_->initial_metadata_flags()); |
| if (ctx_->compression_level_set()) { |
| ops.set_compression_level(ctx_->compression_level()); |
| } |
| ctx_->sent_initial_metadata_ = true; |
| call_->PerformOps(&ops); |
| call_->cq()->Pluck(&ops); |
| } |
| |
| /// See the \a WriterInterface.Write method for semantics. |
| /// |
| /// Side effect: |
| /// Also sends initial metadata if not already sent (using the |
| /// \a ClientContext associated with this call to fill in values). |
| using WriterInterface<W>::Write; |
| bool Write(const W& msg, WriteOptions options) override { |
| if (options.is_last_message()) { |
| options.set_buffer_hint(); |
| } |
| CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage> ops; |
| if (!ops.SendMessage(msg, options).ok()) { |
| return false; |
| } |
| if (!ctx_->sent_initial_metadata_) { |
| ops.SendInitialMetadata(ctx_->initial_metadata_, |
| ctx_->initial_metadata_flags()); |
| if (ctx_->compression_level_set()) { |
| ops.set_compression_level(ctx_->compression_level()); |
| } |
| ctx_->sent_initial_metadata_ = true; |
| } |
| call_->PerformOps(&ops); |
| return call_->cq()->Pluck(&ops); |
| } |
| |
| private: |
| Call* const call_; |
| ServerContext* const ctx_; |
| }; |
| |
| /// Server-side interface for bi-directional streaming. |
| template <class W, class R> |
| class ServerReaderWriterInterface : public ServerStreamingInterface, |
| public WriterInterface<W>, |
| public ReaderInterface<R> {}; |
| |
| /// Actual implementation of bi-directional streaming |
| namespace internal { |
| template <class W, class R> |
| class ServerReaderWriterBody final { |
| public: |
| ServerReaderWriterBody(Call* call, ServerContext* ctx) |
| : call_(call), ctx_(ctx) {} |
| |
| void SendInitialMetadata() { |
| GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_); |
| |
| CallOpSet<CallOpSendInitialMetadata> ops; |
| ops.SendInitialMetadata(ctx_->initial_metadata_, |
| ctx_->initial_metadata_flags()); |
| if (ctx_->compression_level_set()) { |
| ops.set_compression_level(ctx_->compression_level()); |
| } |
| ctx_->sent_initial_metadata_ = true; |
| call_->PerformOps(&ops); |
| call_->cq()->Pluck(&ops); |
| } |
| |
| bool NextMessageSize(uint32_t* sz) { |
| *sz = call_->max_receive_message_size(); |
| return true; |
| } |
| |
| bool Read(R* msg) { |
| CallOpSet<CallOpRecvMessage<R>> ops; |
| ops.RecvMessage(msg); |
| call_->PerformOps(&ops); |
| return call_->cq()->Pluck(&ops) && ops.got_message; |
| } |
| |
| bool Write(const W& msg, WriteOptions options) { |
| if (options.is_last_message()) { |
| options.set_buffer_hint(); |
| } |
| CallOpSet<CallOpSendInitialMetadata, CallOpSendMessage> ops; |
| if (!ops.SendMessage(msg, options).ok()) { |
| return false; |
| } |
| if (!ctx_->sent_initial_metadata_) { |
| ops.SendInitialMetadata(ctx_->initial_metadata_, |
| ctx_->initial_metadata_flags()); |
| if (ctx_->compression_level_set()) { |
| ops.set_compression_level(ctx_->compression_level()); |
| } |
| ctx_->sent_initial_metadata_ = true; |
| } |
| call_->PerformOps(&ops); |
| return call_->cq()->Pluck(&ops); |
| } |
| |
| private: |
| Call* const call_; |
| ServerContext* const ctx_; |
| }; |
| } // namespace internal |
| |
| /// Synchronous (blocking) server-side API for a bidirectional |
| /// streaming call, where the incoming message stream coming from the client has messages of |
| /// type \a R, and the outgoing message streaming coming from the server has messages of type \a W. |
| template <class W, class R> |
| class ServerReaderWriter final : public ServerReaderWriterInterface<W, R> { |
| public: |
| ServerReaderWriter(Call* call, ServerContext* ctx) : body_(call, ctx) {} |
| |
| /// See the \a ServerStreamingInterface.SendInitialMetadata method |
| /// for semantics. |
| /// Note that initial metadata will be affected by the |
| /// \a ServerContext associated with this call. |
| void SendInitialMetadata() override { body_.SendInitialMetadata(); } |
| |
| /// See the \a ReaderInterface.NextMessageSize method for semantics |
| bool NextMessageSize(uint32_t* sz) override { |
| return body_.NextMessageSize(sz); |
| } |
| |
| /// See the \a ReaderInterface.Read method for semantics |
| bool Read(R* msg) override { return body_.Read(msg); } |
| |
| /// See the \a WriterInterface.Write(const W& msg, WriteOptions options) method for semantics. |
| /// Side effect: |
| /// Also sends initial metadata if not already sent (using the \a |
| /// ServerContext associated with this call). |
| using WriterInterface<W>::Write; |
| bool Write(const W& msg, WriteOptions options) override { |
| return body_.Write(msg, options); |
| } |
| |
| private: |
| internal::ServerReaderWriterBody<W, R> body_; |
| }; |
| |
| /// A class to represent a flow-controlled unary call. This is something |
| /// of a hybrid between conventional unary and streaming. This is invoked |
| /// through a unary call on the client side, but the server responds to it |
| /// as though it were a single-ping-pong streaming call. The server can use |
| /// the \a NextMessageSize method to determine an upper-bound on the size of |
| /// the message. |
| /// A key difference relative to streaming: ServerUnaryStreamer |
| /// must have exactly 1 Read and exactly 1 Write, in that order, to function |
| /// correctly. Otherwise, the RPC is in error. |
| template <class RequestType, class ResponseType> |
| class ServerUnaryStreamer final |
| : public ServerReaderWriterInterface<ResponseType, RequestType> { |
| public: |
| ServerUnaryStreamer(Call* call, ServerContext* ctx) |
| : body_(call, ctx), read_done_(false), write_done_(false) {} |
| |
| /// Block to send initial metadata to client. |
| /// Implicit input parameter: |
| /// - the \a ServerContext associated with this call will be used for |
| /// sending initial metadata. |
| void SendInitialMetadata() override { body_.SendInitialMetadata(); } |
| |
| /// Get an upper bound on the request message size from the client. |
| bool NextMessageSize(uint32_t* sz) override { |
| return body_.NextMessageSize(sz); |
| } |
| |
| /// Read a message of type \a R into \a msg. Completion will be notified by \a |
| /// tag on the associated completion queue. |
| /// This is thread-safe with respect to \a Write or \a WritesDone methods. It |
| /// should not be called concurrently with other streaming APIs |
| /// on the same stream. It is not meaningful to call it concurrently |
| /// with another \a Read on the same stream since reads on the same stream |
| /// are delivered in order. |
| /// |
| /// \param[out] msg Where to eventually store the read message. |
| /// \param[in] tag The tag identifying the operation. |
| bool Read(RequestType* request) override { |
| if (read_done_) { |
| return false; |
| } |
| read_done_ = true; |
| return body_.Read(request); |
| } |
| |
| /// Block to write \a msg to the stream with WriteOptions \a options. |
| /// This is thread-safe with respect to \a Read |
| /// |
| /// \param msg The message to be written to the stream. |
| /// \param options The WriteOptions affecting the write operation. |
| /// |
| /// \return \a true on success, \a false when the stream has been closed. |
| using WriterInterface<ResponseType>::Write; |
| bool Write(const ResponseType& response, WriteOptions options) override { |
| if (write_done_ || !read_done_) { |
| return false; |
| } |
| write_done_ = true; |
| return body_.Write(response, options); |
| } |
| |
| private: |
| internal::ServerReaderWriterBody<ResponseType, RequestType> body_; |
| bool read_done_; |
| bool write_done_; |
| }; |
| |
| /// A class to represent a flow-controlled server-side streaming call. |
| /// This is something of a hybrid between server-side and bidi streaming. |
| /// This is invoked through a server-side streaming call on the client side, |
| /// but the server responds to it as though it were a bidi streaming call that |
| /// must first have exactly 1 Read and then any number of Writes. |
| template <class RequestType, class ResponseType> |
| class ServerSplitStreamer final |
| : public ServerReaderWriterInterface<ResponseType, RequestType> { |
| public: |
| ServerSplitStreamer(Call* call, ServerContext* ctx) |
| : body_(call, ctx), read_done_(false) {} |
| |
| /// Block to send initial metadata to client. |
| /// Implicit input parameter: |
| /// - the \a ServerContext associated with this call will be used for |
| /// sending initial metadata. |
| void SendInitialMetadata() override { body_.SendInitialMetadata(); } |
| |
| /// Get an upper bound on the request message size from the client. |
| bool NextMessageSize(uint32_t* sz) override { |
| return body_.NextMessageSize(sz); |
| } |
| |
| /// Read a message of type \a R into \a msg. Completion will be notified by \a |
| /// tag on the associated completion queue. |
| /// This is thread-safe with respect to \a Write or \a WritesDone methods. It |
| /// should not be called concurrently with other streaming APIs |
| /// on the same stream. It is not meaningful to call it concurrently |
| /// with another \a Read on the same stream since reads on the same stream |
| /// are delivered in order. |
| /// |
| /// \param[out] msg Where to eventually store the read message. |
| /// \param[in] tag The tag identifying the operation. |
| bool Read(RequestType* request) override { |
| if (read_done_) { |
| return false; |
| } |
| read_done_ = true; |
| return body_.Read(request); |
| } |
| |
| /// Block to write \a msg to the stream with WriteOptions \a options. |
| /// This is thread-safe with respect to \a Read |
| /// |
| /// \param msg The message to be written to the stream. |
| /// \param options The WriteOptions affecting the write operation. |
| /// |
| /// \return \a true on success, \a false when the stream has been closed. |
| using WriterInterface<ResponseType>::Write; |
| bool Write(const ResponseType& response, WriteOptions options) override { |
| return read_done_ && body_.Write(response, options); |
| } |
| |
| private: |
| internal::ServerReaderWriterBody<ResponseType, RequestType> body_; |
| bool read_done_; |
| }; |
| |
| } // namespace grpc |
| |
| #endif // GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H |