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#ifndef GRPC_CORE_LIB_CHANNEL_HANDSHAKER_H
#define GRPC_CORE_LIB_CHANNEL_HANDSHAKER_H
#include <grpc/impl/codegen/grpc_types.h>
#include "src/core/lib/iomgr/closure.h"
#include "src/core/lib/iomgr/endpoint.h"
#include "src/core/lib/iomgr/exec_ctx.h"
#include "src/core/lib/iomgr/tcp_server.h"
/// Handshakers are used to perform initial handshakes on a connection
/// before the client sends the initial request. Some examples of what
/// a handshaker can be used for includes support for HTTP CONNECT on
/// the client side and various types of security initialization.
///
/// In general, handshakers should be used via a handshake manager.
///
/// grpc_handshaker
///
typedef struct grpc_handshaker grpc_handshaker;
/// Arguments passed through handshakers and to the on_handshake_done callback.
///
/// For handshakers, all members are input/output parameters; for
/// example, a handshaker may read from or write to \a endpoint and
/// then later replace it with a wrapped endpoint. Similarly, a
/// handshaker may modify \a args.
///
/// A handshaker takes ownership of the members while a handshake is in
/// progress. Upon failure or shutdown of an in-progress handshaker,
/// the handshaker is responsible for destroying the members and setting
/// them to NULL before invoking the on_handshake_done callback.
///
/// For the on_handshake_done callback, all members are input arguments,
/// which the callback takes ownership of.
typedef struct {
grpc_endpoint* endpoint;
grpc_channel_args* args;
grpc_slice_buffer* read_buffer;
// User data passed through the handshake manager. Not used by
// individual handshakers.
void* user_data;
} grpc_handshaker_args;
typedef struct {
/// Destroys the handshaker.
void (*destroy)(grpc_exec_ctx* exec_ctx, grpc_handshaker* handshaker);
/// Shuts down the handshaker (e.g., to clean up when the operation is
/// aborted in the middle).
void (*shutdown)(grpc_exec_ctx* exec_ctx, grpc_handshaker* handshaker);
/// Performs handshaking, modifying \a args as needed (e.g., to
/// replace \a endpoint with a wrapped endpoint).
/// When finished, invokes \a on_handshake_done.
/// \a acceptor will be NULL for client-side handshakers.
void (*do_handshake)(grpc_exec_ctx* exec_ctx, grpc_handshaker* handshaker,
grpc_tcp_server_acceptor* acceptor,
grpc_closure* on_handshake_done,
grpc_handshaker_args* args);
} grpc_handshaker_vtable;
/// Base struct. To subclass, make this the first member of the
/// implementation struct.
struct grpc_handshaker {
const grpc_handshaker_vtable* vtable;
};
/// Called by concrete implementations to initialize the base struct.
void grpc_handshaker_init(const grpc_handshaker_vtable* vtable,
grpc_handshaker* handshaker);
///
/// grpc_handshake_manager
///
typedef struct grpc_handshake_manager grpc_handshake_manager;
/// Creates a new handshake manager. Caller takes ownership.
grpc_handshake_manager* grpc_handshake_manager_create();
/// Adds a handshaker to the handshake manager.
/// Takes ownership of \a handshaker.
void grpc_handshake_manager_add(grpc_handshake_manager* mgr,
grpc_handshaker* handshaker);
/// Destroys the handshake manager.
void grpc_handshake_manager_destroy(grpc_exec_ctx* exec_ctx,
grpc_handshake_manager* mgr);
/// Shuts down the handshake manager (e.g., to clean up when the operation is
/// aborted in the middle).
/// The caller must still call grpc_handshake_manager_destroy() after
/// calling this function.
void grpc_handshake_manager_shutdown(grpc_exec_ctx* exec_ctx,
grpc_handshake_manager* mgr);
/// Invokes handshakers in the order they were added.
/// Takes ownership of \a endpoint, and then passes that ownership to
/// the \a on_handshake_done callback.
/// Does NOT take ownership of \a channel_args. Instead, makes a copy before
/// invoking the first handshaker.
/// \a acceptor will be NULL for client-side handshakers.
///
/// When done, invokes \a on_handshake_done with a grpc_handshaker_args
/// object as its argument. If the callback is invoked with error !=
/// GRPC_ERROR_NONE, then handshaking failed and the handshaker has done
/// the necessary clean-up. Otherwise, the callback takes ownership of
/// the arguments.
void grpc_handshake_manager_do_handshake(
grpc_exec_ctx* exec_ctx, grpc_handshake_manager* mgr,
grpc_endpoint* endpoint, const grpc_channel_args* channel_args,
gpr_timespec deadline, grpc_tcp_server_acceptor* acceptor,
grpc_iomgr_cb_func on_handshake_done, void* user_data);
#endif /* GRPC_CORE_LIB_CHANNEL_HANDSHAKER_H */