| /* |
| * |
| * Copyright 2015, Google Inc. |
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| * this software without specific prior written permission. |
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| */ |
| |
| #ifndef TEST_QPS_INTERARRIVAL_H |
| #define TEST_QPS_INTERARRIVAL_H |
| |
| #include <chrono> |
| #include <cmath> |
| #include <cstdlib> |
| #include <vector> |
| |
| #include <grpc++/config.h> |
| |
| namespace grpc { |
| namespace testing { |
| |
| // First create classes that define a random distribution |
| // Note that this code does not include C++-specific random distribution |
| // features supported in std::random. Although this would make this code easier, |
| // this code is required to serve as the template code for other language |
| // stacks. Thus, this code only uses a uniform distribution of doubles [0,1) |
| // and then provides the distribution functions itself. |
| |
| class RandomDist { |
| public: |
| RandomDist() {} |
| virtual ~RandomDist() = 0; |
| // Argument to operator() is a uniform double in the range [0,1) |
| virtual double operator()(double uni) const = 0; |
| }; |
| |
| inline RandomDist::~RandomDist() {} |
| |
| // ExpDist implements an exponential distribution, which is the |
| // interarrival distribution for a Poisson process. The parameter |
| // lambda is the mean rate of arrivals. This is the |
| // most useful distribution since it is actually additive and |
| // memoryless. It is a good representation of activity coming in from |
| // independent identical stationary sources. For more information, |
| // see http://en.wikipedia.org/wiki/Exponential_distribution |
| |
| class ExpDist GRPC_FINAL : public RandomDist { |
| public: |
| explicit ExpDist(double lambda) : lambda_recip_(1.0 / lambda) {} |
| ~ExpDist() GRPC_OVERRIDE {} |
| double operator()(double uni) const GRPC_OVERRIDE { |
| // Note: Use 1.0-uni above to avoid NaN if uni is 0 |
| return lambda_recip_ * (-log(1.0 - uni)); |
| } |
| |
| private: |
| double lambda_recip_; |
| }; |
| |
| // UniformDist implements a random distribution that has |
| // interarrival time uniformly spread between [lo,hi). The |
| // mean interarrival time is (lo+hi)/2. For more information, |
| // see http://en.wikipedia.org/wiki/Uniform_distribution_%28continuous%29 |
| |
| class UniformDist GRPC_FINAL : public RandomDist { |
| public: |
| UniformDist(double lo, double hi) : lo_(lo), range_(hi - lo) {} |
| ~UniformDist() GRPC_OVERRIDE {} |
| double operator()(double uni) const GRPC_OVERRIDE { |
| return uni * range_ + lo_; |
| } |
| |
| private: |
| double lo_; |
| double range_; |
| }; |
| |
| // DetDist provides a random distribution with interarrival time |
| // of val. Note that this is not additive, so using this on multiple |
| // flows of control (threads within the same client or separate |
| // clients) will not preserve any deterministic interarrival gap across |
| // requests. |
| |
| class DetDist GRPC_FINAL : public RandomDist { |
| public: |
| explicit DetDist(double val) : val_(val) {} |
| ~DetDist() GRPC_OVERRIDE {} |
| double operator()(double uni) const GRPC_OVERRIDE { return val_; } |
| |
| private: |
| double val_; |
| }; |
| |
| // ParetoDist provides a random distribution with interarrival time |
| // spread according to a Pareto (heavy-tailed) distribution. In this |
| // model, many interarrival times are close to the base, but a sufficient |
| // number will be high (up to infinity) as to disturb the mean. It is a |
| // good representation of the response times of data center jobs. See |
| // http://en.wikipedia.org/wiki/Pareto_distribution |
| |
| class ParetoDist GRPC_FINAL : public RandomDist { |
| public: |
| ParetoDist(double base, double alpha) |
| : base_(base), alpha_recip_(1.0 / alpha) {} |
| ~ParetoDist() GRPC_OVERRIDE {} |
| double operator()(double uni) const GRPC_OVERRIDE { |
| // Note: Use 1.0-uni above to avoid div by zero if uni is 0 |
| return base_ / pow(1.0 - uni, alpha_recip_); |
| } |
| |
| private: |
| double base_; |
| double alpha_recip_; |
| }; |
| |
| // A class library for generating pseudo-random interarrival times |
| // in an efficient re-entrant way. The random table is built at construction |
| // time, and each call must include the thread id of the invoker |
| |
| class InterarrivalTimer { |
| public: |
| InterarrivalTimer() {} |
| void init(const RandomDist& r, int threads, int entries = 1000000) { |
| for (int i = 0; i < entries; i++) { |
| // rand is the only choice that is portable across POSIX and Windows |
| // and that supports new and old compilers |
| const double uniform_0_1 = rand() / RAND_MAX; |
| random_table_.push_back( |
| std::chrono::nanoseconds(static_cast<int64_t>(1e9 * r(uniform_0_1)))); |
| } |
| // Now set up the thread positions |
| for (int i = 0; i < threads; i++) { |
| thread_posns_.push_back(random_table_.begin() + (entries * i) / threads); |
| } |
| } |
| virtual ~InterarrivalTimer(){}; |
| |
| std::chrono::nanoseconds operator()(int thread_num) { |
| auto ret = *(thread_posns_[thread_num]++); |
| if (thread_posns_[thread_num] == random_table_.end()) |
| thread_posns_[thread_num] = random_table_.begin(); |
| return ret; |
| } |
| |
| private: |
| typedef std::vector<std::chrono::nanoseconds> time_table; |
| std::vector<time_table::const_iterator> thread_posns_; |
| time_table random_table_; |
| }; |
| } |
| } |
| |
| #endif |