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/*
*
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#include <list>
#include <thread>
#include <deque>
#include <vector>
#include <grpc/support/alloc.h>
#include <grpc/support/log.h>
#include <grpc/support/host_port.h>
#include <grpc++/client_context.h>
#include <grpc++/create_channel.h>
#include "src/core/support/env.h"
#include "test/core/util/port.h"
#include "test/core/util/test_config.h"
#include "test/cpp/qps/driver.h"
#include "test/cpp/qps/histogram.h"
#include "test/cpp/qps/qps_worker.h"
using std::list;
using std::thread;
using std::unique_ptr;
using std::deque;
using std::vector;
namespace grpc {
namespace testing {
static deque<string> get_hosts(const string& name) {
char* env = gpr_getenv(name.c_str());
if (!env) return deque<string>();
deque<string> out;
char* p = env;
for (;;) {
char* comma = strchr(p, ',');
if (comma) {
out.emplace_back(p, comma);
p = comma + 1;
} else {
out.emplace_back(p);
gpr_free(env);
return out;
}
}
}
// Namespace for classes and functions used only in RunScenario
// Using this rather than local definitions to workaround gcc-4.4 limitations
// regarding using templates without linkage
namespace runsc {
// ClientContext allocator
template <class T>
static ClientContext* AllocContext(list<ClientContext>* contexts, T deadline) {
contexts->emplace_back();
auto context = &contexts->back();
context->set_deadline(deadline);
return context;
}
struct ServerData {
unique_ptr<Worker::Stub> stub;
unique_ptr<ClientReaderWriter<ServerArgs, ServerStatus>> stream;
};
struct ClientData {
unique_ptr<Worker::Stub> stub;
unique_ptr<ClientReaderWriter<ClientArgs, ClientStatus>> stream;
};
} // namespace runsc
std::unique_ptr<ScenarioResult> RunScenario(
const ClientConfig& initial_client_config, size_t num_clients,
const ServerConfig& server_config, size_t num_servers, int warmup_seconds,
int benchmark_seconds, int spawn_local_worker_count) {
// ClientContext allocations (all are destroyed at scope exit)
list<ClientContext> contexts;
// To be added to the result, containing the final configuration used for
// client and config (incluiding host, etc.)
ClientConfig result_client_config;
ServerConfig result_server_config;
// Get client, server lists
auto workers = get_hosts("QPS_WORKERS");
ClientConfig client_config = initial_client_config;
// Spawn some local workers if desired
vector<unique_ptr<QpsWorker>> local_workers;
for (int i = 0; i < abs(spawn_local_worker_count); i++) {
// act as if we're a new test -- gets a good rng seed
static bool called_init = false;
if (!called_init) {
char args_buf[100];
strcpy(args_buf, "some-benchmark");
char* args[] = {args_buf};
grpc_test_init(1, args);
called_init = true;
}
int driver_port = grpc_pick_unused_port_or_die();
int benchmark_port = grpc_pick_unused_port_or_die();
local_workers.emplace_back(new QpsWorker(driver_port, benchmark_port));
char addr[256];
sprintf(addr, "localhost:%d", driver_port);
if (spawn_local_worker_count < 0) {
workers.push_front(addr);
} else {
workers.push_back(addr);
}
}
// TODO(ctiller): support running multiple configurations, and binpack
// client/server pairs
// to available workers
GPR_ASSERT(workers.size() >= num_clients + num_servers);
// Trim to just what we need
workers.resize(num_clients + num_servers);
gpr_timespec deadline =
gpr_time_add(gpr_now(GPR_CLOCK_REALTIME),
gpr_time_from_seconds(
warmup_seconds + benchmark_seconds + 20, GPR_TIMESPAN));
// Start servers
using runsc::ServerData;
// servers is array rather than std::vector to avoid gcc-4.4 issues
// where class contained in std::vector must have a copy constructor
auto* servers = new ServerData[num_servers];
for (size_t i = 0; i < num_servers; i++) {
servers[i].stub =
Worker::NewStub(CreateChannel(workers[i], InsecureCredentials()));
ServerArgs args;
result_server_config = server_config;
result_server_config.set_host(workers[i]);
*args.mutable_setup() = server_config;
servers[i].stream =
servers[i].stub->RunServer(runsc::AllocContext(&contexts, deadline));
GPR_ASSERT(servers[i].stream->Write(args));
ServerStatus init_status;
GPR_ASSERT(servers[i].stream->Read(&init_status));
char* host;
char* driver_port;
char* cli_target;
gpr_split_host_port(workers[i].c_str(), &host, &driver_port);
gpr_join_host_port(&cli_target, host, init_status.port());
client_config.add_server_targets(cli_target);
gpr_free(host);
gpr_free(driver_port);
gpr_free(cli_target);
}
// Start clients
using runsc::ClientData;
// clients is array rather than std::vector to avoid gcc-4.4 issues
// where class contained in std::vector must have a copy constructor
auto* clients = new ClientData[num_clients];
for (size_t i = 0; i < num_clients; i++) {
clients[i].stub = Worker::NewStub(
CreateChannel(workers[i + num_servers], InsecureCredentials()));
ClientArgs args;
result_client_config = client_config;
result_client_config.set_host(workers[i + num_servers]);
*args.mutable_setup() = client_config;
clients[i].stream =
clients[i].stub->RunClient(runsc::AllocContext(&contexts, deadline));
GPR_ASSERT(clients[i].stream->Write(args));
ClientStatus init_status;
GPR_ASSERT(clients[i].stream->Read(&init_status));
}
// Let everything warmup
gpr_log(GPR_INFO, "Warming up");
gpr_timespec start = gpr_now(GPR_CLOCK_REALTIME);
gpr_sleep_until(
gpr_time_add(start, gpr_time_from_seconds(warmup_seconds, GPR_TIMESPAN)));
// Start a run
gpr_log(GPR_INFO, "Starting");
ServerArgs server_mark;
server_mark.mutable_mark();
ClientArgs client_mark;
client_mark.mutable_mark();
for (auto server = &servers[0]; server != &servers[num_servers]; server++) {
GPR_ASSERT(server->stream->Write(server_mark));
}
for (auto client = &clients[0]; client != &clients[num_clients]; client++) {
GPR_ASSERT(client->stream->Write(client_mark));
}
ServerStatus server_status;
ClientStatus client_status;
for (auto server = &servers[0]; server != &servers[num_servers]; server++) {
GPR_ASSERT(server->stream->Read(&server_status));
}
for (auto client = &clients[0]; client != &clients[num_clients]; client++) {
GPR_ASSERT(client->stream->Read(&client_status));
}
// Wait some time
gpr_log(GPR_INFO, "Running");
// Use gpr_sleep_until rather than this_thread::sleep_until to support
// compilers that don't work with this_thread
gpr_sleep_until(gpr_time_add(
start, gpr_time_from_seconds(benchmark_seconds, GPR_TIMESPAN)));
// Finish a run
std::unique_ptr<ScenarioResult> result(new ScenarioResult);
result->client_config = result_client_config;
result->server_config = result_server_config;
gpr_log(GPR_INFO, "Finishing");
for (auto server = &servers[0]; server != &servers[num_servers]; server++) {
GPR_ASSERT(server->stream->Write(server_mark));
}
for (auto client = &clients[0]; client != &clients[num_clients]; client++) {
GPR_ASSERT(client->stream->Write(client_mark));
}
for (auto server = &servers[0]; server != &servers[num_servers]; server++) {
GPR_ASSERT(server->stream->Read(&server_status));
const auto& stats = server_status.stats();
result->server_resources.emplace_back(
stats.time_elapsed(), stats.time_user(), stats.time_system());
}
for (auto client = &clients[0]; client != &clients[num_clients]; client++) {
GPR_ASSERT(client->stream->Read(&client_status));
const auto& stats = client_status.stats();
result->latencies.MergeProto(stats.latencies());
result->client_resources.emplace_back(
stats.time_elapsed(), stats.time_user(), stats.time_system());
}
for (auto client = &clients[0]; client != &clients[num_clients]; client++) {
GPR_ASSERT(client->stream->WritesDone());
GPR_ASSERT(client->stream->Finish().ok());
}
for (auto server = &servers[0]; server != &servers[num_servers]; server++) {
GPR_ASSERT(server->stream->WritesDone());
GPR_ASSERT(server->stream->Finish().ok());
}
delete[] clients;
delete[] servers;
return result;
}
} // namespace testing
} // namespace grpc