blob: d753cf98a0c123466d754b588a4684cb030cddc2 [file] [log] [blame]
/*
*
* Copyright 2016 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef GRPC_CORE_LIB_SUPPORT_MANUAL_CONSTRUCTOR_H
#define GRPC_CORE_LIB_SUPPORT_MANUAL_CONSTRUCTOR_H
// manually construct a region of memory with some type
#include <stddef.h>
#include <new>
#include <type_traits>
#include <utility>
namespace grpc_core {
template <typename Type>
class ManualConstructor {
public:
// No constructor or destructor because one of the most useful uses of
// this class is as part of a union, and members of a union could not have
// constructors or destructors till C++11. And, anyway, the whole point of
// this class is to bypass constructor and destructor.
Type* get() { return reinterpret_cast<Type*>(&space_); }
const Type* get() const { return reinterpret_cast<const Type*>(&space_); }
Type* operator->() { return get(); }
const Type* operator->() const { return get(); }
Type& operator*() { return *get(); }
const Type& operator*() const { return *get(); }
void Init() { new (&space_) Type; }
// Init() constructs the Type instance using the given arguments
// (which are forwarded to Type's constructor).
//
// Note that Init() with no arguments performs default-initialization,
// not zero-initialization (i.e it behaves the same as "new Type;", not
// "new Type();"), so it will leave non-class types uninitialized.
template <typename... Ts>
void Init(Ts&&... args) {
new (&space_) Type(std::forward<Ts>(args)...);
}
// Init() that is equivalent to copy and move construction.
// Enables usage like this:
// ManualConstructor<std::vector<int>> v;
// v.Init({1, 2, 3});
void Init(const Type& x) { new (&space_) Type(x); }
void Init(Type&& x) { new (&space_) Type(std::move(x)); }
void Destroy() { get()->~Type(); }
private:
typename std::aligned_storage<sizeof(Type), alignof(Type)>::type space_;
};
} // namespace grpc_core
#endif