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/*
*
* Copyright 2014, Google Inc.
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* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
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* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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*/
#ifndef __GRPCPP_STREAM_H__
#define __GRPCPP_STREAM_H__
#include <grpc++/stream_context_interface.h>
#include <grpc++/status.h>
#include <grpc/support/log.h>
namespace grpc {
// Common interface for all client side streaming.
class ClientStreamingInterface {
public:
virtual ~ClientStreamingInterface() {}
// Try to cancel the stream. Wait() still needs to be called to get the final
// status. Cancelling after the stream has finished has no effects.
virtual void Cancel() = 0;
// Wait until the stream finishes, and return the final status. When the
// client side declares it has no more message to send, either implicitly or
// by calling WritesDone, it needs to make sure there is no more message to
// be received from the server, either implicitly or by getting a false from
// a Read(). Otherwise, this implicitly cancels the stream.
virtual const Status& Wait() = 0;
};
// An interface that yields a sequence of R messages.
template <class R>
class ReaderInterface {
public:
virtual ~ReaderInterface() {}
// Blocking read a message and parse to msg. Returns true on success.
// The method returns false when there will be no more incoming messages,
// either because the other side has called WritesDone or the stream has
// failed (or been cancelled).
virtual bool Read(R* msg) = 0;
};
// An interface that can be fed a sequence of W messages.
template <class W>
class WriterInterface {
public:
virtual ~WriterInterface() {}
// Blocking write msg to the stream. Returns true on success.
// Returns false when the stream has been closed.
virtual bool Write(const W& msg) = 0;
};
template <class R>
class ClientReader : public ClientStreamingInterface,
public ReaderInterface<R> {
public:
// Blocking create a stream and write the first request out.
explicit ClientReader(StreamContextInterface* context) : context_(context) {
GPR_ASSERT(context_);
context_->Start(true);
context_->Write(context_->request(), true);
}
~ClientReader() { delete context_; }
virtual bool Read(R* msg) { return context_->Read(msg); }
virtual void Cancel() { context_->Cancel(); }
virtual const Status& Wait() { return context_->Wait(); }
private:
StreamContextInterface* const context_;
};
template <class W>
class ClientWriter : public ClientStreamingInterface,
public WriterInterface<W> {
public:
// Blocking create a stream.
explicit ClientWriter(StreamContextInterface* context) : context_(context) {
GPR_ASSERT(context_);
context_->Start(false);
}
~ClientWriter() { delete context_; }
virtual bool Write(const W& msg) {
return context_->Write(const_cast<W*>(&msg), false);
}
virtual void WritesDone() { context_->Write(nullptr, true); }
virtual void Cancel() { context_->Cancel(); }
// Read the final response and wait for the final status.
virtual const Status& Wait() {
bool success = context_->Read(context_->response());
if (!success) {
Cancel();
} else {
success = context_->Read(nullptr);
if (success) {
Cancel();
}
}
return context_->Wait();
}
private:
StreamContextInterface* const context_;
};
// Client-side interface for bi-directional streaming.
template <class W, class R>
class ClientReaderWriter : public ClientStreamingInterface,
public WriterInterface<W>,
public ReaderInterface<R> {
public:
// Blocking create a stream.
explicit ClientReaderWriter(StreamContextInterface* context)
: context_(context) {
GPR_ASSERT(context_);
context_->Start(false);
}
~ClientReaderWriter() { delete context_; }
virtual bool Read(R* msg) { return context_->Read(msg); }
virtual bool Write(const W& msg) {
return context_->Write(const_cast<W*>(&msg), false);
}
virtual void WritesDone() { context_->Write(nullptr, true); }
virtual void Cancel() { context_->Cancel(); }
virtual const Status& Wait() { return context_->Wait(); }
private:
StreamContextInterface* const context_;
};
template <class R>
class ServerReader : public ReaderInterface<R> {
public:
explicit ServerReader(StreamContextInterface* context) : context_(context) {
GPR_ASSERT(context_);
context_->Start(true);
}
virtual bool Read(R* msg) { return context_->Read(msg); }
private:
StreamContextInterface* const context_; // not owned
};
template <class W>
class ServerWriter : public WriterInterface<W> {
public:
explicit ServerWriter(StreamContextInterface* context) : context_(context) {
GPR_ASSERT(context_);
context_->Start(true);
context_->Read(context_->request());
}
virtual bool Write(const W& msg) {
return context_->Write(const_cast<W*>(&msg), false);
}
private:
StreamContextInterface* const context_; // not owned
};
// Server-side interface for bi-directional streaming.
template <class W, class R>
class ServerReaderWriter : public WriterInterface<W>,
public ReaderInterface<R> {
public:
explicit ServerReaderWriter(StreamContextInterface* context)
: context_(context) {
GPR_ASSERT(context_);
context_->Start(true);
}
virtual bool Read(R* msg) { return context_->Read(msg); }
virtual bool Write(const W& msg) {
return context_->Write(const_cast<W*>(&msg), false);
}
private:
StreamContextInterface* const context_; // not owned
};
} // namespace grpc
#endif // __GRPCPP_STREAM_H__