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// Copyright 2016 gRPC authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
syntax = "proto3";
package grpc.lb.v1;
message Duration {
// Signed seconds of the span of time. Must be from -315,576,000,000
// to +315,576,000,000 inclusive.
int64 seconds = 1;
// Signed fractions of a second at nanosecond resolution of the span
// of time. Durations less than one second are represented with a 0
// `seconds` field and a positive or negative `nanos` field. For durations
// of one second or more, a non-zero value for the `nanos` field must be
// of the same sign as the `seconds` field. Must be from -999,999,999
// to +999,999,999 inclusive.
int32 nanos = 2;
}
message Timestamp {
// Represents seconds of UTC time since Unix epoch
// 1970-01-01T00:00:00Z. Must be from 0001-01-01T00:00:00Z to
// 9999-12-31T23:59:59Z inclusive.
int64 seconds = 1;
// Non-negative fractions of a second at nanosecond resolution. Negative
// second values with fractions must still have non-negative nanos values
// that count forward in time. Must be from 0 to 999,999,999
// inclusive.
int32 nanos = 2;
}
service LoadBalancer {
// Bidirectional rpc to get a list of servers.
rpc BalanceLoad(stream LoadBalanceRequest)
returns (stream LoadBalanceResponse);
}
message LoadBalanceRequest {
oneof load_balance_request_type {
// This message should be sent on the first request to the load balancer.
InitialLoadBalanceRequest initial_request = 1;
// The client stats should be periodically reported to the load balancer
// based on the duration defined in the InitialLoadBalanceResponse.
ClientStats client_stats = 2;
}
}
message InitialLoadBalanceRequest {
// Name of load balanced service (IE, balancer.service.com)
// length should be less than 256 bytes.
string name = 1;
}
// Contains the number of calls finished for a particular load balance token.
message ClientStatsPerToken {
// See Server.load_balance_token.
string load_balance_token = 1;
// The total number of RPCs that finished associated with the token.
int64 num_calls = 2;
}
// Contains client level statistics that are useful to load balancing. Each
// count except the timestamp should be reset to zero after reporting the stats.
message ClientStats {
// The timestamp of generating the report.
Timestamp timestamp = 1;
// The total number of RPCs that started.
int64 num_calls_started = 2;
// The total number of RPCs that finished.
int64 num_calls_finished = 3;
// The total number of RPCs that failed to reach a server except dropped RPCs.
int64 num_calls_finished_with_client_failed_to_send = 6;
// The total number of RPCs that finished and are known to have been received
// by a server.
int64 num_calls_finished_known_received = 7;
// The list of dropped calls.
repeated ClientStatsPerToken calls_finished_with_drop = 8;
reserved 4, 5;
}
message LoadBalanceResponse {
oneof load_balance_response_type {
// This message should be sent on the first response to the client.
InitialLoadBalanceResponse initial_response = 1;
// Contains the list of servers selected by the load balancer. The client
// should send requests to these servers in the specified order.
ServerList server_list = 2;
}
}
message InitialLoadBalanceResponse {
// This is an application layer redirect that indicates the client should use
// the specified server for load balancing. When this field is non-empty in
// the response, the client should open a separate connection to the
// load_balancer_delegate and call the BalanceLoad method. Its length should
// be less than 64 bytes.
string load_balancer_delegate = 1;
// This interval defines how often the client should send the client stats
// to the load balancer. Stats should only be reported when the duration is
// positive.
Duration client_stats_report_interval = 2;
}
message ServerList {
// Contains a list of servers selected by the load balancer. The list will
// be updated when server resolutions change or as needed to balance load
// across more servers. The client should consume the server list in order
// unless instructed otherwise via the client_config.
repeated Server servers = 1;
// Was google.protobuf.Duration expiration_interval.
reserved 3;
}
// Contains server information. When the drop field is not true, use the other
// fields.
message Server {
// A resolved address for the server, serialized in network-byte-order. It may
// either be an IPv4 or IPv6 address.
bytes ip_address = 1;
// A resolved port number for the server.
int32 port = 2;
// An opaque but printable token given to the frontend for each pick. All
// frontend requests for that pick must include the token in its initial
// metadata. The token is used by the backend to verify the request and to
// allow the backend to report load to the gRPC LB system. The token is also
// used in client stats for reporting dropped calls.
//
// Its length is variable but less than 50 bytes.
string load_balance_token = 3;
// Indicates whether this particular request should be dropped by the client.
// If the request is dropped, there will be a corresponding entry in
// ClientStats.calls_finished_with_drop.
bool drop = 4;
reserved 5;
}