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Lisa Carey54e0c6d2015-02-23 16:00:38 +00001#gRPC Basics: C++
2
3This tutorial provides a basic C++ programmer's introduction to working with gRPC. By walking through this example you'll learn how to:
4
5- Define a service in a .proto file.
6- Generate server and client code using the protocol buffer compiler.
7- Use the C++ gRPC API to write a simple client and server for your service.
8
yang-gb00a3f62015-08-28 14:19:37 -07009It assumes that you have read the [Getting started](..) guide and are familiar with [protocol buffers] (https://developers.google.com/protocol-buffers/docs/overview). Note that the example in this tutorial uses the proto3 version of the protocol buffers language, which is currently in alpha release: you can find out more in the [proto3 language guide](https://developers.google.com/protocol-buffers/docs/proto3) and see the [release notes](https://github.com/google/protobuf/releases) for the new version in the protocol buffers Github repository.
Lisa Carey54e0c6d2015-02-23 16:00:38 +000010
11This isn't a comprehensive guide to using gRPC in C++: more reference documentation is coming soon.
12
13## Why use gRPC?
14
15Our example is a simple route mapping application that lets clients get information about features on their route, create a summary of their route, and exchange route information such as traffic updates with the server and other clients.
16
Lisa Carey7a219662015-02-23 16:42:21 +000017With gRPC we can define our service once in a .proto file and implement clients and servers in any of gRPC's supported languages, which in turn can be run in environments ranging from servers inside Google to your own tablet - all the complexity of communication between different languages and environments is handled for you by gRPC. We also get all the advantages of working with protocol buffers, including efficient serialization, a simple IDL, and easy interface updating.
Lisa Carey54e0c6d2015-02-23 16:00:38 +000018
Lisa Carey54e0c6d2015-02-23 16:00:38 +000019## Example code and setup
20
yang-gb00a3f62015-08-28 14:19:37 -070021The example code for our tutorial is in [examples/cpp/route_guide](route_guide). To download the example, clone this repository by running the following command:
Lisa Carey54e0c6d2015-02-23 16:00:38 +000022```shell
Stanley Cheung0a268212015-08-27 14:38:38 -070023$ git clone https://github.com/grpc/grpc.git
Lisa Carey54e0c6d2015-02-23 16:00:38 +000024```
25
Stanley Cheung0a268212015-08-27 14:38:38 -070026Then change your current directory to `examples/cpp/route_guide`:
Lisa Carey54e0c6d2015-02-23 16:00:38 +000027```shell
Stanley Cheung0a268212015-08-27 14:38:38 -070028$ cd examples/cpp/route_guide
Lisa Carey54e0c6d2015-02-23 16:00:38 +000029```
30
yang-gbcebb5d2015-08-28 14:29:53 -070031You also should have the relevant tools installed to generate the server and client interface code - if you don't already, follow the setup instructions in [gRPC in 3 minutes](README.md).
Lisa Carey54e0c6d2015-02-23 16:00:38 +000032
33
34## Defining the service
35
yang-gb00a3f62015-08-28 14:19:37 -070036Our first step (as you'll know from [Getting started](..) is to define the gRPC *service* and the method *request* and *response* types using [protocol buffers] (https://developers.google.com/protocol-buffers/docs/overview). You can see the complete .proto file in [`examples/protos/route_guide.proto`](../protos/route_guide.proto).
Lisa Carey54e0c6d2015-02-23 16:00:38 +000037
38To define a service, you specify a named `service` in your .proto file:
39
40```
41service RouteGuide {
42 ...
43}
44```
45
46Then you define `rpc` methods inside your service definition, specifying their request and response types. gRPC lets you define four kinds of service method, all of which are used in the `RouteGuide` service:
47
48- A *simple RPC* where the client sends a request to the server using the stub and waits for a response to come back, just like a normal function call.
49```
Yang Gaode0c6532015-02-24 15:52:22 -080050 // Obtains the feature at a given position.
Lisa Carey54e0c6d2015-02-23 16:00:38 +000051 rpc GetFeature(Point) returns (Feature) {}
52```
53
Lisa Carey450d1122015-02-23 16:05:25 +000054- A *server-side streaming RPC* where the client sends a request to the server and gets a stream to read a sequence of messages back. The client reads from the returned stream until there are no more messages. As you can see in our example, you specify a server-side streaming method by placing the `stream` keyword before the *response* type.
Lisa Carey54e0c6d2015-02-23 16:00:38 +000055```
56 // Obtains the Features available within the given Rectangle. Results are
57 // streamed rather than returned at once (e.g. in a response message with a
58 // repeated field), as the rectangle may cover a large area and contain a
59 // huge number of features.
60 rpc ListFeatures(Rectangle) returns (stream Feature) {}
61```
62
Kangmo Kim1ecc0382015-03-19 13:47:30 +090063- A *client-side streaming RPC* where the client writes a sequence of messages and sends them to the server, again using a provided stream. Once the client has finished writing the messages, it waits for the server to read them all and return its response. You specify a client-side streaming method by placing the `stream` keyword before the *request* type.
Lisa Carey54e0c6d2015-02-23 16:00:38 +000064```
65 // Accepts a stream of Points on a route being traversed, returning a
66 // RouteSummary when traversal is completed.
67 rpc RecordRoute(stream Point) returns (RouteSummary) {}
68```
69
Lisa Carey450d1122015-02-23 16:05:25 +000070- A *bidirectional streaming RPC* where both sides send a sequence of messages using a read-write stream. The two streams operate independently, so clients and servers can read and write in whatever order they like: for example, the server could wait to receive all the client messages before writing its responses, or it could alternately read a message then write a message, or some other combination of reads and writes. The order of messages in each stream is preserved. You specify this type of method by placing the `stream` keyword before both the request and the response.
Lisa Carey54e0c6d2015-02-23 16:00:38 +000071```
Lisa Carey450d1122015-02-23 16:05:25 +000072 // Accepts a stream of RouteNotes sent while a route is being traversed,
73 // while receiving other RouteNotes (e.g. from other users).
74 rpc RouteChat(stream RouteNote) returns (stream RouteNote) {}
Lisa Carey54e0c6d2015-02-23 16:00:38 +000075```
76
77Our .proto file also contains protocol buffer message type definitions for all the request and response types used in our service methods - for example, here's the `Point` message type:
78```
Lisa Carey450d1122015-02-23 16:05:25 +000079// Points are represented as latitude-longitude pairs in the E7 representation
80// (degrees multiplied by 10**7 and rounded to the nearest integer).
81// Latitudes should be in the range +/- 90 degrees and longitude should be in
82// the range +/- 180 degrees (inclusive).
83message Point {
84 int32 latitude = 1;
85 int32 longitude = 2;
86}
Lisa Carey54e0c6d2015-02-23 16:00:38 +000087```
88
89
90## Generating client and server code
91
Lisa Carey7a219662015-02-23 16:42:21 +000092Next we need to generate the gRPC client and server interfaces from our .proto service definition. We do this using the protocol buffer compiler `protoc` with a special gRPC C++ plugin.
93
yang-gb00a3f62015-08-28 14:19:37 -070094For simplicity, we've provided a [makefile](route_guide/Makefile) that runs `protoc` for you with the appropriate plugin, input, and output (if you want to run this yourself, make sure you've installed protoc and followed the gRPC code [installation instructions](../../INSTALL) first):
Lisa Carey7a219662015-02-23 16:42:21 +000095
96```shell
Nicolas "Pixel" Nobleb6413de2015-04-10 00:24:09 +020097$ make route_guide.grpc.pb.cc route_guide.pb.cc
Lisa Carey7a219662015-02-23 16:42:21 +000098```
99
100which actually runs:
101
Yang Gaocdbb60c2015-02-24 15:01:36 -0800102```shell
Nicolas "Pixel" Nobleb6413de2015-04-10 00:24:09 +0200103$ protoc -I ../../protos --grpc_out=. --plugin=protoc-gen-grpc=`which grpc_cpp_plugin` ../../protos/route_guide.proto
104$ protoc -I ../../protos --cpp_out=. ../../protos/route_guide.proto
Yang Gaocdbb60c2015-02-24 15:01:36 -0800105```
Lisa Carey7a219662015-02-23 16:42:21 +0000106
LisaFC25ffbd82015-02-25 14:12:39 +0000107Running this command generates the following files in your current directory:
Nicolas "Pixel" Nobleb6413de2015-04-10 00:24:09 +0200108- `route_guide.pb.h`, the header which declares your generated message classes
109- `route_guide.pb.cc`, which contains the implementation of your message classes
110- `route_guide.grpc.pb.h`, the header which declares your generated service classes
111- `route_guide.grpc.pb.cc`, which contains the implementation of your service classes
Lisa Carey7a219662015-02-23 16:42:21 +0000112
Lisa Carey453eca32015-02-23 16:58:19 +0000113These contain:
114- All the protocol buffer code to populate, serialize, and retrieve our request and response message types
Lisa Carey14184fa2015-02-24 16:56:30 +0000115- A class called `RouteGuide` that contains
116 - a remote interface type (or *stub*) for clients to call with the methods defined in the `RouteGuide` service.
117 - two abstract interfaces for servers to implement, also with the methods defined in the `RouteGuide` service.
Lisa Carey54e0c6d2015-02-23 16:00:38 +0000118
119
Lisa Carey14184fa2015-02-24 16:56:30 +0000120<a name="server"></a>
Lisa Carey54e0c6d2015-02-23 16:00:38 +0000121## Creating the server
122
Lisa Carey14184fa2015-02-24 16:56:30 +0000123First let's look at how we create a `RouteGuide` server. If you're only interested in creating gRPC clients, you can skip this section and go straight to [Creating the client](#client) (though you might find it interesting anyway!).
Lisa Carey54e0c6d2015-02-23 16:00:38 +0000124
Lisa Carey14184fa2015-02-24 16:56:30 +0000125There are two parts to making our `RouteGuide` service do its job:
Lisa Carey7a219662015-02-23 16:42:21 +0000126- Implementing the service interface generated from our service definition: doing the actual "work" of our service.
Lisa Carey14184fa2015-02-24 16:56:30 +0000127- Running a gRPC server to listen for requests from clients and return the service responses.
Lisa Carey54e0c6d2015-02-23 16:00:38 +0000128
yang-gb00a3f62015-08-28 14:19:37 -0700129You can find our example `RouteGuide` server in [route_guide/route_guide_server.cc](route_guide/route_guide_server.cc). Let's take a closer look at how it works.
Lisa Carey54e0c6d2015-02-23 16:00:38 +0000130
Lisa Carey14184fa2015-02-24 16:56:30 +0000131### Implementing RouteGuide
132
133As you can see, our server has a `RouteGuideImpl` class that implements the generated `RouteGuide::Service` interface:
134
135```cpp
136class RouteGuideImpl final : public RouteGuide::Service {
137...
138}
139```
Lisa Careyfea91522015-02-24 18:07:45 +0000140In this case we're implementing the *synchronous* version of `RouteGuide`, which provides our default gRPC server behaviour. It's also possible to implement an asynchronous interface, `RouteGuide::AsyncService`, which allows you to further customize your server's threading behaviour, though we won't look at this in this tutorial.
Lisa Carey14184fa2015-02-24 16:56:30 +0000141
142`RouteGuideImpl` implements all our service methods. Let's look at the simplest type first, `GetFeature`, which just gets a `Point` from the client and returns the corresponding feature information from its database in a `Feature`.
143
144```cpp
145 Status GetFeature(ServerContext* context, const Point* point,
146 Feature* feature) override {
147 feature->set_name(GetFeatureName(*point, feature_list_));
148 feature->mutable_location()->CopyFrom(*point);
149 return Status::OK;
150 }
151```
152
153The method is passed a context object for the RPC, the client's `Point` protocol buffer request, and a `Feature` protocol buffer to fill in with the response information. In the method we populate the `Feature` with the appropriate information, and then `return` with an `OK` status to tell gRPC that we've finished dealing with the RPC and that the `Feature` can be returned to the client.
154
155Now let's look at something a bit more complicated - a streaming RPC. `ListFeatures` is a server-side streaming RPC, so we need to send back multiple `Feature`s to our client.
156
157```cpp
158 Status ListFeatures(ServerContext* context, const Rectangle* rectangle,
159 ServerWriter<Feature>* writer) override {
160 auto lo = rectangle->lo();
161 auto hi = rectangle->hi();
162 long left = std::min(lo.longitude(), hi.longitude());
163 long right = std::max(lo.longitude(), hi.longitude());
164 long top = std::max(lo.latitude(), hi.latitude());
165 long bottom = std::min(lo.latitude(), hi.latitude());
166 for (const Feature& f : feature_list_) {
167 if (f.location().longitude() >= left &&
168 f.location().longitude() <= right &&
169 f.location().latitude() >= bottom &&
170 f.location().latitude() <= top) {
171 writer->Write(f);
172 }
173 }
174 return Status::OK;
175 }
176```
177
178As you can see, instead of getting simple request and response objects in our method parameters, this time we get a request object (the `Rectangle` in which our client wants to find `Feature`s) and a special `ServerWriter` object. In the method, we populate as many `Feature` objects as we need to return, writing them to the `ServerWriter` using its `Write()` method. Finally, as in our simple RPC, we `return Status::OK` to tell gRPC that we've finished writing responses.
179
180If you look at the client-side streaming method `RecordRoute` you'll see it's quite similar, except this time we get a `ServerReader` instead of a request object and a single response. We use the `ServerReader`s `Read()` method to repeatedly read in our client's requests to a request object (in this case a `Point`) until there are no more messages: the server needs to check the return value of `Read()` after each call. If `true`, the stream is still good and it can continue reading; if `false` the message stream has ended.
181
182```cpp
183while (stream->Read(&point)) {
184 ...//process client input
185}
186```
187Finally, let's look at our bidirectional streaming RPC `RouteChat()`.
188
189```cpp
190 Status RouteChat(ServerContext* context,
191 ServerReaderWriter<RouteNote, RouteNote>* stream) override {
192 std::vector<RouteNote> received_notes;
193 RouteNote note;
194 while (stream->Read(&note)) {
195 for (const RouteNote& n : received_notes) {
196 if (n.location().latitude() == note.location().latitude() &&
197 n.location().longitude() == note.location().longitude()) {
198 stream->Write(n);
199 }
200 }
201 received_notes.push_back(note);
202 }
203
204 return Status::OK;
205 }
206```
207
208This time we get a `ServerReaderWriter` that can be used to read *and* write messages. The syntax for reading and writing here is exactly the same as for our client-streaming and server-streaming methods. Although each side will always get the other's messages in the order they were written, both the client and server can read and write in any order the streams operate completely independently.
209
210### Starting the server
211
212Once we've implemented all our methods, we also need to start up a gRPC server so that clients can actually use our service. The following snippet shows how we do this for our `RouteGuide` service:
213
214```cpp
215void RunServer(const std::string& db_path) {
216 std::string server_address("0.0.0.0:50051");
217 RouteGuideImpl service(db_path);
218
219 ServerBuilder builder;
Nicolas "Pixel" Noble2afb2702015-03-23 23:44:31 +0100220 builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
Lisa Carey14184fa2015-02-24 16:56:30 +0000221 builder.RegisterService(&service);
222 std::unique_ptr<Server> server(builder.BuildAndStart());
223 std::cout << "Server listening on " << server_address << std::endl;
Yang Gao44e98222015-02-24 16:06:02 -0800224 server->Wait();
Lisa Carey14184fa2015-02-24 16:56:30 +0000225}
226```
227As you can see, we build and start our server using a `ServerBuilder`. To do this, we:
228
2291. Create an instance of our service implementation class `RouteGuideImpl`.
2302. Create an instance of the factory `ServerBuilder` class.
Nicolas "Pixel" Noble2afb2702015-03-23 23:44:31 +01002313. Specify the address and port we want to use to listen for client requests using the builder's `AddListeningPort()` method.
Lisa Carey14184fa2015-02-24 16:56:30 +00002324. Register our service implementation with the builder.
2335. Call `BuildAndStart()` on the builder to create and start an RPC server for our service.
Yang Gao44e98222015-02-24 16:06:02 -08002345. Call `Wait()` on the server to do a blocking wait until process is killed or `Shutdown()` is called.
Lisa Carey14184fa2015-02-24 16:56:30 +0000235
236<a name="client"></a>
Lisa Carey54e0c6d2015-02-23 16:00:38 +0000237## Creating the client
238
yang-gb00a3f62015-08-28 14:19:37 -0700239In this section, we'll look at creating a C++ client for our `RouteGuide` service. You can see our complete example client code in [route_guide/route_guide_client.cc](route_guide/route_guide_client.cc).
Lisa Carey14184fa2015-02-24 16:56:30 +0000240
241### Creating a stub
242
243To call service methods, we first need to create a *stub*.
244
yang-g92806a52015-08-28 14:24:44 -0700245First we need to create a gRPC *channel* for our stub, specifying the server address and port we want to connect to without SSL:
Lisa Carey14184fa2015-02-24 16:56:30 +0000246
247```cpp
Julien Boeuf8c48a2a2015-10-17 22:23:02 -0700248grpc::CreateChannel("localhost:50051", grpc::InsecureChannelCredentials());
Lisa Carey14184fa2015-02-24 16:56:30 +0000249```
250
251Now we can use the channel to create our stub using the `NewStub` method provided in the `RouteGuide` class we generated from our .proto.
252
253```cpp
254 public:
yang-g654828f2015-08-25 15:24:42 -0700255 RouteGuideClient(std::shared_ptr<Channel> channel, const std::string& db)
Lisa Carey14184fa2015-02-24 16:56:30 +0000256 : stub_(RouteGuide::NewStub(channel)) {
257 ...
258 }
259```
260
261### Calling service methods
262
Lisa Careyfea91522015-02-24 18:07:45 +0000263Now let's look at how we call our service methods. Note that in this tutorial we're calling the *blocking/synchronous* versions of each method: this means that the RPC call waits for the server to respond, and will either return a response or raise an exception.
264
Lisa Carey88a49f62015-02-24 18:09:38 +0000265#### Simple RPC
266
Lisa Carey14184fa2015-02-24 16:56:30 +0000267Calling the simple RPC `GetFeature` is nearly as straightforward as calling a local method.
268
269```cpp
270 Point point;
271 Feature feature;
272 point = MakePoint(409146138, -746188906);
273 GetOneFeature(point, &feature);
274
275...
276
277 bool GetOneFeature(const Point& point, Feature* feature) {
278 ClientContext context;
279 Status status = stub_->GetFeature(&context, point, feature);
280 ...
281 }
282```
283
Lisa Careyfea91522015-02-24 18:07:45 +0000284As you can see, we create and populate a request protocol buffer object (in our case `Point`), and create a response protocol buffer object for the server to fill in. We also create a `ClientContext` object for our call - you can optionally set RPC configuration values on this object, such as deadlines, though for now we'll use the default settings. Note that you cannot reuse this object between calls. Finally, we call the method on the stub, passing it the context, request, and response. If the method returns `OK`, then we can read the response information from the server from our response object.
Lisa Carey14184fa2015-02-24 16:56:30 +0000285
286```cpp
287 std::cout << "Found feature called " << feature->name() << " at "
288 << feature->location().latitude()/kCoordFactor_ << ", "
289 << feature->location().longitude()/kCoordFactor_ << std::endl;
290```
291
Lisa Carey88a49f62015-02-24 18:09:38 +0000292#### Streaming RPCs
293
Lisa Careyfea91522015-02-24 18:07:45 +0000294Now let's look at our streaming methods. If you've already read [Creating the server](#server) some of this may look very familiar - streaming RPCs are implemented in a similar way on both sides. Here's where we call the server-side streaming method `ListFeatures`, which returns a stream of geographical `Feature`s:
Lisa Carey54e0c6d2015-02-23 16:00:38 +0000295
Lisa Careyfea91522015-02-24 18:07:45 +0000296```cpp
297 std::unique_ptr<ClientReader<Feature> > reader(
298 stub_->ListFeatures(&context, rect));
299 while (reader->Read(&feature)) {
300 std::cout << "Found feature called "
301 << feature.name() << " at "
302 << feature.location().latitude()/kCoordFactor_ << ", "
jorgbrowna1212832015-03-06 14:45:10 -0800303 << feature.location().longitude()/kCoordFactor_ << std::endl;
Lisa Careyfea91522015-02-24 18:07:45 +0000304 }
305 Status status = reader->Finish();
306```
307
308Instead of passing the method a context, request, and response, we pass it a context and request and get a `ClientReader` object back. The client can use the `ClientReader` to read the server's responses. We use the `ClientReader`s `Read()` method to repeatedly read in the server's responses to a response protocol buffer object (in this case a `Feature`) until there are no more messages: the client needs to check the return value of `Read()` after each call. If `true`, the stream is still good and it can continue reading; if `false` the message stream has ended. Finally, we call `Finish()` on the stream to complete the call and get our RPC status.
309
310The client-side streaming method `RecordRoute` is similar, except there we pass the method a context and response object and get back a `ClientWriter`.
311
312```cpp
313 std::unique_ptr<ClientWriter<Point> > writer(
314 stub_->RecordRoute(&context, &stats));
315 for (int i = 0; i < kPoints; i++) {
316 const Feature& f = feature_list_[feature_distribution(generator)];
317 std::cout << "Visiting point "
318 << f.location().latitude()/kCoordFactor_ << ", "
319 << f.location().longitude()/kCoordFactor_ << std::endl;
320 if (!writer->Write(f.location())) {
321 // Broken stream.
322 break;
323 }
324 std::this_thread::sleep_for(std::chrono::milliseconds(
325 delay_distribution(generator)));
326 }
327 writer->WritesDone();
328 Status status = writer->Finish();
329 if (status.IsOk()) {
330 std::cout << "Finished trip with " << stats.point_count() << " points\n"
331 << "Passed " << stats.feature_count() << " features\n"
332 << "Travelled " << stats.distance() << " meters\n"
333 << "It took " << stats.elapsed_time() << " seconds"
334 << std::endl;
335 } else {
336 std::cout << "RecordRoute rpc failed." << std::endl;
337 }
338```
339
340Once we've finished writing our client's requests to the stream using `Write()`, we need to call `WritesDone()` on the stream to let gRPC know that we've finished writing, then `Finish()` to complete the call and get our RPC status. If the status is `OK`, our response object that we initially passed to `RecordRoute()` will be populated with the server's response.
341
342Finally, let's look at our bidirectional streaming RPC `RouteChat()`. In this case, we just pass a context to the method and get back a `ClientReaderWriter`, which we can use to both write and read messages.
343
344```cpp
345 std::shared_ptr<ClientReaderWriter<RouteNote, RouteNote> > stream(
346 stub_->RouteChat(&context));
347```
348
349The syntax for reading and writing here is exactly the same as for our client-streaming and server-streaming methods. Although each side will always get the other's messages in the order they were written, both the client and server can read and write in any order — the streams operate completely independently.
Lisa Carey54e0c6d2015-02-23 16:00:38 +0000350
Lisa Carey14184fa2015-02-24 16:56:30 +0000351## Try it out!
352
Yang Gao9a2ff4f2015-02-24 16:13:02 -0800353Build client and server:
354```shell
355$ make
356```
357Run the server, which will listen on port 50051:
358```shell
359$ ./route_guide_server
360```
361Run the client (in a different terminal):
362```shell
363$ ./route_guide_client
364```
Lisa Carey54e0c6d2015-02-23 16:00:38 +0000365