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/*
* Copyright © 2007,2008,2009,2010 Red Hat, Inc.
* Copyright © 2010,2012 Google, Inc.
*
* This is part of HarfBuzz, a text shaping library.
*
* Permission is hereby granted, without written agreement and without
* license or royalty fees, to use, copy, modify, and distribute this
* software and its documentation for any purpose, provided that the
* above copyright notice and the following two paragraphs appear in
* all copies of this software.
*
* IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
* DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
* ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
* IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
* THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
* BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
* ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
* PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
*
* Red Hat Author(s): Behdad Esfahbod
* Google Author(s): Behdad Esfahbod
*/
#ifndef HB_OT_LAYOUT_GSUBGPOS_PRIVATE_HH
#define HB_OT_LAYOUT_GSUBGPOS_PRIVATE_HH
#include "hb-buffer-private.hh"
#include "hb-ot-layout-gdef-table.hh"
#include "hb-set-private.hh"
namespace OT {
#define TRACE_PROCESS(this) \
hb_auto_trace_t<context_t::max_debug_depth, typename context_t::return_t> trace \
(&c->debug_depth, c->get_name (), this, HB_FUNC, \
"");
#ifndef HB_DEBUG_CLOSURE
#define HB_DEBUG_CLOSURE (HB_DEBUG+0)
#endif
#define TRACE_CLOSURE(this) \
hb_auto_trace_t<HB_DEBUG_CLOSURE, void_t> trace \
(&c->debug_depth, "CLOSURE", this, HB_FUNC, \
"");
struct hb_closure_context_t
{
inline const char *get_name (void) { return "CLOSURE"; }
static const unsigned int max_debug_depth = HB_DEBUG_CLOSURE;
typedef void_t return_t;
typedef return_t (*recurse_func_t) (hb_closure_context_t *c, unsigned int lookup_index);
template <typename T>
inline return_t process (const T &obj) { obj.closure (this); return VOID; }
static return_t default_return_value (void) { return VOID; }
bool stop_sublookup_iteration (const return_t r) const { return false; }
return_t recurse (unsigned int lookup_index)
{
if (unlikely (nesting_level_left == 0))
return default_return_value ();
nesting_level_left--;
recurse_func (this, lookup_index);
nesting_level_left++;
return default_return_value ();
}
hb_face_t *face;
hb_set_t *glyphs;
recurse_func_t recurse_func;
unsigned int nesting_level_left;
unsigned int debug_depth;
hb_closure_context_t (hb_face_t *face_,
hb_set_t *glyphs_,
recurse_func_t recurse_func_,
unsigned int nesting_level_left_ = MAX_NESTING_LEVEL) :
face (face_),
glyphs (glyphs_),
recurse_func (recurse_func_),
nesting_level_left (nesting_level_left_),
debug_depth (0) {}
};
#ifndef HB_DEBUG_WOULD_APPLY
#define HB_DEBUG_WOULD_APPLY (HB_DEBUG+0)
#endif
#define TRACE_WOULD_APPLY(this) \
hb_auto_trace_t<HB_DEBUG_WOULD_APPLY, bool> trace \
(&c->debug_depth, "WOULD_APPLY", this, HB_FUNC, \
"%d glyphs", c->len);
struct hb_would_apply_context_t
{
inline const char *get_name (void) { return "WOULD_APPLY"; }
static const unsigned int max_debug_depth = HB_DEBUG_WOULD_APPLY;
typedef bool return_t;
template <typename T>
inline return_t process (const T &obj) { return obj.would_apply (this); }
static return_t default_return_value (void) { return false; }
bool stop_sublookup_iteration (const return_t r) const { return r; }
return_t recurse (unsigned int lookup_index) { return true; }
hb_face_t *face;
const hb_codepoint_t *glyphs;
unsigned int len;
bool zero_context;
unsigned int debug_depth;
hb_would_apply_context_t (hb_face_t *face_,
const hb_codepoint_t *glyphs_,
unsigned int len_,
bool zero_context_) :
face (face_),
glyphs (glyphs_),
len (len_),
zero_context (zero_context_),
debug_depth (0) {}
};
#ifndef HB_DEBUG_COLLECT_GLYPHS
#define HB_DEBUG_COLLECT_GLYPHS (HB_DEBUG+0)
#endif
#define TRACE_COLLECT_GLYPHS(this) \
hb_auto_trace_t<HB_DEBUG_COLLECT_GLYPHS, void_t> trace \
(&c->debug_depth, "COLLECT_GLYPHS", this, HB_FUNC, \
"");
struct hb_collect_glyphs_context_t
{
inline const char *get_name (void) { return "COLLECT_GLYPHS"; }
static const unsigned int max_debug_depth = HB_DEBUG_COLLECT_GLYPHS;
typedef void_t return_t;
template <typename T>
inline return_t process (const T &obj) { obj.collect_glyphs (this); return VOID; }
static return_t default_return_value (void) { return VOID; }
bool stop_iteration (const return_t r) const { return false; }
return_t recurse (unsigned int lookup_index)
{
#if 0
/* XXX */
#endif
return default_return_value ();
}
hb_face_t *face;
hb_set_t &before;
hb_set_t &input;
hb_set_t &after;
hb_set_t &output;
unsigned int debug_depth;
hb_collect_glyphs_context_t (hb_face_t *face_,
hb_set_t *glyphs_before, /* OUT. May be NULL */
hb_set_t *glyphs_input, /* OUT. May be NULL */
hb_set_t *glyphs_after, /* OUT. May be NULL */
hb_set_t *glyphs_output /* OUT. May be NULL */) :
face (face_),
before (glyphs_before ? *glyphs_before : *hb_set_get_empty ()),
input (glyphs_input ? *glyphs_input : *hb_set_get_empty ()),
after (glyphs_after ? *glyphs_after : *hb_set_get_empty ()),
output (glyphs_output ? *glyphs_output : *hb_set_get_empty ()),
debug_depth (0) {}
};
struct hb_get_coverage_context_t
{
inline const char *get_name (void) { return "GET_COVERAGE"; }
static const unsigned int max_debug_depth = 0;
typedef const Coverage &return_t;
template <typename T>
inline return_t process (const T &obj) { return obj.get_coverage (); }
static return_t default_return_value (void) { return Null(Coverage); }
bool stop_sublookup_iteration (const return_t r) const { return true; /* Unused */ }
return_t recurse (unsigned int lookup_index)
{ return default_return_value (); }
hb_get_coverage_context_t (void) :
debug_depth (0) {}
unsigned int debug_depth;
};
#ifndef HB_DEBUG_APPLY
#define HB_DEBUG_APPLY (HB_DEBUG+0)
#endif
#define TRACE_APPLY(this) \
hb_auto_trace_t<HB_DEBUG_APPLY, bool> trace \
(&c->debug_depth, "APPLY", this, HB_FUNC, \
"idx %d codepoint %u", c->buffer->idx, c->buffer->cur().codepoint);
struct hb_apply_context_t
{
inline const char *get_name (void) { return "APPLY"; }
static const unsigned int max_debug_depth = HB_DEBUG_APPLY;
typedef bool return_t;
typedef return_t (*recurse_func_t) (hb_apply_context_t *c, unsigned int lookup_index);
template <typename T>
inline return_t process (const T &obj) { return obj.apply (this); }
static return_t default_return_value (void) { return false; }
bool stop_sublookup_iteration (const return_t r) const { return r; }
return_t recurse (unsigned int lookup_index)
{
if (unlikely (nesting_level_left == 0 || !recurse_func))
return default_return_value ();
/* TODO Reuse context. */
hb_apply_context_t new_c (*this);
new_c.nesting_level_left--;
return recurse_func (&new_c, lookup_index);
}
hb_font_t *font;
hb_face_t *face;
hb_buffer_t *buffer;
hb_direction_t direction;
hb_mask_t lookup_mask;
recurse_func_t recurse_func;
unsigned int nesting_level_left;
unsigned int lookup_props;
unsigned int property; /* propety of first glyph */
const GDEF &gdef;
bool has_glyph_classes;
unsigned int debug_depth;
hb_apply_context_t (hb_font_t *font_,
hb_buffer_t *buffer_,
hb_mask_t lookup_mask_) :
font (font_), face (font->face), buffer (buffer_),
direction (buffer_->props.direction),
lookup_mask (lookup_mask_),
recurse_func (NULL),
nesting_level_left (MAX_NESTING_LEVEL),
lookup_props (0), property (0),
gdef (*hb_ot_layout_from_face (face)->gdef),
has_glyph_classes (gdef.has_glyph_classes ()),
debug_depth (0) {}
void set_recurse_func (recurse_func_t func) { recurse_func = func; }
void set_lookup_props (unsigned int lookup_props_) { lookup_props = lookup_props_; }
void set_lookup (const Lookup &l) { lookup_props = l.get_props (); }
struct mark_skipping_forward_iterator_t
{
inline mark_skipping_forward_iterator_t (hb_apply_context_t *c_,
unsigned int start_index_,
unsigned int num_items_,
bool context_match = false)
{
c = c_;
idx = start_index_;
num_items = num_items_;
mask = context_match ? -1 : c->lookup_mask;
syllable = context_match ? 0 : c->buffer->cur().syllable ();
end = c->buffer->len;
}
inline bool has_no_chance (void) const
{
return unlikely (num_items && idx + num_items >= end);
}
inline void reject (void)
{
num_items++;
}
inline bool next (unsigned int *property_out,
unsigned int lookup_props)
{
assert (num_items > 0);
do
{
if (has_no_chance ())
return false;
idx++;
} while (c->should_skip_mark (&c->buffer->info[idx], lookup_props, property_out));
num_items--;
return (c->buffer->info[idx].mask & mask) && (!syllable || syllable == c->buffer->info[idx].syllable ());
}
inline bool next (unsigned int *property_out = NULL)
{
return next (property_out, c->lookup_props);
}
unsigned int idx;
protected:
hb_apply_context_t *c;
unsigned int num_items;
hb_mask_t mask;
uint8_t syllable;
unsigned int end;
};
struct mark_skipping_backward_iterator_t
{
inline mark_skipping_backward_iterator_t (hb_apply_context_t *c_,
unsigned int start_index_,
unsigned int num_items_,
hb_mask_t mask_ = 0,
bool match_syllable_ = true)
{
c = c_;
idx = start_index_;
num_items = num_items_;
mask = mask_ ? mask_ : c->lookup_mask;
syllable = match_syllable_ ? c->buffer->cur().syllable () : 0;
}
inline bool has_no_chance (void) const
{
return unlikely (idx < num_items);
}
inline void reject (void)
{
num_items++;
}
inline bool prev (unsigned int *property_out,
unsigned int lookup_props)
{
assert (num_items > 0);
do
{
if (has_no_chance ())
return false;
idx--;
} while (c->should_skip_mark (&c->buffer->out_info[idx], lookup_props, property_out));
num_items--;
return (c->buffer->out_info[idx].mask & mask) && (!syllable || syllable == c->buffer->out_info[idx].syllable ());
}
inline bool prev (unsigned int *property_out = NULL)
{
return prev (property_out, c->lookup_props);
}
unsigned int idx;
protected:
hb_apply_context_t *c;
unsigned int num_items;
hb_mask_t mask;
uint8_t syllable;
};
inline bool
match_properties_mark (hb_codepoint_t glyph,
unsigned int glyph_props,
unsigned int lookup_props) const
{
/* If using mark filtering sets, the high short of
* lookup_props has the set index.
*/
if (lookup_props & LookupFlag::UseMarkFilteringSet)
return gdef.mark_set_covers (lookup_props >> 16, glyph);
/* The second byte of lookup_props has the meaning
* "ignore marks of attachment type different than
* the attachment type specified."
*/
if (lookup_props & LookupFlag::MarkAttachmentType)
return (lookup_props & LookupFlag::MarkAttachmentType) == (glyph_props & LookupFlag::MarkAttachmentType);
return true;
}
inline bool
match_properties (hb_codepoint_t glyph,
unsigned int glyph_props,
unsigned int lookup_props) const
{
/* Not covered, if, for example, glyph class is ligature and
* lookup_props includes LookupFlags::IgnoreLigatures
*/
if (glyph_props & lookup_props & LookupFlag::IgnoreFlags)
return false;
if (unlikely (glyph_props & HB_OT_LAYOUT_GLYPH_PROPS_MARK))
return match_properties_mark (glyph, glyph_props, lookup_props);
return true;
}
inline bool
check_glyph_property (hb_glyph_info_t *info,
unsigned int lookup_props,
unsigned int *property_out) const
{
unsigned int property;
property = info->glyph_props();
*property_out = property;
return match_properties (info->codepoint, property, lookup_props);
}
inline bool
should_skip_mark (hb_glyph_info_t *info,
unsigned int lookup_props,
unsigned int *property_out) const
{
unsigned int property;
property = info->glyph_props();
if (property_out)
*property_out = property;
/* If it's a mark, skip it if we don't accept it. */
if (unlikely (property & HB_OT_LAYOUT_GLYPH_PROPS_MARK))
return !match_properties (info->codepoint, property, lookup_props);
/* If not a mark, don't skip. */
return false;
}
inline bool should_mark_skip_current_glyph (void) const
{
return should_skip_mark (&buffer->cur(), lookup_props, NULL);
}
inline void set_class (hb_codepoint_t glyph_index, unsigned int class_guess) const
{
if (likely (has_glyph_classes))
buffer->cur().glyph_props() = gdef.get_glyph_props (glyph_index);
else if (class_guess)
buffer->cur().glyph_props() = class_guess;
}
inline void output_glyph (hb_codepoint_t glyph_index,
unsigned int class_guess = 0) const
{
set_class (glyph_index, class_guess);
buffer->output_glyph (glyph_index);
}
inline void replace_glyph (hb_codepoint_t glyph_index,
unsigned int class_guess = 0) const
{
set_class (glyph_index, class_guess);
buffer->replace_glyph (glyph_index);
}
inline void replace_glyph_inplace (hb_codepoint_t glyph_index,
unsigned int class_guess = 0) const
{
set_class (glyph_index, class_guess);
buffer->cur().codepoint = glyph_index;
}
};
typedef bool (*intersects_func_t) (hb_set_t *glyphs, const USHORT &value, const void *data);
typedef bool (*match_func_t) (hb_codepoint_t glyph_id, const USHORT &value, const void *data);
struct ContextClosureFuncs
{
intersects_func_t intersects;
};
struct ContextApplyFuncs
{
match_func_t match;
};
static inline bool intersects_glyph (hb_set_t *glyphs, const USHORT &value, const void *data HB_UNUSED)
{
return glyphs->has (value);
}
static inline bool intersects_class (hb_set_t *glyphs, const USHORT &value, const void *data)
{
const ClassDef &class_def = *reinterpret_cast<const ClassDef *>(data);
return class_def.intersects_class (glyphs, value);
}
static inline bool intersects_coverage (hb_set_t *glyphs, const USHORT &value, const void *data)
{
const OffsetTo<Coverage> &coverage = (const OffsetTo<Coverage>&)value;
return (data+coverage).intersects (glyphs);
}
static inline bool intersects_array (hb_closure_context_t *c,
unsigned int count,
const USHORT values[],
intersects_func_t intersects_func,
const void *intersects_data)
{
for (unsigned int i = 0; i < count; i++)
if (likely (!intersects_func (c->glyphs, values[i], intersects_data)))
return false;
return true;
}
static inline bool match_glyph (hb_codepoint_t glyph_id, const USHORT &value, const void *data HB_UNUSED)
{
return glyph_id == value;
}
static inline bool match_class (hb_codepoint_t glyph_id, const USHORT &value, const void *data)
{
const ClassDef &class_def = *reinterpret_cast<const ClassDef *>(data);
return class_def.get_class (glyph_id) == value;
}
static inline bool match_coverage (hb_codepoint_t glyph_id, const USHORT &value, const void *data)
{
const OffsetTo<Coverage> &coverage = (const OffsetTo<Coverage>&)value;
return (data+coverage).get_coverage (glyph_id) != NOT_COVERED;
}
static inline bool would_match_input (hb_would_apply_context_t *c,
unsigned int count, /* Including the first glyph (not matched) */
const USHORT input[], /* Array of input values--start with second glyph */
match_func_t match_func,
const void *match_data)
{
if (count != c->len)
return false;
for (unsigned int i = 1; i < count; i++)
if (likely (!match_func (c->glyphs[i], input[i - 1], match_data)))
return false;
return true;
}
static inline bool match_input (hb_apply_context_t *c,
unsigned int count, /* Including the first glyph (not matched) */
const USHORT input[], /* Array of input values--start with second glyph */
match_func_t match_func,
const void *match_data,
unsigned int *end_offset = NULL,
bool *p_is_mark_ligature = NULL,
unsigned int *p_total_component_count = NULL)
{
TRACE_APPLY (NULL);
hb_apply_context_t::mark_skipping_forward_iterator_t skippy_iter (c, c->buffer->idx, count - 1);
if (skippy_iter.has_no_chance ()) return TRACE_RETURN (false);
/*
* This is perhaps the trickiest part of OpenType... Remarks:
*
* - If all components of the ligature were marks, we call this a mark ligature.
*
* - If there is no GDEF, and the ligature is NOT a mark ligature, we categorize
* it as a ligature glyph.
*
* - Ligatures cannot be formed across glyphs attached to different components
* of previous ligatures. Eg. the sequence is LAM,SHADDA,LAM,FATHA,HEH, and
* LAM,LAM,HEH form a ligature, leaving SHADDA,FATHA next to eachother.
* However, it would be wrong to ligate that SHADDA,FATHA sequence.o
* There is an exception to this: If a ligature tries ligating with marks that
* belong to it itself, go ahead, assuming that the font designer knows what
* they are doing (otherwise it can break Indic stuff when a matra wants to
* ligate with a conjunct...)
*/
bool is_mark_ligature = !!(c->property & HB_OT_LAYOUT_GLYPH_PROPS_MARK);
unsigned int total_component_count = 0;
total_component_count += get_lig_num_comps (c->buffer->cur());
unsigned int first_lig_id = get_lig_id (c->buffer->cur());
unsigned int first_lig_comp = get_lig_comp (c->buffer->cur());
for (unsigned int i = 1; i < count; i++)
{
unsigned int property;
if (!skippy_iter.next (&property)) return TRACE_RETURN (false);
if (likely (!match_func (c->buffer->info[skippy_iter.idx].codepoint, input[i - 1], match_data))) return TRACE_RETURN (false);
unsigned int this_lig_id = get_lig_id (c->buffer->info[skippy_iter.idx]);
unsigned int this_lig_comp = get_lig_comp (c->buffer->info[skippy_iter.idx]);
if (first_lig_id && first_lig_comp) {
/* If first component was attached to a previous ligature component,
* all subsequent components should be attached to the same ligature
* component, otherwise we shouldn't ligate them. */
if (first_lig_id != this_lig_id || first_lig_comp != this_lig_comp)
return TRACE_RETURN (false);
} else {
/* If first component was NOT attached to a previous ligature component,
* all subsequent components should also NOT be attached to any ligature
* component, unless they are attached to the first component itself! */
if (this_lig_id && this_lig_comp && (this_lig_id != first_lig_id))
return TRACE_RETURN (false);
}
is_mark_ligature = is_mark_ligature && (property & HB_OT_LAYOUT_GLYPH_PROPS_MARK);
total_component_count += get_lig_num_comps (c->buffer->info[skippy_iter.idx]);
}
if (end_offset)
*end_offset = skippy_iter.idx - c->buffer->idx + 1;
if (p_is_mark_ligature)
*p_is_mark_ligature = is_mark_ligature;
if (p_total_component_count)
*p_total_component_count = total_component_count;
return TRACE_RETURN (true);
}
static inline void ligate_input (hb_apply_context_t *c,
unsigned int count, /* Including the first glyph (not matched) */
const USHORT input[], /* Array of input values--start with second glyph */
hb_codepoint_t lig_glyph,
match_func_t match_func,
const void *match_data,
bool is_mark_ligature,
unsigned int total_component_count)
{
/*
* - If it *is* a mark ligature, we don't allocate a new ligature id, and leave
* the ligature to keep its old ligature id. This will allow it to attach to
* a base ligature in GPOS. Eg. if the sequence is: LAM,LAM,SHADDA,FATHA,HEH,
* and LAM,LAM,HEH for a ligature, they will leave SHADDA and FATHA wit a
* ligature id and component value of 2. Then if SHADDA,FATHA form a ligature
* later, we don't want them to lose their ligature id/component, otherwise
* GPOS will fail to correctly position the mark ligature on top of the
* LAM,LAM,HEH ligature. See:
* https://bugzilla.gnome.org/show_bug.cgi?id=676343
*
* - If a ligature is formed of components that some of which are also ligatures
* themselves, and those ligature components had marks attached to *their*
* components, we have to attach the marks to the new ligature component
* positions! Now *that*'s tricky! And these marks may be following the
* last component of the whole sequence, so we should loop forward looking
* for them and update them.
*
* Eg. the sequence is LAM,LAM,SHADDA,FATHA,HEH, and the font first forms a
* 'calt' ligature of LAM,HEH, leaving the SHADDA and FATHA with a ligature
* id and component == 1. Now, during 'liga', the LAM and the LAM-HEH ligature
* form a LAM-LAM-HEH ligature. We need to reassign the SHADDA and FATHA to
* the new ligature with a component value of 2.
*
* This in fact happened to a font... See:
* https://bugzilla.gnome.org/show_bug.cgi?id=437633
*/
unsigned int klass = is_mark_ligature ? 0 : HB_OT_LAYOUT_GLYPH_PROPS_LIGATURE;
unsigned int lig_id = is_mark_ligature ? 0 : allocate_lig_id (c->buffer);
unsigned int last_lig_id = get_lig_id (c->buffer->cur());
unsigned int last_num_components = get_lig_num_comps (c->buffer->cur());
unsigned int components_so_far = last_num_components;
if (!is_mark_ligature)
set_lig_props_for_ligature (c->buffer->cur(), lig_id, total_component_count);
c->replace_glyph (lig_glyph, klass);
for (unsigned int i = 1; i < count; i++)
{
while (c->should_mark_skip_current_glyph ())
{
if (!is_mark_ligature) {
unsigned int new_lig_comp = components_so_far - last_num_components +
MIN (MAX (get_lig_comp (c->buffer->cur()), 1u), last_num_components);
set_lig_props_for_mark (c->buffer->cur(), lig_id, new_lig_comp);
}
c->buffer->next_glyph ();
}
last_lig_id = get_lig_id (c->buffer->cur());
last_num_components = get_lig_num_comps (c->buffer->cur());
components_so_far += last_num_components;
/* Skip the base glyph */
c->buffer->idx++;
}
if (!is_mark_ligature && last_lig_id) {
/* Re-adjust components for any marks following. */
for (unsigned int i = c->buffer->idx; i < c->buffer->len; i++) {
if (last_lig_id == get_lig_id (c->buffer->info[i])) {
unsigned int new_lig_comp = components_so_far - last_num_components +
MIN (MAX (get_lig_comp (c->buffer->info[i]), 1u), last_num_components);
set_lig_props_for_mark (c->buffer->info[i], lig_id, new_lig_comp);
} else
break;
}
}
}
static inline bool match_backtrack (hb_apply_context_t *c,
unsigned int count,
const USHORT backtrack[],
match_func_t match_func,
const void *match_data)
{
TRACE_APPLY (NULL);
hb_apply_context_t::mark_skipping_backward_iterator_t skippy_iter (c, c->buffer->backtrack_len (), count, true);
if (skippy_iter.has_no_chance ())
return TRACE_RETURN (false);
for (unsigned int i = 0; i < count; i++)
{
if (!skippy_iter.prev ())
return TRACE_RETURN (false);
if (likely (!match_func (c->buffer->out_info[skippy_iter.idx].codepoint, backtrack[i], match_data)))
return TRACE_RETURN (false);
}
return TRACE_RETURN (true);
}
static inline bool match_lookahead (hb_apply_context_t *c,
unsigned int count,
const USHORT lookahead[],
match_func_t match_func,
const void *match_data,
unsigned int offset)
{
TRACE_APPLY (NULL);
hb_apply_context_t::mark_skipping_forward_iterator_t skippy_iter (c, c->buffer->idx + offset - 1, count, true);
if (skippy_iter.has_no_chance ())
return TRACE_RETURN (false);
for (unsigned int i = 0; i < count; i++)
{
if (!skippy_iter.next ())
return TRACE_RETURN (false);
if (likely (!match_func (c->buffer->info[skippy_iter.idx].codepoint, lookahead[i], match_data)))
return TRACE_RETURN (false);
}
return TRACE_RETURN (true);
}
struct LookupRecord
{
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (c->check_struct (this));
}
USHORT sequenceIndex; /* Index into current glyph
* sequence--first glyph = 0 */
USHORT lookupListIndex; /* Lookup to apply to that
* position--zero--based */
public:
DEFINE_SIZE_STATIC (4);
};
static inline void closure_lookup (hb_closure_context_t *c,
unsigned int lookupCount,
const LookupRecord lookupRecord[] /* Array of LookupRecords--in design order */)
{
for (unsigned int i = 0; i < lookupCount; i++)
c->recurse (lookupRecord->lookupListIndex);
}
static inline bool apply_lookup (hb_apply_context_t *c,
unsigned int count, /* Including the first glyph */
unsigned int lookupCount,
const LookupRecord lookupRecord[] /* Array of LookupRecords--in design order */)
{
TRACE_APPLY (NULL);
unsigned int end = c->buffer->len;
if (unlikely (count == 0 || c->buffer->idx + count > end))
return TRACE_RETURN (false);
/* TODO We don't support lookupRecord arrays that are not increasing:
* Should be easy for in_place ones at least. */
/* Note: If sublookup is reverse, it will underflow after the first loop
* and we jump out of it. Not entirely disastrous. So we don't check
* for reverse lookup here.
*/
for (unsigned int i = 0; i < count; /* NOP */)
{
if (unlikely (c->buffer->idx == end))
return TRACE_RETURN (true);
while (c->should_mark_skip_current_glyph ())
{
/* No lookup applied for this index */
c->buffer->next_glyph ();
if (unlikely (c->buffer->idx == end))
return TRACE_RETURN (true);
}
if (lookupCount && i == lookupRecord->sequenceIndex)
{
unsigned int old_pos = c->buffer->idx;
/* Apply a lookup */
bool done = c->recurse (lookupRecord->lookupListIndex);
lookupRecord++;
lookupCount--;
/* Err, this is wrong if the lookup jumped over some glyphs */
i += c->buffer->idx - old_pos;
if (unlikely (c->buffer->idx == end))
return TRACE_RETURN (true);
if (!done)
goto not_applied;
}
else
{
not_applied:
/* No lookup applied for this index */
c->buffer->next_glyph ();
i++;
}
}
return TRACE_RETURN (true);
}
/* Contextual lookups */
struct ContextClosureLookupContext
{
ContextClosureFuncs funcs;
const void *intersects_data;
};
struct ContextApplyLookupContext
{
ContextApplyFuncs funcs;
const void *match_data;
};
static inline void context_closure_lookup (hb_closure_context_t *c,
unsigned int inputCount, /* Including the first glyph (not matched) */
const USHORT input[], /* Array of input values--start with second glyph */
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ContextClosureLookupContext &lookup_context)
{
if (intersects_array (c,
inputCount ? inputCount - 1 : 0, input,
lookup_context.funcs.intersects, lookup_context.intersects_data))
closure_lookup (c,
lookupCount, lookupRecord);
}
static inline bool context_would_apply_lookup (hb_would_apply_context_t *c,
unsigned int inputCount, /* Including the first glyph (not matched) */
const USHORT input[], /* Array of input values--start with second glyph */
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ContextApplyLookupContext &lookup_context)
{
return would_match_input (c,
inputCount, input,
lookup_context.funcs.match, lookup_context.match_data);
}
static inline bool context_apply_lookup (hb_apply_context_t *c,
unsigned int inputCount, /* Including the first glyph (not matched) */
const USHORT input[], /* Array of input values--start with second glyph */
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ContextApplyLookupContext &lookup_context)
{
return match_input (c,
inputCount, input,
lookup_context.funcs.match, lookup_context.match_data)
&& apply_lookup (c,
inputCount,
lookupCount, lookupRecord);
}
struct Rule
{
inline void closure (hb_closure_context_t *c, ContextClosureLookupContext &lookup_context) const
{
TRACE_CLOSURE (this);
const LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (input, input[0].static_size * (inputCount ? inputCount - 1 : 0));
context_closure_lookup (c,
inputCount, input,
lookupCount, lookupRecord,
lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c, ContextApplyLookupContext &lookup_context) const
{
TRACE_WOULD_APPLY (this);
const LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (input, input[0].static_size * (inputCount ? inputCount - 1 : 0));
return TRACE_RETURN (context_would_apply_lookup (c, inputCount, input, lookupCount, lookupRecord, lookup_context));
}
inline bool apply (hb_apply_context_t *c, ContextApplyLookupContext &lookup_context) const
{
TRACE_APPLY (this);
const LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (input, input[0].static_size * (inputCount ? inputCount - 1 : 0));
return TRACE_RETURN (context_apply_lookup (c, inputCount, input, lookupCount, lookupRecord, lookup_context));
}
public:
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return inputCount.sanitize (c)
&& lookupCount.sanitize (c)
&& c->check_range (input,
input[0].static_size * inputCount
+ lookupRecordX[0].static_size * lookupCount);
}
protected:
USHORT inputCount; /* Total number of glyphs in input
* glyph sequence--includes the first
* glyph */
USHORT lookupCount; /* Number of LookupRecords */
USHORT input[VAR]; /* Array of match inputs--start with
* second glyph */
LookupRecord lookupRecordX[VAR]; /* Array of LookupRecords--in
* design order */
public:
DEFINE_SIZE_ARRAY2 (4, input, lookupRecordX);
};
struct RuleSet
{
inline void closure (hb_closure_context_t *c, ContextClosureLookupContext &lookup_context) const
{
TRACE_CLOSURE (this);
unsigned int num_rules = rule.len;
for (unsigned int i = 0; i < num_rules; i++)
(this+rule[i]).closure (c, lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c, ContextApplyLookupContext &lookup_context) const
{
TRACE_WOULD_APPLY (this);
unsigned int num_rules = rule.len;
for (unsigned int i = 0; i < num_rules; i++)
{
if ((this+rule[i]).would_apply (c, lookup_context))
return TRACE_RETURN (true);
}
return TRACE_RETURN (false);
}
inline bool apply (hb_apply_context_t *c, ContextApplyLookupContext &lookup_context) const
{
TRACE_APPLY (this);
unsigned int num_rules = rule.len;
for (unsigned int i = 0; i < num_rules; i++)
{
if ((this+rule[i]).apply (c, lookup_context))
return TRACE_RETURN (true);
}
return TRACE_RETURN (false);
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (rule.sanitize (c, this));
}
protected:
OffsetArrayOf<Rule>
rule; /* Array of Rule tables
* ordered by preference */
public:
DEFINE_SIZE_ARRAY (2, rule);
};
struct ContextFormat1
{
inline void closure (hb_closure_context_t *c) const
{
TRACE_CLOSURE (this);
const Coverage &cov = (this+coverage);
struct ContextClosureLookupContext lookup_context = {
{intersects_glyph},
NULL
};
unsigned int count = ruleSet.len;
for (unsigned int i = 0; i < count; i++)
if (cov.intersects_coverage (c->glyphs, i)) {
const RuleSet &rule_set = this+ruleSet[i];
rule_set.closure (c, lookup_context);
}
}
inline bool would_apply (hb_would_apply_context_t *c) const
{
TRACE_WOULD_APPLY (this);
const RuleSet &rule_set = this+ruleSet[(this+coverage) (c->glyphs[0])];
struct ContextApplyLookupContext lookup_context = {
{match_glyph},
NULL
};
return TRACE_RETURN (rule_set.would_apply (c, lookup_context));
}
inline const Coverage &get_coverage (void) const
{
return this+coverage;
}
inline bool apply (hb_apply_context_t *c) const
{
TRACE_APPLY (this);
unsigned int index = (this+coverage) (c->buffer->cur().codepoint);
if (likely (index == NOT_COVERED))
return TRACE_RETURN (false);
const RuleSet &rule_set = this+ruleSet[index];
struct ContextApplyLookupContext lookup_context = {
{match_glyph},
NULL
};
return TRACE_RETURN (rule_set.apply (c, lookup_context));
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (coverage.sanitize (c, this) && ruleSet.sanitize (c, this));
}
protected:
USHORT format; /* Format identifier--format = 1 */
OffsetTo<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of table */
OffsetArrayOf<RuleSet>
ruleSet; /* Array of RuleSet tables
* ordered by Coverage Index */
public:
DEFINE_SIZE_ARRAY (6, ruleSet);
};
struct ContextFormat2
{
inline void closure (hb_closure_context_t *c) const
{
TRACE_CLOSURE (this);
if (!(this+coverage).intersects (c->glyphs))
return;
const ClassDef &class_def = this+classDef;
struct ContextClosureLookupContext lookup_context = {
{intersects_class},
NULL
};
unsigned int count = ruleSet.len;
for (unsigned int i = 0; i < count; i++)
if (class_def.intersects_class (c->glyphs, i)) {
const RuleSet &rule_set = this+ruleSet[i];
rule_set.closure (c, lookup_context);
}
}
inline bool would_apply (hb_would_apply_context_t *c) const
{
TRACE_WOULD_APPLY (this);
const ClassDef &class_def = this+classDef;
unsigned int index = class_def (c->glyphs[0]);
const RuleSet &rule_set = this+ruleSet[index];
struct ContextApplyLookupContext lookup_context = {
{match_class},
&class_def
};
return TRACE_RETURN (rule_set.would_apply (c, lookup_context));
}
inline const Coverage &get_coverage (void) const
{
return this+coverage;
}
inline bool apply (hb_apply_context_t *c) const
{
TRACE_APPLY (this);
unsigned int index = (this+coverage) (c->buffer->cur().codepoint);
if (likely (index == NOT_COVERED)) return TRACE_RETURN (false);
const ClassDef &class_def = this+classDef;
index = class_def (c->buffer->cur().codepoint);
const RuleSet &rule_set = this+ruleSet[index];
struct ContextApplyLookupContext lookup_context = {
{match_class},
&class_def
};
return TRACE_RETURN (rule_set.apply (c, lookup_context));
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (coverage.sanitize (c, this) && classDef.sanitize (c, this) && ruleSet.sanitize (c, this));
}
protected:
USHORT format; /* Format identifier--format = 2 */
OffsetTo<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of table */
OffsetTo<ClassDef>
classDef; /* Offset to glyph ClassDef table--from
* beginning of table */
OffsetArrayOf<RuleSet>
ruleSet; /* Array of RuleSet tables
* ordered by class */
public:
DEFINE_SIZE_ARRAY (8, ruleSet);
};
struct ContextFormat3
{
inline void closure (hb_closure_context_t *c) const
{
TRACE_CLOSURE (this);
if (!(this+coverage[0]).intersects (c->glyphs))
return;
const LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (coverage, coverage[0].static_size * glyphCount);
struct ContextClosureLookupContext lookup_context = {
{intersects_coverage},
this
};
context_closure_lookup (c,
glyphCount, (const USHORT *) (coverage + 1),
lookupCount, lookupRecord,
lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c) const
{
TRACE_WOULD_APPLY (this);
const LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (coverage, coverage[0].static_size * glyphCount);
struct ContextApplyLookupContext lookup_context = {
{match_coverage},
this
};
return TRACE_RETURN (context_would_apply_lookup (c, glyphCount, (const USHORT *) (coverage + 1), lookupCount, lookupRecord, lookup_context));
}
inline const Coverage &get_coverage (void) const
{
return this+coverage[0];
}
inline bool apply (hb_apply_context_t *c) const
{
TRACE_APPLY (this);
unsigned int index = (this+coverage[0]) (c->buffer->cur().codepoint);
if (likely (index == NOT_COVERED)) return TRACE_RETURN (false);
const LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (coverage, coverage[0].static_size * glyphCount);
struct ContextApplyLookupContext lookup_context = {
{match_coverage},
this
};
return TRACE_RETURN (context_apply_lookup (c, glyphCount, (const USHORT *) (coverage + 1), lookupCount, lookupRecord, lookup_context));
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
if (!c->check_struct (this)) return TRACE_RETURN (false);
unsigned int count = glyphCount;
if (!c->check_array (coverage, coverage[0].static_size, count)) return TRACE_RETURN (false);
for (unsigned int i = 0; i < count; i++)
if (!coverage[i].sanitize (c, this)) return TRACE_RETURN (false);
LookupRecord *lookupRecord = &StructAtOffset<LookupRecord> (coverage, coverage[0].static_size * count);
return TRACE_RETURN (c->check_array (lookupRecord, lookupRecord[0].static_size, lookupCount));
}
protected:
USHORT format; /* Format identifier--format = 3 */
USHORT glyphCount; /* Number of glyphs in the input glyph
* sequence */
USHORT lookupCount; /* Number of LookupRecords */
OffsetTo<Coverage>
coverage[VAR]; /* Array of offsets to Coverage
* table in glyph sequence order */
LookupRecord lookupRecordX[VAR]; /* Array of LookupRecords--in
* design order */
public:
DEFINE_SIZE_ARRAY2 (6, coverage, lookupRecordX);
};
struct Context
{
template <typename context_t>
inline typename context_t::return_t process (context_t *c) const
{
TRACE_PROCESS (this);
switch (u.format) {
case 1: return TRACE_RETURN (c->process (u.format1));
case 2: return TRACE_RETURN (c->process (u.format2));
case 3: return TRACE_RETURN (c->process (u.format3));
default:return TRACE_RETURN (c->default_return_value ());
}
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
if (!u.format.sanitize (c)) return TRACE_RETURN (false);
switch (u.format) {
case 1: return TRACE_RETURN (u.format1.sanitize (c));
case 2: return TRACE_RETURN (u.format2.sanitize (c));
case 3: return TRACE_RETURN (u.format3.sanitize (c));
default:return TRACE_RETURN (true);
}
}
protected:
union {
USHORT format; /* Format identifier */
ContextFormat1 format1;
ContextFormat2 format2;
ContextFormat3 format3;
} u;
};
/* Chaining Contextual lookups */
struct ChainContextClosureLookupContext
{
ContextClosureFuncs funcs;
const void *intersects_data[3];
};
struct ChainContextApplyLookupContext
{
ContextApplyFuncs funcs;
const void *match_data[3];
};
static inline void chain_context_closure_lookup (hb_closure_context_t *c,
unsigned int backtrackCount,
const USHORT backtrack[],
unsigned int inputCount, /* Including the first glyph (not matched) */
const USHORT input[], /* Array of input values--start with second glyph */
unsigned int lookaheadCount,
const USHORT lookahead[],
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ChainContextClosureLookupContext &lookup_context)
{
if (intersects_array (c,
backtrackCount, backtrack,
lookup_context.funcs.intersects, lookup_context.intersects_data[0])
&& intersects_array (c,
inputCount ? inputCount - 1 : 0, input,
lookup_context.funcs.intersects, lookup_context.intersects_data[1])
&& intersects_array (c,
lookaheadCount, lookahead,
lookup_context.funcs.intersects, lookup_context.intersects_data[2]))
closure_lookup (c,
lookupCount, lookupRecord);
}
static inline bool chain_context_would_apply_lookup (hb_would_apply_context_t *c,
unsigned int backtrackCount,
const USHORT backtrack[],
unsigned int inputCount, /* Including the first glyph (not matched) */
const USHORT input[], /* Array of input values--start with second glyph */
unsigned int lookaheadCount,
const USHORT lookahead[],
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ChainContextApplyLookupContext &lookup_context)
{
return (c->zero_context ? !backtrackCount && !lookaheadCount : true)
&& would_match_input (c,
inputCount, input,
lookup_context.funcs.match, lookup_context.match_data[1]);
}
static inline bool chain_context_apply_lookup (hb_apply_context_t *c,
unsigned int backtrackCount,
const USHORT backtrack[],
unsigned int inputCount, /* Including the first glyph (not matched) */
const USHORT input[], /* Array of input values--start with second glyph */
unsigned int lookaheadCount,
const USHORT lookahead[],
unsigned int lookupCount,
const LookupRecord lookupRecord[],
ChainContextApplyLookupContext &lookup_context)
{
unsigned int lookahead_offset = 0;
return match_input (c,
inputCount, input,
lookup_context.funcs.match, lookup_context.match_data[1],
&lookahead_offset)
&& match_backtrack (c,
backtrackCount, backtrack,
lookup_context.funcs.match, lookup_context.match_data[0])
&& match_lookahead (c,
lookaheadCount, lookahead,
lookup_context.funcs.match, lookup_context.match_data[2],
lookahead_offset)
&& apply_lookup (c,
inputCount,
lookupCount, lookupRecord);
}
struct ChainRule
{
inline void closure (hb_closure_context_t *c, ChainContextClosureLookupContext &lookup_context) const
{
TRACE_CLOSURE (this);
const HeadlessArrayOf<USHORT> &input = StructAfter<HeadlessArrayOf<USHORT> > (backtrack);
const ArrayOf<USHORT> &lookahead = StructAfter<ArrayOf<USHORT> > (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
chain_context_closure_lookup (c,
backtrack.len, backtrack.array,
input.len, input.array,
lookahead.len, lookahead.array,
lookup.len, lookup.array,
lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c, ChainContextApplyLookupContext &lookup_context) const
{
TRACE_WOULD_APPLY (this);
const HeadlessArrayOf<USHORT> &input = StructAfter<HeadlessArrayOf<USHORT> > (backtrack);
const ArrayOf<USHORT> &lookahead = StructAfter<ArrayOf<USHORT> > (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
return TRACE_RETURN (chain_context_would_apply_lookup (c,
backtrack.len, backtrack.array,
input.len, input.array,
lookahead.len, lookahead.array, lookup.len,
lookup.array, lookup_context));
}
inline bool apply (hb_apply_context_t *c, ChainContextApplyLookupContext &lookup_context) const
{
TRACE_APPLY (this);
const HeadlessArrayOf<USHORT> &input = StructAfter<HeadlessArrayOf<USHORT> > (backtrack);
const ArrayOf<USHORT> &lookahead = StructAfter<ArrayOf<USHORT> > (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
return TRACE_RETURN (chain_context_apply_lookup (c,
backtrack.len, backtrack.array,
input.len, input.array,
lookahead.len, lookahead.array, lookup.len,
lookup.array, lookup_context));
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
if (!backtrack.sanitize (c)) return TRACE_RETURN (false);
HeadlessArrayOf<USHORT> &input = StructAfter<HeadlessArrayOf<USHORT> > (backtrack);
if (!input.sanitize (c)) return TRACE_RETURN (false);
ArrayOf<USHORT> &lookahead = StructAfter<ArrayOf<USHORT> > (input);
if (!lookahead.sanitize (c)) return TRACE_RETURN (false);
ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
return TRACE_RETURN (lookup.sanitize (c));
}
protected:
ArrayOf<USHORT>
backtrack; /* Array of backtracking values
* (to be matched before the input
* sequence) */
HeadlessArrayOf<USHORT>
inputX; /* Array of input values (start with
* second glyph) */
ArrayOf<USHORT>
lookaheadX; /* Array of lookahead values's (to be
* matched after the input sequence) */
ArrayOf<LookupRecord>
lookupX; /* Array of LookupRecords--in
* design order) */
public:
DEFINE_SIZE_MIN (8);
};
struct ChainRuleSet
{
inline void closure (hb_closure_context_t *c, ChainContextClosureLookupContext &lookup_context) const
{
TRACE_CLOSURE (this);
unsigned int num_rules = rule.len;
for (unsigned int i = 0; i < num_rules; i++)
(this+rule[i]).closure (c, lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c, ChainContextApplyLookupContext &lookup_context) const
{
TRACE_WOULD_APPLY (this);
unsigned int num_rules = rule.len;
for (unsigned int i = 0; i < num_rules; i++)
if ((this+rule[i]).would_apply (c, lookup_context))
return TRACE_RETURN (true);
return TRACE_RETURN (false);
}
inline bool apply (hb_apply_context_t *c, ChainContextApplyLookupContext &lookup_context) const
{
TRACE_APPLY (this);
unsigned int num_rules = rule.len;
for (unsigned int i = 0; i < num_rules; i++)
if ((this+rule[i]).apply (c, lookup_context))
return TRACE_RETURN (true);
return TRACE_RETURN (false);
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (rule.sanitize (c, this));
}
protected:
OffsetArrayOf<ChainRule>
rule; /* Array of ChainRule tables
* ordered by preference */
public:
DEFINE_SIZE_ARRAY (2, rule);
};
struct ChainContextFormat1
{
inline void closure (hb_closure_context_t *c) const
{
TRACE_CLOSURE (this);
const Coverage &cov = (this+coverage);
struct ChainContextClosureLookupContext lookup_context = {
{intersects_glyph},
{NULL, NULL, NULL}
};
unsigned int count = ruleSet.len;
for (unsigned int i = 0; i < count; i++)
if (cov.intersects_coverage (c->glyphs, i)) {
const ChainRuleSet &rule_set = this+ruleSet[i];
rule_set.closure (c, lookup_context);
}
}
inline bool would_apply (hb_would_apply_context_t *c) const
{
TRACE_WOULD_APPLY (this);
const ChainRuleSet &rule_set = this+ruleSet[(this+coverage) (c->glyphs[0])];
struct ChainContextApplyLookupContext lookup_context = {
{match_glyph},
{NULL, NULL, NULL}
};
return TRACE_RETURN (rule_set.would_apply (c, lookup_context));
}
inline const Coverage &get_coverage (void) const
{
return this+coverage;
}
inline bool apply (hb_apply_context_t *c) const
{
TRACE_APPLY (this);
unsigned int index = (this+coverage) (c->buffer->cur().codepoint);
if (likely (index == NOT_COVERED)) return TRACE_RETURN (false);
const ChainRuleSet &rule_set = this+ruleSet[index];
struct ChainContextApplyLookupContext lookup_context = {
{match_glyph},
{NULL, NULL, NULL}
};
return TRACE_RETURN (rule_set.apply (c, lookup_context));
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (coverage.sanitize (c, this) && ruleSet.sanitize (c, this));
}
protected:
USHORT format; /* Format identifier--format = 1 */
OffsetTo<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of table */
OffsetArrayOf<ChainRuleSet>
ruleSet; /* Array of ChainRuleSet tables
* ordered by Coverage Index */
public:
DEFINE_SIZE_ARRAY (6, ruleSet);
};
struct ChainContextFormat2
{
inline void closure (hb_closure_context_t *c) const
{
TRACE_CLOSURE (this);
if (!(this+coverage).intersects (c->glyphs))
return;
const ClassDef &backtrack_class_def = this+backtrackClassDef;
const ClassDef &input_class_def = this+inputClassDef;
const ClassDef &lookahead_class_def = this+lookaheadClassDef;
struct ChainContextClosureLookupContext lookup_context = {
{intersects_class},
{&backtrack_class_def,
&input_class_def,
&lookahead_class_def}
};
unsigned int count = ruleSet.len;
for (unsigned int i = 0; i < count; i++)
if (input_class_def.intersects_class (c->glyphs, i)) {
const ChainRuleSet &rule_set = this+ruleSet[i];
rule_set.closure (c, lookup_context);
}
}
inline bool would_apply (hb_would_apply_context_t *c) const
{
TRACE_WOULD_APPLY (this);
const ClassDef &input_class_def = this+inputClassDef;
unsigned int index = input_class_def (c->glyphs[0]);
const ChainRuleSet &rule_set = this+ruleSet[index];
struct ChainContextApplyLookupContext lookup_context = {
{match_class},
{NULL, &input_class_def, NULL}
};
return TRACE_RETURN (rule_set.would_apply (c, lookup_context));
}
inline const Coverage &get_coverage (void) const
{
return this+coverage;
}
inline bool apply (hb_apply_context_t *c) const
{
TRACE_APPLY (this);
unsigned int index = (this+coverage) (c->buffer->cur().codepoint);
if (likely (index == NOT_COVERED)) return TRACE_RETURN (false);
const ClassDef &backtrack_class_def = this+backtrackClassDef;
const ClassDef &input_class_def = this+inputClassDef;
const ClassDef &lookahead_class_def = this+lookaheadClassDef;
index = input_class_def (c->buffer->cur().codepoint);
const ChainRuleSet &rule_set = this+ruleSet[index];
struct ChainContextApplyLookupContext lookup_context = {
{match_class},
{&backtrack_class_def,
&input_class_def,
&lookahead_class_def}
};
return TRACE_RETURN (rule_set.apply (c, lookup_context));
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (coverage.sanitize (c, this) && backtrackClassDef.sanitize (c, this) &&
inputClassDef.sanitize (c, this) && lookaheadClassDef.sanitize (c, this) &&
ruleSet.sanitize (c, this));
}
protected:
USHORT format; /* Format identifier--format = 2 */
OffsetTo<Coverage>
coverage; /* Offset to Coverage table--from
* beginning of table */
OffsetTo<ClassDef>
backtrackClassDef; /* Offset to glyph ClassDef table
* containing backtrack sequence
* data--from beginning of table */
OffsetTo<ClassDef>
inputClassDef; /* Offset to glyph ClassDef
* table containing input sequence
* data--from beginning of table */
OffsetTo<ClassDef>
lookaheadClassDef; /* Offset to glyph ClassDef table
* containing lookahead sequence
* data--from beginning of table */
OffsetArrayOf<ChainRuleSet>
ruleSet; /* Array of ChainRuleSet tables
* ordered by class */
public:
DEFINE_SIZE_ARRAY (12, ruleSet);
};
struct ChainContextFormat3
{
inline void closure (hb_closure_context_t *c) const
{
TRACE_CLOSURE (this);
const OffsetArrayOf<Coverage> &input = StructAfter<OffsetArrayOf<Coverage> > (backtrack);
if (!(this+input[0]).intersects (c->glyphs))
return;
const OffsetArrayOf<Coverage> &lookahead = StructAfter<OffsetArrayOf<Coverage> > (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
struct ChainContextClosureLookupContext lookup_context = {
{intersects_coverage},
{this, this, this}
};
chain_context_closure_lookup (c,
backtrack.len, (const USHORT *) backtrack.array,
input.len, (const USHORT *) input.array + 1,
lookahead.len, (const USHORT *) lookahead.array,
lookup.len, lookup.array,
lookup_context);
}
inline bool would_apply (hb_would_apply_context_t *c) const
{
TRACE_WOULD_APPLY (this);
const OffsetArrayOf<Coverage> &input = StructAfter<OffsetArrayOf<Coverage> > (backtrack);
const OffsetArrayOf<Coverage> &lookahead = StructAfter<OffsetArrayOf<Coverage> > (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
struct ChainContextApplyLookupContext lookup_context = {
{match_coverage},
{this, this, this}
};
return TRACE_RETURN (chain_context_would_apply_lookup (c,
backtrack.len, (const USHORT *) backtrack.array,
input.len, (const USHORT *) input.array + 1,
lookahead.len, (const USHORT *) lookahead.array,
lookup.len, lookup.array, lookup_context));
}
inline const Coverage &get_coverage (void) const
{
const OffsetArrayOf<Coverage> &input = StructAfter<OffsetArrayOf<Coverage> > (backtrack);
return this+input[0];
}
inline bool apply (hb_apply_context_t *c) const
{
TRACE_APPLY (this);
const OffsetArrayOf<Coverage> &input = StructAfter<OffsetArrayOf<Coverage> > (backtrack);
unsigned int index = (this+input[0]) (c->buffer->cur().codepoint);
if (likely (index == NOT_COVERED)) return TRACE_RETURN (false);
const OffsetArrayOf<Coverage> &lookahead = StructAfter<OffsetArrayOf<Coverage> > (input);
const ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
struct ChainContextApplyLookupContext lookup_context = {
{match_coverage},
{this, this, this}
};
return TRACE_RETURN (chain_context_apply_lookup (c,
backtrack.len, (const USHORT *) backtrack.array,
input.len, (const USHORT *) input.array + 1,
lookahead.len, (const USHORT *) lookahead.array,
lookup.len, lookup.array, lookup_context));
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
if (!backtrack.sanitize (c, this)) return TRACE_RETURN (false);
OffsetArrayOf<Coverage> &input = StructAfter<OffsetArrayOf<Coverage> > (backtrack);
if (!input.sanitize (c, this)) return TRACE_RETURN (false);
OffsetArrayOf<Coverage> &lookahead = StructAfter<OffsetArrayOf<Coverage> > (input);
if (!lookahead.sanitize (c, this)) return TRACE_RETURN (false);
ArrayOf<LookupRecord> &lookup = StructAfter<ArrayOf<LookupRecord> > (lookahead);
return TRACE_RETURN (lookup.sanitize (c));
}
protected:
USHORT format; /* Format identifier--format = 3 */
OffsetArrayOf<Coverage>
backtrack; /* Array of coverage tables
* in backtracking sequence, in glyph
* sequence order */
OffsetArrayOf<Coverage>
inputX ; /* Array of coverage
* tables in input sequence, in glyph
* sequence order */
OffsetArrayOf<Coverage>
lookaheadX; /* Array of coverage tables
* in lookahead sequence, in glyph
* sequence order */
ArrayOf<LookupRecord>
lookupX; /* Array of LookupRecords--in
* design order) */
public:
DEFINE_SIZE_MIN (10);
};
struct ChainContext
{
template <typename context_t>
inline typename context_t::return_t process (context_t *c) const
{
TRACE_PROCESS (this);
switch (u.format) {
case 1: return TRACE_RETURN (c->process (u.format1));
case 2: return TRACE_RETURN (c->process (u.format2));
case 3: return TRACE_RETURN (c->process (u.format3));
default:return TRACE_RETURN (c->default_return_value ());
}
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
if (!u.format.sanitize (c)) return TRACE_RETURN (false);
switch (u.format) {
case 1: return TRACE_RETURN (u.format1.sanitize (c));
case 2: return TRACE_RETURN (u.format2.sanitize (c));
case 3: return TRACE_RETURN (u.format3.sanitize (c));
default:return TRACE_RETURN (true);
}
}
protected:
union {
USHORT format; /* Format identifier */
ChainContextFormat1 format1;
ChainContextFormat2 format2;
ChainContextFormat3 format3;
} u;
};
struct ExtensionFormat1
{
inline unsigned int get_type (void) const { return extensionLookupType; }
inline unsigned int get_offset (void) const { return extensionOffset; }
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (c->check_struct (this));
}
protected:
USHORT format; /* Format identifier. Set to 1. */
USHORT extensionLookupType; /* Lookup type of subtable referenced
* by ExtensionOffset (i.e. the
* extension subtable). */
ULONG extensionOffset; /* Offset to the extension subtable,
* of lookup type subtable. */
public:
DEFINE_SIZE_STATIC (8);
};
template <typename T>
struct Extension
{
inline unsigned int get_type (void) const
{
switch (u.format) {
case 1: return u.format1.get_type ();
default:return 0;
}
}
inline unsigned int get_offset (void) const
{
switch (u.format) {
case 1: return u.format1.get_offset ();
default:return 0;
}
}
template <typename X>
inline const X& get_subtable (void) const
{
unsigned int offset = get_offset ();
if (unlikely (!offset)) return Null(typename T::LookupSubTable);
return StructAtOffset<typename T::LookupSubTable> (this, offset);
}
template <typename context_t>
inline typename context_t::return_t process (context_t *c) const
{
return get_subtable<typename T::LookupSubTable> ().process (c, get_type ());
}
inline bool sanitize_self (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
if (!u.format.sanitize (c)) return TRACE_RETURN (false);
switch (u.format) {
case 1: return TRACE_RETURN (u.format1.sanitize (c));
default:return TRACE_RETURN (true);
}
}
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
if (!sanitize_self (c)) return TRACE_RETURN (false);
unsigned int offset = get_offset ();
if (unlikely (!offset)) return TRACE_RETURN (true);
return TRACE_RETURN (StructAtOffset<typename T::LookupSubTable> (this, offset).sanitize (c, get_type ()));
}
protected:
union {
USHORT format; /* Format identifier */
ExtensionFormat1 format1;
} u;
};
/*
* GSUB/GPOS Common
*/
struct GSUBGPOS
{
static const hb_tag_t GSUBTag = HB_OT_TAG_GSUB;
static const hb_tag_t GPOSTag = HB_OT_TAG_GPOS;
inline unsigned int get_script_count (void) const
{ return (this+scriptList).len; }
inline const Tag& get_script_tag (unsigned int i) const
{ return (this+scriptList).get_tag (i); }
inline unsigned int get_script_tags (unsigned int start_offset,
unsigned int *script_count /* IN/OUT */,
hb_tag_t *script_tags /* OUT */) const
{ return (this+scriptList).get_tags (start_offset, script_count, script_tags); }
inline const Script& get_script (unsigned int i) const
{ return (this+scriptList)[i]; }
inline bool find_script_index (hb_tag_t tag, unsigned int *index) const
{ return (this+scriptList).find_index (tag, index); }
inline unsigned int get_feature_count (void) const
{ return (this+featureList).len; }
inline const Tag& get_feature_tag (unsigned int i) const
{ return (this+featureList).get_tag (i); }
inline unsigned int get_feature_tags (unsigned int start_offset,
unsigned int *feature_count /* IN/OUT */,
hb_tag_t *feature_tags /* OUT */) const
{ return (this+featureList).get_tags (start_offset, feature_count, feature_tags); }
inline const Feature& get_feature (unsigned int i) const
{ return (this+featureList)[i]; }
inline bool find_feature_index (hb_tag_t tag, unsigned int *index) const
{ return (this+featureList).find_index (tag, index); }
inline unsigned int get_lookup_count (void) const
{ return (this+lookupList).len; }
inline const Lookup& get_lookup (unsigned int i) const
{ return (this+lookupList)[i]; }
inline bool sanitize (hb_sanitize_context_t *c) {
TRACE_SANITIZE (this);
return TRACE_RETURN (version.sanitize (c) && likely (version.major == 1) &&
scriptList.sanitize (c, this) &&
featureList.sanitize (c, this) &&
lookupList.sanitize (c, this));
}
protected:
FixedVersion version; /* Version of the GSUB/GPOS table--initially set
* to 0x00010000 */
OffsetTo<ScriptList>
scriptList; /* ScriptList table */
OffsetTo<FeatureList>
featureList; /* FeatureList table */
OffsetTo<LookupList>
lookupList; /* LookupList table */
public:
DEFINE_SIZE_STATIC (10);
};
} /* namespace OT */
#endif /* HB_OT_LAYOUT_GSUBGPOS_PRIVATE_HH */