blob: 52a961dde010d3798ce7d182a7191cdbf2b1c369 [file] [log] [blame]
Victor Chang73229502020-09-17 13:39:19 +01001// © 2016 and later: Unicode, Inc. and others.
2// License & terms of use: http://www.unicode.org/copyright.html
3/*
4**********************************************************************
5* Copyright (C) 1999-2007, International Business Machines Corporation
6* and others. All Rights Reserved.
7**********************************************************************
8* Date Name Description
9* 11/17/99 aliu Creation.
10**********************************************************************
11*/
12#ifndef RBT_DATA_H
13#define RBT_DATA_H
14
15#include "unicode/utypes.h"
16#include "unicode/uclean.h"
17
18#if !UCONFIG_NO_TRANSLITERATION
19
20#include "unicode/uobject.h"
21#include "rbt_set.h"
22#include "hash.h"
23
24U_NAMESPACE_BEGIN
25
26class UnicodeFunctor;
27class UnicodeMatcher;
28class UnicodeReplacer;
29
30/**
31 * The rule data for a RuleBasedTransliterators. RBT objects hold
32 * a const pointer to a TRD object that they do not own. TRD objects
33 * are essentially the parsed rules in compact, usable form. The
34 * TRD objects themselves are held for the life of the process in
35 * a static cache owned by Transliterator.
36 *
37 * This class' API is a little asymmetric. There is a method to
38 * define a variable, but no way to define a set. This is because the
39 * sets are defined by the parser in a UVector, and the vector is
40 * copied into a fixed-size array here. Once this is done, no new
41 * sets may be defined. In practice, there is no need to do so, since
42 * generating the data and using it are discrete phases. When there
43 * is a need to access the set data during the parse phase, another
44 * data structure handles this. See the parsing code for more
45 * details.
46 */
47class TransliterationRuleData : public UMemory {
48
49public:
50
51 // PUBLIC DATA MEMBERS
52
53 /**
54 * Rule table. May be empty.
55 */
56 TransliterationRuleSet ruleSet;
57
58 /**
59 * Map variable name (String) to variable (UnicodeString). A variable name
60 * corresponds to zero or more characters, stored in a UnicodeString in
61 * this hash. One or more of these chars may also correspond to a
62 * UnicodeMatcher, in which case the character in the UnicodeString in this hash is
63 * a stand-in: it is an index for a secondary lookup in
64 * data.variables. The stand-in also represents the UnicodeMatcher in
65 * the stored rules.
66 */
67 Hashtable variableNames;
68
69 /**
70 * Map category variable (UChar) to set (UnicodeFunctor).
71 * Variables that correspond to a set of characters are mapped
72 * from variable name to a stand-in character in data.variableNames.
73 * The stand-in then serves as a key in this hash to lookup the
74 * actual UnicodeFunctor object. In addition, the stand-in is
75 * stored in the rule text to represent the set of characters.
76 * variables[i] represents character (variablesBase + i).
77 */
78 UnicodeFunctor** variables;
79
80 /**
81 * Flag that indicates whether the variables are owned (if a single
82 * call to Transliterator::createFromRules() produces a CompoundTransliterator
83 * with more than one RuleBasedTransliterator as children, they all share
84 * the same variables list, so only the first one is considered to own
85 * the variables)
86 */
87 UBool variablesAreOwned;
88
89 /**
90 * The character that represents variables[0]. Characters
91 * variablesBase through variablesBase +
92 * variablesLength - 1 represent UnicodeFunctor objects.
93 */
94 UChar variablesBase;
95
96 /**
97 * The length of variables.
98 */
99 int32_t variablesLength;
100
101public:
102
103 /**
104 * Constructor
105 * @param status Output param set to success/failure code on exit.
106 */
107 TransliterationRuleData(UErrorCode& status);
108
109 /**
110 * Copy Constructor
111 */
112 TransliterationRuleData(const TransliterationRuleData&);
113
114 /**
115 * destructor
116 */
117 ~TransliterationRuleData();
118
119 /**
120 * Given a stand-in character, return the UnicodeFunctor that it
121 * represents, or NULL if it doesn't represent anything.
122 * @param standIn the given stand-in character.
123 * @return the UnicodeFunctor that 'standIn' represents
124 */
125 UnicodeFunctor* lookup(UChar32 standIn) const;
126
127 /**
128 * Given a stand-in character, return the UnicodeMatcher that it
129 * represents, or NULL if it doesn't represent anything or if it
130 * represents something that is not a matcher.
131 * @param standIn the given stand-in character.
132 * @return return the UnicodeMatcher that 'standIn' represents
133 */
134 UnicodeMatcher* lookupMatcher(UChar32 standIn) const;
135
136 /**
137 * Given a stand-in character, return the UnicodeReplacer that it
138 * represents, or NULL if it doesn't represent anything or if it
139 * represents something that is not a replacer.
140 * @param standIn the given stand-in character.
141 * @return return the UnicodeReplacer that 'standIn' represents
142 */
143 UnicodeReplacer* lookupReplacer(UChar32 standIn) const;
144
145
146private:
147 TransliterationRuleData &operator=(const TransliterationRuleData &other); // forbid copying of this class
148};
149
150U_NAMESPACE_END
151
152#endif /* #if !UCONFIG_NO_TRANSLITERATION */
153
154#endif