| /* |
| * Copyright © 2014 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| * |
| * Authors: |
| * Mika Kuoppala <mika.kuoppala@intel.com> |
| */ |
| |
| #include "intel_renderstate.h" |
| #include <lib/gen6_render.h> |
| #include <lib/intel_reg.h> |
| #include <string.h> |
| |
| static const uint32_t ps_kernel_nomask_affine[][4] = { |
| { 0x0060005a, 0x204077be, 0x000000c0, 0x008d0040 }, |
| { 0x0060005a, 0x206077be, 0x000000c0, 0x008d0080 }, |
| { 0x0060005a, 0x208077be, 0x000000d0, 0x008d0040 }, |
| { 0x0060005a, 0x20a077be, 0x000000d0, 0x008d0080 }, |
| { 0x00000201, 0x20080061, 0x00000000, 0x00000000 }, |
| { 0x00600001, 0x20200022, 0x008d0000, 0x00000000 }, |
| { 0x02800031, 0x21c01cc9, 0x00000020, 0x0a8a0001 }, |
| { 0x00600001, 0x204003be, 0x008d01c0, 0x00000000 }, |
| { 0x00600001, 0x206003be, 0x008d01e0, 0x00000000 }, |
| { 0x00600001, 0x208003be, 0x008d0200, 0x00000000 }, |
| { 0x00600001, 0x20a003be, 0x008d0220, 0x00000000 }, |
| { 0x00600001, 0x20c003be, 0x008d0240, 0x00000000 }, |
| { 0x00600001, 0x20e003be, 0x008d0260, 0x00000000 }, |
| { 0x00600001, 0x210003be, 0x008d0280, 0x00000000 }, |
| { 0x00600001, 0x212003be, 0x008d02a0, 0x00000000 }, |
| { 0x05800031, 0x24001cc8, 0x00000040, 0x90019000 }, |
| { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, |
| { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, |
| { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, |
| { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, |
| { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, |
| { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, |
| { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, |
| { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 }, |
| }; |
| |
| static uint32_t |
| gen6_bind_buf_null(struct intel_batchbuffer *batch) |
| { |
| struct gen6_surface_state ss; |
| memset(&ss, 0, sizeof(ss)); |
| |
| return OUT_STATE_STRUCT(ss, 32); |
| } |
| |
| static uint32_t |
| gen6_bind_surfaces(struct intel_batchbuffer *batch) |
| { |
| unsigned offset; |
| |
| offset = intel_batch_state_alloc(batch, 32, 32, "bind surfaces"); |
| |
| bb_area_emit_offset(batch->state, offset, gen6_bind_buf_null(batch), STATE_OFFSET, "bind 1"); |
| bb_area_emit_offset(batch->state, offset + 4, gen6_bind_buf_null(batch), STATE_OFFSET, "bind 2"); |
| |
| return offset; |
| } |
| |
| static void |
| gen6_emit_sip(struct intel_batchbuffer *batch) |
| { |
| OUT_BATCH(GEN6_STATE_SIP | 0); |
| OUT_BATCH(0); |
| } |
| |
| static void |
| gen6_emit_urb(struct intel_batchbuffer *batch) |
| { |
| OUT_BATCH(GEN6_3DSTATE_URB | (3 - 2)); |
| OUT_BATCH((1 - 1) << GEN6_3DSTATE_URB_VS_SIZE_SHIFT | |
| 24 << GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT); /* at least 24 on GEN6 */ |
| OUT_BATCH(0 << GEN6_3DSTATE_URB_GS_SIZE_SHIFT | |
| 0 << GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT); /* no GS thread */ |
| } |
| |
| static void |
| gen6_emit_state_base_address(struct intel_batchbuffer *batch) |
| { |
| OUT_BATCH(GEN6_STATE_BASE_ADDRESS | (10 - 2)); |
| OUT_BATCH(0); /* general */ |
| OUT_RELOC(batch, |
| I915_GEM_DOMAIN_INSTRUCTION, 0, |
| BASE_ADDRESS_MODIFY); |
| OUT_RELOC(batch, /* instruction */ |
| I915_GEM_DOMAIN_INSTRUCTION, 0, |
| BASE_ADDRESS_MODIFY); |
| OUT_BATCH(0); /* indirect */ |
| OUT_RELOC(batch, |
| I915_GEM_DOMAIN_INSTRUCTION, 0, |
| BASE_ADDRESS_MODIFY); |
| |
| /* upper bounds, disable */ |
| OUT_BATCH(0); |
| OUT_BATCH(BASE_ADDRESS_MODIFY); |
| OUT_BATCH(0); |
| OUT_BATCH(BASE_ADDRESS_MODIFY); |
| } |
| |
| static void |
| gen6_emit_viewports(struct intel_batchbuffer *batch, uint32_t cc_vp) |
| { |
| OUT_BATCH(GEN6_3DSTATE_VIEWPORT_STATE_POINTERS | |
| GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC | |
| (4 - 2)); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH_STATE_OFFSET(cc_vp); |
| } |
| |
| static void |
| gen6_emit_vs(struct intel_batchbuffer *batch) |
| { |
| /* disable VS constant buffer */ |
| OUT_BATCH(GEN6_3DSTATE_CONSTANT_VS | (5 - 2)); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| |
| OUT_BATCH(GEN6_3DSTATE_VS | (6 - 2)); |
| OUT_BATCH(0); /* no VS kernel */ |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); /* pass-through */ |
| } |
| |
| static void |
| gen6_emit_gs(struct intel_batchbuffer *batch) |
| { |
| /* disable GS constant buffer */ |
| OUT_BATCH(GEN6_3DSTATE_CONSTANT_GS | (5 - 2)); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| |
| OUT_BATCH(GEN6_3DSTATE_GS | (7 - 2)); |
| OUT_BATCH(0); /* no GS kernel */ |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); /* pass-through */ |
| } |
| |
| static void |
| gen6_emit_clip(struct intel_batchbuffer *batch) |
| { |
| OUT_BATCH(GEN6_3DSTATE_CLIP | (4 - 2)); |
| OUT_BATCH(0); |
| OUT_BATCH(0); /* pass-through */ |
| OUT_BATCH(0); |
| } |
| |
| static void |
| gen6_emit_wm_constants(struct intel_batchbuffer *batch) |
| { |
| /* disable WM constant buffer */ |
| OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (5 - 2)); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| } |
| |
| static void |
| gen6_emit_null_depth_buffer(struct intel_batchbuffer *batch) |
| { |
| OUT_BATCH(GEN6_3DSTATE_DEPTH_BUFFER | (7 - 2)); |
| OUT_BATCH(GEN6_SURFACE_NULL << GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT | |
| GEN6_DEPTHFORMAT_D32_FLOAT << GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| |
| OUT_BATCH(GEN6_3DSTATE_CLEAR_PARAMS | (2 - 2)); |
| OUT_BATCH(0); |
| } |
| |
| static void |
| gen6_emit_invariant(struct intel_batchbuffer *batch) |
| { |
| OUT_BATCH(GEN6_PIPELINE_SELECT | PIPELINE_SELECT_3D); |
| |
| OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE | (3 - 2)); |
| OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER | |
| GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */ |
| OUT_BATCH(0); |
| |
| OUT_BATCH(GEN6_3DSTATE_SAMPLE_MASK | (2 - 2)); |
| OUT_BATCH(1); |
| } |
| |
| static void |
| gen6_emit_cc(struct intel_batchbuffer *batch, uint32_t blend) |
| { |
| OUT_BATCH(GEN6_3DSTATE_CC_STATE_POINTERS | (4 - 2)); |
| OUT_BATCH_STATE_OFFSET(blend | 1); |
| OUT_BATCH(1024 | 1); |
| OUT_BATCH(1024 | 1); |
| } |
| |
| static void |
| gen6_emit_sampler(struct intel_batchbuffer *batch, uint32_t state) |
| { |
| OUT_BATCH(GEN6_3DSTATE_SAMPLER_STATE_POINTERS | |
| GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS | |
| (4 - 2)); |
| OUT_BATCH(0); /* VS */ |
| OUT_BATCH(0); /* GS */ |
| OUT_BATCH_STATE_OFFSET(state); |
| } |
| |
| static void |
| gen6_emit_sf(struct intel_batchbuffer *batch) |
| { |
| OUT_BATCH(GEN6_3DSTATE_SF | (20 - 2)); |
| OUT_BATCH(1 << GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT | |
| 1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT | |
| 1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT); |
| OUT_BATCH(0); |
| OUT_BATCH(GEN6_3DSTATE_SF_CULL_NONE); |
| OUT_BATCH(2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT); /* DW4 */ |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); /* DW9 */ |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); /* DW14 */ |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| OUT_BATCH(0); /* DW19 */ |
| } |
| |
| static void |
| gen6_emit_wm(struct intel_batchbuffer *batch, int kernel) |
| { |
| OUT_BATCH(GEN6_3DSTATE_WM | (9 - 2)); |
| OUT_BATCH_STATE_OFFSET(kernel); |
| OUT_BATCH(1 << GEN6_3DSTATE_WM_SAMPLER_COUNT_SHIFT | |
| 2 << GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT); |
| OUT_BATCH(0); |
| OUT_BATCH(6 << GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT); /* DW4 */ |
| OUT_BATCH((40 - 1) << GEN6_3DSTATE_WM_MAX_THREADS_SHIFT | |
| GEN6_3DSTATE_WM_DISPATCH_ENABLE | |
| GEN6_3DSTATE_WM_16_DISPATCH_ENABLE); |
| OUT_BATCH(1 << GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT | |
| GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC); |
| OUT_BATCH(0); |
| OUT_BATCH(0); |
| } |
| |
| static void |
| gen6_emit_binding_table(struct intel_batchbuffer *batch, uint32_t wm_table) |
| { |
| OUT_BATCH(GEN6_3DSTATE_BINDING_TABLE_POINTERS | |
| GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS | |
| (4 - 2)); |
| OUT_BATCH(0); /* vs */ |
| OUT_BATCH(0); /* gs */ |
| OUT_BATCH_STATE_OFFSET(wm_table); |
| } |
| |
| static void |
| gen6_emit_drawing_rectangle(struct intel_batchbuffer *batch) |
| { |
| OUT_BATCH(GEN6_3DSTATE_DRAWING_RECTANGLE | (4 - 2)); |
| OUT_BATCH(0xffffffff); |
| OUT_BATCH(0 | 0); |
| OUT_BATCH(0); |
| } |
| |
| static void |
| gen6_emit_vertex_elements(struct intel_batchbuffer *batch) |
| { |
| /* The VUE layout |
| * dword 0-3: pad (0.0, 0.0, 0.0. 0.0) |
| * dword 4-7: position (x, y, 1.0, 1.0), |
| * dword 8-11: texture coordinate 0 (u0, v0, 0, 0) |
| * |
| * dword 4-11 are fetched from vertex buffer |
| */ |
| OUT_BATCH(GEN6_3DSTATE_VERTEX_ELEMENTS | (2 * 3 + 1 - 2)); |
| |
| OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID | |
| GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT | |
| 0 << VE0_OFFSET_SHIFT); |
| OUT_BATCH(GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT | |
| GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT | |
| GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT | |
| GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT); |
| |
| /* x,y */ |
| OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID | |
| GEN6_SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT | |
| 0 << VE0_OFFSET_SHIFT); /* offsets vb in bytes */ |
| OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | |
| GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT | |
| GEN6_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT | |
| GEN6_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT); |
| |
| /* u0, v0 */ |
| OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID | |
| GEN6_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT | |
| 4 << VE0_OFFSET_SHIFT); /* offset vb in bytes */ |
| OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT | |
| GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT | |
| GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT | |
| GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT); |
| } |
| |
| static uint32_t |
| gen6_create_cc_viewport(struct intel_batchbuffer *batch) |
| { |
| struct gen6_cc_viewport vp; |
| |
| memset(&vp, 0, sizeof(vp)); |
| |
| vp.min_depth = -1.e35; |
| vp.max_depth = 1.e35; |
| |
| return OUT_STATE_STRUCT(vp, 32); |
| } |
| |
| static uint32_t |
| gen6_create_cc_blend(struct intel_batchbuffer *batch) |
| { |
| struct gen6_blend_state blend; |
| |
| memset(&blend, 0, sizeof(blend)); |
| |
| blend.blend0.dest_blend_factor = GEN6_BLENDFACTOR_ZERO; |
| blend.blend0.source_blend_factor = GEN6_BLENDFACTOR_ONE; |
| blend.blend0.blend_func = GEN6_BLENDFUNCTION_ADD; |
| blend.blend0.blend_enable = 1; |
| |
| blend.blend1.post_blend_clamp_enable = 1; |
| blend.blend1.pre_blend_clamp_enable = 1; |
| |
| return OUT_STATE_STRUCT(blend, 64); |
| } |
| |
| static uint32_t |
| gen6_create_kernel(struct intel_batchbuffer *batch) |
| { |
| return intel_batch_state_copy(batch, ps_kernel_nomask_affine, |
| sizeof(ps_kernel_nomask_affine), |
| 64, "ps_kernel"); |
| } |
| |
| static uint32_t |
| gen6_create_sampler(struct intel_batchbuffer *batch, |
| sampler_filter_t filter, |
| sampler_extend_t extend) |
| { |
| struct gen6_sampler_state ss; |
| |
| memset(&ss, 0, sizeof(ss)); |
| |
| ss.ss0.lod_preclamp = 1; /* GL mode */ |
| |
| /* We use the legacy mode to get the semantics specified by |
| * the Render extension. */ |
| ss.ss0.border_color_mode = GEN6_BORDER_COLOR_MODE_LEGACY; |
| |
| switch (filter) { |
| default: |
| case SAMPLER_FILTER_NEAREST: |
| ss.ss0.min_filter = GEN6_MAPFILTER_NEAREST; |
| ss.ss0.mag_filter = GEN6_MAPFILTER_NEAREST; |
| break; |
| case SAMPLER_FILTER_BILINEAR: |
| ss.ss0.min_filter = GEN6_MAPFILTER_LINEAR; |
| ss.ss0.mag_filter = GEN6_MAPFILTER_LINEAR; |
| break; |
| } |
| |
| switch (extend) { |
| default: |
| case SAMPLER_EXTEND_NONE: |
| ss.ss1.r_wrap_mode = GEN6_TEXCOORDMODE_CLAMP_BORDER; |
| ss.ss1.s_wrap_mode = GEN6_TEXCOORDMODE_CLAMP_BORDER; |
| ss.ss1.t_wrap_mode = GEN6_TEXCOORDMODE_CLAMP_BORDER; |
| break; |
| case SAMPLER_EXTEND_REPEAT: |
| ss.ss1.r_wrap_mode = GEN6_TEXCOORDMODE_WRAP; |
| ss.ss1.s_wrap_mode = GEN6_TEXCOORDMODE_WRAP; |
| ss.ss1.t_wrap_mode = GEN6_TEXCOORDMODE_WRAP; |
| break; |
| case SAMPLER_EXTEND_PAD: |
| ss.ss1.r_wrap_mode = GEN6_TEXCOORDMODE_CLAMP; |
| ss.ss1.s_wrap_mode = GEN6_TEXCOORDMODE_CLAMP; |
| ss.ss1.t_wrap_mode = GEN6_TEXCOORDMODE_CLAMP; |
| break; |
| case SAMPLER_EXTEND_REFLECT: |
| ss.ss1.r_wrap_mode = GEN6_TEXCOORDMODE_MIRROR; |
| ss.ss1.s_wrap_mode = GEN6_TEXCOORDMODE_MIRROR; |
| ss.ss1.t_wrap_mode = GEN6_TEXCOORDMODE_MIRROR; |
| break; |
| } |
| |
| return OUT_STATE_STRUCT(ss, 32); |
| } |
| |
| static uint32_t |
| gen6_create_vertex_buffer(struct intel_batchbuffer *batch) |
| { |
| uint16_t v[2]; |
| |
| v[0] = 0; |
| v[1] = 0; |
| |
| return intel_batch_state_copy(batch, v, sizeof(v), 8, "vertex buffer"); |
| } |
| |
| static void gen6_emit_vertex_buffer(struct intel_batchbuffer *batch) |
| { |
| uint32_t offset; |
| |
| offset = gen6_create_vertex_buffer(batch); |
| |
| OUT_BATCH(GEN6_3DSTATE_VERTEX_BUFFERS | 3); |
| OUT_BATCH(VB0_VERTEXDATA | |
| 0 << VB0_BUFFER_INDEX_SHIFT | |
| VB0_NULL_VERTEX_BUFFER | |
| 0 << VB0_BUFFER_PITCH_SHIFT); |
| OUT_RELOC_STATE(batch, I915_GEM_DOMAIN_VERTEX, 0, offset); |
| OUT_RELOC_STATE(batch, I915_GEM_DOMAIN_VERTEX, 0, offset); |
| OUT_BATCH(0); |
| } |
| |
| void gen6_setup_null_render_state(struct intel_batchbuffer *batch) |
| { |
| uint32_t wm_state, wm_kernel, wm_table; |
| uint32_t cc_vp, cc_blend; |
| |
| wm_table = gen6_bind_surfaces(batch); |
| wm_kernel = gen6_create_kernel(batch); |
| wm_state = gen6_create_sampler(batch, |
| SAMPLER_FILTER_NEAREST, |
| SAMPLER_EXTEND_NONE); |
| |
| cc_vp = gen6_create_cc_viewport(batch); |
| cc_blend = gen6_create_cc_blend(batch); |
| |
| gen6_emit_invariant(batch); |
| gen6_emit_state_base_address(batch); |
| |
| gen6_emit_sip(batch); |
| gen6_emit_urb(batch); |
| |
| gen6_emit_viewports(batch, cc_vp); |
| gen6_emit_vs(batch); |
| gen6_emit_gs(batch); |
| gen6_emit_clip(batch); |
| gen6_emit_wm_constants(batch); |
| gen6_emit_null_depth_buffer(batch); |
| |
| gen6_emit_drawing_rectangle(batch); |
| gen6_emit_cc(batch, cc_blend); |
| gen6_emit_sampler(batch, wm_state); |
| gen6_emit_sf(batch); |
| gen6_emit_wm(batch, wm_kernel); |
| gen6_emit_vertex_elements(batch); |
| gen6_emit_binding_table(batch, wm_table); |
| |
| gen6_emit_vertex_buffer(batch); |
| |
| OUT_BATCH(MI_BATCH_BUFFER_END); |
| } |