| #ifndef GEN8_RENDER_H |
| #define GEN8_RENDER_H |
| |
| #include "gen7_render.h" |
| |
| # define GEN8_WM_LEGACY_DIAMOND_LINE_RASTERIZATION (1 << 26) |
| |
| #define GEN8_3DSTATE_SCISSOR_STATE_POINTERS GEN4_3D(3, 0, 0xf) |
| #define GEN8_3DSTATE_STENCIL_BUFFER GEN4_3D(3, 0, 0x06) |
| #define GEN8_3DSTATE_HIER_DEPTH_BUFFER GEN4_3D(3, 0, 0x07) |
| #define GEN8_3DSTATE_MULTISAMPLE GEN4_3D(3, 0, 0x0d) |
| # define GEN8_3DSTATE_MULTISAMPLE_NUMSAMPLES_2 (1 << 1) |
| |
| #define GEN8_3DSTATE_WM_HZ_OP GEN4_3D(3, 0, 0x52) |
| |
| #define GEN8_3DSTATE_VF_INSTANCING GEN4_3D(3, 0, 0x49) |
| # define GEN8_SBE_FORCE_URB_ENTRY_READ_LENGTH (1 << 29) |
| # define GEN8_SBE_FORCE_URB_ENTRY_READ_OFFSET (1 << 28) |
| # define GEN8_SBE_URB_ENTRY_READ_OFFSET_SHIFT 5 |
| #define GEN8_3DSTATE_SBE_SWIZ GEN4_3D(3, 0, 0x51) |
| #define GEN8_3DSTATE_RASTER GEN4_3D(3, 0, 0x50) |
| # define GEN8_RASTER_FRONT_WINDING_CCW (1 << 21) |
| # define GEN8_RASTER_CULL_NONE (1 << 16) |
| |
| # define GEN8_SF_POINT_WIDTH_FROM_SOURCE (1 << 11) |
| |
| # define GEN8_VS_FLOATING_POINT_MODE_ALTERNATE (1 << 16) |
| |
| #define GEN8_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP \ |
| GEN4_3D(3, 0, 0x21) |
| #define GEN8_3DSTATE_PS_BLEND GEN4_3D(3, 0, 0x4d) |
| # define GEN8_PS_BLEND_HAS_WRITEABLE_RT (1 << 30) |
| #define GEN8_3DSTATE_WM_DEPTH_STENCIL GEN4_3D(3, 0, 0x4e) |
| #define GEN8_3DSTATE_PS_EXTRA GEN4_3D(3, 0, 0x4f) |
| # define GEN8_PSX_PIXEL_SHADER_VALID (1 << 31) |
| # define GEN8_PSX_ATTRIBUTE_ENABLE (1 << 8) |
| |
| #define GEN8_3DSTATE_DS_STATE_POINTERS GEN4_3D(3, 0, 0x25) |
| |
| #define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_HS GEN4_3D(3, 0, 0x2c) |
| #define GEN8_3DSTATE_SAMPLER_STATE_POINTERS_DS GEN4_3D(3, 0, 0x2d) |
| |
| #define GEN8_3DSTATE_VF GEN4_3D(3, 0, 0x0c) |
| #define GEN8_3DSTATE_VF_TOPOLOGY GEN4_3D(3, 0, 0x4b) |
| |
| #define GEN8_3DSTATE_BIND_TABLE_POOL_ALLOC GEN4_3D(3, 1, 0x19) |
| #define GEN8_3DSTATE_GATHER_POOL_ALLOC GEN4_3D(3, 1, 0x1a) |
| #define GEN8_3DSTATE_DX9_CONSTANT_BUFFER_POOL_ALLOC GEN4_3D(3, 1, 0x1b) |
| #define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_HS GEN4_3D(3, 1, 0x13) |
| #define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_DS GEN4_3D(3, 1, 0x14) |
| #define GEN8_3DSTATE_PUSH_CONSTANT_ALLOC_GS GEN4_3D(3, 1, 0x15) |
| |
| #define GEN8_3DSTATE_VF_SGVS GEN4_3D(3, 0, 0x4a) |
| #define GEN8_3DSTATE_SO_DECL_LIST GEN4_3D(3, 1, 0x17) |
| #define GEN8_3DSTATE_SO_BUFFER GEN4_3D(3, 1, 0x18) |
| #define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD0 GEN4_3D(3, 1, 0x02) |
| #define GEN8_3DSTATE_SAMPLER_PALETTE_LOAD1 GEN4_3D(3, 1, 0x0c) |
| |
| /* Some random bits that we care about */ |
| #define GEN8_VB0_BUFFER_ADDR_MOD_EN (1 << 14) |
| #define GEN8_3DSTATE_PS_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 11) |
| #define GEN8_3DSTATE_PS_ATTRIBUTE_ENABLED (1 << 10) |
| |
| /* Random shifts */ |
| #define GEN8_3DSTATE_PS_MAX_THREADS_SHIFT 23 |
| |
| /* STATE_BASE_ADDRESS state size in pages*/ |
| #define GEN8_STATE_SIZE_PAGES(x) ((x) << 12) |
| |
| #define BDW_MOCS_PTE (0 << 5) |
| #define BDW_MOCS_UC (1 << 5) |
| #define BDW_MOCS_WT (2 << 5) |
| #define BDW_MOCS_WB (3 << 5) |
| #define BDW_MOCS_TC_ELLC (0 << 3) |
| #define BDW_MOCS_TC_LLC (1 << 3) |
| #define BDW_MOCS_TC_LLC_ELLC (2 << 3) |
| #define BDW_MOCS_TC_L3_PTE (3 << 3) |
| #define BDW_MOCS_AGE(x) ((x) << 0) |
| |
| #define CHV_MOCS_UC (0 << 5) |
| #define CHV_MOCS_WB (3 << 5) |
| #define CHV_MOCS_NO_CACHING (0 << 3) |
| #define CHV_MOCS_L3 (3 << 3) |
| |
| /* Shamelessly ripped from mesa */ |
| struct gen8_surface_state |
| { |
| struct { |
| uint32_t cube_pos_z:1; |
| uint32_t cube_neg_z:1; |
| uint32_t cube_pos_y:1; |
| uint32_t cube_neg_y:1; |
| uint32_t cube_pos_x:1; |
| uint32_t cube_neg_x:1; |
| uint32_t media_boundary_pixel_mode:2; |
| uint32_t render_cache_read_write:1; |
| uint32_t smapler_l2_bypass:1; |
| uint32_t vert_line_stride_ofs:1; |
| uint32_t vert_line_stride:1; |
| uint32_t tiled_mode:2; |
| uint32_t horizontal_alignment:2; |
| uint32_t vertical_alignment:2; |
| uint32_t surface_format:9; /**< BRW_SURFACEFORMAT_x */ |
| uint32_t pad0:1; |
| uint32_t is_array:1; |
| uint32_t surface_type:3; /**< BRW_SURFACE_1D/2D/3D/CUBE */ |
| } ss0; |
| |
| struct { |
| uint32_t qpitch:15; |
| uint32_t pad1:4; |
| uint32_t base_mip_level:5; |
| uint32_t memory_object_control:7; |
| uint32_t pad0:1; |
| } ss1; |
| |
| struct { |
| uint32_t width:14; |
| uint32_t pad1:2; |
| uint32_t height:14; |
| uint32_t pad0:2; |
| } ss2; |
| |
| struct { |
| uint32_t pitch:18; |
| uint32_t pad:3; |
| uint32_t depth:11; |
| } ss3; |
| |
| struct { |
| uint32_t minimum_array_element:27; |
| uint32_t pad0:5; |
| } ss4; |
| |
| struct { |
| uint32_t mip_count:4; |
| uint32_t min_lod:4; |
| uint32_t pad3:6; |
| uint32_t coherency_type:1; |
| uint32_t pad2:5; |
| uint32_t ewa_disable_for_cube:1; |
| uint32_t y_offset:3; |
| uint32_t pad0:1; |
| uint32_t x_offset:7; |
| } ss5; |
| |
| struct { |
| uint32_t aux_mode:3; |
| uint32_t aux_pitch:9; |
| uint32_t pad0:4; |
| uint32_t aux_qpitch:15; |
| uint32_t pad1:1; |
| } ss6; |
| |
| struct { |
| uint32_t resource_min_lod:12; |
| |
| /* Only on Haswell */ |
| uint32_t pad0:4; |
| uint32_t shader_chanel_select_a:3; |
| uint32_t shader_chanel_select_b:3; |
| uint32_t shader_chanel_select_g:3; |
| uint32_t shader_chanel_select_r:3; |
| |
| uint32_t alpha_clear_color:1; |
| uint32_t blue_clear_color:1; |
| uint32_t green_clear_color:1; |
| uint32_t red_clear_color:1; |
| } ss7; |
| |
| struct { |
| uint32_t base_addr; |
| } ss8; |
| |
| struct { |
| uint32_t base_addr_hi; |
| } ss9; |
| |
| struct { |
| uint32_t aux_base_addr; |
| } ss10; |
| |
| struct { |
| uint32_t aux_base_addr_hi; |
| } ss11; |
| |
| struct { |
| uint32_t hiz_depth_clear_value; |
| } ss12; |
| |
| struct { |
| uint32_t reserved; |
| } ss13; |
| |
| struct { |
| uint32_t reserved; |
| } ss14; |
| |
| struct { |
| uint32_t reserved; |
| } ss15; |
| }; |
| |
| struct gen8_sampler_state |
| { |
| struct |
| { |
| uint32_t aniso_algorithm:1; |
| uint32_t lod_bias:13; |
| uint32_t min_filter:3; |
| uint32_t mag_filter:3; |
| uint32_t mip_filter:2; |
| uint32_t base_level:5; |
| uint32_t lod_preclamp:2; |
| uint32_t default_color_mode:1; |
| uint32_t pad0:1; |
| uint32_t disable:1; |
| } ss0; |
| |
| struct |
| { |
| uint32_t cube_control_mode:1; |
| uint32_t shadow_function:3; |
| uint32_t chromakey_mode:1; |
| uint32_t chromakey_index:2; |
| uint32_t chromakey_enable:1; |
| uint32_t max_lod:12; |
| uint32_t min_lod:12; |
| } ss1; |
| |
| struct |
| { |
| uint32_t lod_clamp_mag_mode:1; |
| uint32_t flexible_filter_valign:1; |
| uint32_t flexible_filter_halign:1; |
| uint32_t flexible_filter_coeff_size:1; |
| uint32_t flexible_filter_mode:1; |
| uint32_t pad1:1; |
| uint32_t indirect_state_ptr:18; |
| uint32_t pad0:2; |
| uint32_t sep_filter_height:2; |
| uint32_t sep_filter_width:2; |
| uint32_t sep_filter_coeff_table_size:2; |
| } ss2; |
| |
| struct |
| { |
| uint32_t r_wrap_mode:3; |
| uint32_t t_wrap_mode:3; |
| uint32_t s_wrap_mode:3; |
| uint32_t pad:1; |
| uint32_t non_normalized_coord:1; |
| uint32_t trilinear_quality:2; |
| uint32_t address_round:6; |
| uint32_t max_aniso:3; |
| uint32_t pad0:2; |
| uint32_t non_sep_filter_footprint_mask:8; |
| } ss3; |
| }; |
| |
| struct gen8_blend_state { |
| struct { |
| uint32_t pad0:19; |
| uint32_t y_dither_offset:2; |
| uint32_t x_dither_offset:2; |
| uint32_t dither_enable:1; |
| uint32_t alpha_test_func:3; |
| uint32_t alpha_test:1; |
| uint32_t alpha_to_coverage_dither:1; |
| uint32_t alpha_to_one:1; |
| uint32_t ia_blend:1; |
| uint32_t alpha_to_coverage:1; |
| } bs0; |
| |
| struct { |
| uint32_t write_disable_blue:1; |
| uint32_t write_disable_green:1; |
| uint32_t write_disable_red:1; |
| uint32_t write_disable_alpha:1; |
| uint32_t pad1:1; |
| uint32_t alpha_blend_func:3; |
| uint32_t dest_alpha_blend_factor:5; |
| uint32_t source_alpha_blend_factor:5; |
| uint32_t color_blend_func:3; |
| uint32_t dest_blend_factor:5; |
| uint32_t source_blend_factor:5; |
| uint32_t color_buffer_blend:1; |
| uint32_t post_blend_color_clamp:1; |
| uint32_t pre_blend_color_clamp:1; |
| uint32_t color_clamp_range:2; |
| uint32_t pre_blend_source_only_clamp:1; |
| uint32_t pad0:22; |
| uint32_t logic_op_func:4; |
| uint32_t logic_op_enable:1; |
| } bs[16]; |
| }; |
| |
| struct gen7_sf_clip_viewport { |
| struct { |
| float m00; |
| float m11; |
| float m22; |
| float m30; |
| float m31; |
| float m32; |
| } viewport; |
| |
| uint32_t pad0[2]; |
| |
| struct { |
| float xmin; |
| float xmax; |
| float ymin; |
| float ymax; |
| } guardband; |
| |
| float pad1[4]; |
| }; |
| |
| struct gen6_scissor_rect |
| { |
| uint32_t xmin:16; |
| uint32_t ymin:16; |
| uint32_t xmax:16; |
| uint32_t ymax:16; |
| }; |
| |
| #endif |