| #include "jemalloc/internal/jemalloc_preamble.h" |
| |
| #include "jemalloc/internal/div.h" |
| |
| #include "jemalloc/internal/assert.h" |
| |
| /* |
| * Suppose we have n = q * d, all integers. We know n and d, and want q = n / d. |
| * |
| * For any k, we have (here, all division is exact; not C-style rounding): |
| * floor(ceil(2^k / d) * n / 2^k) = floor((2^k + r) / d * n / 2^k), where |
| * r = (-2^k) mod d. |
| * |
| * Expanding this out: |
| * ... = floor(2^k / d * n / 2^k + r / d * n / 2^k) |
| * = floor(n / d + (r / d) * (n / 2^k)). |
| * |
| * The fractional part of n / d is 0 (because of the assumption that d divides n |
| * exactly), so we have: |
| * ... = n / d + floor((r / d) * (n / 2^k)) |
| * |
| * So that our initial expression is equal to the quantity we seek, so long as |
| * (r / d) * (n / 2^k) < 1. |
| * |
| * r is a remainder mod d, so r < d and r / d < 1 always. We can make |
| * n / 2 ^ k < 1 by setting k = 32. This gets us a value of magic that works. |
| */ |
| |
| void |
| div_init(div_info_t *div_info, size_t d) { |
| /* Nonsensical. */ |
| assert(d != 0); |
| /* |
| * This would make the value of magic too high to fit into a uint32_t |
| * (we would want magic = 2^32 exactly). This would mess with code gen |
| * on 32-bit machines. |
| */ |
| assert(d != 1); |
| |
| uint64_t two_to_k = ((uint64_t)1 << 32); |
| uint32_t magic = (uint32_t)(two_to_k / d); |
| |
| /* |
| * We want magic = ceil(2^k / d), but C gives us floor. We have to |
| * increment it unless the result was exact (i.e. unless d is a power of |
| * two). |
| */ |
| if (two_to_k % d != 0) { |
| magic++; |
| } |
| div_info->magic = magic; |
| #ifdef JEMALLOC_DEBUG |
| div_info->d = d; |
| #endif |
| } |