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/*
* Copyright 2016-2018 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license.
*/
package kotlinx.coroutines.experimental.javafx
import com.sun.javafx.application.PlatformImpl
import javafx.animation.AnimationTimer
import javafx.animation.KeyFrame
import javafx.animation.Timeline
import javafx.application.Platform
import javafx.event.ActionEvent
import javafx.event.EventHandler
import javafx.util.Duration
import kotlinx.coroutines.experimental.*
import kotlinx.coroutines.experimental.javafx.JavaFx.delay
import java.util.concurrent.CopyOnWriteArrayList
import java.util.concurrent.TimeUnit
import kotlin.coroutines.experimental.CoroutineContext
/**
* Dispatches execution onto JavaFx application thread and provides native [delay] support.
*/
object JavaFx : CoroutineDispatcher(), Delay {
init {
// :kludge: to make sure Toolkit is initialized if we use JavaFx dispatcher outside of JavaFx app
initPlatform()
}
private val pulseTimer by lazy {
PulseTimer().apply { start() }
}
override fun dispatch(context: CoroutineContext, block: Runnable) = Platform.runLater(block)
/**
* Suspends coroutine until next JavaFx pulse and returns time of the pulse on resumption.
* If the [Job] of the current coroutine is completed while this suspending function is waiting, this function
* immediately resumes with [CancellationException] .
*/
suspend fun awaitPulse(): Long = suspendCancellableCoroutine { cont ->
pulseTimer.onNext(cont)
}
override fun scheduleResumeAfterDelay(time: Long, unit: TimeUnit, continuation: CancellableContinuation<Unit>) {
val timeline = schedule(time, unit, EventHandler<ActionEvent> {
with(continuation) { resumeUndispatched(Unit) }
})
continuation.invokeOnCancellation { timeline.stop() }
}
override fun invokeOnTimeout(time: Long, unit: TimeUnit, block: Runnable): DisposableHandle {
val timeline = schedule(time, unit, EventHandler<ActionEvent> {
block.run()
})
return object : DisposableHandle {
override fun dispose() {
timeline.stop()
}
}
}
private fun schedule(time: Long, unit: TimeUnit, handler: EventHandler<ActionEvent>): Timeline =
Timeline(KeyFrame(Duration.millis(unit.toMillis(time).toDouble()), handler)).apply { play() }
private class PulseTimer : AnimationTimer() {
val next = CopyOnWriteArrayList<CancellableContinuation<Long>>()
override fun handle(now: Long) {
val cur = next.toTypedArray()
next.clear()
for (cont in cur)
with (cont) { resumeUndispatched(now) }
}
fun onNext(cont: CancellableContinuation<Long>) {
next += cont
}
}
override fun toString() = "JavaFx"
}
internal fun initPlatform() {
PlatformImpl.startup {}
}