| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // This file contains macros and macro-like constructs (e.g., templates) that |
| // are commonly used throughout Chromium source. (It may also contain things |
| // that are closely related to things that are commonly used that belong in this |
| // file.) |
| |
| #ifndef BASE_MACROS_H_ |
| #define BASE_MACROS_H_ |
| |
| #include <stddef.h> // For size_t. |
| #include <string.h> // For memcpy. |
| |
| // Put this in the declarations for a class to be uncopyable. |
| #define DISALLOW_COPY(TypeName) \ |
| TypeName(const TypeName&) = delete |
| |
| // Put this in the declarations for a class to be unassignable. |
| #define DISALLOW_ASSIGN(TypeName) \ |
| void operator=(const TypeName&) = delete |
| |
| // A macro to disallow the copy constructor and operator= functions |
| // This should be used in the private: declarations for a class |
| #define DISALLOW_COPY_AND_ASSIGN(TypeName) \ |
| TypeName(const TypeName&); \ |
| void operator=(const TypeName&) |
| |
| // An older, deprecated, politically incorrect name for the above. |
| // NOTE: The usage of this macro was banned from our code base, but some |
| // third_party libraries are yet using it. |
| // TODO(tfarina): Figure out how to fix the usage of this macro in the |
| // third_party libraries and get rid of it. |
| #define DISALLOW_EVIL_CONSTRUCTORS(TypeName) DISALLOW_COPY_AND_ASSIGN(TypeName) |
| |
| // A macro to disallow all the implicit constructors, namely the |
| // default constructor, copy constructor and operator= functions. |
| // |
| // This should be used in the private: declarations for a class |
| // that wants to prevent anyone from instantiating it. This is |
| // especially useful for classes containing only static methods. |
| #define DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName) \ |
| TypeName() = delete; \ |
| DISALLOW_COPY_AND_ASSIGN(TypeName) |
| |
| // The arraysize(arr) macro returns the # of elements in an array arr. |
| // The expression is a compile-time constant, and therefore can be |
| // used in defining new arrays, for example. If you use arraysize on |
| // a pointer by mistake, you will get a compile-time error. |
| |
| // This template function declaration is used in defining arraysize. |
| // Note that the function doesn't need an implementation, as we only |
| // use its type. |
| template <typename T, size_t N> char (&ArraySizeHelper(T (&array)[N]))[N]; |
| #define arraysize(array) (sizeof(ArraySizeHelper(array))) |
| |
| // The COMPILE_ASSERT macro can be used to verify that a compile time |
| // expression is true. For example, you could use it to verify the |
| // size of a static array: |
| // |
| // COMPILE_ASSERT(arraysize(content_type_names) == CONTENT_NUM_TYPES, |
| // content_type_names_incorrect_size); |
| // |
| // or to make sure a struct is smaller than a certain size: |
| // |
| // COMPILE_ASSERT(sizeof(foo) < 128, foo_too_large); |
| // |
| // The second argument to the macro is the name of the variable. If |
| // the expression is false, most compilers will issue a warning/error |
| // containing the name of the variable. |
| |
| #undef COMPILE_ASSERT |
| #define COMPILE_ASSERT(expr, msg) static_assert(expr, #msg) |
| |
| // bit_cast<Dest,Source> is a template function that implements the |
| // equivalent of "*reinterpret_cast<Dest*>(&source)". We need this in |
| // very low-level functions like the protobuf library and fast math |
| // support. |
| // |
| // float f = 3.14159265358979; |
| // int i = bit_cast<int32>(f); |
| // // i = 0x40490fdb |
| // |
| // The classical address-casting method is: |
| // |
| // // WRONG |
| // float f = 3.14159265358979; // WRONG |
| // int i = * reinterpret_cast<int*>(&f); // WRONG |
| // |
| // The address-casting method actually produces undefined behavior |
| // according to ISO C++ specification section 3.10 -15 -. Roughly, this |
| // section says: if an object in memory has one type, and a program |
| // accesses it with a different type, then the result is undefined |
| // behavior for most values of "different type". |
| // |
| // This is true for any cast syntax, either *(int*)&f or |
| // *reinterpret_cast<int*>(&f). And it is particularly true for |
| // conversions between integral lvalues and floating-point lvalues. |
| // |
| // The purpose of 3.10 -15- is to allow optimizing compilers to assume |
| // that expressions with different types refer to different memory. gcc |
| // 4.0.1 has an optimizer that takes advantage of this. So a |
| // non-conforming program quietly produces wildly incorrect output. |
| // |
| // The problem is not the use of reinterpret_cast. The problem is type |
| // punning: holding an object in memory of one type and reading its bits |
| // back using a different type. |
| // |
| // The C++ standard is more subtle and complex than this, but that |
| // is the basic idea. |
| // |
| // Anyways ... |
| // |
| // bit_cast<> calls memcpy() which is blessed by the standard, |
| // especially by the example in section 3.9 . Also, of course, |
| // bit_cast<> wraps up the nasty logic in one place. |
| // |
| // Fortunately memcpy() is very fast. In optimized mode, with a |
| // constant size, gcc 2.95.3, gcc 4.0.1, and msvc 7.1 produce inline |
| // code with the minimal amount of data movement. On a 32-bit system, |
| // memcpy(d,s,4) compiles to one load and one store, and memcpy(d,s,8) |
| // compiles to two loads and two stores. |
| // |
| // I tested this code with gcc 2.95.3, gcc 4.0.1, icc 8.1, and msvc 7.1. |
| // |
| // WARNING: if Dest or Source is a non-POD type, the result of the memcpy |
| // is likely to surprise you. |
| |
| template <class Dest, class Source> |
| inline Dest bit_cast(const Source& source) { |
| COMPILE_ASSERT(sizeof(Dest) == sizeof(Source), VerifySizesAreEqual); |
| |
| Dest dest; |
| memcpy(&dest, &source, sizeof(dest)); |
| return dest; |
| } |
| |
| // Used to explicitly mark the return value of a function as unused. If you are |
| // really sure you don't want to do anything with the return value of a function |
| // that has been marked WARN_UNUSED_RESULT, wrap it with this. Example: |
| // |
| // scoped_ptr<MyType> my_var = ...; |
| // if (TakeOwnership(my_var.get()) == SUCCESS) |
| // ignore_result(my_var.release()); |
| // |
| template<typename T> |
| inline void ignore_result(const T&) { |
| } |
| |
| // The following enum should be used only as a constructor argument to indicate |
| // that the variable has static storage class, and that the constructor should |
| // do nothing to its state. It indicates to the reader that it is legal to |
| // declare a static instance of the class, provided the constructor is given |
| // the base::LINKER_INITIALIZED argument. Normally, it is unsafe to declare a |
| // static variable that has a constructor or a destructor because invocation |
| // order is undefined. However, IF the type can be initialized by filling with |
| // zeroes (which the loader does for static variables), AND the destructor also |
| // does nothing to the storage, AND there are no virtual methods, then a |
| // constructor declared as |
| // explicit MyClass(base::LinkerInitialized x) {} |
| // and invoked as |
| // static MyClass my_variable_name(base::LINKER_INITIALIZED); |
| namespace base { |
| enum LinkerInitialized { LINKER_INITIALIZED }; |
| |
| // Use these to declare and define a static local variable (static T;) so that |
| // it is leaked so that its destructors are not called at exit. If you need |
| // thread-safe initialization, use base/lazy_instance.h instead. |
| #define CR_DEFINE_STATIC_LOCAL(type, name, arguments) \ |
| static type& name = *new type arguments |
| |
| } // base |
| |
| #endif // BASE_MACROS_H_ |