| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ipc/ipc_sync_channel.h" |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include "base/bind.h" |
| #include "base/lazy_instance.h" |
| #include "base/location.h" |
| #include "base/logging.h" |
| #include "base/synchronization/waitable_event.h" |
| #include "base/synchronization/waitable_event_watcher.h" |
| #include "base/thread_task_runner_handle.h" |
| #include "base/threading/thread_local.h" |
| #include "base/trace_event/trace_event.h" |
| #include "ipc/ipc_channel_factory.h" |
| #include "ipc/ipc_logging.h" |
| #include "ipc/ipc_message_macros.h" |
| #include "ipc/ipc_sync_message.h" |
| |
| using base::TimeDelta; |
| using base::TimeTicks; |
| using base::WaitableEvent; |
| |
| namespace IPC { |
| // When we're blocked in a Send(), we need to process incoming synchronous |
| // messages right away because it could be blocking our reply (either |
| // directly from the same object we're calling, or indirectly through one or |
| // more other channels). That means that in SyncContext's OnMessageReceived, |
| // we need to process sync message right away if we're blocked. However a |
| // simple check isn't sufficient, because the listener thread can be in the |
| // process of calling Send. |
| // To work around this, when SyncChannel filters a sync message, it sets |
| // an event that the listener thread waits on during its Send() call. This |
| // allows us to dispatch incoming sync messages when blocked. The race |
| // condition is handled because if Send is in the process of being called, it |
| // will check the event. In case the listener thread isn't sending a message, |
| // we queue a task on the listener thread to dispatch the received messages. |
| // The messages are stored in this queue object that's shared among all |
| // SyncChannel objects on the same thread (since one object can receive a |
| // sync message while another one is blocked). |
| |
| class SyncChannel::ReceivedSyncMsgQueue : |
| public base::RefCountedThreadSafe<ReceivedSyncMsgQueue> { |
| public: |
| // Returns the ReceivedSyncMsgQueue instance for this thread, creating one |
| // if necessary. Call RemoveContext on the same thread when done. |
| static ReceivedSyncMsgQueue* AddContext() { |
| // We want one ReceivedSyncMsgQueue per listener thread (i.e. since multiple |
| // SyncChannel objects can block the same thread). |
| ReceivedSyncMsgQueue* rv = lazy_tls_ptr_.Pointer()->Get(); |
| if (!rv) { |
| rv = new ReceivedSyncMsgQueue(); |
| ReceivedSyncMsgQueue::lazy_tls_ptr_.Pointer()->Set(rv); |
| } |
| rv->listener_count_++; |
| return rv; |
| } |
| |
| // Called on IPC thread when a synchronous message or reply arrives. |
| void QueueMessage(const Message& msg, SyncChannel::SyncContext* context) { |
| bool was_task_pending; |
| { |
| base::AutoLock auto_lock(message_lock_); |
| |
| was_task_pending = task_pending_; |
| task_pending_ = true; |
| |
| // We set the event in case the listener thread is blocked (or is about |
| // to). In case it's not, the PostTask dispatches the messages. |
| message_queue_.push_back(QueuedMessage(new Message(msg), context)); |
| message_queue_version_++; |
| } |
| |
| dispatch_event_.Signal(); |
| if (!was_task_pending) { |
| listener_task_runner_->PostTask( |
| FROM_HERE, base::Bind(&ReceivedSyncMsgQueue::DispatchMessagesTask, |
| this, scoped_refptr<SyncContext>(context))); |
| } |
| } |
| |
| void QueueReply(const Message &msg, SyncChannel::SyncContext* context) { |
| received_replies_.push_back(QueuedMessage(new Message(msg), context)); |
| } |
| |
| // Called on the listener's thread to process any queues synchronous |
| // messages. |
| void DispatchMessagesTask(SyncContext* context) { |
| { |
| base::AutoLock auto_lock(message_lock_); |
| task_pending_ = false; |
| } |
| context->DispatchMessages(); |
| } |
| |
| void DispatchMessages(SyncContext* dispatching_context) { |
| bool first_time = true; |
| uint32_t expected_version = 0; |
| SyncMessageQueue::iterator it; |
| while (true) { |
| Message* message = NULL; |
| scoped_refptr<SyncChannel::SyncContext> context; |
| { |
| base::AutoLock auto_lock(message_lock_); |
| if (first_time || message_queue_version_ != expected_version) { |
| it = message_queue_.begin(); |
| first_time = false; |
| } |
| for (; it != message_queue_.end(); it++) { |
| int message_group = it->context->restrict_dispatch_group(); |
| if (message_group == kRestrictDispatchGroup_None || |
| message_group == dispatching_context->restrict_dispatch_group()) { |
| message = it->message; |
| context = it->context; |
| it = message_queue_.erase(it); |
| message_queue_version_++; |
| expected_version = message_queue_version_; |
| break; |
| } |
| } |
| } |
| |
| if (message == NULL) |
| break; |
| context->OnDispatchMessage(*message); |
| delete message; |
| } |
| } |
| |
| // SyncChannel calls this in its destructor. |
| void RemoveContext(SyncContext* context) { |
| base::AutoLock auto_lock(message_lock_); |
| |
| SyncMessageQueue::iterator iter = message_queue_.begin(); |
| while (iter != message_queue_.end()) { |
| if (iter->context.get() == context) { |
| delete iter->message; |
| iter = message_queue_.erase(iter); |
| message_queue_version_++; |
| } else { |
| iter++; |
| } |
| } |
| |
| if (--listener_count_ == 0) { |
| DCHECK(lazy_tls_ptr_.Pointer()->Get()); |
| lazy_tls_ptr_.Pointer()->Set(NULL); |
| } |
| } |
| |
| WaitableEvent* dispatch_event() { return &dispatch_event_; } |
| base::SingleThreadTaskRunner* listener_task_runner() { |
| return listener_task_runner_.get(); |
| } |
| |
| // Holds a pointer to the per-thread ReceivedSyncMsgQueue object. |
| static base::LazyInstance<base::ThreadLocalPointer<ReceivedSyncMsgQueue> > |
| lazy_tls_ptr_; |
| |
| // Called on the ipc thread to check if we can unblock any current Send() |
| // calls based on a queued reply. |
| void DispatchReplies() { |
| for (size_t i = 0; i < received_replies_.size(); ++i) { |
| Message* message = received_replies_[i].message; |
| if (received_replies_[i].context->TryToUnblockListener(message)) { |
| delete message; |
| received_replies_.erase(received_replies_.begin() + i); |
| return; |
| } |
| } |
| } |
| |
| base::WaitableEventWatcher* top_send_done_watcher() { |
| return top_send_done_watcher_; |
| } |
| |
| void set_top_send_done_watcher(base::WaitableEventWatcher* watcher) { |
| top_send_done_watcher_ = watcher; |
| } |
| |
| private: |
| friend class base::RefCountedThreadSafe<ReceivedSyncMsgQueue>; |
| |
| // See the comment in SyncChannel::SyncChannel for why this event is created |
| // as manual reset. |
| ReceivedSyncMsgQueue() : |
| message_queue_version_(0), |
| dispatch_event_(true, false), |
| listener_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
| task_pending_(false), |
| listener_count_(0), |
| top_send_done_watcher_(NULL) { |
| } |
| |
| ~ReceivedSyncMsgQueue() {} |
| |
| // Holds information about a queued synchronous message or reply. |
| struct QueuedMessage { |
| QueuedMessage(Message* m, SyncContext* c) : message(m), context(c) { } |
| Message* message; |
| scoped_refptr<SyncChannel::SyncContext> context; |
| }; |
| |
| typedef std::list<QueuedMessage> SyncMessageQueue; |
| SyncMessageQueue message_queue_; |
| uint32_t message_queue_version_; // Used to signal DispatchMessages to rescan |
| |
| std::vector<QueuedMessage> received_replies_; |
| |
| // Set when we got a synchronous message that we must respond to as the |
| // sender needs its reply before it can reply to our original synchronous |
| // message. |
| WaitableEvent dispatch_event_; |
| scoped_refptr<base::SingleThreadTaskRunner> listener_task_runner_; |
| base::Lock message_lock_; |
| bool task_pending_; |
| int listener_count_; |
| |
| // The current send done event watcher for this thread. Used to maintain |
| // a local global stack of send done watchers to ensure that nested sync |
| // message loops complete correctly. |
| base::WaitableEventWatcher* top_send_done_watcher_; |
| }; |
| |
| base::LazyInstance<base::ThreadLocalPointer<SyncChannel::ReceivedSyncMsgQueue> > |
| SyncChannel::ReceivedSyncMsgQueue::lazy_tls_ptr_ = |
| LAZY_INSTANCE_INITIALIZER; |
| |
| SyncChannel::SyncContext::SyncContext( |
| Listener* listener, |
| const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, |
| WaitableEvent* shutdown_event) |
| : ChannelProxy::Context(listener, ipc_task_runner), |
| received_sync_msgs_(ReceivedSyncMsgQueue::AddContext()), |
| shutdown_event_(shutdown_event), |
| restrict_dispatch_group_(kRestrictDispatchGroup_None) { |
| } |
| |
| SyncChannel::SyncContext::~SyncContext() { |
| while (!deserializers_.empty()) |
| Pop(); |
| } |
| |
| // Adds information about an outgoing sync message to the context so that |
| // we know how to deserialize the reply. Returns a handle that's set when |
| // the reply has arrived. |
| void SyncChannel::SyncContext::Push(SyncMessage* sync_msg) { |
| // Create the tracking information for this message. This object is stored |
| // by value since all members are pointers that are cheap to copy. These |
| // pointers are cleaned up in the Pop() function. |
| // |
| // The event is created as manual reset because in between Signal and |
| // OnObjectSignalled, another Send can happen which would stop the watcher |
| // from being called. The event would get watched later, when the nested |
| // Send completes, so the event will need to remain set. |
| PendingSyncMsg pending(SyncMessage::GetMessageId(*sync_msg), |
| sync_msg->GetReplyDeserializer(), |
| new WaitableEvent(true, false)); |
| base::AutoLock auto_lock(deserializers_lock_); |
| deserializers_.push_back(pending); |
| } |
| |
| bool SyncChannel::SyncContext::Pop() { |
| bool result; |
| { |
| base::AutoLock auto_lock(deserializers_lock_); |
| PendingSyncMsg msg = deserializers_.back(); |
| delete msg.deserializer; |
| delete msg.done_event; |
| msg.done_event = NULL; |
| deserializers_.pop_back(); |
| result = msg.send_result; |
| } |
| |
| // We got a reply to a synchronous Send() call that's blocking the listener |
| // thread. However, further down the call stack there could be another |
| // blocking Send() call, whose reply we received after we made this last |
| // Send() call. So check if we have any queued replies available that |
| // can now unblock the listener thread. |
| ipc_task_runner()->PostTask( |
| FROM_HERE, base::Bind(&ReceivedSyncMsgQueue::DispatchReplies, |
| received_sync_msgs_.get())); |
| |
| return result; |
| } |
| |
| WaitableEvent* SyncChannel::SyncContext::GetSendDoneEvent() { |
| base::AutoLock auto_lock(deserializers_lock_); |
| return deserializers_.back().done_event; |
| } |
| |
| WaitableEvent* SyncChannel::SyncContext::GetDispatchEvent() { |
| return received_sync_msgs_->dispatch_event(); |
| } |
| |
| void SyncChannel::SyncContext::DispatchMessages() { |
| received_sync_msgs_->DispatchMessages(this); |
| } |
| |
| bool SyncChannel::SyncContext::TryToUnblockListener(const Message* msg) { |
| base::AutoLock auto_lock(deserializers_lock_); |
| if (deserializers_.empty() || |
| !SyncMessage::IsMessageReplyTo(*msg, deserializers_.back().id)) { |
| return false; |
| } |
| |
| if (!msg->is_reply_error()) { |
| bool send_result = deserializers_.back().deserializer-> |
| SerializeOutputParameters(*msg); |
| deserializers_.back().send_result = send_result; |
| DVLOG_IF(1, !send_result) << "Couldn't deserialize reply message"; |
| } else { |
| DVLOG(1) << "Received error reply"; |
| } |
| deserializers_.back().done_event->Signal(); |
| |
| return true; |
| } |
| |
| void SyncChannel::SyncContext::Clear() { |
| CancelPendingSends(); |
| received_sync_msgs_->RemoveContext(this); |
| Context::Clear(); |
| } |
| |
| bool SyncChannel::SyncContext::OnMessageReceived(const Message& msg) { |
| // Give the filters a chance at processing this message. |
| if (TryFilters(msg)) |
| return true; |
| |
| if (TryToUnblockListener(&msg)) |
| return true; |
| |
| if (msg.is_reply()) { |
| received_sync_msgs_->QueueReply(msg, this); |
| return true; |
| } |
| |
| if (msg.should_unblock()) { |
| received_sync_msgs_->QueueMessage(msg, this); |
| return true; |
| } |
| |
| return Context::OnMessageReceivedNoFilter(msg); |
| } |
| |
| void SyncChannel::SyncContext::OnChannelError() { |
| CancelPendingSends(); |
| shutdown_watcher_.StopWatching(); |
| Context::OnChannelError(); |
| } |
| |
| void SyncChannel::SyncContext::OnChannelOpened() { |
| shutdown_watcher_.StartWatching( |
| shutdown_event_, |
| base::Bind(&SyncChannel::SyncContext::OnWaitableEventSignaled, |
| base::Unretained(this))); |
| Context::OnChannelOpened(); |
| } |
| |
| void SyncChannel::SyncContext::OnChannelClosed() { |
| CancelPendingSends(); |
| shutdown_watcher_.StopWatching(); |
| Context::OnChannelClosed(); |
| } |
| |
| void SyncChannel::SyncContext::OnSendTimeout(int message_id) { |
| base::AutoLock auto_lock(deserializers_lock_); |
| PendingSyncMessageQueue::iterator iter; |
| DVLOG(1) << "Send timeout"; |
| for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++) { |
| if (iter->id == message_id) { |
| iter->done_event->Signal(); |
| break; |
| } |
| } |
| } |
| |
| void SyncChannel::SyncContext::CancelPendingSends() { |
| base::AutoLock auto_lock(deserializers_lock_); |
| PendingSyncMessageQueue::iterator iter; |
| DVLOG(1) << "Canceling pending sends"; |
| for (iter = deserializers_.begin(); iter != deserializers_.end(); iter++) |
| iter->done_event->Signal(); |
| } |
| |
| void SyncChannel::SyncContext::OnWaitableEventSignaled(WaitableEvent* event) { |
| if (event == shutdown_event_) { |
| // Process shut down before we can get a reply to a synchronous message. |
| // Cancel pending Send calls, which will end up setting the send done event. |
| CancelPendingSends(); |
| } else { |
| // We got the reply, timed out or the process shutdown. |
| DCHECK_EQ(GetSendDoneEvent(), event); |
| base::MessageLoop::current()->QuitNow(); |
| } |
| } |
| |
| base::WaitableEventWatcher::EventCallback |
| SyncChannel::SyncContext::MakeWaitableEventCallback() { |
| return base::Bind(&SyncChannel::SyncContext::OnWaitableEventSignaled, this); |
| } |
| |
| // static |
| scoped_ptr<SyncChannel> SyncChannel::Create( |
| const IPC::ChannelHandle& channel_handle, |
| Channel::Mode mode, |
| Listener* listener, |
| const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, |
| bool create_pipe_now, |
| base::WaitableEvent* shutdown_event) { |
| scoped_ptr<SyncChannel> channel = |
| Create(listener, ipc_task_runner, shutdown_event); |
| channel->Init(channel_handle, mode, create_pipe_now); |
| return channel.Pass(); |
| } |
| |
| // static |
| scoped_ptr<SyncChannel> SyncChannel::Create( |
| scoped_ptr<ChannelFactory> factory, |
| Listener* listener, |
| const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, |
| bool create_pipe_now, |
| base::WaitableEvent* shutdown_event) { |
| scoped_ptr<SyncChannel> channel = |
| Create(listener, ipc_task_runner, shutdown_event); |
| channel->Init(factory.Pass(), create_pipe_now); |
| return channel.Pass(); |
| } |
| |
| // static |
| scoped_ptr<SyncChannel> SyncChannel::Create( |
| Listener* listener, |
| const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, |
| WaitableEvent* shutdown_event) { |
| return make_scoped_ptr( |
| new SyncChannel(listener, ipc_task_runner, shutdown_event)); |
| } |
| |
| SyncChannel::SyncChannel( |
| Listener* listener, |
| const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, |
| WaitableEvent* shutdown_event) |
| : ChannelProxy(new SyncContext(listener, ipc_task_runner, shutdown_event)) { |
| // The current (listener) thread must be distinct from the IPC thread, or else |
| // sending synchronous messages will deadlock. |
| DCHECK_NE(ipc_task_runner.get(), base::ThreadTaskRunnerHandle::Get().get()); |
| StartWatching(); |
| } |
| |
| SyncChannel::~SyncChannel() { |
| } |
| |
| void SyncChannel::SetRestrictDispatchChannelGroup(int group) { |
| sync_context()->set_restrict_dispatch_group(group); |
| } |
| |
| scoped_refptr<SyncMessageFilter> SyncChannel::CreateSyncMessageFilter() { |
| scoped_refptr<SyncMessageFilter> filter = new SyncMessageFilter( |
| sync_context()->shutdown_event(), |
| sync_context()->IsChannelSendThreadSafe()); |
| AddFilter(filter.get()); |
| if (!did_init()) |
| pre_init_sync_message_filters_.push_back(filter); |
| return filter; |
| } |
| |
| bool SyncChannel::Send(Message* message) { |
| #ifdef IPC_MESSAGE_LOG_ENABLED |
| std::string name; |
| Logging::GetInstance()->GetMessageText(message->type(), &name, message, NULL); |
| TRACE_EVENT1("ipc", "SyncChannel::Send", "name", name); |
| #else |
| TRACE_EVENT2("ipc", "SyncChannel::Send", |
| "class", IPC_MESSAGE_ID_CLASS(message->type()), |
| "line", IPC_MESSAGE_ID_LINE(message->type())); |
| #endif |
| if (!message->is_sync()) { |
| ChannelProxy::Send(message); |
| return true; |
| } |
| |
| // *this* might get deleted in WaitForReply. |
| scoped_refptr<SyncContext> context(sync_context()); |
| if (context->shutdown_event()->IsSignaled()) { |
| DVLOG(1) << "shutdown event is signaled"; |
| delete message; |
| return false; |
| } |
| |
| SyncMessage* sync_msg = static_cast<SyncMessage*>(message); |
| context->Push(sync_msg); |
| WaitableEvent* pump_messages_event = sync_msg->pump_messages_event(); |
| |
| ChannelProxy::Send(message); |
| |
| // Wait for reply, or for any other incoming synchronous messages. |
| // *this* might get deleted, so only call static functions at this point. |
| WaitForReply(context.get(), pump_messages_event); |
| |
| return context->Pop(); |
| } |
| |
| void SyncChannel::WaitForReply( |
| SyncContext* context, WaitableEvent* pump_messages_event) { |
| context->DispatchMessages(); |
| while (true) { |
| WaitableEvent* objects[] = { |
| context->GetDispatchEvent(), |
| context->GetSendDoneEvent(), |
| pump_messages_event |
| }; |
| |
| unsigned count = pump_messages_event ? 3: 2; |
| size_t result = WaitableEvent::WaitMany(objects, count); |
| if (result == 0 /* dispatch event */) { |
| // We're waiting for a reply, but we received a blocking synchronous |
| // call. We must process it or otherwise a deadlock might occur. |
| context->GetDispatchEvent()->Reset(); |
| context->DispatchMessages(); |
| continue; |
| } |
| |
| if (result == 2 /* pump_messages_event */) |
| WaitForReplyWithNestedMessageLoop(context); // Run a nested message loop. |
| |
| break; |
| } |
| } |
| |
| void SyncChannel::WaitForReplyWithNestedMessageLoop(SyncContext* context) { |
| base::WaitableEventWatcher send_done_watcher; |
| |
| ReceivedSyncMsgQueue* sync_msg_queue = context->received_sync_msgs(); |
| DCHECK(sync_msg_queue != NULL); |
| |
| base::WaitableEventWatcher* old_send_done_event_watcher = |
| sync_msg_queue->top_send_done_watcher(); |
| |
| base::WaitableEventWatcher::EventCallback old_callback; |
| base::WaitableEvent* old_event = NULL; |
| |
| // Maintain a local global stack of send done delegates to ensure that |
| // nested sync calls complete in the correct sequence, i.e. the |
| // outermost call completes first, etc. |
| if (old_send_done_event_watcher) { |
| old_callback = old_send_done_event_watcher->callback(); |
| old_event = old_send_done_event_watcher->GetWatchedEvent(); |
| old_send_done_event_watcher->StopWatching(); |
| } |
| |
| sync_msg_queue->set_top_send_done_watcher(&send_done_watcher); |
| |
| send_done_watcher.StartWatching(context->GetSendDoneEvent(), |
| context->MakeWaitableEventCallback()); |
| |
| { |
| base::MessageLoop::ScopedNestableTaskAllower allow( |
| base::MessageLoop::current()); |
| base::MessageLoop::current()->Run(); |
| } |
| |
| sync_msg_queue->set_top_send_done_watcher(old_send_done_event_watcher); |
| if (old_send_done_event_watcher && old_event) { |
| old_send_done_event_watcher->StartWatching(old_event, old_callback); |
| } |
| } |
| |
| void SyncChannel::OnWaitableEventSignaled(WaitableEvent* event) { |
| DCHECK(event == sync_context()->GetDispatchEvent()); |
| // The call to DispatchMessages might delete this object, so reregister |
| // the object watcher first. |
| event->Reset(); |
| dispatch_watcher_.StartWatching(event, dispatch_watcher_callback_); |
| sync_context()->DispatchMessages(); |
| } |
| |
| void SyncChannel::StartWatching() { |
| // Ideally we only want to watch this object when running a nested message |
| // loop. However, we don't know when it exits if there's another nested |
| // message loop running under it or not, so we wouldn't know whether to |
| // stop or keep watching. So we always watch it, and create the event as |
| // manual reset since the object watcher might otherwise reset the event |
| // when we're doing a WaitMany. |
| dispatch_watcher_callback_ = |
| base::Bind(&SyncChannel::OnWaitableEventSignaled, |
| base::Unretained(this)); |
| dispatch_watcher_.StartWatching(sync_context()->GetDispatchEvent(), |
| dispatch_watcher_callback_); |
| } |
| |
| void SyncChannel::OnChannelInit() { |
| for (const auto& filter : pre_init_sync_message_filters_) { |
| filter->set_is_channel_send_thread_safe( |
| context()->IsChannelSendThreadSafe()); |
| } |
| pre_init_sync_message_filters_.clear(); |
| } |
| |
| } // namespace IPC |