| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef IPC_IPC_CHANNEL_POSIX_H_ |
| #define IPC_IPC_CHANNEL_POSIX_H_ |
| |
| #include "ipc/ipc_channel.h" |
| |
| #include <sys/socket.h> // for CMSG macros |
| |
| #include <queue> |
| #include <set> |
| #include <string> |
| #include <vector> |
| |
| #include "base/message_loop/message_loop.h" |
| #include "base/process/process.h" |
| #include "ipc/file_descriptor_set_posix.h" |
| #include "ipc/ipc_channel_reader.h" |
| |
| #if !defined(OS_MACOSX) |
| // On Linux, the seccomp sandbox makes it very expensive to call |
| // recvmsg() and sendmsg(). The restriction on calling read() and write(), which |
| // are cheap, is that we can't pass file descriptors over them. |
| // |
| // As we cannot anticipate when the sender will provide us with file |
| // descriptors, we have to make the decision about whether we call read() or |
| // recvmsg() before we actually make the call. The easiest option is to |
| // create a dedicated socketpair() for exchanging file descriptors. Any file |
| // descriptors are split out of a message, with the non-file-descriptor payload |
| // going over the normal connection, and the file descriptors being sent |
| // separately over the other channel. When read()ing from a channel, we'll |
| // notice if the message was supposed to have come with file descriptors and |
| // use recvmsg on the other socketpair to retrieve them and combine them |
| // back with the rest of the message. |
| // |
| // Mac can also run in IPC_USES_READWRITE mode if necessary, but at this time |
| // doesn't take a performance hit from recvmsg and sendmsg, so it doesn't |
| // make sense to waste resources on having the separate dedicated socketpair. |
| // It is however useful for debugging between Linux and Mac to be able to turn |
| // this switch 'on' on the Mac as well. |
| // |
| // The HELLO message from the client to the server is always sent using |
| // sendmsg because it will contain the file descriptor that the server |
| // needs to send file descriptors in later messages. |
| #define IPC_USES_READWRITE 1 |
| #endif |
| |
| namespace IPC { |
| |
| class IPC_EXPORT ChannelPosix : public Channel, |
| public internal::ChannelReader, |
| public base::MessageLoopForIO::Watcher { |
| public: |
| ChannelPosix(const IPC::ChannelHandle& channel_handle, Mode mode, |
| Listener* listener); |
| virtual ~ChannelPosix(); |
| |
| // Channel implementation |
| virtual bool Connect() OVERRIDE; |
| virtual void Close() OVERRIDE; |
| virtual bool Send(Message* message) OVERRIDE; |
| virtual base::ProcessId GetPeerPID() const OVERRIDE; |
| virtual base::ProcessId GetSelfPID() const OVERRIDE; |
| virtual ChannelHandle TakePipeHandle() OVERRIDE; |
| virtual int GetClientFileDescriptor() const OVERRIDE; |
| virtual int TakeClientFileDescriptor() OVERRIDE; |
| |
| // Returns true if the channel supports listening for connections. |
| bool AcceptsConnections() const; |
| |
| // Returns true if the channel supports listening for connections and is |
| // currently connected. |
| bool HasAcceptedConnection() const; |
| |
| // Closes any currently connected socket, and returns to a listening state |
| // for more connections. |
| void ResetToAcceptingConnectionState(); |
| |
| // Returns true if the peer process' effective user id can be determined, in |
| // which case the supplied peer_euid is updated with it. |
| bool GetPeerEuid(uid_t* peer_euid) const; |
| |
| void CloseClientFileDescriptor(); |
| |
| static bool IsNamedServerInitialized(const std::string& channel_id); |
| #if defined(OS_LINUX) |
| static void SetGlobalPid(int pid); |
| #endif // OS_LINUX |
| |
| private: |
| bool CreatePipe(const IPC::ChannelHandle& channel_handle); |
| |
| bool ProcessOutgoingMessages(); |
| |
| bool AcceptConnection(); |
| void ClosePipeOnError(); |
| int GetHelloMessageProcId() const; |
| void QueueHelloMessage(); |
| void CloseFileDescriptors(Message* msg); |
| void QueueCloseFDMessage(int fd, int hops); |
| |
| // ChannelReader implementation. |
| virtual ReadState ReadData(char* buffer, |
| int buffer_len, |
| int* bytes_read) OVERRIDE; |
| virtual bool WillDispatchInputMessage(Message* msg) OVERRIDE; |
| virtual bool DidEmptyInputBuffers() OVERRIDE; |
| virtual void HandleInternalMessage(const Message& msg) OVERRIDE; |
| |
| #if defined(IPC_USES_READWRITE) |
| // Reads the next message from the fd_pipe_ and appends them to the |
| // input_fds_ queue. Returns false if there was a message receiving error. |
| // True means there was a message and it was processed properly, or there was |
| // no messages. |
| bool ReadFileDescriptorsFromFDPipe(); |
| #endif |
| |
| // Finds the set of file descriptors in the given message. On success, |
| // appends the descriptors to the input_fds_ member and returns true |
| // |
| // Returns false if the message was truncated. In this case, any handles that |
| // were sent will be closed. |
| bool ExtractFileDescriptorsFromMsghdr(msghdr* msg); |
| |
| // Closes all handles in the input_fds_ list and clears the list. This is |
| // used to clean up handles in error conditions to avoid leaking the handles. |
| void ClearInputFDs(); |
| |
| // MessageLoopForIO::Watcher implementation. |
| virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE; |
| virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE; |
| |
| Mode mode_; |
| |
| base::ProcessId peer_pid_; |
| |
| // After accepting one client connection on our server socket we want to |
| // stop listening. |
| base::MessageLoopForIO::FileDescriptorWatcher |
| server_listen_connection_watcher_; |
| base::MessageLoopForIO::FileDescriptorWatcher read_watcher_; |
| base::MessageLoopForIO::FileDescriptorWatcher write_watcher_; |
| |
| // Indicates whether we're currently blocked waiting for a write to complete. |
| bool is_blocked_on_write_; |
| bool waiting_connect_; |
| |
| // If sending a message blocks then we use this variable |
| // to keep track of where we are. |
| size_t message_send_bytes_written_; |
| |
| // File descriptor we're listening on for new connections if we listen |
| // for connections. |
| int server_listen_pipe_; |
| |
| // The pipe used for communication. |
| int pipe_; |
| |
| // For a server, the client end of our socketpair() -- the other end of our |
| // pipe_ that is passed to the client. |
| int client_pipe_; |
| mutable base::Lock client_pipe_lock_; // Lock that protects |client_pipe_|. |
| |
| #if defined(IPC_USES_READWRITE) |
| // Linux/BSD use a dedicated socketpair() for passing file descriptors. |
| int fd_pipe_; |
| int remote_fd_pipe_; |
| #endif |
| |
| // The "name" of our pipe. On Windows this is the global identifier for |
| // the pipe. On POSIX it's used as a key in a local map of file descriptors. |
| std::string pipe_name_; |
| |
| // Messages to be sent are queued here. |
| std::queue<Message*> output_queue_; |
| |
| // We assume a worst case: kReadBufferSize bytes of messages, where each |
| // message has no payload and a full complement of descriptors. |
| static const size_t kMaxReadFDs = |
| (Channel::kReadBufferSize / sizeof(IPC::Message::Header)) * |
| FileDescriptorSet::kMaxDescriptorsPerMessage; |
| |
| // Buffer size for file descriptors used for recvmsg. On Mac the CMSG macros |
| // don't seem to be constant so we have to pick a "large enough" value. |
| #if defined(OS_MACOSX) |
| static const size_t kMaxReadFDBuffer = 1024; |
| #else |
| static const size_t kMaxReadFDBuffer = CMSG_SPACE(sizeof(int) * kMaxReadFDs); |
| #endif |
| |
| // Temporary buffer used to receive the file descriptors from recvmsg. |
| // Code that writes into this should immediately read them out and save |
| // them to input_fds_, since this buffer will be re-used anytime we call |
| // recvmsg. |
| char input_cmsg_buf_[kMaxReadFDBuffer]; |
| |
| // File descriptors extracted from messages coming off of the channel. The |
| // handles may span messages and come off different channels from the message |
| // data (in the case of READWRITE), and are processed in FIFO here. |
| // NOTE: The implementation assumes underlying storage here is contiguous, so |
| // don't change to something like std::deque<> without changing the |
| // implementation! |
| std::vector<int> input_fds_; |
| |
| #if defined(OS_MACOSX) |
| // On OSX, sent FDs must not be closed until we get an ack. |
| // Keep track of sent FDs here to make sure the remote is not |
| // trying to bamboozle us. |
| std::set<int> fds_to_close_; |
| #endif |
| |
| // True if we are responsible for unlinking the unix domain socket file. |
| bool must_unlink_; |
| |
| #if defined(OS_LINUX) |
| // If non-zero, overrides the process ID sent in the hello message. |
| static int global_pid_; |
| #endif // OS_LINUX |
| |
| DISALLOW_IMPLICIT_CONSTRUCTORS(ChannelPosix); |
| }; |
| |
| } // namespace IPC |
| |
| #endif // IPC_IPC_CHANNEL_POSIX_H_ |