| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef IPC_IPC_CHANNEL_PROXY_H_ |
| #define IPC_IPC_CHANNEL_PROXY_H_ |
| |
| #include <vector> |
| |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/synchronization/lock.h" |
| #include "base/threading/non_thread_safe.h" |
| #include "ipc/ipc_channel.h" |
| #include "ipc/ipc_channel_handle.h" |
| #include "ipc/ipc_listener.h" |
| #include "ipc/ipc_sender.h" |
| |
| namespace base { |
| class SingleThreadTaskRunner; |
| } |
| |
| namespace IPC { |
| |
| class ChannelFactory; |
| class MessageFilter; |
| class MessageFilterRouter; |
| class SendCallbackHelper; |
| |
| //----------------------------------------------------------------------------- |
| // IPC::ChannelProxy |
| // |
| // This class is a helper class that is useful when you wish to run an IPC |
| // channel on a background thread. It provides you with the option of either |
| // handling IPC messages on that background thread or having them dispatched to |
| // your main thread (the thread on which the IPC::ChannelProxy is created). |
| // |
| // The API for an IPC::ChannelProxy is very similar to that of an IPC::Channel. |
| // When you send a message to an IPC::ChannelProxy, the message is routed to |
| // the background thread, where it is then passed to the IPC::Channel's Send |
| // method. This means that you can send a message from your thread and your |
| // message will be sent over the IPC channel when possible instead of being |
| // delayed until your thread returns to its message loop. (Often IPC messages |
| // will queue up on the IPC::Channel when there is a lot of traffic, and the |
| // channel will not get cycles to flush its message queue until the thread, on |
| // which it is running, returns to its message loop.) |
| // |
| // An IPC::ChannelProxy can have a MessageFilter associated with it, which will |
| // be notified of incoming messages on the IPC::Channel's thread. This gives |
| // the consumer of IPC::ChannelProxy the ability to respond to incoming |
| // messages on this background thread instead of on their own thread, which may |
| // be bogged down with other processing. The result can be greatly improved |
| // latency for messages that can be handled on a background thread. |
| // |
| // The consumer of IPC::ChannelProxy is responsible for allocating the Thread |
| // instance where the IPC::Channel will be created and operated. |
| // |
| class IPC_EXPORT ChannelProxy : public Sender, public base::NonThreadSafe { |
| public: |
| // Initializes a channel proxy. The channel_handle and mode parameters are |
| // passed directly to the underlying IPC::Channel. The listener is called on |
| // the thread that creates the ChannelProxy. The filter's OnMessageReceived |
| // method is called on the thread where the IPC::Channel is running. The |
| // filter may be null if the consumer is not interested in handling messages |
| // on the background thread. Any message not handled by the filter will be |
| // dispatched to the listener. The given task runner correspond to a thread |
| // on which IPC::Channel is created and used (e.g. IO thread). |
| static scoped_ptr<ChannelProxy> Create( |
| const IPC::ChannelHandle& channel_handle, |
| Channel::Mode mode, |
| Listener* listener, |
| const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner); |
| |
| static scoped_ptr<ChannelProxy> Create( |
| scoped_ptr<ChannelFactory> factory, |
| Listener* listener, |
| const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner); |
| |
| virtual ~ChannelProxy(); |
| |
| // Initializes the channel proxy. Only call this once to initialize a channel |
| // proxy that was not initialized in its constructor. If create_pipe_now is |
| // true, the pipe is created synchronously. Otherwise it's created on the IO |
| // thread. |
| void Init(const IPC::ChannelHandle& channel_handle, Channel::Mode mode, |
| bool create_pipe_now); |
| void Init(scoped_ptr<ChannelFactory> factory, bool create_pipe_now); |
| |
| // Close the IPC::Channel. This operation completes asynchronously, once the |
| // background thread processes the command to close the channel. It is ok to |
| // call this method multiple times. Redundant calls are ignored. |
| // |
| // WARNING: MessageFilter objects held by the ChannelProxy is also |
| // released asynchronously, and it may in fact have its final reference |
| // released on the background thread. The caller should be careful to deal |
| // with / allow for this possibility. |
| void Close(); |
| |
| // Send a message asynchronously. The message is routed to the background |
| // thread where it is passed to the IPC::Channel's Send method. |
| virtual bool Send(Message* message) OVERRIDE; |
| |
| // Used to intercept messages as they are received on the background thread. |
| // |
| // Ordinarily, messages sent to the ChannelProxy are routed to the matching |
| // listener on the worker thread. This API allows code to intercept messages |
| // before they are sent to the worker thread. |
| // If you call this before the target process is launched, then you're |
| // guaranteed to not miss any messages. But if you call this anytime after, |
| // then some messages might be missed since the filter is added internally on |
| // the IO thread. |
| void AddFilter(MessageFilter* filter); |
| void RemoveFilter(MessageFilter* filter); |
| |
| // Called to clear the pointer to the IPC task runner when it's going away. |
| void ClearIPCTaskRunner(); |
| |
| // Get the process ID for the connected peer. |
| // Returns base::kNullProcessId if the peer is not connected yet. |
| base::ProcessId GetPeerPID() const { return context_->peer_pid_; } |
| |
| #if defined(OS_POSIX) && !defined(OS_NACL) |
| // Calls through to the underlying channel's methods. |
| int GetClientFileDescriptor(); |
| int TakeClientFileDescriptor(); |
| #endif // defined(OS_POSIX) |
| |
| protected: |
| class Context; |
| // A subclass uses this constructor if it needs to add more information |
| // to the internal state. |
| ChannelProxy(Context* context); |
| |
| ChannelProxy( |
| Listener* listener, |
| const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner); |
| |
| // Used internally to hold state that is referenced on the IPC thread. |
| class Context : public base::RefCountedThreadSafe<Context>, |
| public Listener { |
| public: |
| Context(Listener* listener, |
| const scoped_refptr<base::SingleThreadTaskRunner>& ipc_thread); |
| void ClearIPCTaskRunner(); |
| base::SingleThreadTaskRunner* ipc_task_runner() const { |
| return ipc_task_runner_.get(); |
| } |
| const std::string& channel_id() const { return channel_id_; } |
| |
| // Dispatches a message on the listener thread. |
| void OnDispatchMessage(const Message& message); |
| |
| protected: |
| friend class base::RefCountedThreadSafe<Context>; |
| virtual ~Context(); |
| |
| // IPC::Listener methods: |
| virtual bool OnMessageReceived(const Message& message) OVERRIDE; |
| virtual void OnChannelConnected(int32 peer_pid) OVERRIDE; |
| virtual void OnChannelError() OVERRIDE; |
| |
| // Like OnMessageReceived but doesn't try the filters. |
| bool OnMessageReceivedNoFilter(const Message& message); |
| |
| // Gives the filters a chance at processing |message|. |
| // Returns true if the message was processed, false otherwise. |
| bool TryFilters(const Message& message); |
| |
| // Like Open and Close, but called on the IPC thread. |
| virtual void OnChannelOpened(); |
| virtual void OnChannelClosed(); |
| |
| // Called on the consumers thread when the ChannelProxy is closed. At that |
| // point the consumer is telling us that they don't want to receive any |
| // more messages, so we honor that wish by forgetting them! |
| virtual void Clear(); |
| |
| private: |
| friend class ChannelProxy; |
| friend class SendCallbackHelper; |
| |
| // Create the Channel |
| void CreateChannel(scoped_ptr<ChannelFactory> factory); |
| |
| // Methods called on the IO thread. |
| void OnSendMessage(scoped_ptr<Message> message_ptr); |
| void OnAddFilter(); |
| void OnRemoveFilter(MessageFilter* filter); |
| |
| // Methods called on the listener thread. |
| void AddFilter(MessageFilter* filter); |
| void OnDispatchConnected(); |
| void OnDispatchError(); |
| void OnDispatchBadMessage(const Message& message); |
| |
| scoped_refptr<base::SingleThreadTaskRunner> listener_task_runner_; |
| Listener* listener_; |
| |
| // List of filters. This is only accessed on the IPC thread. |
| std::vector<scoped_refptr<MessageFilter> > filters_; |
| scoped_refptr<base::SingleThreadTaskRunner> ipc_task_runner_; |
| |
| // Note, channel_ may be set on the Listener thread or the IPC thread. |
| // But once it has been set, it must only be read or cleared on the IPC |
| // thread. |
| scoped_ptr<Channel> channel_; |
| std::string channel_id_; |
| bool channel_connected_called_; |
| |
| // Routes a given message to a proper subset of |filters_|, depending |
| // on which message classes a filter might support. |
| scoped_ptr<MessageFilterRouter> message_filter_router_; |
| |
| // Holds filters between the AddFilter call on the listerner thread and the |
| // IPC thread when they're added to filters_. |
| std::vector<scoped_refptr<MessageFilter> > pending_filters_; |
| // Lock for pending_filters_. |
| base::Lock pending_filters_lock_; |
| |
| // Cached copy of the peer process ID. Set on IPC but read on both IPC and |
| // listener threads. |
| base::ProcessId peer_pid_; |
| }; |
| |
| Context* context() { return context_.get(); } |
| |
| private: |
| friend class SendCallbackHelper; |
| |
| // By maintaining this indirection (ref-counted) to our internal state, we |
| // can safely be destroyed while the background thread continues to do stuff |
| // that involves this data. |
| scoped_refptr<Context> context_; |
| |
| // Whether the channel has been initialized. |
| bool did_init_; |
| }; |
| |
| } // namespace IPC |
| |
| #endif // IPC_IPC_CHANNEL_PROXY_H_ |