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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Histogram is an object that aggregates statistics, and can summarize them in
// various forms, including ASCII graphical, HTML, and numerically (as a
// vector of numbers corresponding to each of the aggregating buckets).
// It supports calls to accumulate either time intervals (which are processed
// as integral number of milliseconds), or arbitrary integral units.
// The default layout of buckets is exponential. For example, buckets might
// contain (sequentially) the count of values in the following intervals:
// [0,1), [1,2), [2,4), [4,8), [8,16), [16,32), [32,64), [64,infinity)
// That bucket allocation would actually result from construction of a histogram
// for values between 1 and 64, with 8 buckets, such as:
// Histogram count(L"some name", 1, 64, 8);
// Note that the underflow bucket [0,1) and the overflow bucket [64,infinity)
// are not counted by the constructor in the user supplied "bucket_count"
// argument.
// The above example has an exponential ratio of 2 (doubling the bucket width
// in each consecutive bucket. The Histogram class automatically calculates
// the smallest ratio that it can use to construct the number of buckets
// selected in the constructor. An another example, if you had 50 buckets,
// and millisecond time values from 1 to 10000, then the ratio between
// consecutive bucket widths will be approximately somewhere around the 50th
// root of 10000. This approach provides very fine grain (narrow) buckets
// at the low end of the histogram scale, but allows the histogram to cover a
// gigantic range with the addition of very few buckets.
#ifndef BASE_HISTOGRAM_H__
#define BASE_HISTOGRAM_H__
#include <map>
#include <string>
#include <vector>
#include "base/lock.h"
#include "base/pickle.h"
#include "base/stats_counters.h"
//------------------------------------------------------------------------------
// Provide easy general purpose histogram in a macro, just like stats counters.
// The first four macros use 50 buckets.
#define HISTOGRAM_TIMES(name, sample) do { \
static Histogram counter((name), base::TimeDelta::FromMilliseconds(1), \
base::TimeDelta::FromSeconds(10), 50); \
counter.AddTime(sample); \
} while (0)
#define HISTOGRAM_COUNTS(name, sample) do { \
static Histogram counter((name), 1, 1000000, 50); \
counter.Add(sample); \
} while (0)
#define HISTOGRAM_COUNTS_100(name, sample) do { \
static Histogram counter((name), 1, 100, 50); \
counter.Add(sample); \
} while (0)
#define HISTOGRAM_COUNTS_10000(name, sample) do { \
static Histogram counter((name), 1, 10000, 50); \
counter.Add(sample); \
} while (0)
#define HISTOGRAM_PERCENTAGE(name, under_one_hundred) do { \
static LinearHistogram counter((name), 1, 100, 101); \
counter.Add(under_one_hundred); \
} while (0)
// For folks that need real specific times, use this, but you'll only get
// samples that are in the range (overly large samples are discarded).
#define HISTOGRAM_CLIPPED_TIMES(name, sample, min, max, bucket_count) do { \
static Histogram counter((name), min, max, bucket_count); \
if ((sample) < (max)) counter.AddTime(sample); \
} while (0)
//------------------------------------------------------------------------------
// This macro set is for a histogram that can support both addition and removal
// of samples. It should be used to render the accumulated asset allocation
// of some samples. For example, it can sample memory allocation sizes, and
// memory releases (as negative samples).
// To simplify the interface, only non-zero values can be sampled, with positive
// numbers indicating addition, and negative numbers implying dimunition
// (removal).
// Note that the underlying ThreadSafeHistogram() uses locking to ensure that
// counts are precise (no chance of losing an addition or removal event, due to
// multithread racing). This precision is required to prevent missed-counts from
// resulting in drift, as the calls to Remove() for a given value should always
// be equal in number or fewer than the corresponding calls to Add().
#define ASSET_HISTOGRAM_COUNTS(name, sample) do { \
static ThreadSafeHistogram counter((name), 1, 1000000, 50); \
if (0 == sample) break; \
if (sample >= 0) \
counter.Add(sample); \
else\
counter.Remove(-sample); \
} while (0)
//------------------------------------------------------------------------------
// Define Debug vs non-debug flavors of macros.
#ifndef NDEBUG
#define DHISTOGRAM_TIMES(name, sample) HISTOGRAM_TIMES(name, sample)
#define DHISTOGRAM_COUNTS(name, sample) HISTOGRAM_COUNTS(name, sample)
#define DASSET_HISTOGRAM_COUNTS(name, sample) ASSET_HISTOGRAM_COUNTS(name, \
sample)
#define DHISTOGRAM_PERCENTAGE(name, under_one_hundred) HISTOGRAM_PERCENTAGE(\
name, under_one_hundred)
#define DHISTOGRAM_CLIPPED_TIMES(name, sample, min, max, bucket_count) \
HISTOGRAM_CLIPPED_TIMES(name, sample, min, max, bucket_count)
#else // NDEBUG
#define DHISTOGRAM_TIMES(name, sample) do {} while (0)
#define DHISTOGRAM_COUNTS(name, sample) do {} while (0)
#define DASSET_HISTOGRAM_COUNTS(name, sample) do {} while (0)
#define DHISTOGRAM_PERCENTAGE(name, under_one_hundred) do {} while (0)
#define DHISTOGRAM_CLIPPED_TIMES(name, sample, min, max, bucket_count) \
do {} while (0)
#endif // NDEBUG
//------------------------------------------------------------------------------
// The following macros provide typical usage scenarios for callers that wish
// to record histogram data, and have the data submitted/uploaded via UMA.
// Not all systems support such UMA, but if they do, the following macros
// should work with the service.
static const int kUmaTargetedHistogramFlag = 0x1;
// This indicates the histogram is shadow copy of renderer histrogram
// constructed by unpick method and updated regularly from renderer upload
// of histograms.
static const int kRendererHistogramFlag = 1 << 4;
#define UMA_HISTOGRAM_TIMES(name, sample) do { \
static Histogram counter((name), base::TimeDelta::FromMilliseconds(1), \
base::TimeDelta::FromSeconds(10), 50); \
counter.SetFlags(kUmaTargetedHistogramFlag); \
counter.AddTime(sample); \
} while (0)
#define UMA_HISTOGRAM_MEDIUM_TIMES(name, sample) do { \
static Histogram counter((name), base::TimeDelta::FromMilliseconds(10), \
base::TimeDelta::FromMinutes(3), 50); \
counter.SetFlags(kUmaTargetedHistogramFlag); \
counter.AddTime(sample); \
} while (0)
// Use this macro when times can routinely be much longer than 10 seconds.
#define UMA_HISTOGRAM_LONG_TIMES(name, sample) do { \
static Histogram counter((name), base::TimeDelta::FromMilliseconds(1), \
base::TimeDelta::FromHours(1), 50); \
counter.SetFlags(kUmaTargetedHistogramFlag); \
counter.AddTime(sample); \
} while (0)
#define UMA_HISTOGRAM_CLIPPED_TIMES(name, sample, min, max, bucket_count) do { \
static Histogram counter((name), min, max, bucket_count); \
counter.SetFlags(kUmaTargetedHistogramFlag); \
if ((sample) < (max)) counter.AddTime(sample); \
} while (0)
#define UMA_HISTOGRAM_COUNTS(name, sample) do { \
static Histogram counter((name), 1, 1000000, 50); \
counter.SetFlags(kUmaTargetedHistogramFlag); \
counter.Add(sample); \
} while (0)
#define UMA_HISTOGRAM_COUNTS_100(name, sample) do { \
static Histogram counter((name), 1, 100, 50); \
counter.SetFlags(kUmaTargetedHistogramFlag); \
counter.Add(sample); \
} while (0)
#define UMA_HISTOGRAM_COUNTS_10000(name, sample) do { \
static Histogram counter((name), 1, 10000, 50); \
counter.SetFlags(kUmaTargetedHistogramFlag); \
counter.Add(sample); \
} while (0)
#define UMA_HISTOGRAM_MEMORY_KB(name, sample) do { \
static Histogram counter((name), 1000, 500000, 50); \
counter.SetFlags(kUmaTargetedHistogramFlag); \
counter.Add(sample); \
} while (0)
#define UMA_HISTOGRAM_MEMORY_MB(name, sample) do { \
static Histogram counter((name), 1, 1000, 50); \
counter.SetFlags(kUmaTargetedHistogramFlag); \
counter.Add(sample); \
} while (0)
#define UMA_HISTOGRAM_PERCENTAGE(name, under_one_hundred) do { \
static LinearHistogram counter((name), 1, 100, 101); \
counter.SetFlags(kUmaTargetedHistogramFlag); \
counter.Add(under_one_hundred); \
} while (0)
//------------------------------------------------------------------------------
class Histogram : public StatsRate {
public:
typedef int Sample; // Used for samples (and ranges of samples).
typedef int Count; // Used to count samples in a bucket.
static const Sample kSampleType_MAX = INT_MAX;
typedef std::vector<Count> Counts;
typedef std::vector<Sample> Ranges;
static const int kHexRangePrintingFlag;
enum BucketLayout {
EXPONENTIAL,
LINEAR
};
//----------------------------------------------------------------------------
// Statistic values, developed over the life of the histogram.
class SampleSet {
public:
explicit SampleSet();
// Adjust size of counts_ for use with given histogram.
void Resize(const Histogram& histogram);
void CheckSize(const Histogram& histogram) const;
// Accessor for histogram to make routine additions.
void Accumulate(Sample value, Count count, size_t index);
// Accessor methods.
Count counts(size_t i) const { return counts_[i]; }
Count TotalCount() const;
int64 sum() const { return sum_; }
int64 square_sum() const { return square_sum_; }
// Arithmetic manipulation of corresponding elements of the set.
void Add(const SampleSet& other);
void Subtract(const SampleSet& other);
bool Serialize(Pickle* pickle) const;
bool Deserialize(void** iter, const Pickle& pickle);
protected:
// Actual histogram data is stored in buckets, showing the count of values
// that fit into each bucket.
Counts counts_;
// Save simple stats locally. Note that this MIGHT get done in base class
// without shared memory at some point.
int64 sum_; // sum of samples.
int64 square_sum_; // sum of squares of samples.
};
//----------------------------------------------------------------------------
Histogram(const char* name, Sample minimum,
Sample maximum, size_t bucket_count);
Histogram(const char* name, base::TimeDelta minimum,
base::TimeDelta maximum, size_t bucket_count);
virtual ~Histogram();
// Hooks to override stats counter methods. This ensures that we gather all
// input the stats counter sees.
virtual void Add(int value);
void AddSampleSet(const SampleSet& sample);
// The following methods provide graphical histogram displays.
void WriteHTMLGraph(std::string* output) const;
void WriteAscii(bool graph_it, const std::string& newline,
std::string* output) const;
// Support generic flagging of Histograms.
// 0x1 Currently used to mark this histogram to be recorded by UMA..
// 0x8000 means print ranges in hex.
void SetFlags(int flags) { flags_ |= flags; }
void ClearFlags(int flags) { flags_ &= ~flags; }
int flags() const { return flags_; }
virtual BucketLayout histogram_type() const { return EXPONENTIAL; }
// Convenience methods for serializing/deserializing the histograms.
// Histograms from Renderer process are serialized and sent to the browser.
// Browser process reconstructs the histogram from the pickled version
// accumulates the browser-side shadow copy of histograms (that mirror
// histograms created in the renderer).
// Serialize the given snapshot of a Histogram into a String. Uses
// Pickle class to flatten the object.
static std::string SerializeHistogramInfo(const Histogram& histogram,
const SampleSet& snapshot);
// The following method accepts a list of pickled histograms and
// builds a histogram and updates shadow copy of histogram data in the
// browser process.
static void DeserializeHistogramList(
const std::vector<std::string>& histograms);
static bool DeserializeHistogramInfo(const std::string& state);
//----------------------------------------------------------------------------
// Accessors for serialization and testing.
//----------------------------------------------------------------------------
const std::string histogram_name() const { return histogram_name_; }
Sample declared_min() const { return declared_min_; }
Sample declared_max() const { return declared_max_; }
virtual Sample ranges(size_t i) const { return ranges_[i];}
virtual size_t bucket_count() const { return bucket_count_; }
// Snapshot the current complete set of sample data.
// Override with atomic/locked snapshot if needed.
virtual void SnapshotSample(SampleSet* sample) const;
protected:
// Method to override to skip the display of the i'th bucket if it's empty.
virtual bool PrintEmptyBucket(size_t index) const { return true; }
//----------------------------------------------------------------------------
// Methods to override to create histogram with different bucket widths.
//----------------------------------------------------------------------------
// Initialize ranges_ mapping.
virtual void InitializeBucketRange();
// Find bucket to increment for sample value.
virtual size_t BucketIndex(Sample value) const;
// Get normalized size, relative to the ranges_[i].
virtual double GetBucketSize(Count current, size_t i) const;
// Return a string description of what goes in a given bucket.
// Most commonly this is the numeric value, but in derived classes it may
// be a name (or string description) given to the bucket.
virtual const std::string GetAsciiBucketRange(size_t it) const;
//----------------------------------------------------------------------------
// Methods to override to create thread safe histogram.
//----------------------------------------------------------------------------
// Update all our internal data, including histogram
virtual void Accumulate(Sample value, Count count, size_t index);
//----------------------------------------------------------------------------
// Accessors for derived classes.
//----------------------------------------------------------------------------
void SetBucketRange(size_t i, Sample value);
// Validate that ranges_ was created sensibly (top and bottom range
// values relate properly to the declared_min_ and declared_max_)..
bool ValidateBucketRanges() const;
private:
// Post constructor initialization.
void Initialize();
//----------------------------------------------------------------------------
// Helpers for emitting Ascii graphic. Each method appends data to output.
// Find out how large the (graphically) the largest bucket will appear to be.
double GetPeakBucketSize(const SampleSet& snapshot) const;
// Write a common header message describing this histogram.
void WriteAsciiHeader(const SampleSet& snapshot,
Count sample_count, std::string* output) const;
// Write information about previous, current, and next buckets.
// Information such as cumulative percentage, etc.
void WriteAsciiBucketContext(const int64 past, const Count current,
const int64 remaining, const size_t i,
std::string* output) const;
// Write textual description of the bucket contents (relative to histogram).
// Output is the count in the buckets, as well as the percentage.
void WriteAsciiBucketValue(Count current, double scaled_sum,
std::string* output) const;
// Produce actual graph (set of blank vs non blank char's) for a bucket.
void WriteAsciiBucketGraph(double current_size, double max_size,
std::string* output) const;
//----------------------------------------------------------------------------
// Invariant values set at/near construction time
// ASCII version of original name given to the constructor. All identically
// named instances will be coalesced cross-project TODO(jar).
// If a user needs one histogram name to be called by several places in a
// single process, a central function should be defined by teh user, which
// defins the single declared instance of the named histogram.
const std::string histogram_name_;
Sample declared_min_; // Less than this goes into counts_[0]
Sample declared_max_; // Over this goes into counts_[bucket_count_ - 1].
size_t bucket_count_; // Dimension of counts_[].
// Flag the histogram for recording by UMA via metric_services.h.
int flags_;
// For each index, show the least value that can be stored in the
// corresponding bucket. We also append one extra element in this array,
// containing kSampleType_MAX, to make calculations easy.
// The dimension of ranges_ is bucket_count + 1.
Ranges ranges_;
// Finally, provide the state that changes with the addition of each new
// sample.
SampleSet sample_;
// Indicate if successfully registered.
bool registered_;
DISALLOW_COPY_AND_ASSIGN(Histogram);
};
//------------------------------------------------------------------------------
// LinearHistogram is a more traditional histogram, with evenly spaced
// buckets.
class LinearHistogram : public Histogram {
public:
struct DescriptionPair {
Sample sample;
const char* description; // Null means end of a list of pairs.
};
LinearHistogram(const char* name, Sample minimum,
Sample maximum, size_t bucket_count);
LinearHistogram(const char* name, base::TimeDelta minimum,
base::TimeDelta maximum, size_t bucket_count);
~LinearHistogram() {}
// Store a list of number/text values for use in rendering the histogram.
// The last element in the array has a null in its "description" slot.
void SetRangeDescriptions(const DescriptionPair descriptions[]);
virtual BucketLayout histogram_type() const { return LINEAR; }
protected:
// Initialize ranges_ mapping.
virtual void InitializeBucketRange();
// Find bucket to increment for sample value.
virtual size_t BucketIndex(Sample value) const;
virtual double GetBucketSize(Count current, size_t i) const;
// If we have a description for a bucket, then return that. Otherwise
// let parent class provide a (numeric) description.
virtual const std::string GetAsciiBucketRange(size_t i) const;
// Skip printing of name for numeric range if we have a name (and if this is
// an empty bucket).
virtual bool PrintEmptyBucket(size_t index) const;
private:
// For some ranges, we store a printable description of a bucket range.
// If there is no desciption, then GetAsciiBucketRange() uses parent class
// to provide a description.
typedef std::map<Sample, std::string> BucketDescriptionMap;
BucketDescriptionMap bucket_description_;
DISALLOW_COPY_AND_ASSIGN(LinearHistogram);
};
//------------------------------------------------------------------------------
// BooleanHistogram is a histogram for booleans.
class BooleanHistogram : public LinearHistogram {
public:
explicit BooleanHistogram(const char* name)
: LinearHistogram(name, 0, 2, 3) {
}
virtual void AddBoolean(bool value) { Add(value ? 1 : 0); }
private:
DISALLOW_COPY_AND_ASSIGN(BooleanHistogram);
};
//------------------------------------------------------------------------------
// This section provides implementation for ThreadSafeHistogram.
//------------------------------------------------------------------------------
class ThreadSafeHistogram : public Histogram {
public:
ThreadSafeHistogram(const char* name, Sample minimum,
Sample maximum, size_t bucket_count);
// Provide the analog to Add()
void Remove(int value);
protected:
// Provide locked versions to get precise counts.
virtual void Accumulate(Sample value, Count count, size_t index);
virtual void SnapshotSample(SampleSet* sample) const;
private:
mutable Lock lock_;
DISALLOW_COPY_AND_ASSIGN(ThreadSafeHistogram);
};
//------------------------------------------------------------------------------
// StatisticsRecorder handles all histograms in the system. It provides a
// general place for histograms to register, and supports a global API for
// accessing (i.e., dumping, or graphing) the data in all the histograms.
class StatisticsRecorder {
public:
typedef std::vector<Histogram*> Histograms;
StatisticsRecorder();
~StatisticsRecorder();
// Find out if histograms can now be registered into our list.
static bool WasStarted();
// Register, or add a new histogram to the collection of statistics.
// Return true if registered.
static bool Register(Histogram* histogram);
// Unregister, or remove, a histogram from the collection of statistics.
static void UnRegister(Histogram* histogram);
// Methods for printing histograms. Only histograms which have query as
// a substring are written to output (an empty string will process all
// registered histograms).
static void WriteHTMLGraph(const std::string& query, std::string* output);
static void WriteGraph(const std::string& query, std::string* output);
// Method for extracting histograms which were marked for use by UMA.
static void GetHistograms(Histograms* output);
static Histogram* GetHistogram(const std::string& query);
static void set_dump_on_exit(bool enable) { dump_on_exit_ = enable; }
// GetSnapshot copies some of the pointers to registered histograms into the
// caller supplied vector (Histograms). Only histograms with names matching
// query are returned. The query must be a substring of histogram name for its
// pointer to be copied.
static void GetSnapshot(const std::string& query, Histograms* snapshot);
private:
// We keep all registered histograms in a map, from name to histogram.
typedef std::map<std::string, Histogram*> HistogramMap;
static HistogramMap* histograms_;
// lock protects access to the above map.
static Lock* lock_;
// Dump all known histograms to log.
static bool dump_on_exit_;
DISALLOW_COPY_AND_ASSIGN(StatisticsRecorder);
};
#endif // BASE_HISTOGRAM_H__