| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_FILES_FILE_ENUMERATOR_H_ |
| #define BASE_FILES_FILE_ENUMERATOR_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <stack> |
| #include <vector> |
| |
| #include "base/base_export.h" |
| #include "base/files/file_path.h" |
| #include "base/macros.h" |
| #include "base/time/time.h" |
| #include "build/build_config.h" |
| |
| #if defined(OS_WIN) |
| #include <windows.h> |
| #elif defined(OS_POSIX) |
| #include <sys/stat.h> |
| #include <unistd.h> |
| #endif |
| |
| namespace base { |
| |
| // A class for enumerating the files in a provided path. The order of the |
| // results is not guaranteed. |
| // |
| // This is blocking. Do not use on critical threads. |
| // |
| // Example: |
| // |
| // base::FileEnumerator enum(my_dir, false, base::FileEnumerator::FILES, |
| // FILE_PATH_LITERAL("*.txt")); |
| // for (base::FilePath name = enum.Next(); !name.empty(); name = enum.Next()) |
| // ... |
| class BASE_EXPORT FileEnumerator { |
| public: |
| // Note: copy & assign supported. |
| class BASE_EXPORT FileInfo { |
| public: |
| FileInfo(); |
| ~FileInfo(); |
| |
| bool IsDirectory() const; |
| |
| // The name of the file. This will not include any path information. This |
| // is in constrast to the value returned by FileEnumerator.Next() which |
| // includes the |root_path| passed into the FileEnumerator constructor. |
| FilePath GetName() const; |
| |
| int64_t GetSize() const; |
| Time GetLastModifiedTime() const; |
| |
| #if defined(OS_WIN) |
| // Note that the cAlternateFileName (used to hold the "short" 8.3 name) |
| // of the WIN32_FIND_DATA will be empty. Since we don't use short file |
| // names, we tell Windows to omit it which speeds up the query slightly. |
| const WIN32_FIND_DATA& find_data() const { return find_data_; } |
| #elif defined(OS_POSIX) |
| const struct stat& stat() const { return stat_; } |
| #endif |
| |
| private: |
| friend class FileEnumerator; |
| |
| #if defined(OS_WIN) |
| WIN32_FIND_DATA find_data_; |
| #elif defined(OS_POSIX) |
| struct stat stat_; |
| FilePath filename_; |
| #endif |
| }; |
| |
| enum FileType { |
| FILES = 1 << 0, |
| DIRECTORIES = 1 << 1, |
| INCLUDE_DOT_DOT = 1 << 2, |
| #if defined(OS_POSIX) |
| SHOW_SYM_LINKS = 1 << 4, |
| #endif |
| }; |
| |
| // |root_path| is the starting directory to search for. It may or may not end |
| // in a slash. |
| // |
| // If |recursive| is true, this will enumerate all matches in any |
| // subdirectories matched as well. It does a breadth-first search, so all |
| // files in one directory will be returned before any files in a |
| // subdirectory. |
| // |
| // |file_type|, a bit mask of FileType, specifies whether the enumerator |
| // should match files, directories, or both. |
| // |
| // |pattern| is an optional pattern for which files to match. This |
| // works like shell globbing. For example, "*.txt" or "Foo???.doc". |
| // However, be careful in specifying patterns that aren't cross platform |
| // since the underlying code uses OS-specific matching routines. In general, |
| // Windows matching is less featureful than others, so test there first. |
| // If unspecified, this will match all files. |
| // NOTE: the pattern only matches the contents of root_path, not files in |
| // recursive subdirectories. |
| // TODO(erikkay): Fix the pattern matching to work at all levels. |
| FileEnumerator(const FilePath& root_path, |
| bool recursive, |
| int file_type); |
| FileEnumerator(const FilePath& root_path, |
| bool recursive, |
| int file_type, |
| const FilePath::StringType& pattern); |
| ~FileEnumerator(); |
| |
| // Returns the next file or an empty string if there are no more results. |
| // |
| // The returned path will incorporate the |root_path| passed in the |
| // constructor: "<root_path>/file_name.txt". If the |root_path| is absolute, |
| // then so will be the result of Next(). |
| FilePath Next(); |
| |
| // Write the file info into |info|. |
| FileInfo GetInfo() const; |
| |
| private: |
| // Returns true if the given path should be skipped in enumeration. |
| bool ShouldSkip(const FilePath& path); |
| |
| #if defined(OS_WIN) |
| // True when find_data_ is valid. |
| bool has_find_data_; |
| WIN32_FIND_DATA find_data_; |
| HANDLE find_handle_; |
| #elif defined(OS_POSIX) |
| |
| // Read the filenames in source into the vector of DirectoryEntryInfo's |
| static bool ReadDirectory(std::vector<FileInfo>* entries, |
| const FilePath& source, bool show_links); |
| |
| // The files in the current directory |
| std::vector<FileInfo> directory_entries_; |
| |
| // The next entry to use from the directory_entries_ vector |
| size_t current_directory_entry_; |
| #endif |
| |
| FilePath root_path_; |
| bool recursive_; |
| int file_type_; |
| FilePath::StringType pattern_; // Empty when we want to find everything. |
| |
| // A stack that keeps track of which subdirectories we still need to |
| // enumerate in the breadth-first search. |
| std::stack<FilePath> pending_paths_; |
| |
| DISALLOW_COPY_AND_ASSIGN(FileEnumerator); |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_FILES_FILE_ENUMERATOR_H_ |