| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_ATOMIC_SEQUENCE_NUM_H_ |
| #define BASE_ATOMIC_SEQUENCE_NUM_H_ |
| |
| #include "base/atomicops.h" |
| #include "base/basictypes.h" |
| |
| namespace base { |
| |
| class AtomicSequenceNumber; |
| |
| // Static (POD) AtomicSequenceNumber that MUST be used in global scope (or |
| // non-function scope) ONLY. This implementation does not generate any static |
| // initializer. Note that it does not implement any constructor which means |
| // that its fields are not initialized except when it is stored in the global |
| // data section (.data in ELF). If you want to allocate an atomic sequence |
| // number on the stack (or heap), please use the AtomicSequenceNumber class |
| // declared below. |
| class StaticAtomicSequenceNumber { |
| public: |
| inline int GetNext() { |
| return static_cast<int>( |
| base::subtle::NoBarrier_AtomicIncrement(&seq_, 1) - 1); |
| } |
| |
| private: |
| friend class AtomicSequenceNumber; |
| |
| inline void Reset() { |
| base::subtle::Release_Store(&seq_, 0); |
| } |
| |
| base::subtle::Atomic32 seq_; |
| }; |
| |
| // AtomicSequenceNumber that can be stored and used safely (i.e. its fields are |
| // always initialized as opposed to StaticAtomicSequenceNumber declared above). |
| // Please use StaticAtomicSequenceNumber if you want to declare an atomic |
| // sequence number in the global scope. |
| class AtomicSequenceNumber { |
| public: |
| AtomicSequenceNumber() { |
| seq_.Reset(); |
| } |
| |
| inline int GetNext() { |
| return seq_.GetNext(); |
| } |
| |
| private: |
| StaticAtomicSequenceNumber seq_; |
| DISALLOW_COPY_AND_ASSIGN(AtomicSequenceNumber); |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_ATOMIC_SEQUENCE_NUM_H_ |