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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_RUNNER_CHILD_PROCESS_HOST_H_
#define MOJO_RUNNER_CHILD_PROCESS_HOST_H_
#include "base/files/file_path.h"
#include "base/macros.h"
#include "base/process/process.h"
#include "mojo/edk/embedder/channel_info_forward.h"
#include "mojo/edk/embedder/platform_channel_pair.h"
#include "mojo/edk/embedder/scoped_platform_handle.h"
#include "mojo/runner/child_process.mojom.h"
#include "mojo/runner/child_process_host.h"
namespace mojo {
namespace runner {
class Context;
// This class represents a "child process host". Handles launching and
// connecting a platform-specific "pipe" to the child, and supports joining the
// child process. Currently runs a single app (loaded from the file system).
//
// This class is not thread-safe. It should be created/used/destroyed on a
// single thread.
//
// Note: Does not currently work on Windows before Vista.
// Note: After |Start()|, |StartApp| must be called and this object must
// remained alive until the |on_app_complete| callback is called.
class ChildProcessHost {
public:
// |name| is just for debugging ease. We will spawn off a process so that it
// can be sandboxed if |start_sandboxed| is true. |app_path| is a path to the
// mojo application we wish to start. |clean_app_path| cleans up transient
// applications after execution.
ChildProcessHost(Context* context,
bool start_sandboxed,
const base::FilePath& app_path,
bool clean_app_path);
virtual ~ChildProcessHost();
// |Start()|s the child process; calls |DidStart()| (on the thread on which
// |Start()| was called) when the child has been started (or failed to start).
// After calling |Start()|, this object must not be destroyed until
// |DidStart()| has been called.
// TODO(vtl): Consider using weak pointers and removing this requirement.
void Start();
// Waits for the child process to terminate, and returns its exit code.
// Note: If |Start()| has been called, this must not be called until the
// callback has been called.
int Join();
// See |ChildController|:
void StartApp(InterfaceRequest<Application> application_request,
const ChildController::StartAppCallback& on_app_complete);
void ExitNow(int32_t exit_code);
protected:
// virtual for testing.
virtual void DidStart(bool success);
private:
bool DoLaunch();
void AppCompleted(int32_t result);
// Callback for |embedder::CreateChannel()|.
void DidCreateChannel(embedder::ChannelInfo* channel_info);
Context* const context_;
bool start_sandboxed_;
const base::FilePath app_path_;
bool clean_app_path_;
base::Process child_process_;
embedder::PlatformChannelPair platform_channel_pair_;
ChildControllerPtr controller_;
embedder::ChannelInfo* channel_info_;
ChildController::StartAppCallback on_app_complete_;
// Platform-specific "pipe" to the child process. Valid immediately after
// creation.
embedder::ScopedPlatformHandle platform_channel_;
DISALLOW_COPY_AND_ASSIGN(ChildProcessHost);
};
} // namespace runner
} // namespace mojo
#endif // MOJO_RUNNER_CHILD_PROCESS_HOST_H_