| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef IPC_IPC_CHANNEL_H_ |
| #define IPC_IPC_CHANNEL_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <memory> |
| #include <string> |
| |
| #include "base/compiler_specific.h" |
| #include "base/files/scoped_file.h" |
| #include "base/process/process.h" |
| #include "build/build_config.h" |
| #include "ipc/ipc_channel_handle.h" |
| #include "ipc/ipc_endpoint.h" |
| #include "ipc/ipc_message.h" |
| |
| #if defined(OS_POSIX) |
| #include <sys/types.h> |
| #endif |
| |
| namespace IPC { |
| |
| class Listener; |
| |
| //------------------------------------------------------------------------------ |
| // See |
| // http://www.chromium.org/developers/design-documents/inter-process-communication |
| // for overview of IPC in Chromium. |
| |
| // Channels are implemented using named pipes on Windows, and |
| // socket pairs (or in some special cases unix domain sockets) on POSIX. |
| // On Windows we access pipes in various processes by name. |
| // On POSIX we pass file descriptors to child processes and assign names to them |
| // in a lookup table. |
| // In general on POSIX we do not use unix domain sockets due to security |
| // concerns and the fact that they can leave garbage around the file system |
| // (MacOS does not support abstract named unix domain sockets). |
| // You can use unix domain sockets if you like on POSIX by constructing the |
| // the channel with the mode set to one of the NAMED modes. NAMED modes are |
| // currently used by automation and service processes. |
| |
| class IPC_EXPORT Channel : public Endpoint { |
| // Security tests need access to the pipe handle. |
| friend class ChannelTest; |
| |
| public: |
| // Flags to test modes |
| enum ModeFlags { |
| MODE_NO_FLAG = 0x0, |
| MODE_SERVER_FLAG = 0x1, |
| MODE_CLIENT_FLAG = 0x2, |
| MODE_NAMED_FLAG = 0x4, |
| #if defined(OS_POSIX) |
| MODE_OPEN_ACCESS_FLAG = 0x8, // Don't restrict access based on client UID. |
| #endif |
| }; |
| |
| // Some Standard Modes |
| // TODO(morrita): These are under deprecation work. You should use Create*() |
| // functions instead. |
| enum Mode { |
| MODE_NONE = MODE_NO_FLAG, |
| MODE_SERVER = MODE_SERVER_FLAG, |
| MODE_CLIENT = MODE_CLIENT_FLAG, |
| MODE_NAMED_SERVER = MODE_SERVER_FLAG | MODE_NAMED_FLAG, |
| MODE_NAMED_CLIENT = MODE_CLIENT_FLAG | MODE_NAMED_FLAG, |
| #if defined(OS_POSIX) |
| MODE_OPEN_NAMED_SERVER = MODE_OPEN_ACCESS_FLAG | MODE_SERVER_FLAG | |
| MODE_NAMED_FLAG |
| #endif |
| }; |
| |
| // Messages internal to the IPC implementation are defined here. |
| // Uses Maximum value of message type (uint16_t), to avoid conflicting |
| // with normal message types, which are enumeration constants starting from 0. |
| enum { |
| // The Hello message is sent by the peer when the channel is connected. |
| // The message contains just the process id (pid). |
| // The message has a special routing_id (MSG_ROUTING_NONE) |
| // and type (HELLO_MESSAGE_TYPE). |
| HELLO_MESSAGE_TYPE = UINT16_MAX, |
| // The CLOSE_FD_MESSAGE_TYPE is used in the IPC class to |
| // work around a bug in sendmsg() on Mac. When an FD is sent |
| // over the socket, a CLOSE_FD_MESSAGE is sent with hops = 2. |
| // The client will return the message with hops = 1, *after* it |
| // has received the message that contains the FD. When we |
| // receive it again on the sender side, we close the FD. |
| CLOSE_FD_MESSAGE_TYPE = HELLO_MESSAGE_TYPE - 1 |
| }; |
| |
| // The maximum message size in bytes. Attempting to receive a message of this |
| // size or bigger results in a channel error. |
| static const size_t kMaximumMessageSize = 128 * 1024 * 1024; |
| |
| // Amount of data to read at once from the pipe. |
| static const size_t kReadBufferSize = 4 * 1024; |
| |
| // Maximum persistent read buffer size. Read buffer can grow larger to |
| // accommodate large messages, but it's recommended to shrink back to this |
| // value because it fits 99.9% of all messages (see issue 529940 for data). |
| static const size_t kMaximumReadBufferSize = 64 * 1024; |
| |
| // Initialize a Channel. |
| // |
| // |channel_handle| identifies the communication Channel. For POSIX, if |
| // the file descriptor in the channel handle is != -1, the channel takes |
| // ownership of the file descriptor and will close it appropriately, otherwise |
| // it will create a new descriptor internally. |
| // |listener| receives a callback on the current thread for each newly |
| // received message. |
| // |
| // There are four type of modes how channels operate: |
| // |
| // - Server and named server: In these modes, the Channel is |
| // responsible for settingb up the IPC object |
| // - An "open" named server: It accepts connections from ANY client. |
| // The caller must then implement their own access-control based on the |
| // client process' user Id. |
| // - Client and named client: In these mode, the Channel merely |
| // connects to the already established IPC object. |
| // |
| // Each mode has its own Create*() API to create the Channel object. |
| // |
| // TODO(morrita): Replace CreateByModeForProxy() with one of above Create*(). |
| static std::unique_ptr<Channel> Create( |
| const IPC::ChannelHandle& channel_handle, |
| Mode mode, |
| Listener* listener); |
| |
| static std::unique_ptr<Channel> CreateClient( |
| const IPC::ChannelHandle& channel_handle, |
| Listener* listener); |
| |
| // Channels on Windows are named by default and accessible from other |
| // processes. On POSIX channels are anonymous by default and not accessible |
| // from other processes. Named channels work via named unix domain sockets. |
| // On Windows MODE_NAMED_SERVER is equivalent to MODE_SERVER and |
| // MODE_NAMED_CLIENT is equivalent to MODE_CLIENT. |
| static std::unique_ptr<Channel> CreateNamedServer( |
| const IPC::ChannelHandle& channel_handle, |
| Listener* listener); |
| static std::unique_ptr<Channel> CreateNamedClient( |
| const IPC::ChannelHandle& channel_handle, |
| Listener* listener); |
| #if defined(OS_POSIX) |
| // An "open" named server accepts connections from ANY client. |
| // The caller must then implement their own access-control based on the |
| // client process' user Id. |
| static std::unique_ptr<Channel> CreateOpenNamedServer( |
| const IPC::ChannelHandle& channel_handle, |
| Listener* listener); |
| #endif |
| static std::unique_ptr<Channel> CreateServer( |
| const IPC::ChannelHandle& channel_handle, |
| Listener* listener); |
| |
| ~Channel() override; |
| |
| // Connect the pipe. On the server side, this will initiate |
| // waiting for connections. On the client, it attempts to |
| // connect to a pre-existing pipe. Note, calling Connect() |
| // will not block the calling thread and may complete |
| // asynchronously. |
| // |
| // The subclass implementation must call WillConnect() at the beginning of its |
| // implementation. |
| virtual bool Connect() WARN_UNUSED_RESULT = 0; |
| |
| // Close this Channel explicitly. May be called multiple times. |
| // On POSIX calling close on an IPC channel that listens for connections will |
| // cause it to close any accepted connections, and it will stop listening for |
| // new connections. If you just want to close the currently accepted |
| // connection and listen for new ones, use ResetToAcceptingConnectionState. |
| virtual void Close() = 0; |
| |
| // Get its own process id. This value is told to the peer. |
| virtual base::ProcessId GetSelfPID() const = 0; |
| |
| // Overridden from ipc::Sender. |
| // Send a message over the Channel to the listener on the other end. |
| // |
| // |message| must be allocated using operator new. This object will be |
| // deleted once the contents of the Message have been sent. |
| bool Send(Message* message) override = 0; |
| |
| // IsSendThreadSafe returns true iff it's safe to call |Send| from non-IO |
| // threads. This is constant for the lifetime of the |Channel|. |
| virtual bool IsSendThreadSafe() const; |
| |
| // NaCl in Non-SFI mode runs on Linux directly, and the following functions |
| // compiled on Linux are also needed. Please see also comments in |
| // components/nacl_nonsfi.gyp for more details. |
| #if defined(OS_POSIX) && !defined(OS_NACL_SFI) |
| // On POSIX an IPC::Channel wraps a socketpair(), this method returns the |
| // FD # for the client end of the socket. |
| // This method may only be called on the server side of a channel. |
| // This method can be called on any thread. |
| virtual int GetClientFileDescriptor() const = 0; |
| |
| // Same as GetClientFileDescriptor, but transfers the ownership of the |
| // file descriptor to the caller. |
| // This method can be called on any thread. |
| virtual base::ScopedFD TakeClientFileDescriptor() = 0; |
| #endif |
| |
| // Returns true if a named server channel is initialized on the given channel |
| // ID. Even if true, the server may have already accepted a connection. |
| static bool IsNamedServerInitialized(const std::string& channel_id); |
| |
| #if !defined(OS_NACL_SFI) |
| // Generates a channel ID that's non-predictable and unique. |
| static std::string GenerateUniqueRandomChannelID(); |
| |
| // Generates a channel ID that, if passed to the client as a shared secret, |
| // will validate that the client's authenticity. On platforms that do not |
| // require additional this is simply calls GenerateUniqueRandomChannelID(). |
| // For portability the prefix should not include the \ character. |
| static std::string GenerateVerifiedChannelID(const std::string& prefix); |
| #endif |
| |
| // Generates a pair of channel handles that can be used as the client and |
| // server ends of a ChannelMojo. |name_postfix| is appended to the end of the |
| // handle name to help identify the handles. |
| // |
| // Note, when using ChannelMojo, |ChannelHandle::name| serves no functional |
| // purpose other than to identify the channel in logging. |
| static void GenerateMojoChannelHandlePair( |
| const std::string& name_postfix, |
| IPC::ChannelHandle* handle0, |
| IPC::ChannelHandle* handle1); |
| |
| #if defined(OS_LINUX) |
| // Sandboxed processes live in a PID namespace, so when sending the IPC hello |
| // message from client to server we need to send the PID from the global |
| // PID namespace. |
| static void SetGlobalPid(int pid); |
| static int GetGlobalPid(); |
| #endif |
| |
| #if defined(OS_ANDROID) |
| // Most tests are single process and work the same on all platforms. However |
| // in some cases we want to test multi-process, and Android differs in that it |
| // can't 'exec' after forking. This callback resets any data in the forked |
| // process such that it acts similar to if it was exec'd, for tests. |
| static void NotifyProcessForkedForTesting(); |
| #endif |
| |
| protected: |
| // An OutputElement is a wrapper around a Message or raw buffer while it is |
| // waiting to be passed to the system's underlying IPC mechanism. |
| class OutputElement { |
| public: |
| // Takes ownership of message. |
| OutputElement(Message* message); |
| // Takes ownership of the buffer. |buffer| is freed via free(), so it |
| // must be malloced. |
| OutputElement(void* buffer, size_t length); |
| ~OutputElement(); |
| size_t size() const { return message_ ? message_->size() : length_; } |
| const void* data() const { return message_ ? message_->data() : buffer_; } |
| Message* get_message() const { return message_.get(); } |
| |
| private: |
| std::unique_ptr<Message> message_; |
| void* buffer_; |
| size_t length_; |
| }; |
| |
| // Endpoint overrides. |
| void OnSetAttachmentBrokerEndpoint() override; |
| |
| // Subclasses must call this method at the beginning of their implementation |
| // of Connect(). |
| void WillConnect(); |
| |
| private: |
| bool did_start_connect_ = false; |
| }; |
| |
| #if defined(OS_POSIX) |
| // SocketPair() creates a pair of socket FDs suitable for using with |
| // IPC::Channel. |
| IPC_EXPORT bool SocketPair(int* fd1, int* fd2); |
| #endif |
| |
| } // namespace IPC |
| |
| #endif // IPC_IPC_CHANNEL_H_ |