| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef DBUS_BUS_H_ |
| #define DBUS_BUS_H_ |
| #pragma once |
| |
| #include <map> |
| #include <set> |
| #include <string> |
| #include <utility> |
| #include <dbus/dbus.h> |
| |
| #include "base/callback.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/synchronization/waitable_event.h" |
| #include "base/threading/platform_thread.h" |
| #include "base/tracked_objects.h" |
| #include "dbus/object_path.h" |
| |
| class MessageLoop; |
| |
| namespace base { |
| class Thread; |
| class MessageLoopProxy; |
| } |
| |
| namespace dbus { |
| |
| class ExportedObject; |
| class ObjectProxy; |
| |
| // Bus is used to establish a connection with D-Bus, create object |
| // proxies, and export objects. |
| // |
| // For asynchronous operations such as an asynchronous method call, the |
| // bus object will use a message loop to monitor the underlying file |
| // descriptor used for D-Bus communication. By default, the bus will use |
| // the current thread's MessageLoopForIO. If |dbus_thread_message_loop_proxy| |
| // option is specified, the bus will use that message loop instead. |
| // |
| // THREADING |
| // |
| // In the D-Bus library, we use the two threads: |
| // |
| // - The origin thread: the thread that created the Bus object. |
| // - The D-Bus thread: the thread servicing |dbus_thread_message_loop_proxy|. |
| // |
| // The origin thread is usually Chrome's UI thread. The D-Bus thread is |
| // usually a dedicated thread for the D-Bus library. |
| // |
| // BLOCKING CALLS |
| // |
| // Functions that issue blocking calls are marked "BLOCKING CALL" and |
| // these functions should be called in the D-Bus thread (if |
| // supplied). AssertOnDBusThread() is placed in these functions. |
| // |
| // Note that it's hard to tell if a libdbus function is actually blocking |
| // or not (ex. dbus_bus_request_name() internally calls |
| // dbus_connection_send_with_reply_and_block(), which is a blocking |
| // call). To err on the safe side, we consider all libdbus functions that |
| // deal with the connection to dbus-daemon to be blocking. |
| // |
| // SHUTDOWN |
| // |
| // The Bus object must be shut down manually by ShutdownAndBlock() and |
| // friends. We require the manual shutdown to make the operation explicit |
| // rather than doing it silently in the destructor. |
| // |
| // EXAMPLE USAGE: |
| // |
| // Synchronous method call: |
| // |
| // dbus::Bus::Options options; |
| // // Set up the bus options here. |
| // ... |
| // dbus::Bus bus(options); |
| // |
| // dbus::ObjectProxy* object_proxy = |
| // bus.GetObjectProxy(service_name, object_path); |
| // |
| // dbus::MethodCall method_call(interface_name, method_name); |
| // scoped_ptr<dbus::Response> response( |
| // object_proxy.CallMethodAndBlock(&method_call, timeout_ms)); |
| // if (response.get() != NULL) { // Success. |
| // ... |
| // } |
| // |
| // Asynchronous method call: |
| // |
| // void OnResponse(dbus::Response* response) { |
| // // response is NULL if the method call failed. |
| // if (!response) |
| // return; |
| // } |
| // |
| // ... |
| // object_proxy.CallMethod(&method_call, timeout_ms, |
| // base::Bind(&OnResponse)); |
| // |
| // Exporting a method: |
| // |
| // void Echo(dbus::MethodCall* method_call, |
| // dbus::ExportedObject::ResponseSender response_sender) { |
| // // Do something with method_call. |
| // Response* response = Response::FromMethodCall(method_call); |
| // // Build response here. |
| // // Can send an immediate response here to implement a synchronous service |
| // // or store the response_sender and send a response later to implement an |
| // // asynchronous service. |
| // response_sender.Run(response); |
| // } |
| // |
| // void OnExported(const std::string& interface_name, |
| // const ObjectPath& object_path, |
| // bool success) { |
| // // success is true if the method was exported successfully. |
| // } |
| // |
| // ... |
| // dbus::ExportedObject* exported_object = |
| // bus.GetExportedObject(service_name, object_path); |
| // exported_object.ExportMethod(interface_name, method_name, |
| // base::Bind(&Echo), |
| // base::Bind(&OnExported)); |
| // |
| // WHY IS THIS A REF COUNTED OBJECT? |
| // |
| // Bus is a ref counted object, to ensure that |this| of the object is |
| // alive when callbacks referencing |this| are called. However, after the |
| // bus is shut down, |connection_| can be NULL. Hence, callbacks should |
| // not rely on that |connection_| is alive. |
| class Bus : public base::RefCountedThreadSafe<Bus> { |
| public: |
| // Specifies the bus type. SESSION is used to communicate with per-user |
| // services like GNOME applications. SYSTEM is used to communicate with |
| // system-wide services like NetworkManager. |
| enum BusType { |
| SESSION = DBUS_BUS_SESSION, |
| SYSTEM = DBUS_BUS_SYSTEM, |
| }; |
| |
| // Specifies the connection type. PRIVATE should usually be used unless |
| // you are sure that SHARED is safe for you, which is unlikely the case |
| // in Chrome. |
| // |
| // PRIVATE gives you a private connection, that won't be shared with |
| // other Bus objects. |
| // |
| // SHARED gives you a connection shared among other Bus objects, which |
| // is unsafe if the connection is shared with multiple threads. |
| enum ConnectionType { |
| PRIVATE, |
| SHARED, |
| }; |
| |
| // Options used to create a Bus object. |
| struct Options { |
| Options(); |
| ~Options(); |
| |
| BusType bus_type; // SESSION by default. |
| ConnectionType connection_type; // PRIVATE by default. |
| // If dbus_thread_message_loop_proxy is set, the bus object will use that |
| // message loop to process asynchronous operations. |
| // |
| // The thread servicing the message loop proxy should meet the following |
| // requirements: |
| // 1) Already running. |
| // 2) Has a MessageLoopForIO. |
| scoped_refptr<base::MessageLoopProxy> dbus_thread_message_loop_proxy; |
| }; |
| |
| // Creates a Bus object. The actual connection will be established when |
| // Connect() is called. |
| explicit Bus(const Options& options); |
| |
| // Called when an ownership request is complete. |
| // Parameters: |
| // - the requested service name. |
| // - whether ownership has been obtained or not. |
| typedef base::Callback<void (const std::string&, bool)> OnOwnershipCallback; |
| |
| // Gets the object proxy for the given service name and the object path. |
| // The caller must not delete the returned object. |
| // |
| // Returns an existing object proxy if the bus object already owns the |
| // object proxy for the given service name and the object path. |
| // Never returns NULL. |
| // |
| // The bus will own all object proxies created by the bus, to ensure |
| // that the object proxies are detached from remote objects at the |
| // shutdown time of the bus. |
| // |
| // The object proxy is used to call methods of remote objects, and |
| // receive signals from them. |
| // |
| // |service_name| looks like "org.freedesktop.NetworkManager", and |
| // |object_path| looks like "/org/freedesktop/NetworkManager/Devices/0". |
| // |
| // Must be called in the origin thread. |
| virtual ObjectProxy* GetObjectProxy(const std::string& service_name, |
| const ObjectPath& object_path); |
| |
| // Same as above, but also takes a bitfield of ObjectProxy::Options. |
| // See object_proxy.h for available options. |
| virtual ObjectProxy* GetObjectProxyWithOptions( |
| const std::string& service_name, |
| const ObjectPath& object_path, |
| int options); |
| |
| // Gets the exported object for the given object path. |
| // The caller must not delete the returned object. |
| // |
| // Returns an existing exported object if the bus object already owns |
| // the exported object for the given object path. Never returns NULL. |
| // |
| // The bus will own all exported objects created by the bus, to ensure |
| // that the exported objects are unregistered at the shutdown time of |
| // the bus. |
| // |
| // The exported object is used to export methods of local objects, and |
| // send signal from them. |
| // |
| // Must be called in the origin thread. |
| virtual ExportedObject* GetExportedObject(const ObjectPath& object_path); |
| |
| // Unregisters the exported object for the given object path |object_path|. |
| // |
| // Getting an exported object for the same object path after this call |
| // will return a new object, method calls on any remaining copies of the |
| // previous object will not be called. |
| // |
| // Must be called in the origin thread. |
| virtual void UnregisterExportedObject(const ObjectPath& object_path); |
| |
| // Shuts down the bus and blocks until it's done. More specifically, this |
| // function does the following: |
| // |
| // - Unregisters the object paths |
| // - Releases the service names |
| // - Closes the connection to dbus-daemon. |
| // |
| // BLOCKING CALL. |
| virtual void ShutdownAndBlock(); |
| |
| // Similar to ShutdownAndBlock(), but this function is used to |
| // synchronously shut down the bus that uses the D-Bus thread. This |
| // function is intended to be used at the very end of the browser |
| // shutdown, where it makes more sense to shut down the bus |
| // synchronously, than trying to make it asynchronous. |
| // |
| // BLOCKING CALL, but must be called in the origin thread. |
| virtual void ShutdownOnDBusThreadAndBlock(); |
| |
| // Returns true if the shutdown has been completed. |
| bool shutdown_completed() { return shutdown_completed_; } |
| |
| // |
| // The public functions below are not intended to be used in client |
| // code. These are used to implement ObjectProxy and ExportedObject. |
| // |
| |
| // Connects the bus to the dbus-daemon. |
| // Returns true on success, or the bus is already connected. |
| // |
| // BLOCKING CALL. |
| virtual bool Connect(); |
| |
| // Requests the ownership of the service name given by |service_name|. |
| // See also RequestOwnershipAndBlock(). |
| // |
| // |on_ownership_callback| is called when the service name is obtained |
| // or failed to be obtained, in the origin thread. |
| // |
| // Must be called in the origin thread. |
| virtual void RequestOwnership(const std::string& service_name, |
| OnOwnershipCallback on_ownership_callback); |
| |
| // Requests the ownership of the given service name. |
| // Returns true on success, or the the service name is already obtained. |
| // |
| // BLOCKING CALL. |
| virtual bool RequestOwnershipAndBlock(const std::string& service_name); |
| |
| // Releases the ownership of the given service name. |
| // Returns true on success. |
| // |
| // BLOCKING CALL. |
| virtual bool ReleaseOwnership(const std::string& service_name); |
| |
| // Sets up async operations. |
| // Returns true on success, or it's already set up. |
| // This function needs to be called before starting async operations. |
| // |
| // BLOCKING CALL. |
| virtual bool SetUpAsyncOperations(); |
| |
| // Sends a message to the bus and blocks until the response is |
| // received. Used to implement synchronous method calls. |
| // |
| // BLOCKING CALL. |
| virtual DBusMessage* SendWithReplyAndBlock(DBusMessage* request, |
| int timeout_ms, |
| DBusError* error); |
| |
| // Requests to send a message to the bus. The reply is handled with |
| // |pending_call| at a later time. |
| // |
| // BLOCKING CALL. |
| virtual void SendWithReply(DBusMessage* request, |
| DBusPendingCall** pending_call, |
| int timeout_ms); |
| |
| // Requests to send a message to the bus. The message serial number will |
| // be stored in |serial|. |
| // |
| // BLOCKING CALL. |
| virtual void Send(DBusMessage* request, uint32* serial); |
| |
| // Adds the message filter function. |filter_function| will be called |
| // when incoming messages are received. Returns true on success. |
| // |
| // When a new incoming message arrives, filter functions are called in |
| // the order that they were added until the the incoming message is |
| // handled by a filter function. |
| // |
| // The same filter function associated with the same user data cannot be |
| // added more than once. Returns false for this case. |
| // |
| // BLOCKING CALL. |
| virtual bool AddFilterFunction(DBusHandleMessageFunction filter_function, |
| void* user_data); |
| |
| // Removes the message filter previously added by AddFilterFunction(). |
| // Returns true on success. |
| // |
| // BLOCKING CALL. |
| virtual bool RemoveFilterFunction(DBusHandleMessageFunction filter_function, |
| void* user_data); |
| |
| // Adds the match rule. Messages that match the rule will be processed |
| // by the filter functions added by AddFilterFunction(). |
| // |
| // You cannot specify which filter function to use for a match rule. |
| // Instead, you should check if an incoming message is what you are |
| // interested in, in the filter functions. |
| // |
| // The same match rule can be added more than once, but ignored from the |
| // second time. |
| // |
| // The match rule looks like: |
| // "type='signal', interface='org.chromium.SomeInterface'". |
| // |
| // See "Message Bus Message Routing" section in the D-Bus specification |
| // for details about match rules: |
| // http://dbus.freedesktop.org/doc/dbus-specification.html#message-bus-routing |
| // |
| // BLOCKING CALL. |
| virtual void AddMatch(const std::string& match_rule, DBusError* error); |
| |
| // Removes the match rule previously added by AddMatch(). |
| // |
| // BLOCKING CALL. |
| virtual void RemoveMatch(const std::string& match_rule, DBusError* error); |
| |
| // Tries to register the object path. Returns true on success. |
| // Returns false if the object path is already registered. |
| // |
| // |message_function| in |vtable| will be called every time when a new |
| // |message sent to the object path arrives. |
| // |
| // The same object path must not be added more than once. |
| // |
| // See also documentation of |dbus_connection_try_register_object_path| at |
| // http://dbus.freedesktop.org/doc/api/html/group__DBusConnection.html |
| // |
| // BLOCKING CALL. |
| virtual bool TryRegisterObjectPath(const ObjectPath& object_path, |
| const DBusObjectPathVTable* vtable, |
| void* user_data, |
| DBusError* error); |
| |
| // Unregister the object path. |
| // |
| // BLOCKING CALL. |
| virtual void UnregisterObjectPath(const ObjectPath& object_path); |
| |
| // Posts the task to the message loop of the thread that created the bus. |
| virtual void PostTaskToOriginThread( |
| const tracked_objects::Location& from_here, |
| const base::Closure& task); |
| |
| // Posts the task to the message loop of the D-Bus thread. If D-Bus |
| // thread is not supplied, the message loop of the origin thread will be |
| // used. |
| virtual void PostTaskToDBusThread( |
| const tracked_objects::Location& from_here, |
| const base::Closure& task); |
| |
| // Posts the delayed task to the message loop of the D-Bus thread. If |
| // D-Bus thread is not supplied, the message loop of the origin thread |
| // will be used. |
| virtual void PostDelayedTaskToDBusThread( |
| const tracked_objects::Location& from_here, |
| const base::Closure& task, |
| base::TimeDelta delay); |
| |
| // Returns true if the bus has the D-Bus thread. |
| virtual bool HasDBusThread(); |
| |
| // Check whether the current thread is on the origin thread (the thread |
| // that created the bus). If not, DCHECK will fail. |
| virtual void AssertOnOriginThread(); |
| |
| // Check whether the current thread is on the D-Bus thread. If not, |
| // DCHECK will fail. If the D-Bus thread is not supplied, it calls |
| // AssertOnOriginThread(). |
| virtual void AssertOnDBusThread(); |
| |
| // Returns true if the bus is connected to D-Bus. |
| bool is_connected() { return connection_ != NULL; } |
| |
| protected: |
| // This is protected, so we can define sub classes. |
| virtual ~Bus(); |
| |
| private: |
| friend class base::RefCountedThreadSafe<Bus>; |
| |
| // Helper function used for UnregisterExportedObject(). |
| void UnregisterExportedObjectInternal( |
| scoped_refptr<dbus::ExportedObject> exported_object); |
| |
| // Helper function used for ShutdownOnDBusThreadAndBlock(). |
| void ShutdownOnDBusThreadAndBlockInternal(); |
| |
| // Helper function used for RequestOwnership(). |
| void RequestOwnershipInternal(const std::string& service_name, |
| OnOwnershipCallback on_ownership_callback); |
| |
| // Called when the ownership request is completed. |
| void OnOwnership(OnOwnershipCallback on_ownership_callback, |
| const std::string& service_name, |
| bool success); |
| |
| // Processes the all incoming data to the connection, if any. |
| // |
| // BLOCKING CALL. |
| void ProcessAllIncomingDataIfAny(); |
| |
| // Called when a watch object is added. Used to start monitoring the |
| // file descriptor used for D-Bus communication. |
| dbus_bool_t OnAddWatch(DBusWatch* raw_watch); |
| |
| // Called when a watch object is removed. |
| void OnRemoveWatch(DBusWatch* raw_watch); |
| |
| // Called when the "enabled" status of |raw_watch| is toggled. |
| void OnToggleWatch(DBusWatch* raw_watch); |
| |
| // Called when a timeout object is added. Used to start monitoring |
| // timeout for method calls. |
| dbus_bool_t OnAddTimeout(DBusTimeout* raw_timeout); |
| |
| // Called when a timeout object is removed. |
| void OnRemoveTimeout(DBusTimeout* raw_timeout); |
| |
| // Called when the "enabled" status of |raw_timeout| is toggled. |
| void OnToggleTimeout(DBusTimeout* raw_timeout); |
| |
| // Called when the dispatch status (i.e. if any incoming data is |
| // available) is changed. |
| void OnDispatchStatusChanged(DBusConnection* connection, |
| DBusDispatchStatus status); |
| |
| // Callback helper functions. Redirects to the corresponding member function. |
| static dbus_bool_t OnAddWatchThunk(DBusWatch* raw_watch, void* data); |
| static void OnRemoveWatchThunk(DBusWatch* raw_watch, void* data); |
| static void OnToggleWatchThunk(DBusWatch* raw_watch, void* data); |
| static dbus_bool_t OnAddTimeoutThunk(DBusTimeout* raw_timeout, void* data); |
| static void OnRemoveTimeoutThunk(DBusTimeout* raw_timeout, void* data); |
| static void OnToggleTimeoutThunk(DBusTimeout* raw_timeout, void* data); |
| static void OnDispatchStatusChangedThunk(DBusConnection* connection, |
| DBusDispatchStatus status, |
| void* data); |
| const BusType bus_type_; |
| const ConnectionType connection_type_; |
| scoped_refptr<base::MessageLoopProxy> dbus_thread_message_loop_proxy_; |
| base::WaitableEvent on_shutdown_; |
| DBusConnection* connection_; |
| |
| scoped_refptr<base::MessageLoopProxy> origin_message_loop_proxy_; |
| base::PlatformThreadId origin_thread_id_; |
| |
| std::set<std::string> owned_service_names_; |
| // The following sets are used to check if rules/object_paths/filters |
| // are properly cleaned up before destruction of the bus object. |
| std::set<std::string> match_rules_added_; |
| std::set<ObjectPath> registered_object_paths_; |
| std::set<std::pair<DBusHandleMessageFunction, void*> > |
| filter_functions_added_; |
| |
| // ObjectProxyTable is used to hold the object proxies created by the |
| // bus object. Key is a pair; the first part is a concatenated string of |
| // service name + object path, like |
| // "org.chromium.TestService/org/chromium/TestObject". |
| // The second part is the ObjectProxy::Options for the proxy. |
| typedef std::map<std::pair<std::string, int>, |
| scoped_refptr<dbus::ObjectProxy> > ObjectProxyTable; |
| ObjectProxyTable object_proxy_table_; |
| |
| // ExportedObjectTable is used to hold the exported objects created by |
| // the bus object. Key is a concatenated string of service name + |
| // object path, like "org.chromium.TestService/org/chromium/TestObject". |
| typedef std::map<const dbus::ObjectPath, |
| scoped_refptr<dbus::ExportedObject> > ExportedObjectTable; |
| ExportedObjectTable exported_object_table_; |
| |
| bool async_operations_set_up_; |
| bool shutdown_completed_; |
| |
| // Counters to make sure that OnAddWatch()/OnRemoveWatch() and |
| // OnAddTimeout()/OnRemoveTimeou() are balanced. |
| int num_pending_watches_; |
| int num_pending_timeouts_; |
| |
| DISALLOW_COPY_AND_ASSIGN(Bus); |
| }; |
| |
| } // namespace dbus |
| |
| #endif // DBUS_BUS_H_ |