blob: 439b8060354e3a4f5ce4ac3fb1b232cf7ec38b6f [file] [log] [blame]
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <signal.h>
#include <stdlib.h>
#include <sys/resource.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#include <limits>
#include "base/basictypes.h"
#include "base/logging.h"
#include "base/platform_thread.h"
#include "base/process_util.h"
#include "base/scoped_ptr.h"
#include "base/sys_info.h"
#include "base/time.h"
const int kMicrosecondsPerSecond = 1000000;
namespace base {
ProcessId GetCurrentProcId() {
return getpid();
}
ProcessHandle GetCurrentProcessHandle() {
return GetCurrentProcId();
}
ProcessHandle OpenProcessHandle(ProcessId pid) {
// On Posix platforms, process handles are the same as PIDs, so we
// don't need to do anything.
return pid;
}
void CloseProcessHandle(ProcessHandle process) {
// See OpenProcessHandle, nothing to do.
return;
}
ProcessId GetProcId(ProcessHandle process) {
return process;
}
// Attempts to kill the process identified by the given process
// entry structure. Ignores specified exit_code; posix can't force that.
// Returns true if this is successful, false otherwise.
bool KillProcess(ProcessHandle process_id, int exit_code, bool wait) {
bool result = false;
int status = kill(process_id, SIGTERM);
if (!status && wait) {
int tries = 60;
// The process may not end immediately due to pending I/O
while (tries-- > 0) {
int pid = waitpid(process_id, &status, WNOHANG);
if (pid == process_id) {
result = true;
break;
}
sleep(1);
}
}
if (!result)
DLOG(ERROR) << "Unable to terminate process.";
return result;
}
// A class to handle auto-closing of DIR*'s.
class ScopedDIRClose {
public:
inline void operator()(DIR* x) const {
if (x) {
closedir(x);
}
}
};
typedef scoped_ptr_malloc<DIR, ScopedDIRClose> ScopedDIR;
// Sets all file descriptors to close on exec except for stdin, stdout
// and stderr.
void SetAllFDsToCloseOnExec() {
#if defined(OS_LINUX)
const char fd_dir[] = "/proc/self/fd";
#elif defined(OS_MACOSX)
const char fd_dir[] = "/dev/fd";
#endif
ScopedDIR dir_closer(opendir(fd_dir));
DIR *dir = dir_closer.get();
if (NULL == dir) {
DLOG(ERROR) << "Unable to open " << fd_dir;
return;
}
struct dirent *ent;
while ((ent = readdir(dir))) {
// Skip . and .. entries.
if (ent->d_name[0] == '.')
continue;
int i = atoi(ent->d_name);
// We don't close stdin, stdout or stderr.
if (i <= STDERR_FILENO)
continue;
int flags = fcntl(i, F_GETFD);
if ((flags == -1) || (fcntl(i, F_SETFD, flags | FD_CLOEXEC) == -1)) {
DLOG(ERROR) << "fcntl failure.";
}
}
}
ProcessMetrics::ProcessMetrics(ProcessHandle process) : process_(process),
last_time_(0),
last_system_time_(0) {
processor_count_ = base::SysInfo::NumberOfProcessors();
}
// static
ProcessMetrics* ProcessMetrics::CreateProcessMetrics(ProcessHandle process) {
return new ProcessMetrics(process);
}
ProcessMetrics::~ProcessMetrics() { }
void EnableTerminationOnHeapCorruption() {
// On POSIX, there nothing to do AFAIK.
}
void RaiseProcessToHighPriority() {
// On POSIX, we don't actually do anything here. We could try to nice() or
// setpriority() or sched_getscheduler, but these all require extra rights.
}
bool DidProcessCrash(ProcessHandle handle) {
int status;
if (waitpid(handle, &status, WNOHANG)) {
// I feel like dancing!
return false;
}
if (WIFSIGNALED(status)) {
switch(WTERMSIG(status)) {
case SIGSEGV:
case SIGILL:
case SIGABRT:
case SIGFPE:
return true;
default:
return false;
}
}
if (WIFEXITED(status))
return WEXITSTATUS(status) != 0;
return false;
}
bool WaitForExitCode(ProcessHandle handle, int* exit_code) {
int status;
while (waitpid(handle, &status, 0) == -1) {
if (errno != EINTR) {
NOTREACHED();
return false;
}
}
if (WIFEXITED(status)) {
*exit_code = WEXITSTATUS(status);
return true;
}
// If it didn't exit cleanly, it must have been signaled.
DCHECK(WIFSIGNALED(status));
return false;
}
namespace {
int WaitpidWithTimeout(ProcessHandle handle, int wait_milliseconds,
bool* success) {
// This POSIX version of this function only guarantees that we wait no less
// than |wait_milliseconds| for the proces to exit. The child process may
// exit sometime before the timeout has ended but we may still block for
// up to 0.25 seconds after the fact.
//
// waitpid() has no direct support on POSIX for specifying a timeout, you can
// either ask it to block indefinitely or return immediately (WNOHANG).
// When a child process terminates a SIGCHLD signal is sent to the parent.
// Catching this signal would involve installing a signal handler which may
// affect other parts of the application and would be difficult to debug.
//
// Our strategy is to call waitpid() once up front to check if the process
// has already exited, otherwise to loop for wait_milliseconds, sleeping for
// at most 0.25 secs each time using usleep() and then calling waitpid().
//
// usleep() is speced to exit if a signal is received for which a handler
// has been installed. This means that when a SIGCHLD is sent, it will exit
// depending on behavior external to this function.
//
// This function is used primarilly for unit tests, if we want to use it in
// the application itself it would probably be best to examine other routes.
int status = -1;
pid_t ret_pid = waitpid(handle, &status, WNOHANG);
static const int64 kQuarterSecondInMicroseconds = kMicrosecondsPerSecond/4;
// If the process hasn't exited yet, then sleep and try again.
Time wakeup_time = Time::Now() + TimeDelta::FromMilliseconds(
wait_milliseconds);
while (ret_pid == 0) {
Time now = Time::Now();
if (now > wakeup_time)
break;
// Guaranteed to be non-negative!
int64 sleep_time_usecs = (wakeup_time - now).InMicroseconds();
// Don't sleep for more than 0.25 secs at a time.
if (sleep_time_usecs > kQuarterSecondInMicroseconds) {
sleep_time_usecs = kQuarterSecondInMicroseconds;
}
// usleep() will return 0 and set errno to EINTR on receipt of a signal
// such as SIGCHLD.
usleep(sleep_time_usecs);
ret_pid = waitpid(handle, &status, WNOHANG);
}
if (success)
*success = (ret_pid != -1);
return status;
}
} // namespace
bool WaitForSingleProcess(ProcessHandle handle, int wait_milliseconds) {
bool waitpid_success;
int status = WaitpidWithTimeout(handle, wait_milliseconds, &waitpid_success);
if (status != -1) {
DCHECK(waitpid_success);
return WIFEXITED(status);
} else {
return false;
}
}
bool CrashAwareSleep(ProcessHandle handle, int wait_milliseconds) {
bool waitpid_success;
int status = WaitpidWithTimeout(handle, wait_milliseconds, &waitpid_success);
if (status != -1) {
DCHECK(waitpid_success);
return !(WIFEXITED(status) || WIFSIGNALED(status));
} else {
// If waitpid returned with an error, then the process doesn't exist
// (which most probably means it didn't exist before our call).
return waitpid_success;
}
}
namespace {
int64 TimeValToMicroseconds(const struct timeval& tv) {
return tv.tv_sec * kMicrosecondsPerSecond + tv.tv_usec;
}
}
int ProcessMetrics::GetCPUUsage() {
struct timeval now;
struct rusage usage;
int retval = gettimeofday(&now, NULL);
if (retval)
return 0;
retval = getrusage(RUSAGE_SELF, &usage);
if (retval)
return 0;
int64 system_time = (TimeValToMicroseconds(usage.ru_stime) +
TimeValToMicroseconds(usage.ru_utime)) /
processor_count_;
int64 time = TimeValToMicroseconds(now);
if ((last_system_time_ == 0) || (last_time_ == 0)) {
// First call, just set the last values.
last_system_time_ = system_time;
last_time_ = time;
return 0;
}
int64 system_time_delta = system_time - last_system_time_;
int64 time_delta = time - last_time_;
DCHECK(time_delta != 0);
if (time_delta == 0)
return 0;
// We add time_delta / 2 so the result is rounded.
int cpu = static_cast<int>((system_time_delta * 100 + time_delta / 2) /
time_delta);
last_system_time_ = system_time;
last_time_ = time;
return cpu;
}
int GetProcessCount(const std::wstring& executable_name,
const ProcessFilter* filter) {
int count = 0;
NamedProcessIterator iter(executable_name, filter);
while (iter.NextProcessEntry())
++count;
return count;
}
bool KillProcesses(const std::wstring& executable_name, int exit_code,
const ProcessFilter* filter) {
bool result = true;
const ProcessEntry* entry;
NamedProcessIterator iter(executable_name, filter);
while ((entry = iter.NextProcessEntry()) != NULL)
result = KillProcess((*entry).pid, exit_code, true) && result;
return result;
}
bool WaitForProcessesToExit(const std::wstring& executable_name,
int wait_milliseconds,
const ProcessFilter* filter) {
bool result = false;
// TODO(port): This is inefficient, but works if there are multiple procs.
// TODO(port): use waitpid to avoid leaving zombies around
base::Time end_time = base::Time::Now() +
base::TimeDelta::FromMilliseconds(wait_milliseconds);
do {
NamedProcessIterator iter(executable_name, filter);
if (!iter.NextProcessEntry()) {
result = true;
break;
}
PlatformThread::Sleep(100);
} while ((base::Time::Now() - end_time) > base::TimeDelta());
return result;
}
bool CleanupProcesses(const std::wstring& executable_name,
int wait_milliseconds,
int exit_code,
const ProcessFilter* filter) {
bool exited_cleanly =
WaitForProcessesToExit(executable_name, wait_milliseconds,
filter);
if (!exited_cleanly)
KillProcesses(executable_name, exit_code, filter);
return exited_cleanly;
}
} // namespace base