| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/gfx/geometry/vector2d.h" |
| |
| #include <cmath> |
| |
| #include "base/numerics/clamped_math.h" |
| #include "base/strings/stringprintf.h" |
| |
| namespace gfx { |
| |
| bool Vector2d::IsZero() const { |
| return x_ == 0 && y_ == 0; |
| } |
| |
| void Vector2d::Add(const Vector2d& other) { |
| x_ = base::ClampAdd(other.x_, x_); |
| y_ = base::ClampAdd(other.y_, y_); |
| } |
| |
| void Vector2d::Subtract(const Vector2d& other) { |
| x_ = base::ClampSub(x_, other.x_); |
| y_ = base::ClampSub(y_, other.y_); |
| } |
| |
| int64_t Vector2d::LengthSquared() const { |
| return static_cast<int64_t>(x_) * x_ + static_cast<int64_t>(y_) * y_; |
| } |
| |
| float Vector2d::Length() const { |
| return static_cast<float>(std::sqrt(static_cast<double>(LengthSquared()))); |
| } |
| |
| std::string Vector2d::ToString() const { |
| return base::StringPrintf("[%d %d]", x_, y_); |
| } |
| |
| } // namespace gfx |