| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ipc/ipc_sync_channel.h" |
| |
| #include <string> |
| #include <vector> |
| |
| #include "base/bind.h" |
| #include "base/location.h" |
| #include "base/logging.h" |
| #include "base/macros.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/process/process_handle.h" |
| #include "base/run_loop.h" |
| #include "base/single_thread_task_runner.h" |
| #include "base/strings/string_util.h" |
| #include "base/synchronization/waitable_event.h" |
| #include "base/thread_task_runner_handle.h" |
| #include "base/threading/platform_thread.h" |
| #include "base/threading/thread.h" |
| #include "ipc/ipc_listener.h" |
| #include "ipc/ipc_message.h" |
| #include "ipc/ipc_sender.h" |
| #include "ipc/ipc_sync_message_filter.h" |
| #include "ipc/ipc_sync_message_unittest.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| using base::WaitableEvent; |
| |
| namespace IPC { |
| namespace { |
| |
| // Base class for a "process" with listener and IPC threads. |
| class Worker : public Listener, public Sender { |
| public: |
| // Will create a channel without a name. |
| Worker(Channel::Mode mode, const std::string& thread_name) |
| : done_(new WaitableEvent(false, false)), |
| channel_created_(new WaitableEvent(false, false)), |
| mode_(mode), |
| ipc_thread_((thread_name + "_ipc").c_str()), |
| listener_thread_((thread_name + "_listener").c_str()), |
| overrided_thread_(NULL), |
| shutdown_event_(true, false), |
| is_shutdown_(false) { |
| } |
| |
| // Will create a named channel and use this name for the threads' name. |
| Worker(const std::string& channel_name, Channel::Mode mode) |
| : done_(new WaitableEvent(false, false)), |
| channel_created_(new WaitableEvent(false, false)), |
| channel_name_(channel_name), |
| mode_(mode), |
| ipc_thread_((channel_name + "_ipc").c_str()), |
| listener_thread_((channel_name + "_listener").c_str()), |
| overrided_thread_(NULL), |
| shutdown_event_(true, false), |
| is_shutdown_(false) { |
| } |
| |
| ~Worker() override { |
| // Shutdown() must be called before destruction. |
| CHECK(is_shutdown_); |
| } |
| void AddRef() { } |
| void Release() { } |
| bool Send(Message* msg) override { return channel_->Send(msg); } |
| void WaitForChannelCreation() { channel_created_->Wait(); } |
| void CloseChannel() { |
| DCHECK(base::MessageLoop::current() == ListenerThread()->message_loop()); |
| channel_->Close(); |
| } |
| void Start() { |
| StartThread(&listener_thread_, base::MessageLoop::TYPE_DEFAULT); |
| ListenerThread()->task_runner()->PostTask( |
| FROM_HERE, base::Bind(&Worker::OnStart, this)); |
| } |
| void Shutdown() { |
| // The IPC thread needs to outlive SyncChannel. We can't do this in |
| // ~Worker(), since that'll reset the vtable pointer (to Worker's), which |
| // may result in a race conditions. See http://crbug.com/25841. |
| WaitableEvent listener_done(false, false), ipc_done(false, false); |
| ListenerThread()->task_runner()->PostTask( |
| FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown1, this, |
| &listener_done, &ipc_done)); |
| listener_done.Wait(); |
| ipc_done.Wait(); |
| ipc_thread_.Stop(); |
| listener_thread_.Stop(); |
| is_shutdown_ = true; |
| } |
| void OverrideThread(base::Thread* overrided_thread) { |
| DCHECK(overrided_thread_ == NULL); |
| overrided_thread_ = overrided_thread; |
| } |
| bool SendAnswerToLife(bool pump, bool succeed) { |
| int answer = 0; |
| SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer); |
| if (pump) |
| msg->EnableMessagePumping(); |
| bool result = Send(msg); |
| DCHECK_EQ(result, succeed); |
| DCHECK_EQ(answer, (succeed ? 42 : 0)); |
| return result; |
| } |
| bool SendDouble(bool pump, bool succeed) { |
| int answer = 0; |
| SyncMessage* msg = new SyncChannelTestMsg_Double(5, &answer); |
| if (pump) |
| msg->EnableMessagePumping(); |
| bool result = Send(msg); |
| DCHECK_EQ(result, succeed); |
| DCHECK_EQ(answer, (succeed ? 10 : 0)); |
| return result; |
| } |
| const std::string& channel_name() { return channel_name_; } |
| Channel::Mode mode() { return mode_; } |
| WaitableEvent* done_event() { return done_.get(); } |
| WaitableEvent* shutdown_event() { return &shutdown_event_; } |
| void ResetChannel() { channel_.reset(); } |
| // Derived classes need to call this when they've completed their part of |
| // the test. |
| void Done() { done_->Signal(); } |
| |
| protected: |
| SyncChannel* channel() { return channel_.get(); } |
| // Functions for derived classes to implement if they wish. |
| virtual void Run() { } |
| virtual void OnAnswer(int* answer) { NOTREACHED(); } |
| virtual void OnAnswerDelay(Message* reply_msg) { |
| // The message handler map below can only take one entry for |
| // SyncChannelTestMsg_AnswerToLife, so since some classes want |
| // the normal version while other want the delayed reply, we |
| // call the normal version if the derived class didn't override |
| // this function. |
| int answer; |
| OnAnswer(&answer); |
| SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, answer); |
| Send(reply_msg); |
| } |
| virtual void OnDouble(int in, int* out) { NOTREACHED(); } |
| virtual void OnDoubleDelay(int in, Message* reply_msg) { |
| int result; |
| OnDouble(in, &result); |
| SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, result); |
| Send(reply_msg); |
| } |
| |
| virtual void OnNestedTestMsg(Message* reply_msg) { |
| NOTREACHED(); |
| } |
| |
| virtual SyncChannel* CreateChannel() { |
| scoped_ptr<SyncChannel> channel = SyncChannel::Create( |
| channel_name_, mode_, this, ipc_thread_.task_runner().get(), true, |
| &shutdown_event_); |
| return channel.release(); |
| } |
| |
| base::Thread* ListenerThread() { |
| return overrided_thread_ ? overrided_thread_ : &listener_thread_; |
| } |
| |
| const base::Thread& ipc_thread() const { return ipc_thread_; } |
| |
| private: |
| // Called on the listener thread to create the sync channel. |
| void OnStart() { |
| // Link ipc_thread_, listener_thread_ and channel_ altogether. |
| StartThread(&ipc_thread_, base::MessageLoop::TYPE_IO); |
| channel_.reset(CreateChannel()); |
| channel_created_->Signal(); |
| Run(); |
| } |
| |
| void OnListenerThreadShutdown1(WaitableEvent* listener_event, |
| WaitableEvent* ipc_event) { |
| // SyncChannel needs to be destructed on the thread that it was created on. |
| channel_.reset(); |
| |
| base::RunLoop().RunUntilIdle(); |
| |
| ipc_thread_.message_loop()->PostTask( |
| FROM_HERE, base::Bind(&Worker::OnIPCThreadShutdown, this, |
| listener_event, ipc_event)); |
| } |
| |
| void OnIPCThreadShutdown(WaitableEvent* listener_event, |
| WaitableEvent* ipc_event) { |
| base::RunLoop().RunUntilIdle(); |
| ipc_event->Signal(); |
| |
| listener_thread_.task_runner()->PostTask( |
| FROM_HERE, |
| base::Bind(&Worker::OnListenerThreadShutdown2, this, listener_event)); |
| } |
| |
| void OnListenerThreadShutdown2(WaitableEvent* listener_event) { |
| base::RunLoop().RunUntilIdle(); |
| listener_event->Signal(); |
| } |
| |
| bool OnMessageReceived(const Message& message) override { |
| IPC_BEGIN_MESSAGE_MAP(Worker, message) |
| IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double, OnDoubleDelay) |
| IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife, |
| OnAnswerDelay) |
| IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String, |
| OnNestedTestMsg) |
| IPC_END_MESSAGE_MAP() |
| return true; |
| } |
| |
| void StartThread(base::Thread* thread, base::MessageLoop::Type type) { |
| base::Thread::Options options; |
| options.message_loop_type = type; |
| thread->StartWithOptions(options); |
| } |
| |
| scoped_ptr<WaitableEvent> done_; |
| scoped_ptr<WaitableEvent> channel_created_; |
| std::string channel_name_; |
| Channel::Mode mode_; |
| scoped_ptr<SyncChannel> channel_; |
| base::Thread ipc_thread_; |
| base::Thread listener_thread_; |
| base::Thread* overrided_thread_; |
| |
| base::WaitableEvent shutdown_event_; |
| |
| bool is_shutdown_; |
| |
| DISALLOW_COPY_AND_ASSIGN(Worker); |
| }; |
| |
| |
| // Starts the test with the given workers. This function deletes the workers |
| // when it's done. |
| void RunTest(std::vector<Worker*> workers) { |
| // First we create the workers that are channel servers, or else the other |
| // workers' channel initialization might fail because the pipe isn't created.. |
| for (size_t i = 0; i < workers.size(); ++i) { |
| if (workers[i]->mode() & Channel::MODE_SERVER_FLAG) { |
| workers[i]->Start(); |
| workers[i]->WaitForChannelCreation(); |
| } |
| } |
| |
| // now create the clients |
| for (size_t i = 0; i < workers.size(); ++i) { |
| if (workers[i]->mode() & Channel::MODE_CLIENT_FLAG) |
| workers[i]->Start(); |
| } |
| |
| // wait for all the workers to finish |
| for (size_t i = 0; i < workers.size(); ++i) |
| workers[i]->done_event()->Wait(); |
| |
| for (size_t i = 0; i < workers.size(); ++i) { |
| workers[i]->Shutdown(); |
| delete workers[i]; |
| } |
| } |
| |
| class IPCSyncChannelTest : public testing::Test { |
| private: |
| base::MessageLoop message_loop_; |
| }; |
| |
| //------------------------------------------------------------------------------ |
| |
| class SimpleServer : public Worker { |
| public: |
| explicit SimpleServer(bool pump_during_send) |
| : Worker(Channel::MODE_SERVER, "simpler_server"), |
| pump_during_send_(pump_during_send) { } |
| void Run() override { |
| SendAnswerToLife(pump_during_send_, true); |
| Done(); |
| } |
| |
| bool pump_during_send_; |
| }; |
| |
| class SimpleClient : public Worker { |
| public: |
| SimpleClient() : Worker(Channel::MODE_CLIENT, "simple_client") { } |
| |
| void OnAnswer(int* answer) override { |
| *answer = 42; |
| Done(); |
| } |
| }; |
| |
| void Simple(bool pump_during_send) { |
| std::vector<Worker*> workers; |
| workers.push_back(new SimpleServer(pump_during_send)); |
| workers.push_back(new SimpleClient()); |
| RunTest(workers); |
| } |
| |
| #if defined(OS_ANDROID) |
| #define MAYBE_Simple DISABLED_Simple |
| #else |
| #define MAYBE_Simple Simple |
| #endif |
| // Tests basic synchronous call |
| TEST_F(IPCSyncChannelTest, MAYBE_Simple) { |
| Simple(false); |
| Simple(true); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| // Worker classes which override how the sync channel is created to use the |
| // two-step initialization (calling the lightweight constructor and then |
| // ChannelProxy::Init separately) process. |
| class TwoStepServer : public Worker { |
| public: |
| explicit TwoStepServer(bool create_pipe_now) |
| : Worker(Channel::MODE_SERVER, "simpler_server"), |
| create_pipe_now_(create_pipe_now) { } |
| |
| void Run() override { |
| SendAnswerToLife(false, true); |
| Done(); |
| } |
| |
| SyncChannel* CreateChannel() override { |
| SyncChannel* channel = |
| SyncChannel::Create(channel_name(), mode(), this, |
| ipc_thread().task_runner().get(), create_pipe_now_, |
| shutdown_event()) |
| .release(); |
| return channel; |
| } |
| |
| bool create_pipe_now_; |
| }; |
| |
| class TwoStepClient : public Worker { |
| public: |
| TwoStepClient(bool create_pipe_now) |
| : Worker(Channel::MODE_CLIENT, "simple_client"), |
| create_pipe_now_(create_pipe_now) { } |
| |
| void OnAnswer(int* answer) override { |
| *answer = 42; |
| Done(); |
| } |
| |
| SyncChannel* CreateChannel() override { |
| SyncChannel* channel = |
| SyncChannel::Create(channel_name(), mode(), this, |
| ipc_thread().task_runner().get(), create_pipe_now_, |
| shutdown_event()) |
| .release(); |
| return channel; |
| } |
| |
| bool create_pipe_now_; |
| }; |
| |
| void TwoStep(bool create_server_pipe_now, bool create_client_pipe_now) { |
| std::vector<Worker*> workers; |
| workers.push_back(new TwoStepServer(create_server_pipe_now)); |
| workers.push_back(new TwoStepClient(create_client_pipe_now)); |
| RunTest(workers); |
| } |
| |
| // Tests basic two-step initialization, where you call the lightweight |
| // constructor then Init. |
| TEST_F(IPCSyncChannelTest, TwoStepInitialization) { |
| TwoStep(false, false); |
| TwoStep(false, true); |
| TwoStep(true, false); |
| TwoStep(true, true); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| class DelayClient : public Worker { |
| public: |
| DelayClient() : Worker(Channel::MODE_CLIENT, "delay_client") { } |
| |
| void OnAnswerDelay(Message* reply_msg) override { |
| SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42); |
| Send(reply_msg); |
| Done(); |
| } |
| }; |
| |
| void DelayReply(bool pump_during_send) { |
| std::vector<Worker*> workers; |
| workers.push_back(new SimpleServer(pump_during_send)); |
| workers.push_back(new DelayClient()); |
| RunTest(workers); |
| } |
| |
| // Tests that asynchronous replies work |
| TEST_F(IPCSyncChannelTest, DelayReply) { |
| DelayReply(false); |
| DelayReply(true); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| class NoHangServer : public Worker { |
| public: |
| NoHangServer(WaitableEvent* got_first_reply, bool pump_during_send) |
| : Worker(Channel::MODE_SERVER, "no_hang_server"), |
| got_first_reply_(got_first_reply), |
| pump_during_send_(pump_during_send) { } |
| void Run() override { |
| SendAnswerToLife(pump_during_send_, true); |
| got_first_reply_->Signal(); |
| |
| SendAnswerToLife(pump_during_send_, false); |
| Done(); |
| } |
| |
| WaitableEvent* got_first_reply_; |
| bool pump_during_send_; |
| }; |
| |
| class NoHangClient : public Worker { |
| public: |
| explicit NoHangClient(WaitableEvent* got_first_reply) |
| : Worker(Channel::MODE_CLIENT, "no_hang_client"), |
| got_first_reply_(got_first_reply) { } |
| |
| void OnAnswerDelay(Message* reply_msg) override { |
| // Use the DELAY_REPLY macro so that we can force the reply to be sent |
| // before this function returns (when the channel will be reset). |
| SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42); |
| Send(reply_msg); |
| got_first_reply_->Wait(); |
| CloseChannel(); |
| Done(); |
| } |
| |
| WaitableEvent* got_first_reply_; |
| }; |
| |
| void NoHang(bool pump_during_send) { |
| WaitableEvent got_first_reply(false, false); |
| std::vector<Worker*> workers; |
| workers.push_back(new NoHangServer(&got_first_reply, pump_during_send)); |
| workers.push_back(new NoHangClient(&got_first_reply)); |
| RunTest(workers); |
| } |
| |
| // Tests that caller doesn't hang if receiver dies |
| TEST_F(IPCSyncChannelTest, NoHang) { |
| NoHang(false); |
| NoHang(true); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| class UnblockServer : public Worker { |
| public: |
| UnblockServer(bool pump_during_send, bool delete_during_send) |
| : Worker(Channel::MODE_SERVER, "unblock_server"), |
| pump_during_send_(pump_during_send), |
| delete_during_send_(delete_during_send) { } |
| void Run() override { |
| if (delete_during_send_) { |
| // Use custom code since race conditions mean the answer may or may not be |
| // available. |
| int answer = 0; |
| SyncMessage* msg = new SyncChannelTestMsg_AnswerToLife(&answer); |
| if (pump_during_send_) |
| msg->EnableMessagePumping(); |
| Send(msg); |
| } else { |
| SendAnswerToLife(pump_during_send_, true); |
| } |
| Done(); |
| } |
| |
| void OnDoubleDelay(int in, Message* reply_msg) override { |
| SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2); |
| Send(reply_msg); |
| if (delete_during_send_) |
| ResetChannel(); |
| } |
| |
| bool pump_during_send_; |
| bool delete_during_send_; |
| }; |
| |
| class UnblockClient : public Worker { |
| public: |
| explicit UnblockClient(bool pump_during_send) |
| : Worker(Channel::MODE_CLIENT, "unblock_client"), |
| pump_during_send_(pump_during_send) { } |
| |
| void OnAnswer(int* answer) override { |
| SendDouble(pump_during_send_, true); |
| *answer = 42; |
| Done(); |
| } |
| |
| bool pump_during_send_; |
| }; |
| |
| void Unblock(bool server_pump, bool client_pump, bool delete_during_send) { |
| std::vector<Worker*> workers; |
| workers.push_back(new UnblockServer(server_pump, delete_during_send)); |
| workers.push_back(new UnblockClient(client_pump)); |
| RunTest(workers); |
| } |
| |
| // Tests that the caller unblocks to answer a sync message from the receiver. |
| TEST_F(IPCSyncChannelTest, Unblock) { |
| Unblock(false, false, false); |
| Unblock(false, true, false); |
| Unblock(true, false, false); |
| Unblock(true, true, false); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| #if defined(OS_ANDROID) |
| #define MAYBE_ChannelDeleteDuringSend DISABLED_ChannelDeleteDuringSend |
| #else |
| #define MAYBE_ChannelDeleteDuringSend ChannelDeleteDuringSend |
| #endif |
| // Tests that the the SyncChannel object can be deleted during a Send. |
| TEST_F(IPCSyncChannelTest, MAYBE_ChannelDeleteDuringSend) { |
| Unblock(false, false, true); |
| Unblock(false, true, true); |
| Unblock(true, false, true); |
| Unblock(true, true, true); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| class RecursiveServer : public Worker { |
| public: |
| RecursiveServer(bool expected_send_result, bool pump_first, bool pump_second) |
| : Worker(Channel::MODE_SERVER, "recursive_server"), |
| expected_send_result_(expected_send_result), |
| pump_first_(pump_first), pump_second_(pump_second) {} |
| void Run() override { |
| SendDouble(pump_first_, expected_send_result_); |
| Done(); |
| } |
| |
| void OnDouble(int in, int* out) override { |
| *out = in * 2; |
| SendAnswerToLife(pump_second_, expected_send_result_); |
| } |
| |
| bool expected_send_result_, pump_first_, pump_second_; |
| }; |
| |
| class RecursiveClient : public Worker { |
| public: |
| RecursiveClient(bool pump_during_send, bool close_channel) |
| : Worker(Channel::MODE_CLIENT, "recursive_client"), |
| pump_during_send_(pump_during_send), close_channel_(close_channel) {} |
| |
| void OnDoubleDelay(int in, Message* reply_msg) override { |
| SendDouble(pump_during_send_, !close_channel_); |
| if (close_channel_) { |
| delete reply_msg; |
| } else { |
| SyncChannelTestMsg_Double::WriteReplyParams(reply_msg, in * 2); |
| Send(reply_msg); |
| } |
| Done(); |
| } |
| |
| void OnAnswerDelay(Message* reply_msg) override { |
| if (close_channel_) { |
| delete reply_msg; |
| CloseChannel(); |
| } else { |
| SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg, 42); |
| Send(reply_msg); |
| } |
| } |
| |
| bool pump_during_send_, close_channel_; |
| }; |
| |
| void Recursive( |
| bool server_pump_first, bool server_pump_second, bool client_pump) { |
| std::vector<Worker*> workers; |
| workers.push_back( |
| new RecursiveServer(true, server_pump_first, server_pump_second)); |
| workers.push_back(new RecursiveClient(client_pump, false)); |
| RunTest(workers); |
| } |
| |
| // Tests a server calling Send while another Send is pending. |
| TEST_F(IPCSyncChannelTest, Recursive) { |
| Recursive(false, false, false); |
| Recursive(false, false, true); |
| Recursive(false, true, false); |
| Recursive(false, true, true); |
| Recursive(true, false, false); |
| Recursive(true, false, true); |
| Recursive(true, true, false); |
| Recursive(true, true, true); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| void RecursiveNoHang( |
| bool server_pump_first, bool server_pump_second, bool client_pump) { |
| std::vector<Worker*> workers; |
| workers.push_back( |
| new RecursiveServer(false, server_pump_first, server_pump_second)); |
| workers.push_back(new RecursiveClient(client_pump, true)); |
| RunTest(workers); |
| } |
| |
| // Tests that if a caller makes a sync call during an existing sync call and |
| // the receiver dies, neither of the Send() calls hang. |
| TEST_F(IPCSyncChannelTest, RecursiveNoHang) { |
| RecursiveNoHang(false, false, false); |
| RecursiveNoHang(false, false, true); |
| RecursiveNoHang(false, true, false); |
| RecursiveNoHang(false, true, true); |
| RecursiveNoHang(true, false, false); |
| RecursiveNoHang(true, false, true); |
| RecursiveNoHang(true, true, false); |
| RecursiveNoHang(true, true, true); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| class MultipleServer1 : public Worker { |
| public: |
| explicit MultipleServer1(bool pump_during_send) |
| : Worker("test_channel1", Channel::MODE_SERVER), |
| pump_during_send_(pump_during_send) { } |
| |
| void Run() override { |
| SendDouble(pump_during_send_, true); |
| Done(); |
| } |
| |
| bool pump_during_send_; |
| }; |
| |
| class MultipleClient1 : public Worker { |
| public: |
| MultipleClient1(WaitableEvent* client1_msg_received, |
| WaitableEvent* client1_can_reply) : |
| Worker("test_channel1", Channel::MODE_CLIENT), |
| client1_msg_received_(client1_msg_received), |
| client1_can_reply_(client1_can_reply) { } |
| |
| void OnDouble(int in, int* out) override { |
| client1_msg_received_->Signal(); |
| *out = in * 2; |
| client1_can_reply_->Wait(); |
| Done(); |
| } |
| |
| private: |
| WaitableEvent *client1_msg_received_, *client1_can_reply_; |
| }; |
| |
| class MultipleServer2 : public Worker { |
| public: |
| MultipleServer2() : Worker("test_channel2", Channel::MODE_SERVER) { } |
| |
| void OnAnswer(int* result) override { |
| *result = 42; |
| Done(); |
| } |
| }; |
| |
| class MultipleClient2 : public Worker { |
| public: |
| MultipleClient2( |
| WaitableEvent* client1_msg_received, WaitableEvent* client1_can_reply, |
| bool pump_during_send) |
| : Worker("test_channel2", Channel::MODE_CLIENT), |
| client1_msg_received_(client1_msg_received), |
| client1_can_reply_(client1_can_reply), |
| pump_during_send_(pump_during_send) { } |
| |
| void Run() override { |
| client1_msg_received_->Wait(); |
| SendAnswerToLife(pump_during_send_, true); |
| client1_can_reply_->Signal(); |
| Done(); |
| } |
| |
| private: |
| WaitableEvent *client1_msg_received_, *client1_can_reply_; |
| bool pump_during_send_; |
| }; |
| |
| void Multiple(bool server_pump, bool client_pump) { |
| std::vector<Worker*> workers; |
| |
| // A shared worker thread so that server1 and server2 run on one thread. |
| base::Thread worker_thread("Multiple"); |
| ASSERT_TRUE(worker_thread.Start()); |
| |
| // Server1 sends a sync msg to client1, which blocks the reply until |
| // server2 (which runs on the same worker thread as server1) responds |
| // to a sync msg from client2. |
| WaitableEvent client1_msg_received(false, false); |
| WaitableEvent client1_can_reply(false, false); |
| |
| Worker* worker; |
| |
| worker = new MultipleServer2(); |
| worker->OverrideThread(&worker_thread); |
| workers.push_back(worker); |
| |
| worker = new MultipleClient2( |
| &client1_msg_received, &client1_can_reply, client_pump); |
| workers.push_back(worker); |
| |
| worker = new MultipleServer1(server_pump); |
| worker->OverrideThread(&worker_thread); |
| workers.push_back(worker); |
| |
| worker = new MultipleClient1( |
| &client1_msg_received, &client1_can_reply); |
| workers.push_back(worker); |
| |
| RunTest(workers); |
| } |
| |
| // Tests that multiple SyncObjects on the same listener thread can unblock each |
| // other. |
| TEST_F(IPCSyncChannelTest, Multiple) { |
| Multiple(false, false); |
| Multiple(false, true); |
| Multiple(true, false); |
| Multiple(true, true); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| // This class provides server side functionality to test the case where |
| // multiple sync channels are in use on the same thread on the client and |
| // nested calls are issued. |
| class QueuedReplyServer : public Worker { |
| public: |
| QueuedReplyServer(base::Thread* listener_thread, |
| const std::string& channel_name, |
| const std::string& reply_text) |
| : Worker(channel_name, Channel::MODE_SERVER), |
| reply_text_(reply_text) { |
| Worker::OverrideThread(listener_thread); |
| } |
| |
| void OnNestedTestMsg(Message* reply_msg) override { |
| VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_; |
| SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_); |
| Send(reply_msg); |
| Done(); |
| } |
| |
| private: |
| std::string reply_text_; |
| }; |
| |
| // The QueuedReplyClient class provides functionality to test the case where |
| // multiple sync channels are in use on the same thread and they make nested |
| // sync calls, i.e. while the first channel waits for a response it makes a |
| // sync call on another channel. |
| // The callstack should unwind correctly, i.e. the outermost call should |
| // complete first, and so on. |
| class QueuedReplyClient : public Worker { |
| public: |
| QueuedReplyClient(base::Thread* listener_thread, |
| const std::string& channel_name, |
| const std::string& expected_text, |
| bool pump_during_send) |
| : Worker(channel_name, Channel::MODE_CLIENT), |
| pump_during_send_(pump_during_send), |
| expected_text_(expected_text) { |
| Worker::OverrideThread(listener_thread); |
| } |
| |
| void Run() override { |
| std::string response; |
| SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response); |
| if (pump_during_send_) |
| msg->EnableMessagePumping(); |
| bool result = Send(msg); |
| DCHECK(result); |
| DCHECK_EQ(response, expected_text_); |
| |
| VLOG(1) << __FUNCTION__ << " Received reply: " << response; |
| Done(); |
| } |
| |
| private: |
| bool pump_during_send_; |
| std::string expected_text_; |
| }; |
| |
| void QueuedReply(bool client_pump) { |
| std::vector<Worker*> workers; |
| |
| // A shared worker thread for servers |
| base::Thread server_worker_thread("QueuedReply_ServerListener"); |
| ASSERT_TRUE(server_worker_thread.Start()); |
| |
| base::Thread client_worker_thread("QueuedReply_ClientListener"); |
| ASSERT_TRUE(client_worker_thread.Start()); |
| |
| Worker* worker; |
| |
| worker = new QueuedReplyServer(&server_worker_thread, |
| "QueuedReply_Server1", |
| "Got first message"); |
| workers.push_back(worker); |
| |
| worker = new QueuedReplyServer(&server_worker_thread, |
| "QueuedReply_Server2", |
| "Got second message"); |
| workers.push_back(worker); |
| |
| worker = new QueuedReplyClient(&client_worker_thread, |
| "QueuedReply_Server1", |
| "Got first message", |
| client_pump); |
| workers.push_back(worker); |
| |
| worker = new QueuedReplyClient(&client_worker_thread, |
| "QueuedReply_Server2", |
| "Got second message", |
| client_pump); |
| workers.push_back(worker); |
| |
| RunTest(workers); |
| } |
| |
| // While a blocking send is in progress, the listener thread might answer other |
| // synchronous messages. This tests that if during the response to another |
| // message the reply to the original messages comes, it is queued up correctly |
| // and the original Send is unblocked later. |
| // We also test that the send call stacks unwind correctly when the channel |
| // pumps messages while waiting for a response. |
| TEST_F(IPCSyncChannelTest, QueuedReply) { |
| QueuedReply(false); |
| QueuedReply(true); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| class ChattyClient : public Worker { |
| public: |
| ChattyClient() : |
| Worker(Channel::MODE_CLIENT, "chatty_client") { } |
| |
| void OnAnswer(int* answer) override { |
| // The PostMessage limit is 10k. Send 20% more than that. |
| const int kMessageLimit = 10000; |
| const int kMessagesToSend = kMessageLimit * 120 / 100; |
| for (int i = 0; i < kMessagesToSend; ++i) { |
| if (!SendDouble(false, true)) |
| break; |
| } |
| *answer = 42; |
| Done(); |
| } |
| }; |
| |
| void ChattyServer(bool pump_during_send) { |
| std::vector<Worker*> workers; |
| workers.push_back(new UnblockServer(pump_during_send, false)); |
| workers.push_back(new ChattyClient()); |
| RunTest(workers); |
| } |
| |
| #if defined(OS_ANDROID) |
| // Times out. |
| #define MAYBE_ChattyServer DISABLED_ChattyServer |
| #else |
| #define MAYBE_ChattyServer ChattyServer |
| #endif |
| // Tests http://b/1093251 - that sending lots of sync messages while |
| // the receiver is waiting for a sync reply does not overflow the PostMessage |
| // queue. |
| TEST_F(IPCSyncChannelTest, MAYBE_ChattyServer) { |
| ChattyServer(false); |
| ChattyServer(true); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| void NestedCallback(Worker* server) { |
| // Sleep a bit so that we wake up after the reply has been received. |
| base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(250)); |
| server->SendAnswerToLife(true, true); |
| } |
| |
| bool timeout_occurred = false; |
| |
| void TimeoutCallback() { |
| timeout_occurred = true; |
| } |
| |
| class DoneEventRaceServer : public Worker { |
| public: |
| DoneEventRaceServer() |
| : Worker(Channel::MODE_SERVER, "done_event_race_server") { } |
| |
| void Run() override { |
| base::ThreadTaskRunnerHandle::Get()->PostTask( |
| FROM_HERE, base::Bind(&NestedCallback, this)); |
| base::ThreadTaskRunnerHandle::Get()->PostDelayedTask( |
| FROM_HERE, base::Bind(&TimeoutCallback), |
| base::TimeDelta::FromSeconds(9)); |
| // Even though we have a timeout on the Send, it will succeed since for this |
| // bug, the reply message comes back and is deserialized, however the done |
| // event wasn't set. So we indirectly use the timeout task to notice if a |
| // timeout occurred. |
| SendAnswerToLife(true, true); |
| DCHECK(!timeout_occurred); |
| Done(); |
| } |
| }; |
| |
| #if defined(OS_ANDROID) |
| #define MAYBE_DoneEventRace DISABLED_DoneEventRace |
| #else |
| #define MAYBE_DoneEventRace DoneEventRace |
| #endif |
| // Tests http://b/1474092 - that if after the done_event is set but before |
| // OnObjectSignaled is called another message is sent out, then after its |
| // reply comes back OnObjectSignaled will be called for the first message. |
| TEST_F(IPCSyncChannelTest, MAYBE_DoneEventRace) { |
| std::vector<Worker*> workers; |
| workers.push_back(new DoneEventRaceServer()); |
| workers.push_back(new SimpleClient()); |
| RunTest(workers); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| class TestSyncMessageFilter : public SyncMessageFilter { |
| public: |
| TestSyncMessageFilter( |
| base::WaitableEvent* shutdown_event, |
| Worker* worker, |
| scoped_refptr<base::SingleThreadTaskRunner> task_runner) |
| : SyncMessageFilter(shutdown_event, false), |
| worker_(worker), |
| task_runner_(task_runner) {} |
| |
| void OnFilterAdded(Sender* sender) override { |
| SyncMessageFilter::OnFilterAdded(sender); |
| task_runner_->PostTask( |
| FROM_HERE, |
| base::Bind(&TestSyncMessageFilter::SendMessageOnHelperThread, this)); |
| } |
| |
| void SendMessageOnHelperThread() { |
| int answer = 0; |
| bool result = Send(new SyncChannelTestMsg_AnswerToLife(&answer)); |
| DCHECK(result); |
| DCHECK_EQ(answer, 42); |
| |
| worker_->Done(); |
| } |
| |
| private: |
| ~TestSyncMessageFilter() override {} |
| |
| Worker* worker_; |
| scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| }; |
| |
| class SyncMessageFilterServer : public Worker { |
| public: |
| SyncMessageFilterServer() |
| : Worker(Channel::MODE_SERVER, "sync_message_filter_server"), |
| thread_("helper_thread") { |
| base::Thread::Options options; |
| options.message_loop_type = base::MessageLoop::TYPE_DEFAULT; |
| thread_.StartWithOptions(options); |
| filter_ = new TestSyncMessageFilter(shutdown_event(), this, |
| thread_.task_runner()); |
| } |
| |
| void Run() override { |
| channel()->AddFilter(filter_.get()); |
| } |
| |
| base::Thread thread_; |
| scoped_refptr<TestSyncMessageFilter> filter_; |
| }; |
| |
| // This class provides functionality to test the case that a Send on the sync |
| // channel does not crash after the channel has been closed. |
| class ServerSendAfterClose : public Worker { |
| public: |
| ServerSendAfterClose() |
| : Worker(Channel::MODE_SERVER, "simpler_server"), |
| send_result_(true) { |
| } |
| |
| bool SendDummy() { |
| ListenerThread()->task_runner()->PostTask( |
| FROM_HERE, base::Bind(base::IgnoreResult(&ServerSendAfterClose::Send), |
| this, new SyncChannelTestMsg_NoArgs)); |
| return true; |
| } |
| |
| bool send_result() const { |
| return send_result_; |
| } |
| |
| private: |
| void Run() override { |
| CloseChannel(); |
| Done(); |
| } |
| |
| bool Send(Message* msg) override { |
| send_result_ = Worker::Send(msg); |
| Done(); |
| return send_result_; |
| } |
| |
| bool send_result_; |
| }; |
| |
| // Tests basic synchronous call |
| TEST_F(IPCSyncChannelTest, SyncMessageFilter) { |
| std::vector<Worker*> workers; |
| workers.push_back(new SyncMessageFilterServer()); |
| workers.push_back(new SimpleClient()); |
| RunTest(workers); |
| } |
| |
| // Test the case when the channel is closed and a Send is attempted after that. |
| TEST_F(IPCSyncChannelTest, SendAfterClose) { |
| ServerSendAfterClose server; |
| server.Start(); |
| |
| server.done_event()->Wait(); |
| server.done_event()->Reset(); |
| |
| server.SendDummy(); |
| server.done_event()->Wait(); |
| |
| EXPECT_FALSE(server.send_result()); |
| |
| server.Shutdown(); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| class RestrictedDispatchServer : public Worker { |
| public: |
| RestrictedDispatchServer(WaitableEvent* sent_ping_event, |
| WaitableEvent* wait_event) |
| : Worker("restricted_channel", Channel::MODE_SERVER), |
| sent_ping_event_(sent_ping_event), |
| wait_event_(wait_event) { } |
| |
| void OnDoPing(int ping) { |
| // Send an asynchronous message that unblocks the caller. |
| Message* msg = new SyncChannelTestMsg_Ping(ping); |
| msg->set_unblock(true); |
| Send(msg); |
| // Signal the event after the message has been sent on the channel, on the |
| // IPC thread. |
| ipc_thread().task_runner()->PostTask( |
| FROM_HERE, base::Bind(&RestrictedDispatchServer::OnPingSent, this)); |
| } |
| |
| void OnPingTTL(int ping, int* out) { |
| *out = ping; |
| wait_event_->Wait(); |
| } |
| |
| base::Thread* ListenerThread() { return Worker::ListenerThread(); } |
| |
| private: |
| bool OnMessageReceived(const Message& message) override { |
| IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchServer, message) |
| IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs) |
| IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL) |
| IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done) |
| IPC_END_MESSAGE_MAP() |
| return true; |
| } |
| |
| void OnPingSent() { |
| sent_ping_event_->Signal(); |
| } |
| |
| void OnNoArgs() { } |
| WaitableEvent* sent_ping_event_; |
| WaitableEvent* wait_event_; |
| }; |
| |
| class NonRestrictedDispatchServer : public Worker { |
| public: |
| NonRestrictedDispatchServer(WaitableEvent* signal_event) |
| : Worker("non_restricted_channel", Channel::MODE_SERVER), |
| signal_event_(signal_event) {} |
| |
| base::Thread* ListenerThread() { return Worker::ListenerThread(); } |
| |
| void OnDoPingTTL(int ping) { |
| int value = 0; |
| Send(new SyncChannelTestMsg_PingTTL(ping, &value)); |
| signal_event_->Signal(); |
| } |
| |
| private: |
| bool OnMessageReceived(const Message& message) override { |
| IPC_BEGIN_MESSAGE_MAP(NonRestrictedDispatchServer, message) |
| IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs) |
| IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done) |
| IPC_END_MESSAGE_MAP() |
| return true; |
| } |
| |
| void OnNoArgs() { } |
| WaitableEvent* signal_event_; |
| }; |
| |
| class RestrictedDispatchClient : public Worker { |
| public: |
| RestrictedDispatchClient(WaitableEvent* sent_ping_event, |
| RestrictedDispatchServer* server, |
| NonRestrictedDispatchServer* server2, |
| int* success) |
| : Worker("restricted_channel", Channel::MODE_CLIENT), |
| ping_(0), |
| server_(server), |
| server2_(server2), |
| success_(success), |
| sent_ping_event_(sent_ping_event) {} |
| |
| void Run() override { |
| // Incoming messages from our channel should only be dispatched when we |
| // send a message on that same channel. |
| channel()->SetRestrictDispatchChannelGroup(1); |
| |
| server_->ListenerThread()->task_runner()->PostTask( |
| FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 1)); |
| sent_ping_event_->Wait(); |
| Send(new SyncChannelTestMsg_NoArgs); |
| if (ping_ == 1) |
| ++*success_; |
| else |
| LOG(ERROR) << "Send failed to dispatch incoming message on same channel"; |
| |
| non_restricted_channel_ = SyncChannel::Create( |
| "non_restricted_channel", IPC::Channel::MODE_CLIENT, this, |
| ipc_thread().task_runner().get(), true, shutdown_event()); |
| |
| server_->ListenerThread()->task_runner()->PostTask( |
| FROM_HERE, base::Bind(&RestrictedDispatchServer::OnDoPing, server_, 2)); |
| sent_ping_event_->Wait(); |
| // Check that the incoming message is *not* dispatched when sending on the |
| // non restricted channel. |
| // TODO(piman): there is a possibility of a false positive race condition |
| // here, if the message that was posted on the server-side end of the pipe |
| // is not visible yet on the client side, but I don't know how to solve this |
| // without hooking into the internals of SyncChannel. I haven't seen it in |
| // practice (i.e. not setting SetRestrictDispatchToSameChannel does cause |
| // the following to fail). |
| non_restricted_channel_->Send(new SyncChannelTestMsg_NoArgs); |
| if (ping_ == 1) |
| ++*success_; |
| else |
| LOG(ERROR) << "Send dispatched message from restricted channel"; |
| |
| Send(new SyncChannelTestMsg_NoArgs); |
| if (ping_ == 2) |
| ++*success_; |
| else |
| LOG(ERROR) << "Send failed to dispatch incoming message on same channel"; |
| |
| // Check that the incoming message on the non-restricted channel is |
| // dispatched when sending on the restricted channel. |
| server2_->ListenerThread()->task_runner()->PostTask( |
| FROM_HERE, |
| base::Bind(&NonRestrictedDispatchServer::OnDoPingTTL, server2_, 3)); |
| int value = 0; |
| Send(new SyncChannelTestMsg_PingTTL(4, &value)); |
| if (ping_ == 3 && value == 4) |
| ++*success_; |
| else |
| LOG(ERROR) << "Send failed to dispatch message from unrestricted channel"; |
| |
| non_restricted_channel_->Send(new SyncChannelTestMsg_Done); |
| non_restricted_channel_.reset(); |
| Send(new SyncChannelTestMsg_Done); |
| Done(); |
| } |
| |
| private: |
| bool OnMessageReceived(const Message& message) override { |
| IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchClient, message) |
| IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Ping, OnPing) |
| IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_PingTTL, OnPingTTL) |
| IPC_END_MESSAGE_MAP() |
| return true; |
| } |
| |
| void OnPing(int ping) { |
| ping_ = ping; |
| } |
| |
| void OnPingTTL(int ping, IPC::Message* reply) { |
| ping_ = ping; |
| // This message comes from the NonRestrictedDispatchServer, we have to send |
| // the reply back manually. |
| SyncChannelTestMsg_PingTTL::WriteReplyParams(reply, ping); |
| non_restricted_channel_->Send(reply); |
| } |
| |
| int ping_; |
| RestrictedDispatchServer* server_; |
| NonRestrictedDispatchServer* server2_; |
| int* success_; |
| WaitableEvent* sent_ping_event_; |
| scoped_ptr<SyncChannel> non_restricted_channel_; |
| }; |
| |
| TEST_F(IPCSyncChannelTest, RestrictedDispatch) { |
| WaitableEvent sent_ping_event(false, false); |
| WaitableEvent wait_event(false, false); |
| RestrictedDispatchServer* server = |
| new RestrictedDispatchServer(&sent_ping_event, &wait_event); |
| NonRestrictedDispatchServer* server2 = |
| new NonRestrictedDispatchServer(&wait_event); |
| |
| int success = 0; |
| std::vector<Worker*> workers; |
| workers.push_back(server); |
| workers.push_back(server2); |
| workers.push_back(new RestrictedDispatchClient( |
| &sent_ping_event, server, server2, &success)); |
| RunTest(workers); |
| EXPECT_EQ(4, success); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| // This test case inspired by crbug.com/108491 |
| // We create two servers that use the same ListenerThread but have |
| // SetRestrictDispatchToSameChannel set to true. |
| // We create clients, then use some specific WaitableEvent wait/signalling to |
| // ensure that messages get dispatched in a way that causes a deadlock due to |
| // a nested dispatch and an eligible message in a higher-level dispatch's |
| // delayed_queue. Specifically, we start with client1 about so send an |
| // unblocking message to server1, while the shared listener thread for the |
| // servers server1 and server2 is about to send a non-unblocking message to |
| // client1. At the same time, client2 will be about to send an unblocking |
| // message to server2. Server1 will handle the client1->server1 message by |
| // telling server2 to send a non-unblocking message to client2. |
| // What should happen is that the send to server2 should find the pending, |
| // same-context client2->server2 message to dispatch, causing client2 to |
| // unblock then handle the server2->client2 message, so that the shared |
| // servers' listener thread can then respond to the client1->server1 message. |
| // Then client1 can handle the non-unblocking server1->client1 message. |
| // The old code would end up in a state where the server2->client2 message is |
| // sent, but the client2->server2 message (which is eligible for dispatch, and |
| // which is what client2 is waiting for) is stashed in a local delayed_queue |
| // that has server1's channel context, causing a deadlock. |
| // WaitableEvents in the events array are used to: |
| // event 0: indicate to client1 that server listener is in OnDoServerTask |
| // event 1: indicate to client1 that client2 listener is in OnDoClient2Task |
| // event 2: indicate to server1 that client2 listener is in OnDoClient2Task |
| // event 3: indicate to client2 that server listener is in OnDoServerTask |
| |
| class RestrictedDispatchDeadlockServer : public Worker { |
| public: |
| RestrictedDispatchDeadlockServer(int server_num, |
| WaitableEvent* server_ready_event, |
| WaitableEvent** events, |
| RestrictedDispatchDeadlockServer* peer) |
| : Worker(server_num == 1 ? "channel1" : "channel2", Channel::MODE_SERVER), |
| server_num_(server_num), |
| server_ready_event_(server_ready_event), |
| events_(events), |
| peer_(peer) { } |
| |
| void OnDoServerTask() { |
| events_[3]->Signal(); |
| events_[2]->Wait(); |
| events_[0]->Signal(); |
| SendMessageToClient(); |
| } |
| |
| void Run() override { |
| channel()->SetRestrictDispatchChannelGroup(1); |
| server_ready_event_->Signal(); |
| } |
| |
| base::Thread* ListenerThread() { return Worker::ListenerThread(); } |
| |
| private: |
| bool OnMessageReceived(const Message& message) override { |
| IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockServer, message) |
| IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs) |
| IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, Done) |
| IPC_END_MESSAGE_MAP() |
| return true; |
| } |
| |
| void OnNoArgs() { |
| if (server_num_ == 1) { |
| DCHECK(peer_ != NULL); |
| peer_->SendMessageToClient(); |
| } |
| } |
| |
| void SendMessageToClient() { |
| Message* msg = new SyncChannelTestMsg_NoArgs; |
| msg->set_unblock(false); |
| DCHECK(!msg->should_unblock()); |
| Send(msg); |
| } |
| |
| int server_num_; |
| WaitableEvent* server_ready_event_; |
| WaitableEvent** events_; |
| RestrictedDispatchDeadlockServer* peer_; |
| }; |
| |
| class RestrictedDispatchDeadlockClient2 : public Worker { |
| public: |
| RestrictedDispatchDeadlockClient2(RestrictedDispatchDeadlockServer* server, |
| WaitableEvent* server_ready_event, |
| WaitableEvent** events) |
| : Worker("channel2", Channel::MODE_CLIENT), |
| server_ready_event_(server_ready_event), |
| events_(events), |
| received_msg_(false), |
| received_noarg_reply_(false), |
| done_issued_(false) {} |
| |
| void Run() override { |
| server_ready_event_->Wait(); |
| } |
| |
| void OnDoClient2Task() { |
| events_[3]->Wait(); |
| events_[1]->Signal(); |
| events_[2]->Signal(); |
| DCHECK(received_msg_ == false); |
| |
| Message* message = new SyncChannelTestMsg_NoArgs; |
| message->set_unblock(true); |
| Send(message); |
| received_noarg_reply_ = true; |
| } |
| |
| base::Thread* ListenerThread() { return Worker::ListenerThread(); } |
| private: |
| bool OnMessageReceived(const Message& message) override { |
| IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient2, message) |
| IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs) |
| IPC_END_MESSAGE_MAP() |
| return true; |
| } |
| |
| void OnNoArgs() { |
| received_msg_ = true; |
| PossiblyDone(); |
| } |
| |
| void PossiblyDone() { |
| if (received_noarg_reply_ && received_msg_) { |
| DCHECK(done_issued_ == false); |
| done_issued_ = true; |
| Send(new SyncChannelTestMsg_Done); |
| Done(); |
| } |
| } |
| |
| WaitableEvent* server_ready_event_; |
| WaitableEvent** events_; |
| bool received_msg_; |
| bool received_noarg_reply_; |
| bool done_issued_; |
| }; |
| |
| class RestrictedDispatchDeadlockClient1 : public Worker { |
| public: |
| RestrictedDispatchDeadlockClient1(RestrictedDispatchDeadlockServer* server, |
| RestrictedDispatchDeadlockClient2* peer, |
| WaitableEvent* server_ready_event, |
| WaitableEvent** events) |
| : Worker("channel1", Channel::MODE_CLIENT), |
| server_(server), |
| peer_(peer), |
| server_ready_event_(server_ready_event), |
| events_(events), |
| received_msg_(false), |
| received_noarg_reply_(false), |
| done_issued_(false) {} |
| |
| void Run() override { |
| server_ready_event_->Wait(); |
| server_->ListenerThread()->task_runner()->PostTask( |
| FROM_HERE, |
| base::Bind(&RestrictedDispatchDeadlockServer::OnDoServerTask, server_)); |
| peer_->ListenerThread()->task_runner()->PostTask( |
| FROM_HERE, |
| base::Bind(&RestrictedDispatchDeadlockClient2::OnDoClient2Task, peer_)); |
| events_[0]->Wait(); |
| events_[1]->Wait(); |
| DCHECK(received_msg_ == false); |
| |
| Message* message = new SyncChannelTestMsg_NoArgs; |
| message->set_unblock(true); |
| Send(message); |
| received_noarg_reply_ = true; |
| PossiblyDone(); |
| } |
| |
| private: |
| bool OnMessageReceived(const Message& message) override { |
| IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient1, message) |
| IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs, OnNoArgs) |
| IPC_END_MESSAGE_MAP() |
| return true; |
| } |
| |
| void OnNoArgs() { |
| received_msg_ = true; |
| PossiblyDone(); |
| } |
| |
| void PossiblyDone() { |
| if (received_noarg_reply_ && received_msg_) { |
| DCHECK(done_issued_ == false); |
| done_issued_ = true; |
| Send(new SyncChannelTestMsg_Done); |
| Done(); |
| } |
| } |
| |
| RestrictedDispatchDeadlockServer* server_; |
| RestrictedDispatchDeadlockClient2* peer_; |
| WaitableEvent* server_ready_event_; |
| WaitableEvent** events_; |
| bool received_msg_; |
| bool received_noarg_reply_; |
| bool done_issued_; |
| }; |
| |
| TEST_F(IPCSyncChannelTest, RestrictedDispatchDeadlock) { |
| std::vector<Worker*> workers; |
| |
| // A shared worker thread so that server1 and server2 run on one thread. |
| base::Thread worker_thread("RestrictedDispatchDeadlock"); |
| ASSERT_TRUE(worker_thread.Start()); |
| |
| WaitableEvent server1_ready(false, false); |
| WaitableEvent server2_ready(false, false); |
| |
| WaitableEvent event0(false, false); |
| WaitableEvent event1(false, false); |
| WaitableEvent event2(false, false); |
| WaitableEvent event3(false, false); |
| WaitableEvent* events[4] = {&event0, &event1, &event2, &event3}; |
| |
| RestrictedDispatchDeadlockServer* server1; |
| RestrictedDispatchDeadlockServer* server2; |
| RestrictedDispatchDeadlockClient1* client1; |
| RestrictedDispatchDeadlockClient2* client2; |
| |
| server2 = new RestrictedDispatchDeadlockServer(2, &server2_ready, events, |
| NULL); |
| server2->OverrideThread(&worker_thread); |
| workers.push_back(server2); |
| |
| client2 = new RestrictedDispatchDeadlockClient2(server2, &server2_ready, |
| events); |
| workers.push_back(client2); |
| |
| server1 = new RestrictedDispatchDeadlockServer(1, &server1_ready, events, |
| server2); |
| server1->OverrideThread(&worker_thread); |
| workers.push_back(server1); |
| |
| client1 = new RestrictedDispatchDeadlockClient1(server1, client2, |
| &server1_ready, events); |
| workers.push_back(client1); |
| |
| RunTest(workers); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| // This test case inspired by crbug.com/120530 |
| // We create 4 workers that pipe to each other W1->W2->W3->W4->W1 then we send a |
| // message that recurses through 3, 4 or 5 steps to make sure, say, W1 can |
| // re-enter when called from W4 while it's sending a message to W2. |
| // The first worker drives the whole test so it must be treated specially. |
| |
| class RestrictedDispatchPipeWorker : public Worker { |
| public: |
| RestrictedDispatchPipeWorker( |
| const std::string &channel1, |
| WaitableEvent* event1, |
| const std::string &channel2, |
| WaitableEvent* event2, |
| int group, |
| int* success) |
| : Worker(channel1, Channel::MODE_SERVER), |
| event1_(event1), |
| event2_(event2), |
| other_channel_name_(channel2), |
| group_(group), |
| success_(success) { |
| } |
| |
| void OnPingTTL(int ping, int* ret) { |
| *ret = 0; |
| if (!ping) |
| return; |
| other_channel_->Send(new SyncChannelTestMsg_PingTTL(ping - 1, ret)); |
| ++*ret; |
| } |
| |
| void OnDone() { |
| if (is_first()) |
| return; |
| other_channel_->Send(new SyncChannelTestMsg_Done); |
| other_channel_.reset(); |
| Done(); |
| } |
| |
| void Run() override { |
| channel()->SetRestrictDispatchChannelGroup(group_); |
| if (is_first()) |
| event1_->Signal(); |
| event2_->Wait(); |
| other_channel_ = SyncChannel::Create( |
| other_channel_name_, IPC::Channel::MODE_CLIENT, this, |
| ipc_thread().task_runner().get(), true, shutdown_event()); |
| other_channel_->SetRestrictDispatchChannelGroup(group_); |
| if (!is_first()) { |
| event1_->Signal(); |
| return; |
| } |
| *success_ = 0; |
| int value = 0; |
| OnPingTTL(3, &value); |
| *success_ += (value == 3); |
| OnPingTTL(4, &value); |
| *success_ += (value == 4); |
| OnPingTTL(5, &value); |
| *success_ += (value == 5); |
| other_channel_->Send(new SyncChannelTestMsg_Done); |
| other_channel_.reset(); |
| Done(); |
| } |
| |
| bool is_first() { return !!success_; } |
| |
| private: |
| bool OnMessageReceived(const Message& message) override { |
| IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchPipeWorker, message) |
| IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL, OnPingTTL) |
| IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done, OnDone) |
| IPC_END_MESSAGE_MAP() |
| return true; |
| } |
| |
| scoped_ptr<SyncChannel> other_channel_; |
| WaitableEvent* event1_; |
| WaitableEvent* event2_; |
| std::string other_channel_name_; |
| int group_; |
| int* success_; |
| }; |
| |
| #if defined(OS_ANDROID) |
| #define MAYBE_RestrictedDispatch4WayDeadlock \ |
| DISABLED_RestrictedDispatch4WayDeadlock |
| #else |
| #define MAYBE_RestrictedDispatch4WayDeadlock RestrictedDispatch4WayDeadlock |
| #endif |
| TEST_F(IPCSyncChannelTest, MAYBE_RestrictedDispatch4WayDeadlock) { |
| int success = 0; |
| std::vector<Worker*> workers; |
| WaitableEvent event0(true, false); |
| WaitableEvent event1(true, false); |
| WaitableEvent event2(true, false); |
| WaitableEvent event3(true, false); |
| workers.push_back(new RestrictedDispatchPipeWorker( |
| "channel0", &event0, "channel1", &event1, 1, &success)); |
| workers.push_back(new RestrictedDispatchPipeWorker( |
| "channel1", &event1, "channel2", &event2, 2, NULL)); |
| workers.push_back(new RestrictedDispatchPipeWorker( |
| "channel2", &event2, "channel3", &event3, 3, NULL)); |
| workers.push_back(new RestrictedDispatchPipeWorker( |
| "channel3", &event3, "channel0", &event0, 4, NULL)); |
| RunTest(workers); |
| EXPECT_EQ(3, success); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| // This test case inspired by crbug.com/122443 |
| // We want to make sure a reply message with the unblock flag set correctly |
| // behaves as a reply, not a regular message. |
| // We have 3 workers. Server1 will send a message to Server2 (which will block), |
| // during which it will dispatch a message comming from Client, at which point |
| // it will send another message to Server2. While sending that second message it |
| // will receive a reply from Server1 with the unblock flag. |
| |
| class ReentrantReplyServer1 : public Worker { |
| public: |
| ReentrantReplyServer1(WaitableEvent* server_ready) |
| : Worker("reentrant_reply1", Channel::MODE_SERVER), |
| server_ready_(server_ready) { } |
| |
| void Run() override { |
| server2_channel_ = SyncChannel::Create( |
| "reentrant_reply2", IPC::Channel::MODE_CLIENT, this, |
| ipc_thread().task_runner().get(), true, shutdown_event()); |
| server_ready_->Signal(); |
| Message* msg = new SyncChannelTestMsg_Reentrant1(); |
| server2_channel_->Send(msg); |
| server2_channel_.reset(); |
| Done(); |
| } |
| |
| private: |
| bool OnMessageReceived(const Message& message) override { |
| IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer1, message) |
| IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant2, OnReentrant2) |
| IPC_REPLY_HANDLER(OnReply) |
| IPC_END_MESSAGE_MAP() |
| return true; |
| } |
| |
| void OnReentrant2() { |
| Message* msg = new SyncChannelTestMsg_Reentrant3(); |
| server2_channel_->Send(msg); |
| } |
| |
| void OnReply(const Message& message) { |
| // If we get here, the Send() will never receive the reply (thus would |
| // hang), so abort instead. |
| LOG(FATAL) << "Reply message was dispatched"; |
| } |
| |
| WaitableEvent* server_ready_; |
| scoped_ptr<SyncChannel> server2_channel_; |
| }; |
| |
| class ReentrantReplyServer2 : public Worker { |
| public: |
| ReentrantReplyServer2() |
| : Worker("reentrant_reply2", Channel::MODE_SERVER), |
| reply_(NULL) { } |
| |
| private: |
| bool OnMessageReceived(const Message& message) override { |
| IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer2, message) |
| IPC_MESSAGE_HANDLER_DELAY_REPLY( |
| SyncChannelTestMsg_Reentrant1, OnReentrant1) |
| IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant3, OnReentrant3) |
| IPC_END_MESSAGE_MAP() |
| return true; |
| } |
| |
| void OnReentrant1(Message* reply) { |
| DCHECK(!reply_); |
| reply_ = reply; |
| } |
| |
| void OnReentrant3() { |
| DCHECK(reply_); |
| Message* reply = reply_; |
| reply_ = NULL; |
| reply->set_unblock(true); |
| Send(reply); |
| Done(); |
| } |
| |
| Message* reply_; |
| }; |
| |
| class ReentrantReplyClient : public Worker { |
| public: |
| ReentrantReplyClient(WaitableEvent* server_ready) |
| : Worker("reentrant_reply1", Channel::MODE_CLIENT), |
| server_ready_(server_ready) { } |
| |
| void Run() override { |
| server_ready_->Wait(); |
| Send(new SyncChannelTestMsg_Reentrant2()); |
| Done(); |
| } |
| |
| private: |
| WaitableEvent* server_ready_; |
| }; |
| |
| TEST_F(IPCSyncChannelTest, ReentrantReply) { |
| std::vector<Worker*> workers; |
| WaitableEvent server_ready(false, false); |
| workers.push_back(new ReentrantReplyServer2()); |
| workers.push_back(new ReentrantReplyServer1(&server_ready)); |
| workers.push_back(new ReentrantReplyClient(&server_ready)); |
| RunTest(workers); |
| } |
| |
| //------------------------------------------------------------------------------ |
| |
| // Generate a validated channel ID using Channel::GenerateVerifiedChannelID(). |
| |
| class VerifiedServer : public Worker { |
| public: |
| VerifiedServer(base::Thread* listener_thread, |
| const std::string& channel_name, |
| const std::string& reply_text) |
| : Worker(channel_name, Channel::MODE_SERVER), |
| reply_text_(reply_text) { |
| Worker::OverrideThread(listener_thread); |
| } |
| |
| void OnNestedTestMsg(Message* reply_msg) override { |
| VLOG(1) << __FUNCTION__ << " Sending reply: " << reply_text_; |
| SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg, reply_text_); |
| Send(reply_msg); |
| ASSERT_EQ(channel()->GetPeerPID(), base::GetCurrentProcId()); |
| Done(); |
| } |
| |
| private: |
| std::string reply_text_; |
| }; |
| |
| class VerifiedClient : public Worker { |
| public: |
| VerifiedClient(base::Thread* listener_thread, |
| const std::string& channel_name, |
| const std::string& expected_text) |
| : Worker(channel_name, Channel::MODE_CLIENT), |
| expected_text_(expected_text) { |
| Worker::OverrideThread(listener_thread); |
| } |
| |
| void Run() override { |
| std::string response; |
| SyncMessage* msg = new SyncChannelNestedTestMsg_String(&response); |
| bool result = Send(msg); |
| DCHECK(result); |
| DCHECK_EQ(response, expected_text_); |
| // expected_text_ is only used in the above DCHECK. This line suppresses the |
| // "unused private field" warning in release builds. |
| (void)expected_text_; |
| |
| VLOG(1) << __FUNCTION__ << " Received reply: " << response; |
| ASSERT_EQ(channel()->GetPeerPID(), base::GetCurrentProcId()); |
| Done(); |
| } |
| |
| private: |
| std::string expected_text_; |
| }; |
| |
| void Verified() { |
| std::vector<Worker*> workers; |
| |
| // A shared worker thread for servers |
| base::Thread server_worker_thread("Verified_ServerListener"); |
| ASSERT_TRUE(server_worker_thread.Start()); |
| |
| base::Thread client_worker_thread("Verified_ClientListener"); |
| ASSERT_TRUE(client_worker_thread.Start()); |
| |
| std::string channel_id = Channel::GenerateVerifiedChannelID("Verified"); |
| Worker* worker; |
| |
| worker = new VerifiedServer(&server_worker_thread, |
| channel_id, |
| "Got first message"); |
| workers.push_back(worker); |
| |
| worker = new VerifiedClient(&client_worker_thread, |
| channel_id, |
| "Got first message"); |
| workers.push_back(worker); |
| |
| RunTest(workers); |
| } |
| |
| // Windows needs to send an out-of-band secret to verify the client end of the |
| // channel. Test that we still connect correctly in that case. |
| TEST_F(IPCSyncChannelTest, Verified) { |
| Verified(); |
| } |
| |
| } // namespace |
| } // namespace IPC |