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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_EDK_SYSTEM_RAW_CHANNEL_H_
#define MOJO_EDK_SYSTEM_RAW_CHANNEL_H_
#include <vector>
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/message_loop/message_loop.h"
#include "base/synchronization/lock.h"
#include "mojo/edk/embedder/platform_handle_vector.h"
#include "mojo/edk/embedder/scoped_platform_handle.h"
#include "mojo/edk/system/message_in_transit.h"
#include "mojo/edk/system/message_in_transit_queue.h"
#include "mojo/edk/system/system_impl_export.h"
#include "mojo/public/cpp/system/macros.h"
namespace mojo {
namespace edk {
// |RawChannel| is an interface and base class for objects that wrap an OS
// "pipe". It presents the following interface to users:
// - Receives and dispatches messages on an I/O thread (running a
// |MessageLoopForIO|.
// - Provides a thread-safe way of writing messages (|WriteMessage()|);
// writing/queueing messages will not block and is atomic from the point of
// view of the caller. If necessary, messages are queued (to be written on
// the aforementioned thread).
//
// OS-specific implementation subclasses are to be instantiated using the
// |Create()| static factory method.
//
// With the exception of |WriteMessage()|, this class is thread-unsafe (and in
// general its methods should only be used on the I/O thread, i.e., the thread
// on which |Init()| is called).
class MOJO_SYSTEM_IMPL_EXPORT RawChannel :
public base::MessageLoop::DestructionObserver {
public:
// The |Delegate| is only accessed on the same thread as the message loop
// (passed in on creation).
class MOJO_SYSTEM_IMPL_EXPORT Delegate {
public:
enum Error {
// Failed read due to raw channel shutdown (e.g., on the other side).
ERROR_READ_SHUTDOWN,
// Failed read due to raw channel being broken (e.g., if the other side
// died without shutting down).
ERROR_READ_BROKEN,
// Received a bad message.
ERROR_READ_BAD_MESSAGE,
// Unknown read error.
ERROR_READ_UNKNOWN,
// Generic write error.
ERROR_WRITE
};
// Called when a message is read. The delegate may not call back into this
// object synchronously.
virtual void OnReadMessage(
const MessageInTransit::View& message_view,
ScopedPlatformHandleVectorPtr platform_handles) = 0;
// Called when there's a (fatal) error. The delegate may not call back into
// this object synchronously.
//
// For each raw channel, there'll be at most one |ERROR_READ_...| and at
// most one |ERROR_WRITE| notification. After |OnError(ERROR_READ_...)|,
// |OnReadMessage()| won't be called again.
virtual void OnError(Error error) = 0;
protected:
virtual ~Delegate() {}
};
// Static factory method. |handle| should be a handle to a
// (platform-appropriate) bidirectional communication channel (e.g., a socket
// on POSIX, a named pipe on Windows). The returned object must be destructed
// by calling Shutdown on the IO thread.
static RawChannel* Create(ScopedPlatformHandle handle);
// Returns the amount of space needed in the |MessageInTransit|'s
// |TransportData|'s "platform handle table" per platform handle (to be
// attached to a message). (This amount may be zero.)
static size_t GetSerializedPlatformHandleSize();
// This must be called (on an I/O thread) before this object is used. Does
// *not* take ownership of |delegate|. Both the I/O thread and |delegate| must
// remain alive until |Shutdown()| is called (unless this fails); |delegate|
// will no longer be used after |Shutdown()|.
// NOTE: for performance reasons, this doesn't connect to the raw pipe until
// either WriteMessage or EnsureLazyInitialized are called. If the delegate
// cares about reading data from the pipe or getting OnError notifications,
// they must call EnsureLazyInitialized at such point.
void Init(Delegate* delegate);
// This can be called on any thread. It's safe to call multiple times.
void EnsureLazyInitialized();
// This must be called (on the I/O thread) to destroy the object. After
// calling this method, no more methods on the class can be called and it will
// start self destruction.
// It's safe to call this method from delegate callbacks.
void Shutdown();
// Returns the platform handle for the pipe synchronously.
// |serialized_read_buffer| contains partially read data, if any.
// |serialized_write_buffer| contains a serialized representation of messages
// that haven't been written yet.
// |serialized_read_fds| is only used on POSIX, and it returns FDs associated
// with partially read data.
// |serialized_write_fds| is only used on POSIX, and it returns FDs associated
// with messages that haven't been written yet.
// All these arrays need to be passed to SetSerializedData below when
// recreating the channel.
// If there was a read or write in progress, they will be completed. If the
// in-progress read results in an error, an invalid handle is returned. If the
// in-progress write results in an error, |write_error| is true.
// NOTE: After calling this, consider the channel shutdown and don't call into
// it anymore.
ScopedPlatformHandle ReleaseHandle(
std::vector<char>* serialized_read_buffer,
std::vector<char>* serialized_write_buffer,
std::vector<int>* serialized_read_fds,
std::vector<int>* serialized_write_fds,
bool* write_error);
// Writes the given message (or schedules it to be written). |message| must
// have no |Dispatcher|s still attached (i.e.,
// |SerializeAndCloseDispatchers()| should have been called). This method is
// thread-safe and may be called from any thread. Returns true on success.
bool WriteMessage(scoped_ptr<MessageInTransit> message);
// When a RawChannel is serialized (i.e. through ReleaseHandle), the delegate
// saves the data that is returned and passes it here.
// TODO(jam): perhaps this should be encapsulated inside RawChannel, and
// ReleaseHandle returns another handle that is shared memory?
void SetSerializedData(
char* serialized_read_buffer, size_t serialized_read_buffer_size,
char* serialized_write_buffer, size_t serialized_write_buffer_size,
std::vector<int>* serialized_read_fds,
std::vector<int>* serialized_write_fds);
// Checks if this RawChannel is the other endpoint to |other|.
bool IsOtherEndOf(RawChannel* other);
protected:
// Result of I/O operations.
enum IOResult {
IO_SUCCEEDED,
// Failed due to a (probably) clean shutdown (e.g., of the other end).
IO_FAILED_SHUTDOWN,
// Failed due to the connection being broken (e.g., the other end dying).
IO_FAILED_BROKEN,
// Failed due to some other (unexpected) reason.
IO_FAILED_UNKNOWN,
IO_PENDING
};
class MOJO_SYSTEM_IMPL_EXPORT ReadBuffer {
public:
ReadBuffer();
~ReadBuffer();
void GetBuffer(char** addr, size_t* size);
bool IsEmpty() const { return num_valid_bytes_ == 0; }
private:
friend class RawChannel;
// We store data from |[Schedule]Read()|s in |buffer_|. The start of
// |buffer_| is always aligned with a message boundary (we will copy memory
// to ensure this), but |buffer_| may be larger than the actual number of
// bytes we have.
std::vector<char> buffer_;
size_t num_valid_bytes_;
MOJO_DISALLOW_COPY_AND_ASSIGN(ReadBuffer);
};
class MOJO_SYSTEM_IMPL_EXPORT WriteBuffer {
public:
struct Buffer {
const char* addr;
size_t size;
};
WriteBuffer();
~WriteBuffer();
// Returns true if there are (more) platform handles to be sent (from the
// front of |message_queue_|).
bool HavePlatformHandlesToSend() const;
// Gets platform handles to be sent (from the front of |message_queue_|).
// This should only be called if |HavePlatformHandlesToSend()| returned
// true. There are two components to this: the actual |PlatformHandle|s
// (which should be closed once sent) and any additional serialization
// information (which will be embedded in the message's data; there are
// |GetSerializedPlatformHandleSize()| bytes per handle). Once all platform
// handles have been sent, the message data should be written next (see
// |GetBuffers()|).
// TODO(vtl): Maybe this method should be const, but
// |PlatformHandle::CloseIfNecessary()| isn't const (and actually modifies
// state).
void GetPlatformHandlesToSend(size_t* num_platform_handles,
PlatformHandle** platform_handles,
void** serialization_data);
// Gets buffers to be written. These buffers will always come from the front
// of |message_queue_|. Once they are completely written, the front
// |MessageInTransit| should be popped (and destroyed); this is done in
// |OnWriteCompletedInternalNoLock()|.
void GetBuffers(std::vector<Buffer>* buffers);
bool IsEmpty() const { return message_queue_.IsEmpty(); }
private:
friend class RawChannel;
size_t serialized_platform_handle_size_;
MessageInTransitQueue message_queue_;
// Platform handles are sent before the message data, but doing so may
// require several passes. |platform_handles_offset_| indicates the position
// in the first message's vector of platform handles to send next.
size_t platform_handles_offset_;
// The first message's data may have been partially sent. |data_offset_|
// indicates the position in the first message's data to start the next
// write.
size_t data_offset_;
MOJO_DISALLOW_COPY_AND_ASSIGN(WriteBuffer);
};
RawChannel();
// Shutdown must be called on the IO thread. This object deletes itself once
// it's flushed all pending writes and insured that the other side of the pipe
// read them.
~RawChannel() override;
// |result| must not be |IO_PENDING|. Must be called on the I/O thread WITHOUT
// |write_lock_| held. This object may be destroyed by this call. This
// acquires |write_lock_| inside of it. The caller needs to acquire read_lock_
// first.
void OnReadCompletedNoLock(IOResult io_result, size_t bytes_read);
// |result| must not be |IO_PENDING|. Must be called on the I/O thread WITHOUT
// |write_lock_| held. This object may be destroyed by this call. The caller
// needs to acquire write_lock_ first.
void OnWriteCompletedNoLock(IOResult io_result,
size_t platform_handles_written,
size_t bytes_written);
// Serialize the read buffer into the given array so that it can be sent to
// another process. Increments |num_valid_bytes_| by |additional_bytes_read|
// before serialization..
void SerializeReadBuffer(size_t additional_bytes_read,
std::vector<char>* buffer);
// Serialize the pending messages to be written to the OS pipe to the given
// buffer so that it can be sent to another process.
void SerializeWriteBuffer(size_t additional_bytes_written,
size_t additional_platform_handles_written,
std::vector<char>* buffer,
std::vector<int>* fds);
base::Lock& write_lock() { return write_lock_; }
base::Lock& read_lock() { return read_lock_; }
// Should only be called on the I/O thread.
ReadBuffer* read_buffer() { return read_buffer_.get(); }
// Only called under |write_lock_|.
WriteBuffer* write_buffer_no_lock() {
write_lock_.AssertAcquired();
return write_buffer_.get();
}
bool pending_write_error() { return pending_write_error_; }
// Adds |message| to the write message queue. Implementation subclasses may
// override this to add any additional "control" messages needed. This is
// called (on any thread) with |write_lock_| held.
virtual void EnqueueMessageNoLock(scoped_ptr<MessageInTransit> message);
// Handles any control messages targeted to the |RawChannel| (or
// implementation subclass). Implementation subclasses may override this to
// handle any implementation-specific control messages, but should call
// |RawChannel::OnReadMessageForRawChannel()| for any remaining messages.
// Returns true on success and false on error (e.g., invalid control message).
// This is only called on the I/O thread.
virtual bool OnReadMessageForRawChannel(
const MessageInTransit::View& message_view);
#if defined(OS_POSIX)
// This is used to give the POSIX implementation FDs that belong to ReadBuffer
// and WriteBuffer after the channel is deserialized.
virtual void SetSerializedFDs(std::vector<int>* serialized_read_fds,
std::vector<int>* serialized_write_fds) = 0;
#endif
// Returns true iff the pipe handle is valid.
virtual bool IsHandleValid() = 0;
// Implementation must write any pending messages synchronously.
virtual ScopedPlatformHandle ReleaseHandleNoLock(
std::vector<char>* serialized_read_buffer,
std::vector<char>* serialized_write_buffer,
std::vector<int>* serialized_read_fds,
std::vector<int>* serialized_write_fds,
bool* write_error) = 0;
// Reads into |read_buffer()|.
// This class guarantees that:
// - the area indicated by |GetBuffer()| will stay valid until read completion
// (but please also see the comments for |OnShutdownNoLock()|);
// - a second read is not started if there is a pending read;
// - the method is called on the I/O thread WITHOUT |write_lock_| held.
//
// The implementing subclass must guarantee that:
// - |bytes_read| is untouched unless |Read()| returns |IO_SUCCEEDED|;
// - if the method returns |IO_PENDING|, |OnReadCompleted()| will be called on
// the I/O thread to report the result, unless |Shutdown()| is called.
virtual IOResult Read(size_t* bytes_read) = 0;
// Similar to |Read()|, except that the implementing subclass must also
// guarantee that the method doesn't succeed synchronously, i.e., it only
// returns |IO_FAILED_...| or |IO_PENDING|.
virtual IOResult ScheduleRead() = 0;
// Called by |OnReadCompleted()| to get the platform handles associated with
// the given platform handle table (from a message). This should only be
// called when |num_platform_handles| is nonzero. Returns null if the
// |num_platform_handles| handles are not available. Only called on the I/O
// thread (without |write_lock_| held).
virtual ScopedPlatformHandleVectorPtr GetReadPlatformHandles(
size_t num_platform_handles,
const void* platform_handle_table) = 0;
// Serialize all platform handles for the front message in the queue from the
// transport data to the transport buffer. Returns how many handles were
// serialized.
// On POSIX, |fds| contains FDs from the front messages, if any.
virtual size_t SerializePlatformHandles(std::vector<int>* fds) = 0;
// Writes contents in |write_buffer_no_lock()|.
// This class guarantees that:
// - the |PlatformHandle|s given by |GetPlatformHandlesToSend()| and the
// buffer(s) given by |GetBuffers()| will remain valid until write
// completion (see also the comments for |OnShutdownNoLock()|);
// - a second write is not started if there is a pending write;
// - the method is called under |write_lock_|.
//
// The implementing subclass must guarantee that:
// - |platform_handles_written| and |bytes_written| are untouched unless
// |WriteNoLock()| returns |IO_SUCCEEDED|;
// - if the method returns |IO_PENDING|, |OnWriteCompleted()| will be called
// on the I/O thread to report the result, unless |Shutdown()| is called.
virtual IOResult WriteNoLock(size_t* platform_handles_written,
size_t* bytes_written) = 0;
// Similar to |WriteNoLock()|, except that the implementing subclass must also
// guarantee that the method doesn't succeed synchronously, i.e., it only
// returns |IO_FAILED_...| or |IO_PENDING|.
virtual IOResult ScheduleWriteNoLock() = 0;
// Must be called on the I/O thread WITHOUT |write_lock_| held.
virtual void OnInit() = 0;
// On shutdown, passes the ownership of the buffers to subclasses, which may
// want to preserve them if there are pending read/writes. After this is
// called, |OnReadCompleted()| must no longer be called. Must be called on the
// I/O thread under |write_lock_|.
virtual void OnShutdownNoLock(scoped_ptr<ReadBuffer> read_buffer,
scoped_ptr<WriteBuffer> write_buffer) = 0;
bool SendQueuedMessagesNoLock();
private:
friend class base::DeleteHelper<RawChannel>;
// Converts an |IO_FAILED_...| for a read to a |Delegate::Error|.
static Delegate::Error ReadIOResultToError(IOResult io_result);
// Calls |delegate_->OnError(error)|. Must be called on the I/O thread WITHOUT
// |write_lock_| held. This object may be destroyed by this call.
void CallOnError(Delegate::Error error);
void LockAndCallOnError(Delegate::Error error);
// If |io_result| is |IO_SUCCESS|, updates the write buffer and schedules a
// write operation to run later if there is more to write. If |io_result| is
// failure or any other error occurs, cancels pending writes and returns
// false. Must be called under |write_lock_| and only if |write_stopped_| is
// false.
bool OnWriteCompletedInternalNoLock(IOResult io_result,
size_t platform_handles_written,
size_t bytes_written);
// Helper method to dispatch messages from the read buffer.
// |did_dispatch_message| is true iff it dispatched any messages.
// |stop_dispatching| is set to true if the code calling this should stop
// dispatching, either because we hit an erorr or the delegate shutdown the
// channel.
void DispatchMessages(bool* did_dispatch_message, bool* stop_dispatching);
void UpdateWriteBuffer(size_t platform_handles_written, size_t bytes_written);
// Acquires read_lock_ and calls OnReadCompletedNoLock.
void CallOnReadCompleted(IOResult io_result, size_t bytes_read);
// Used with PostTask to acquire both locks and call LazyInitialize.
void LockAndCallLazyInitialize();
// Connects to the OS pipe.
void LazyInitialize();
// base::MessageLoop::DestructionObserver:
void WillDestroyCurrentMessageLoop() override;
// TODO(jam): one lock only... but profile first to ensure it doesn't slow
// things down compared to fine grained locks.
// Only used on the I/O thread (with exception noted below).
base::Lock read_lock_; // Protects read_buffer_.
// This is usually only accessed on IO thread, except when ReleaseHandle is
// called.
scoped_ptr<ReadBuffer> read_buffer_;
// ditto: usually used on io thread except ReleaseHandle
Delegate* delegate_;
// This is only used on the IO thread, so we don't bother with locking.
bool error_occurred_;
bool calling_delegate_;
// If grabbing both locks, grab read first.
base::Lock write_lock_; // Protects the following members.
bool write_ready_;
bool write_stopped_;
scoped_ptr<WriteBuffer> write_buffer_;
// True iff a PostTask has been called for a write error. Can be written under
// either read or write lock. It's read with both acquired.
bool pending_write_error_;
// True iff we connected to the underying pipe.
bool initialized_;
// This is used for posting tasks from write threads to the I/O thread. It
// must only be accessed under |write_lock_|. The weak pointers it produces
// are only used/invalidated on the I/O thread.
base::WeakPtrFactory<RawChannel> weak_ptr_factory_;
MOJO_DISALLOW_COPY_AND_ASSIGN(RawChannel);
};
} // namespace edk
} // namespace mojo
#endif // MOJO_EDK_SYSTEM_RAW_CHANNEL_H_