| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_MESSAGE_PUMP_GLIB_H_ |
| #define BASE_MESSAGE_PUMP_GLIB_H_ |
| #pragma once |
| |
| #include "base/message_pump.h" |
| #include "base/observer_list.h" |
| #include "base/scoped_ptr.h" |
| #include "base/time.h" |
| |
| typedef union _GdkEvent GdkEvent; |
| typedef struct _GMainContext GMainContext; |
| typedef struct _GPollFD GPollFD; |
| typedef struct _GSource GSource; |
| |
| namespace base { |
| |
| // This class implements a MessagePump needed for TYPE_UI MessageLoops on |
| // OS_LINUX platforms using GLib. |
| class MessagePumpForUI : public MessagePump { |
| public: |
| // Observer is notified prior to a GdkEvent event being dispatched. As |
| // Observers are notified of every change, they have to be FAST! |
| class Observer { |
| public: |
| virtual ~Observer() {} |
| |
| // This method is called before processing a message. |
| virtual void WillProcessEvent(GdkEvent* event) = 0; |
| |
| // This method is called after processing a message. |
| virtual void DidProcessEvent(GdkEvent* event) = 0; |
| }; |
| |
| // Dispatcher is used during a nested invocation of Run to dispatch events. |
| // If Run is invoked with a non-NULL Dispatcher, MessageLoop does not |
| // dispatch events (or invoke gtk_main_do_event), rather every event is |
| // passed to Dispatcher's Dispatch method for dispatch. It is up to the |
| // Dispatcher to dispatch, or not, the event. |
| // |
| // The nested loop is exited by either posting a quit, or returning false |
| // from Dispatch. |
| class Dispatcher { |
| public: |
| virtual ~Dispatcher() {} |
| // Dispatches the event. If true is returned processing continues as |
| // normal. If false is returned, the nested loop exits immediately. |
| virtual bool Dispatch(GdkEvent* event) = 0; |
| }; |
| |
| MessagePumpForUI(); |
| virtual ~MessagePumpForUI(); |
| |
| // Like MessagePump::Run, but GdkEvent objects are routed through dispatcher. |
| virtual void RunWithDispatcher(Delegate* delegate, Dispatcher* dispatcher); |
| |
| // Run a single iteration of the mainloop. A return value of true indicates |
| // that an event was handled. |block| indicates if it should wait if no event |
| // is ready for processing. |
| virtual bool RunOnce(GMainContext* context, bool block); |
| |
| // Internal methods used for processing the pump callbacks. They are |
| // public for simplicity but should not be used directly. HandlePrepare |
| // is called during the prepare step of glib, and returns a timeout that |
| // will be passed to the poll. HandleCheck is called after the poll |
| // has completed, and returns whether or not HandleDispatch should be called. |
| // HandleDispatch is called if HandleCheck returned true. |
| int HandlePrepare(); |
| bool HandleCheck(); |
| void HandleDispatch(); |
| |
| // Adds an Observer, which will start receiving notifications immediately. |
| void AddObserver(Observer* observer); |
| |
| // Removes an Observer. It is safe to call this method while an Observer is |
| // receiving a notification callback. |
| void RemoveObserver(Observer* observer); |
| |
| // Dispatch an available GdkEvent. Essentially this allows a subclass to do |
| // some task before/after calling the default handler (EventDispatcher). |
| virtual void DispatchEvents(GdkEvent* event); |
| |
| // Overridden from MessagePump: |
| virtual void Run(Delegate* delegate); |
| virtual void Quit(); |
| virtual void ScheduleWork(); |
| virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time); |
| |
| protected: |
| // Returns the dispatcher for the current run state (|state_->dispatcher|). |
| Dispatcher* GetDispatcher(); |
| |
| private: |
| // We may make recursive calls to Run, so we save state that needs to be |
| // separate between them in this structure type. |
| struct RunState; |
| |
| // Invoked from EventDispatcher. Notifies all observers we're about to |
| // process an event. |
| void WillProcessEvent(GdkEvent* event); |
| |
| // Invoked from EventDispatcher. Notifies all observers we processed an |
| // event. |
| void DidProcessEvent(GdkEvent* event); |
| |
| // Callback prior to gdk dispatching an event. |
| static void EventDispatcher(GdkEvent* event, void* data); |
| |
| RunState* state_; |
| |
| // This is a GLib structure that we can add event sources to. We use the |
| // default GLib context, which is the one to which all GTK events are |
| // dispatched. |
| GMainContext* context_; |
| |
| // This is the time when we need to do delayed work. |
| TimeTicks delayed_work_time_; |
| |
| // The work source. It is shared by all calls to Run and destroyed when |
| // the message pump is destroyed. |
| GSource* work_source_; |
| |
| // We use a wakeup pipe to make sure we'll get out of the glib polling phase |
| // when another thread has scheduled us to do some work. There is a glib |
| // mechanism g_main_context_wakeup, but this won't guarantee that our event's |
| // Dispatch() will be called. |
| int wakeup_pipe_read_; |
| int wakeup_pipe_write_; |
| // Use a scoped_ptr to avoid needing the definition of GPollFD in the header. |
| scoped_ptr<GPollFD> wakeup_gpollfd_; |
| |
| // List of observers. |
| ObserverList<Observer> observers_; |
| |
| DISALLOW_COPY_AND_ASSIGN(MessagePumpForUI); |
| }; |
| |
| } // namespace base |
| |
| #endif // BASE_MESSAGE_PUMP_GLIB_H_ |