| // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_GFX_VECTOR_CANVAS_H__ |
| #define BASE_GFX_VECTOR_CANVAS_H__ |
| |
| #include "base/gfx/platform_canvas_win.h" |
| #include "base/gfx/vector_device.h" |
| |
| namespace gfx { |
| |
| // This class is a specialization of the regular PlatformCanvas. It is designed |
| // to work with a VectorDevice to manage platform-specific drawing. It allows |
| // using both Skia operations and platform-specific operations. It *doesn't* |
| // support reading back from the bitmap backstore since it is not used. |
| class VectorCanvas : public PlatformCanvasWin { |
| public: |
| VectorCanvas(); |
| VectorCanvas(HDC dc, int width, int height); |
| virtual ~VectorCanvas(); |
| |
| // For two-part init, call if you use the no-argument constructor above |
| void initialize(HDC context, int width, int height); |
| |
| virtual SkBounder* setBounder(SkBounder*); |
| virtual SkDevice* createDevice(SkBitmap::Config config, |
| int width, int height, |
| bool is_opaque, bool isForLayer); |
| virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter); |
| |
| private: |
| // |is_opaque| is unused. |shared_section| is in fact the HDC used for output. |
| virtual SkDevice* createPlatformDevice(int width, int height, bool is_opaque, |
| HANDLE shared_section); |
| |
| // Returns true if the top device is vector based and not bitmap based. |
| bool IsTopDeviceVectorial() const; |
| |
| DISALLOW_EVIL_CONSTRUCTORS(VectorCanvas); |
| }; |
| |
| } // namespace gfx |
| |
| #endif // BASE_GFX_VECTOR_CANVAS_H__ |
| |