blob: 8a23247857427abd372d1a6f1a979466ba3c53ba [file] [log] [blame]
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/logging.h"
#if defined(OS_WIN)
#include <windows.h>
typedef HANDLE FileHandle;
typedef HANDLE MutexHandle;
#endif
#if defined(OS_MACOSX)
#include <CoreFoundation/CoreFoundation.h>
#include <mach/mach.h>
#include <mach/mach_time.h>
#include <mach-o/dyld.h>
#endif
#if defined(OS_POSIX)
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#define MAX_PATH PATH_MAX
typedef FILE* FileHandle;
typedef pthread_mutex_t* MutexHandle;
#endif
#include <ctime>
#include <iomanip>
#include <cstring>
#include <algorithm>
#include "base/base_switches.h"
#include "base/command_line.h"
#include "base/debug_util.h"
#include "base/lock_impl.h"
#include "base/notimplemented.h"
#include "base/string_piece.h"
#include "base/string_util.h"
#include "base/sys_string_conversions.h"
namespace logging {
bool g_enable_dcheck = false;
const char* const log_severity_names[LOG_NUM_SEVERITIES] = {
"INFO", "WARNING", "ERROR", "FATAL" };
int min_log_level = 0;
LogLockingState lock_log_file = LOCK_LOG_FILE;
// The default set here for logging_destination will only be used if
// InitLogging is not called. On Windows, use a file next to the exe;
// on POSIX platforms, where it may not even be possible to locate the
// executable on disk, use stderr.
#if defined(OS_WIN)
LoggingDestination logging_destination = LOG_ONLY_TO_FILE;
#elif defined(OS_POSIX)
LoggingDestination logging_destination = LOG_ONLY_TO_SYSTEM_DEBUG_LOG;
#endif
const int kMaxFilteredLogLevel = LOG_WARNING;
std::string* log_filter_prefix;
// Which log file to use? This is initialized by InitLogging or
// will be lazily initialized to the default value when it is
// first needed.
#if defined(OS_WIN)
typedef wchar_t PathChar;
typedef std::wstring PathString;
#else
typedef char PathChar;
typedef std::string PathString;
#endif
PathString* log_file_name = NULL;
// this file is lazily opened and the handle may be NULL
FileHandle log_file = NULL;
// what should be prepended to each message?
bool log_process_id = false;
bool log_thread_id = false;
bool log_timestamp = true;
bool log_tickcount = false;
// An assert handler override specified by the client to be called instead of
// the debug message dialog.
LogAssertHandlerFunction log_assert_handler = NULL;
// The lock is used if log file locking is false. It helps us avoid problems
// with multiple threads writing to the log file at the same time. Use
// LockImpl directly instead of using Lock, because Lock makes logging calls.
static LockImpl* log_lock = NULL;
// When we don't use a lock, we are using a global mutex. We need to do this
// because LockFileEx is not thread safe.
#if defined(OS_WIN)
MutexHandle log_mutex = NULL;
#elif defined(OS_POSIX)
pthread_mutex_t log_mutex = PTHREAD_MUTEX_INITIALIZER;
#endif
// Helper functions to wrap platform differences.
int32 CurrentProcessId() {
#if defined(OS_WIN)
return GetCurrentProcessId();
#elif defined(OS_POSIX)
return getpid();
#endif
}
int32 CurrentThreadId() {
#if defined(OS_WIN)
return GetCurrentThreadId();
#elif defined(OS_MACOSX)
return mach_thread_self();
#else
NOTIMPLEMENTED();
return 0;
#endif
}
uint64 TickCount() {
#if defined(OS_WIN)
return GetTickCount();
#elif defined(OS_MACOSX)
return mach_absolute_time();
#else
NOTIMPLEMENTED();
return 0;
#endif
}
void CloseFile(FileHandle log) {
#if defined(OS_WIN)
CloseHandle(log);
#else
fclose(log);
#endif
}
void DeleteFilePath(const PathString& log_name) {
#if defined(OS_WIN)
DeleteFile(log_name.c_str());
#else
unlink(log_name.c_str());
#endif
}
// Called by logging functions to ensure that debug_file is initialized
// and can be used for writing. Returns false if the file could not be
// initialized. debug_file will be NULL in this case.
bool InitializeLogFileHandle() {
if (log_file)
return true;
if (!log_file_name) {
// Nobody has called InitLogging to specify a debug log file, so here we
// initialize the log file name to a default.
#if defined(OS_WIN)
// On Windows we use the same path as the exe.
wchar_t module_name[MAX_PATH];
GetModuleFileName(NULL, module_name, MAX_PATH);
log_file_name = new std::wstring(module_name);
std::wstring::size_type last_backslash =
log_file_name->rfind('\\', log_file_name->size());
if (last_backslash != std::wstring::npos)
log_file_name->erase(last_backslash + 1);
*log_file_name += L"debug.log";
#elif defined(OS_POSIX)
// On other platforms we just use the current directory.
log_file_name = new std::string("debug.log");
#endif
}
if (logging_destination == LOG_ONLY_TO_FILE ||
logging_destination == LOG_TO_BOTH_FILE_AND_SYSTEM_DEBUG_LOG) {
#if defined(OS_WIN)
log_file = CreateFile(log_file_name->c_str(), GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if (log_file == INVALID_HANDLE_VALUE || log_file == NULL) {
// try the current directory
log_file = CreateFile(L".\\debug.log", GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if (log_file == INVALID_HANDLE_VALUE || log_file == NULL) {
log_file = NULL;
return false;
}
}
SetFilePointer(log_file, 0, 0, FILE_END);
#elif defined(OS_POSIX)
log_file = fopen(log_file_name->c_str(), "a");
if (log_file == NULL)
return false;
#endif
}
return true;
}
void InitLogMutex() {
#if defined(OS_WIN)
if (!log_mutex) {
// \ is not a legal character in mutex names so we replace \ with /
std::wstring safe_name(*log_file_name);
std::replace(safe_name.begin(), safe_name.end(), '\\', '/');
std::wstring t(L"Global\\");
t.append(safe_name);
log_mutex = ::CreateMutex(NULL, FALSE, t.c_str());
}
#elif defined(OS_POSIX)
// statically initialized
#endif
}
void InitLogging(const PathChar* new_log_file, LoggingDestination logging_dest,
LogLockingState lock_log, OldFileDeletionState delete_old) {
g_enable_dcheck = CommandLine().HasSwitch(switches::kEnableDCHECK);
if (log_file) {
// calling InitLogging twice or after some log call has already opened the
// default log file will re-initialize to the new options
CloseFile(log_file);
log_file = NULL;
}
lock_log_file = lock_log;
logging_destination = logging_dest;
// ignore file options if logging is disabled or only to system
if (logging_destination == LOG_NONE ||
logging_destination == LOG_ONLY_TO_SYSTEM_DEBUG_LOG)
return;
if (!log_file_name)
log_file_name = new PathString();
*log_file_name = new_log_file;
if (delete_old == DELETE_OLD_LOG_FILE)
DeleteFilePath(*log_file_name);
if (lock_log_file == LOCK_LOG_FILE) {
InitLogMutex();
} else if (!log_lock) {
log_lock = new LockImpl();
}
InitializeLogFileHandle();
}
void SetMinLogLevel(int level) {
min_log_level = level;
}
int GetMinLogLevel() {
return min_log_level;
}
void SetLogFilterPrefix(const char* filter) {
if (log_filter_prefix) {
delete log_filter_prefix;
log_filter_prefix = NULL;
}
if (filter)
log_filter_prefix = new std::string(filter);
}
void SetLogItems(bool enable_process_id, bool enable_thread_id,
bool enable_timestamp, bool enable_tickcount) {
log_process_id = enable_process_id;
log_thread_id = enable_thread_id;
log_timestamp = enable_timestamp;
log_tickcount = enable_tickcount;
}
void SetLogAssertHandler(LogAssertHandlerFunction handler) {
log_assert_handler = handler;
}
// Displays a message box to the user with the error message in it. For
// Windows programs, it's possible that the message loop is messed up on
// a fatal error, and creating a MessageBox will cause that message loop
// to be run. Instead, we try to spawn another process that displays its
// command line. We look for "Debug Message.exe" in the same directory as
// the application. If it exists, we use it, otherwise, we use a regular
// message box.
void DisplayDebugMessage(const std::string& str) {
if (str.empty())
return;
#if defined(OS_WIN)
// look for the debug dialog program next to our application
wchar_t prog_name[MAX_PATH];
GetModuleFileNameW(NULL, prog_name, MAX_PATH);
wchar_t* backslash = wcsrchr(prog_name, '\\');
if (backslash)
backslash[1] = 0;
wcscat_s(prog_name, MAX_PATH, L"debug_message.exe");
// Stupid CreateProcess requires a non-const command line and may modify it.
// We also want to use the wide string.
std::wstring cmdline_string = base::SysUTF8ToWide(str);
wchar_t* cmdline = const_cast<wchar_t*>(cmdline_string.c_str());
STARTUPINFO startup_info;
memset(&startup_info, 0, sizeof(startup_info));
startup_info.cb = sizeof(startup_info);
PROCESS_INFORMATION process_info;
if (CreateProcessW(prog_name, cmdline, NULL, NULL, false, 0, NULL,
NULL, &startup_info, &process_info)) {
WaitForSingleObject(process_info.hProcess, INFINITE);
CloseHandle(process_info.hThread);
CloseHandle(process_info.hProcess);
} else {
// debug process broken, let's just do a message box
MessageBoxW(NULL, cmdline, L"Fatal error",
MB_OK | MB_ICONHAND | MB_TOPMOST);
}
#else
fprintf(stderr, "%s\n", str.c_str());
#endif
}
LogMessage::LogMessage(const char* file, int line, LogSeverity severity,
int ctr)
: severity_(severity) {
Init(file, line);
}
LogMessage::LogMessage(const char* file, int line, const CheckOpString& result)
: severity_(LOG_FATAL) {
Init(file, line);
stream_ << "Check failed: " << (*result.str_);
}
LogMessage::LogMessage(const char* file, int line)
: severity_(LOG_INFO) {
Init(file, line);
}
LogMessage::LogMessage(const char* file, int line, LogSeverity severity)
: severity_(severity) {
Init(file, line);
}
// writes the common header info to the stream
void LogMessage::Init(const char* file, int line) {
// log only the filename
const char* last_slash = strrchr(file, '\\');
if (last_slash)
file = last_slash + 1;
// TODO(darin): It might be nice if the columns were fixed width.
stream_ << '[';
if (log_process_id)
stream_ << CurrentProcessId() << ':';
if (log_thread_id)
stream_ << CurrentThreadId() << ':';
if (log_timestamp) {
time_t t = time(NULL);
#if _MSC_VER >= 1400
struct tm local_time = {0};
localtime_s(&local_time, &t);
struct tm* tm_time = &local_time;
#else
struct tm* tm_time = localtime(&t);
#endif
stream_ << std::setfill('0')
<< std::setw(2) << 1 + tm_time->tm_mon
<< std::setw(2) << tm_time->tm_mday
<< '/'
<< std::setw(2) << tm_time->tm_hour
<< std::setw(2) << tm_time->tm_min
<< std::setw(2) << tm_time->tm_sec
<< ':';
}
if (log_tickcount)
stream_ << TickCount() << ':';
stream_ << log_severity_names[severity_] << ":" << file << "(" << line << ")] ";
message_start_ = stream_.tellp();
}
LogMessage::~LogMessage() {
// TODO(brettw) modify the macros so that nothing is executed when the log
// level is too high.
if (severity_ < min_log_level)
return;
std::string str_newline(stream_.str());
#if defined(OS_WIN)
str_newline.append("\r\n");
#else
str_newline.append("\n");
#endif
if (log_filter_prefix && severity_ <= kMaxFilteredLogLevel &&
str_newline.compare(message_start_, log_filter_prefix->size(),
log_filter_prefix->data()) != 0) {
return;
}
if (logging_destination == LOG_ONLY_TO_SYSTEM_DEBUG_LOG ||
logging_destination == LOG_TO_BOTH_FILE_AND_SYSTEM_DEBUG_LOG) {
#if defined(OS_WIN)
OutputDebugStringA(str_newline.c_str());
#else
fprintf(stderr, "%s", str_newline.c_str());
#endif
}
// write to log file
if (logging_destination != LOG_NONE &&
logging_destination != LOG_ONLY_TO_SYSTEM_DEBUG_LOG &&
InitializeLogFileHandle()) {
// we can have multiple threads and/or processes, so try to prevent them from
// clobbering each other's writes
if (lock_log_file == LOCK_LOG_FILE) {
// Ensure that the mutex is initialized in case the client app did not
// call InitLogging. This is not thread safe. See below
InitLogMutex();
#if defined(OS_WIN)
DWORD r = ::WaitForSingleObject(log_mutex, INFINITE);
DCHECK(r != WAIT_ABANDONED);
#elif defined(OS_POSIX)
pthread_mutex_lock(&log_mutex);
#endif
} else {
// use the lock
if (!log_lock) {
// The client app did not call InitLogging, and so the lock has not
// been created. We do this on demand, but if two threads try to do
// this at the same time, there will be a race condition to create
// the lock. This is why InitLogging should be called from the main
// thread at the beginning of execution.
log_lock = new LockImpl();
}
log_lock->Lock();
}
#if defined(OS_WIN)
SetFilePointer(log_file, 0, 0, SEEK_END);
DWORD num_written;
WriteFile(log_file, (void*)str_newline.c_str(), (DWORD)str_newline.length(), &num_written, NULL);
#else
fprintf(log_file, "%s", str_newline.c_str());
#endif
if (lock_log_file == LOCK_LOG_FILE) {
#if defined(OS_WIN)
ReleaseMutex(log_mutex);
#elif defined(OS_POSIX)
pthread_mutex_unlock(&log_mutex);
#endif
} else {
log_lock->Unlock();
}
}
if (severity_ == LOG_FATAL) {
// display a message or break into the debugger on a fatal error
if (DebugUtil::BeingDebugged()) {
DebugUtil::BreakDebugger();
} else {
if (log_assert_handler) {
// make a copy of the string for the handler out of paranoia
log_assert_handler(std::string(stream_.str()));
} else {
// don't use the string with the newline, get a fresh version to send to
// the debug message process
DisplayDebugMessage(stream_.str());
// Crash the process to generate a dump.
DebugUtil::BreakDebugger();
// TODO(mmentovai): when we have breakpad support, generate a breakpad
// dump, but until then, do not invoke the Apple crash reporter.
}
}
}
}
void CloseLogFile() {
if (!log_file)
return;
CloseFile(log_file);
log_file = NULL;
}
} // namespace logging
std::ostream& operator<<(std::ostream& out, const wchar_t* wstr) {
return out << base::SysWideToUTF8(std::wstring(wstr));
}