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brettw@chromium.org56946722013-06-08 13:53:36 +09001// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef BASE_FILES_FILE_ENUMERATOR_H_
6#define BASE_FILES_FILE_ENUMERATOR_H_
7
8#include <stack>
9#include <vector>
10
11#include "base/base_export.h"
12#include "base/basictypes.h"
13#include "base/files/file_path.h"
avi@chromium.orgb039e8b2013-06-28 09:49:07 +090014#include "base/time/time.h"
brettw@chromium.org56946722013-06-08 13:53:36 +090015#include "build/build_config.h"
16
17#if defined(OS_WIN)
18#include <windows.h>
19#elif defined(OS_POSIX)
20#include <sys/stat.h>
21#include <unistd.h>
22#endif
23
24namespace base {
25
26// A class for enumerating the files in a provided path. The order of the
27// results is not guaranteed.
28//
29// This is blocking. Do not use on critical threads.
30//
31// Example:
32//
33// base::FileEnumerator enum(my_dir, false, base::FileEnumerator::FILES,
34// FILE_PATH_LITERAL("*.txt"));
35// for (base::FilePath name = enum.Next(); !name.empty(); name = enum.Next())
36// ...
37class BASE_EXPORT FileEnumerator {
38 public:
39 // Note: copy & assign supported.
40 class BASE_EXPORT FileInfo {
41 public:
42 FileInfo();
43 ~FileInfo();
44
45 bool IsDirectory() const;
46
47 // The name of the file. This will not include any path information. This
48 // is in constrast to the value returned by FileEnumerator.Next() which
49 // includes the |root_path| passed into the FileEnumerator constructor.
50 FilePath GetName() const;
51
52 int64 GetSize() const;
53 Time GetLastModifiedTime() const;
54
55#if defined(OS_WIN)
brettw@chromium.org1f1a7332013-10-29 11:41:02 +090056 // Note that the cAlternateFileName (used to hold the "short" 8.3 name)
57 // of the WIN32_FIND_DATA will be empty. Since we don't use short file
58 // names, we tell Windows to omit it which speeds up the query slightly.
brettw@chromium.org56946722013-06-08 13:53:36 +090059 const WIN32_FIND_DATA& find_data() const { return find_data_; }
60#elif defined(OS_POSIX)
61 const struct stat& stat() const { return stat_; }
62#endif
63
64 private:
65 friend class FileEnumerator;
66
67#if defined(OS_WIN)
68 WIN32_FIND_DATA find_data_;
69#elif defined(OS_POSIX)
70 struct stat stat_;
71 FilePath filename_;
72#endif
73 };
74
75 enum FileType {
76 FILES = 1 << 0,
77 DIRECTORIES = 1 << 1,
78 INCLUDE_DOT_DOT = 1 << 2,
79#if defined(OS_POSIX)
80 SHOW_SYM_LINKS = 1 << 4,
81#endif
82 };
83
84 // |root_path| is the starting directory to search for. It may or may not end
85 // in a slash.
86 //
87 // If |recursive| is true, this will enumerate all matches in any
88 // subdirectories matched as well. It does a breadth-first search, so all
89 // files in one directory will be returned before any files in a
90 // subdirectory.
91 //
92 // |file_type|, a bit mask of FileType, specifies whether the enumerator
93 // should match files, directories, or both.
94 //
95 // |pattern| is an optional pattern for which files to match. This
96 // works like shell globbing. For example, "*.txt" or "Foo???.doc".
97 // However, be careful in specifying patterns that aren't cross platform
98 // since the underlying code uses OS-specific matching routines. In general,
99 // Windows matching is less featureful than others, so test there first.
100 // If unspecified, this will match all files.
101 // NOTE: the pattern only matches the contents of root_path, not files in
102 // recursive subdirectories.
103 // TODO(erikkay): Fix the pattern matching to work at all levels.
104 FileEnumerator(const FilePath& root_path,
105 bool recursive,
106 int file_type);
107 FileEnumerator(const FilePath& root_path,
108 bool recursive,
109 int file_type,
110 const FilePath::StringType& pattern);
111 ~FileEnumerator();
112
113 // Returns the next file or an empty string if there are no more results.
114 //
115 // The returned path will incorporate the |root_path| passed in the
116 // constructor: "<root_path>/file_name.txt". If the |root_path| is absolute,
117 // then so will be the result of Next().
118 FilePath Next();
119
120 // Write the file info into |info|.
121 FileInfo GetInfo() const;
122
123 private:
124 // Returns true if the given path should be skipped in enumeration.
125 bool ShouldSkip(const FilePath& path);
126
127#if defined(OS_WIN)
128 // True when find_data_ is valid.
129 bool has_find_data_;
130 WIN32_FIND_DATA find_data_;
131 HANDLE find_handle_;
132#elif defined(OS_POSIX)
133
134 // Read the filenames in source into the vector of DirectoryEntryInfo's
135 static bool ReadDirectory(std::vector<FileInfo>* entries,
136 const FilePath& source, bool show_links);
137
138 // The files in the current directory
139 std::vector<FileInfo> directory_entries_;
140
141 // The next entry to use from the directory_entries_ vector
142 size_t current_directory_entry_;
143#endif
144
145 FilePath root_path_;
146 bool recursive_;
147 int file_type_;
148 FilePath::StringType pattern_; // Empty when we want to find everything.
149
150 // A stack that keeps track of which subdirectories we still need to
151 // enumerate in the breadth-first search.
152 std::stack<FilePath> pending_paths_;
153
154 DISALLOW_COPY_AND_ASSIGN(FileEnumerator);
155};
156
157} // namespace base
158
159#endif // BASE_FILES_FILE_ENUMERATOR_H_