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license.botf003cfe2008-08-24 09:55:55 +09001// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
initial.commit3f4a7322008-07-27 06:49:38 +09004//
5// A "smart" pointer type with reference tracking. Every pointer to a
6// particular object is kept on a circular linked list. When the last pointer
7// to an object is destroyed or reassigned, the object is deleted.
8//
9// Used properly, this deletes the object when the last reference goes away.
10// There are several caveats:
11// - Like all reference counting schemes, cycles lead to leaks.
12// - Each smart pointer is actually two pointers (8 bytes instead of 4).
13// - Every time a pointer is released, the entire list of pointers to that
14// object is traversed. This class is therefore NOT SUITABLE when there
15// will often be more than two or three pointers to a particular object.
16// - References are only tracked as long as linked_ptr<> objects are copied.
17// If a linked_ptr<> is converted to a raw pointer and back, BAD THINGS
18// will happen (double deletion).
19//
20// A good use of this class is storing object references in STL containers.
21// You can safely put linked_ptr<> in a vector<>.
22// Other uses may not be as good.
23//
24// Note: If you use an incomplete type with linked_ptr<>, the class
25// *containing* linked_ptr<> must have a constructor and destructor (even
26// if they do nothing!).
27//
28// Thread Safety:
29// A linked_ptr is NOT thread safe. Copying a linked_ptr object is
30// effectively a read-write operation.
31//
32// Alternative: to linked_ptr is shared_ptr, which
33// - is also two pointers in size (8 bytes for 32 bit addresses)
34// - is thread safe for copying and deletion
35// - supports weak_ptrs
36
37#ifndef BASE_LINKED_PTR_H_
38#define BASE_LINKED_PTR_H_
39
40#include "base/logging.h" // for CHECK macros
41
42// This is used internally by all instances of linked_ptr<>. It needs to be
43// a non-template class because different types of linked_ptr<> can refer to
44// the same object (linked_ptr<Superclass>(obj) vs linked_ptr<Subclass>(obj)).
45// So, it needs to be possible for different types of linked_ptr to participate
46// in the same circular linked list, so we need a single class type here.
47//
48// DO NOT USE THIS CLASS DIRECTLY YOURSELF. Use linked_ptr<T>.
49class linked_ptr_internal {
50 public:
51 // Create a new circle that includes only this instance.
52 void join_new() {
53 next_ = this;
54 }
55
56 // Join an existing circle.
57 void join(linked_ptr_internal const* ptr) {
58 next_ = ptr->next_;
59 ptr->next_ = this;
60 }
61
62 // Leave whatever circle we're part of. Returns true iff we were the
63 // last member of the circle. Once this is done, you can join() another.
64 bool depart() {
65 if (next_ == this) return true;
66 linked_ptr_internal const* p = next_;
67 while (p->next_ != this) p = p->next_;
68 p->next_ = next_;
69 return false;
70 }
71
72 private:
73 mutable linked_ptr_internal const* next_;
74};
75
76template <typename T>
77class linked_ptr {
78 public:
79 typedef T element_type;
80
81 // Take over ownership of a raw pointer. This should happen as soon as
82 // possible after the object is created.
83 explicit linked_ptr(T* ptr = NULL) { capture(ptr); }
84 ~linked_ptr() { depart(); }
85
86 // Copy an existing linked_ptr<>, adding ourselves to the list of references.
87 template <typename U> linked_ptr(linked_ptr<U> const& ptr) { copy(&ptr); }
88 linked_ptr(linked_ptr const& ptr) { DCHECK_NE(&ptr, this); copy(&ptr); }
89
90 // Assignment releases the old value and acquires the new.
91 template <typename U> linked_ptr& operator=(linked_ptr<U> const& ptr) {
92 depart();
93 copy(&ptr);
94 return *this;
95 }
96
97 linked_ptr& operator=(linked_ptr const& ptr) {
98 if (&ptr != this) {
99 depart();
100 copy(&ptr);
101 }
102 return *this;
103 }
104
105 // Smart pointer members.
106 void reset(T* ptr = NULL) { depart(); capture(ptr); }
107 T* get() const { return value_; }
108 T* operator->() const { return value_; }
109 T& operator*() const { return *value_; }
110 // Release ownership of the pointed object and returns it.
111 // Sole ownership by this linked_ptr object is required.
112 T* release() {
113 bool last = link_.depart();
114 CHECK(last);
115 T* v = value_;
116 value_ = NULL;
117 return v;
118 }
119
brettw@google.com6831a5e2008-08-21 09:51:20 +0900120 bool operator==(const T* p) const { return value_ == p; }
121 bool operator!=(const T* p) const { return value_ != p; }
initial.commit3f4a7322008-07-27 06:49:38 +0900122 template <typename U>
123 bool operator==(linked_ptr<U> const& ptr) const {
124 return value_ == ptr.get();
125 }
126 template <typename U>
127 bool operator!=(linked_ptr<U> const& ptr) const {
128 return value_ != ptr.get();
129 }
130
131 private:
132 template <typename U>
133 friend class linked_ptr;
134
135 T* value_;
136 linked_ptr_internal link_;
137
138 void depart() {
139 if (link_.depart()) delete value_;
140 }
141
142 void capture(T* ptr) {
143 value_ = ptr;
144 link_.join_new();
145 }
146
147 template <typename U> void copy(linked_ptr<U> const* ptr) {
148 value_ = ptr->get();
149 if (value_)
150 link_.join(&ptr->link_);
151 else
152 link_.join_new();
153 }
154};
155
156template<typename T> inline
157bool operator==(T* ptr, const linked_ptr<T>& x) {
158 return ptr == x.get();
159}
160
161template<typename T> inline
162bool operator!=(T* ptr, const linked_ptr<T>& x) {
163 return ptr != x.get();
164}
165
166// A function to convert T* into linked_ptr<T>
167// Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation
168// for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg))
169template <typename T>
170linked_ptr<T> make_linked_ptr(T* ptr) {
171 return linked_ptr<T>(ptr);
172}
173
174#endif // BASE_LINKED_PTR_H_
license.botf003cfe2008-08-24 09:55:55 +0900175