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license.botf003cfe2008-08-24 09:55:55 +09001// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
initial.commit3f4a7322008-07-27 06:49:38 +09004
5// The Watchdog class creates a second thread that can Alarm if a specific
6// duration of time passes without proper attention. The duration of time is
7// specified at construction time. The Watchdog may be used many times by
8// simply calling Arm() (to start timing) and Disarm() (to reset the timer).
9// The Watchdog is typically used under a debugger, where the stack traces on
10// other threads can be examined if/when the Watchdog alarms.
11
12// Some watchdogs will be enabled or disabled via command line switches. To
13// facilitate such code, an "enabled" argument for the constuctor can be used
14// to permanently disable the watchdog. Disabled watchdogs don't even spawn
15// a second thread, and their methods call (Arm() and Disarm()) return very
16// quickly.
17
18#ifndef BASE_WATCHDOG_H__
19#define BASE_WATCHDOG_H__
20
21#include <string>
22
23#include "base/condition_variable.h"
24#include "base/lock.h"
25#include "base/time.h"
26
27class Watchdog {
28 public:
29 // TODO(JAR)change default arg to required arg after all users have migrated.
30 // Constructor specifies how long the Watchdog will wait before alarming.
31 Watchdog(const TimeDelta& duration,
32 const std::wstring& thread_watched_name,
33 bool enabled = true);
34 virtual ~Watchdog();
35
36 // Start timing, and alarm when time expires (unless we're disarm()ed.)
37 void Arm(); // Arm starting now.
38 void ArmSomeTimeDeltaAgo(const TimeDelta& time_delta);
39 void ArmAtStartTime(const TimeTicks start_time);
40
41 // Reset time, and do not set off the alarm.
42 void Disarm();
43
44 // Alarm is called if the time expires after an Arm() without someone calling
45 // Disarm(). This method can be overridden to create testable classes.
46 virtual void Alarm() {
47 DLOG(INFO) << "Watchdog alarmed for " << thread_watched_name_;
48 }
49
50 private:
51 enum State {ARMED, DISARMED, SHUTDOWN };
52
53 // Windows thread start callback
54 static DWORD WINAPI ThreadStart(void* pThis);
55
56 // Loop and test function for our watchdog thread.
57 unsigned Run();
58 void Watchdog::SetThreadName() const;
59
60 Lock lock_; // Mutex for state_.
61 ConditionVariable condition_variable_;
62 State state_;
63 const TimeDelta duration_; // How long after start_time_ do we alarm?
64 const std::wstring thread_watched_name_;
65 HANDLE handle_; // Handle for watchdog thread.
66 DWORD thread_id_; // Also for watchdog thread.
67
68 TimeTicks start_time_; // Start of epoch, and alarm after duration_.
69
70 // When the debugger breaks (when we alarm), all the other alarms that are
71 // armed will expire (also alarm). To diminish this effect, we track any
72 // delay due to debugger breaks, and we *try* to adjust the effective start
73 // time of other alarms to step past the debugging break.
74 // Without this safety net, any alarm will typically trigger a host of follow
75 // on alarms from callers that specify old times.
76 static Lock static_lock_; // Lock for access of static data...
77 // When did we last alarm and get stuck (for a while) in a debugger?
78 static TimeTicks last_debugged_alarm_time_;
79 // How long did we sit on a break in the debugger?
80 static TimeDelta last_debugged_alarm_delay_;
81
82
83 DISALLOW_EVIL_CONSTRUCTORS(Watchdog);
84};
85
86#endif // BASE_WATCHDOG_H__
license.botf003cfe2008-08-24 09:55:55 +090087