| /* |
| * Copyright © 2014 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| /** |
| * @file egl_gl.c |
| * |
| * Tests that epoxy works with EGL using desktop OpenGL. |
| */ |
| |
| #define _GNU_SOURCE |
| |
| #include <stdio.h> |
| #include <string.h> |
| #include <stdlib.h> |
| #include <assert.h> |
| #include <err.h> |
| #include <dlfcn.h> |
| #include "epoxy/gl.h" |
| #include "epoxy/egl.h" |
| #include "epoxy/glx.h" |
| |
| #include "egl_common.h" |
| #include "glx_common.h" |
| #include "dlwrap.h" |
| |
| static bool |
| make_egl_current_and_test(EGLDisplay *dpy, EGLContext ctx) |
| { |
| const char *string; |
| GLuint shader; |
| bool pass = true; |
| |
| eglMakeCurrent(dpy, NULL, NULL, ctx); |
| |
| if (!epoxy_is_desktop_gl()) { |
| fputs("Claimed to be desktop\n", stderr); |
| pass = false; |
| } |
| |
| if (epoxy_gl_version() < 20) { |
| fprintf(stderr, "Claimed to be GL version %d\n", |
| epoxy_gl_version()); |
| pass = false; |
| } |
| |
| string = (const char *)glGetString(GL_VERSION); |
| printf("GL version: %s\n", string); |
| |
| shader = glCreateShader(GL_FRAGMENT_SHADER); |
| pass = glIsShader(shader); |
| |
| return pass; |
| } |
| |
| static void |
| init_egl(EGLDisplay **out_dpy, EGLContext *out_ctx) |
| { |
| EGLDisplay *dpy = get_egl_display_or_skip(); |
| static const EGLint config_attribs[] = { |
| EGL_SURFACE_TYPE, EGL_WINDOW_BIT, |
| EGL_RED_SIZE, 1, |
| EGL_GREEN_SIZE, 1, |
| EGL_BLUE_SIZE, 1, |
| EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, |
| EGL_NONE |
| }; |
| static const EGLint context_attribs[] = { |
| EGL_CONTEXT_CLIENT_VERSION, 2, |
| EGL_NONE |
| }; |
| EGLContext ctx; |
| EGLConfig cfg; |
| EGLint count; |
| |
| if (!epoxy_has_egl_extension(dpy, "EGL_KHR_surfaceless_context")) |
| errx(77, "Test requires EGL_KHR_surfaceless_context"); |
| |
| if (!eglBindAPI(EGL_OPENGL_API)) |
| errx(77, "Couldn't initialize EGL with desktop GL\n"); |
| |
| if (!eglChooseConfig(dpy, config_attribs, &cfg, 1, &count)) |
| errx(77, "Couldn't get an EGLConfig\n"); |
| |
| ctx = eglCreateContext(dpy, cfg, NULL, context_attribs); |
| if (!ctx) |
| errx(77, "Couldn't create a GL context\n"); |
| |
| *out_dpy = dpy; |
| *out_ctx = ctx; |
| } |
| |
| int |
| main(int argc, char **argv) |
| { |
| bool pass = true; |
| EGLDisplay *egl_dpy; |
| EGLContext egl_ctx; |
| |
| /* Force epoxy to have loaded both EGL and GLX libs already -- we |
| * can't assume anything about symbol resolution based on having |
| * EGL or GLX loaded. |
| */ |
| (void)glXGetCurrentContext(); |
| (void)eglGetCurrentContext(); |
| |
| init_egl(&egl_dpy, &egl_ctx); |
| pass = make_egl_current_and_test(egl_dpy, egl_ctx) && pass; |
| |
| return pass != true; |
| } |