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// Copyright 2016 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef PROTOBUF_MUTATOR_H_
#define PROTOBUF_MUTATOR_H_
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include <random>
namespace google {
namespace protobuf {
class Message;
}
}
namespace protobuf_mutator {
// Randomly makes incremental change in the given protobuf.
// Usage example:
// ProtobufMutator mutator(1);
// MyMessage message;
// message.ParseFromString(encoded_message);
// mutator.Mutate(&message, encoded_message.size(), 10000);
//
// Class implements very basic mutations of fields. E.g. it just flips bits for
// integers, floats and strings. Also it increases, decreases size of
// strings only by one. For better results users should override
// ProtobufMutator::Mutate* methods with more useful logic, e.g. using library
// like libFuzzer.
class ProtobufMutator {
public:
using RandomEngine = std::mt19937;
// seed: value to initialize random number generator.
// keep_initialized: if true code will make sure that produced protobuf is in
// initialized state.
explicit ProtobufMutator(uint32_t seed, bool keep_initialized = true);
// message: message to mutate.
// current_size: size of the protobuf in serialized state.
// max_size: maximum size of the protobuf in serialized state.
// current_size and max_size can be calculated for any serialization format,
// the only requirement that both calculated from the same format.
// Method does not guarantee that results is smaller than max_size, it will
// just reduce probabilities of mutations which can cause increase the size
// over the limit. E.g. if we close to the limit, it will avoid adding
// creating new fields. Caller could repeat mutation if result was larger than
// requested.
void Mutate(google::protobuf::Message* message, size_t current_size,
size_t max_size);
// TODO(vitalybuka): implement
bool CrossOver(const google::protobuf::Message& with,
google::protobuf::Message* message);
protected:
virtual int32_t MutateInt32(int32_t value);
virtual int64_t MutateInt64(int64_t value);
virtual uint32_t MutateUInt32(uint32_t value);
virtual uint64_t MutateUInt64(uint64_t value);
virtual float MutateFloat(float value);
virtual double MutateDouble(double value);
virtual bool MutateBool(bool value);
virtual size_t MutateEnum(size_t index, size_t item_count);
virtual std::string MutateString(const std::string& value,
size_t allowed_growth);
// TODO(vitalybuka): Allow user to control proto level mutations:
// * Callbacks to recursive traversal.
// * Callbacks for particular proto level mutations.
private:
class FieldMutator;
void InitializeMessage(google::protobuf::Message* message, int max_depth);
bool keep_initialized_ = false;
RandomEngine random_;
};
} // namespace protobuf_mutator
#endif // PROTOBUF_MUTATOR_H_