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/*
* libwebsockets - small server side websockets and web server implementation
*
* Copyright (C) 2010 Andy Green <andy@warmcat.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation:
* version 2.1 of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*/
#ifndef __LIBWEBSOCKET_H__
#define __LIBWEBSOCKET_H__
enum libwebsocket_callback_reasons {
LWS_CALLBACK_ESTABLISHED,
LWS_CALLBACK_CLOSED,
LWS_CALLBACK_RECEIVE,
LWS_CALLBACK_HTTP,
LWS_CALLBACK_BROADCAST
};
enum libwebsocket_write_protocol {
LWS_WRITE_TEXT,
LWS_WRITE_BINARY,
LWS_WRITE_HTTP,
/* special 04 opcodes */
LWS_WRITE_CLOSE,
LWS_WRITE_PING,
LWS_WRITE_PONG
};
struct libwebsocket;
struct libwebsocket_context;
/* document the generic callback (it's a fake prototype under this) */
/**
* callback() - User server actions
* @wsi: Opaque websocket instance pointer
* @reason: The reason for the call
* @user: Pointer to per-session user data allocated by library
* @in: Pointer used for some callback reasons
* @len: Length set for some callback reasons
*
* This callback is the way the user controls what is served. All the
* protocol detail is hidden and handled by the library.
*
* For each connection / session there is user data allocated that is
* pointed to by "user". You set the size of this user data area when
* the library is initialized with libwebsocket_create_server.
*
* You get an opportunity to initialize user data when called back with
* LWS_CALLBACK_ESTABLISHED reason.
*
* LWS_CALLBACK_ESTABLISHED: after successful websocket handshake
*
* LWS_CALLBACK_CLOSED: when the websocket session ends
*
* LWS_CALLBACK_BROADCAST: signal to send to client (you would use
* libwebsocket_write() taking care about the
* special buffer requirements
* LWS_CALLBACK_RECEIVE: data has appeared for the server, it can be
* found at *in and is len bytes long
*
* LWS_CALLBACK_HTTP: an http request has come from a client that is not
* asking to upgrade the connection to a websocket
* one. This is a chance to serve http content,
* for example, to send a script to the client
* which will then open the websockets connection.
* @in points to the URI path requested and
* libwebsockets_serve_http_file() makes it very
* simple to send back a file to the client.
*/
extern int callback(struct libwebsocket * wsi,
enum libwebsocket_callback_reasons reason, void * user,
void *in, size_t len);
/**
* struct libwebsocket_protocols - List of protocols and handlers server
* supports.
* @name: Protocol name that must match the one given in the client
* Javascript new WebSocket(url, 'protocol') name
* @callback: The service callback used for this protocol. It allows the
* service action for an entire protocol to be encapsulated in
* the protocol-specific callback
* @per_session_data_size: Each new connection using this protocol gets
* this much memory allocated on connection establishment and
* freed on connection takedown. A pointer to this per-connection
* allocation is passed into the callback in the 'user' parameter
* @owning_server: the server init call fills in this opaque pointer when
* registering this protocol with the server.
* @broadcast_socket_port: the server init call fills this in with the
* localhost port number used to forward broadcasts for this
* protocol
* @broadcast_socket_user_fd: the server init call fills this in ... the main()
* process context can write to this socket to perform broadcasts
* (use the libwebsockets_broadcast() api to do this instead,
* it works from any process context)
* @protocol_index: which protocol we are starting from zero
*
* This structure represents one protocol supported by the server. An
* array of these structures is passed to libwebsocket_create_server()
* allows as many protocols as you like to be handled by one server.
*/
struct libwebsocket_protocols {
const char *name;
int (*callback)(struct libwebsocket *wsi,
enum libwebsocket_callback_reasons reason, void *user,
void *in, size_t len);
size_t per_session_data_size;
/*
* below are filled in on server init and can be left uninitialized,
* no need for user to use them directly either
*/
struct libwebsocket_context *owning_server;
int broadcast_socket_port;
int broadcast_socket_user_fd;
int protocol_index;
};
extern int libwebsocket_create_server(int port,
struct libwebsocket_protocols *protocols,
const char *ssl_cert_filepath,
const char *ssl_private_key_filepath, int gid, int uid);
/*
* IMPORTANT NOTICE!
*
* When sending with websocket protocol (LWS_WRITE_TEXT or LWS_WRITE_BINARY)
* the send buffer has to have LWS_SEND_BUFFER_PRE_PADDING bytes valid BEFORE
* buf, and LWS_SEND_BUFFER_POST_PADDING bytes valid AFTER (buf + len).
*
* This allows us to add protocol info before and after the data, and send as
* one packet on the network without payload copying, for maximum efficiency.
*
* So for example you need this kind of code to use libwebsocket_write with a
* 128-byte payload
*
* char buf[LWS_SEND_BUFFER_PRE_PADDING + 128 + LWS_SEND_BUFFER_POST_PADDING];
*
* // fill your part of the buffer... for example here it's all zeros
* memset(&buf[LWS_SEND_BUFFER_PRE_PADDING], 0, 128);
*
* libwebsocket_write(wsi, &buf[LWS_SEND_BUFFER_PRE_PADDING], 128);
*
* When sending LWS_WRITE_HTTP, there is no protocol addition and you can just
* use the whole buffer without taking care of the above.
*/
#define LWS_SEND_BUFFER_PRE_PADDING 12
#define LWS_SEND_BUFFER_POST_PADDING 1
extern int
libwebsocket_write(struct libwebsocket *wsi, unsigned char *buf, size_t len,
enum libwebsocket_write_protocol protocol);
extern int
libwebsockets_serve_http_file(struct libwebsocket *wsi, const char *file,
const char *content_type);
/* notice - you need the pre- and post- padding allocation for buf below */
extern int
libwebsockets_broadcast(const struct libwebsocket_protocols * protocol,
unsigned char *buf, size_t len);
extern const struct libwebsocket_protocols *
libwebsockets_get_protocol(struct libwebsocket *wsi);
extern size_t
libwebsockets_remaining_packet_payload(struct libwebsocket *wsi);
#endif