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//===-- GDBRemoteCommunicationServer.h --------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_GDBRemoteCommunicationServer_h_
#define liblldb_GDBRemoteCommunicationServer_h_
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "GDBRemoteCommunication.h"
class ProcessGDBRemote;
class GDBRemoteCommunicationServer : public GDBRemoteCommunication
{
public:
enum
{
eBroadcastBitRunPacketSent = kLoUserBroadcastBit
};
//------------------------------------------------------------------
// Constructors and Destructors
//------------------------------------------------------------------
GDBRemoteCommunicationServer();
virtual
~GDBRemoteCommunicationServer();
bool
GetPacketAndSendResponse (const lldb_private::TimeValue* timeout_ptr,
lldb_private::Error &error,
bool &interrupt,
bool &quit);
virtual bool
GetThreadSuffixSupported ()
{
return true;
}
// After connecting, do a little handshake with the client to make sure
// we are at least communicating
bool
HandshakeWithClient (lldb_private::Error *error_ptr);
protected:
lldb::thread_t m_async_thread;
size_t
SendUnimplementedResponse ();
size_t
SendOKResponse ();
bool
Handle_qHostInfo ();
bool
Handle_QStartNoAckMode ();
private:
//------------------------------------------------------------------
// For GDBRemoteCommunicationServer only
//------------------------------------------------------------------
DISALLOW_COPY_AND_ASSIGN (GDBRemoteCommunicationServer);
};
#endif // liblldb_GDBRemoteCommunicationServer_h_