| //===- FunctionAttrs.cpp - Pass which marks functions readnone or readonly ===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements a simple interprocedural pass which walks the |
| // call-graph, looking for functions which do not access or only read |
| // non-local memory, and marking them readnone/readonly. In addition, |
| // it marks function arguments (of pointer type) 'nocapture' if a call |
| // to the function does not create any copies of the pointer value that |
| // outlive the call. This more or less means that the pointer is only |
| // dereferenced, and not returned from the function or stored in a global. |
| // This pass is implemented as a bottom-up traversal of the call-graph. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "functionattrs" |
| #include "llvm/Transforms/IPO.h" |
| #include "llvm/CallGraphSCCPass.h" |
| #include "llvm/GlobalVariable.h" |
| #include "llvm/Instructions.h" |
| #include "llvm/Analysis/CallGraph.h" |
| #include "llvm/ADT/PointerIntPair.h" |
| #include "llvm/ADT/SmallSet.h" |
| #include "llvm/ADT/Statistic.h" |
| #include "llvm/Support/Compiler.h" |
| #include "llvm/Support/InstIterator.h" |
| using namespace llvm; |
| |
| STATISTIC(NumReadNone, "Number of functions marked readnone"); |
| STATISTIC(NumReadOnly, "Number of functions marked readonly"); |
| STATISTIC(NumNoCapture, "Number of arguments marked nocapture"); |
| |
| namespace { |
| struct VISIBILITY_HIDDEN FunctionAttrs : public CallGraphSCCPass { |
| static char ID; // Pass identification, replacement for typeid |
| FunctionAttrs() : CallGraphSCCPass(&ID) {} |
| |
| // runOnSCC - Analyze the SCC, performing the transformation if possible. |
| bool runOnSCC(const std::vector<CallGraphNode *> &SCC); |
| |
| // AddReadAttrs - Deduce readonly/readnone attributes for the SCC. |
| bool AddReadAttrs(const std::vector<CallGraphNode *> &SCC); |
| |
| // AddNoCaptureAttrs - Deduce nocapture attributes for the SCC. |
| bool AddNoCaptureAttrs(const std::vector<CallGraphNode *> &SCC); |
| |
| // isCaptured - Return true if this pointer value may be captured. |
| bool isCaptured(Function &F, Value *V); |
| |
| virtual void getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.setPreservesCFG(); |
| CallGraphSCCPass::getAnalysisUsage(AU); |
| } |
| |
| bool PointsToLocalMemory(Value *V); |
| }; |
| } |
| |
| char FunctionAttrs::ID = 0; |
| static RegisterPass<FunctionAttrs> |
| X("functionattrs", "Deduce function attributes"); |
| |
| Pass *llvm::createFunctionAttrsPass() { return new FunctionAttrs(); } |
| |
| |
| /// PointsToLocalMemory - Returns whether the given pointer value points to |
| /// memory that is local to the function. Global constants are considered |
| /// local to all functions. |
| bool FunctionAttrs::PointsToLocalMemory(Value *V) { |
| V = V->getUnderlyingObject(); |
| // An alloca instruction defines local memory. |
| if (isa<AllocaInst>(V)) |
| return true; |
| // A global constant counts as local memory for our purposes. |
| if (GlobalVariable *GV = dyn_cast<GlobalVariable>(V)) |
| return GV->isConstant(); |
| // Could look through phi nodes and selects here, but it doesn't seem |
| // to be useful in practice. |
| return false; |
| } |
| |
| /// AddReadAttrs - Deduce readonly/readnone attributes for the SCC. |
| bool FunctionAttrs::AddReadAttrs(const std::vector<CallGraphNode *> &SCC) { |
| SmallPtrSet<CallGraphNode*, 8> SCCNodes; |
| CallGraph &CG = getAnalysis<CallGraph>(); |
| |
| // Fill SCCNodes with the elements of the SCC. Used for quickly |
| // looking up whether a given CallGraphNode is in this SCC. |
| for (unsigned i = 0, e = SCC.size(); i != e; ++i) |
| SCCNodes.insert(SCC[i]); |
| |
| // Check if any of the functions in the SCC read or write memory. If they |
| // write memory then they can't be marked readnone or readonly. |
| bool ReadsMemory = false; |
| for (unsigned i = 0, e = SCC.size(); i != e; ++i) { |
| Function *F = SCC[i]->getFunction(); |
| |
| if (F == 0) |
| // External node - may write memory. Just give up. |
| return false; |
| |
| if (F->doesNotAccessMemory()) |
| // Already perfect! |
| continue; |
| |
| // Definitions with weak linkage may be overridden at linktime with |
| // something that writes memory, so treat them like declarations. |
| if (F->isDeclaration() || F->mayBeOverridden()) { |
| if (!F->onlyReadsMemory()) |
| // May write memory. Just give up. |
| return false; |
| |
| ReadsMemory = true; |
| continue; |
| } |
| |
| // Scan the function body for instructions that may read or write memory. |
| for (inst_iterator II = inst_begin(F), E = inst_end(F); II != E; ++II) { |
| Instruction *I = &*II; |
| |
| // Some instructions can be ignored even if they read or write memory. |
| // Detect these now, skipping to the next instruction if one is found. |
| CallSite CS = CallSite::get(I); |
| if (CS.getInstruction()) { |
| // Ignore calls to functions in the same SCC. |
| if (SCCNodes.count(CG[CS.getCalledFunction()])) |
| continue; |
| } else if (LoadInst *LI = dyn_cast<LoadInst>(I)) { |
| // Ignore loads from local memory. |
| if (PointsToLocalMemory(LI->getPointerOperand())) |
| continue; |
| } else if (StoreInst *SI = dyn_cast<StoreInst>(I)) { |
| // Ignore stores to local memory. |
| if (PointsToLocalMemory(SI->getPointerOperand())) |
| continue; |
| } |
| |
| // Any remaining instructions need to be taken seriously! Check if they |
| // read or write memory. |
| if (I->mayWriteToMemory()) |
| // Writes memory. Just give up. |
| return false; |
| // If this instruction may read memory, remember that. |
| ReadsMemory |= I->mayReadFromMemory(); |
| } |
| } |
| |
| // Success! Functions in this SCC do not access memory, or only read memory. |
| // Give them the appropriate attribute. |
| bool MadeChange = false; |
| for (unsigned i = 0, e = SCC.size(); i != e; ++i) { |
| Function *F = SCC[i]->getFunction(); |
| |
| if (F->doesNotAccessMemory()) |
| // Already perfect! |
| continue; |
| |
| if (F->onlyReadsMemory() && ReadsMemory) |
| // No change. |
| continue; |
| |
| MadeChange = true; |
| |
| // Clear out any existing attributes. |
| F->removeAttribute(~0, Attribute::ReadOnly | Attribute::ReadNone); |
| |
| // Add in the new attribute. |
| F->addAttribute(~0, ReadsMemory? Attribute::ReadOnly : Attribute::ReadNone); |
| |
| if (ReadsMemory) |
| ++NumReadOnly; |
| else |
| ++NumReadNone; |
| } |
| |
| return MadeChange; |
| } |
| |
| /// isCaptured - Return true if this pointer value may be captured. |
| bool FunctionAttrs::isCaptured(Function &F, Value *V) { |
| typedef PointerIntPair<Use*, 2> UseWithDepth; |
| SmallVector<UseWithDepth, 16> Worklist; |
| SmallSet<UseWithDepth, 16> Visited; |
| |
| for (Value::use_iterator UI = V->use_begin(), UE = V->use_end(); UI != UE; |
| ++UI) { |
| UseWithDepth UD(&UI.getUse(), 0); |
| Visited.insert(UD); |
| Worklist.push_back(UD); |
| } |
| |
| while (!Worklist.empty()) { |
| UseWithDepth UD = Worklist.pop_back_val(); |
| Use *U = UD.getPointer(); |
| Instruction *I = cast<Instruction>(U->getUser()); |
| V = U->get(); |
| // The depth represents the number of loads that need to be performed to |
| // get back the original pointer (or a bitcast etc of it). For example, |
| // if the pointer is stored to an alloca, then all uses of the alloca get |
| // depth 1: if the alloca is loaded then you get the original pointer back. |
| // If a load of the alloca is returned then the pointer has been captured. |
| // The depth is needed in order to know which loads dereference the original |
| // pointer (these do not capture), and which return a value which needs to |
| // be tracked because if it is captured then so is the original pointer. |
| unsigned Depth = UD.getInt(); |
| |
| if (isa<StoreInst>(I)) { |
| if (V == I->getOperand(0)) { |
| // Stored the pointer - it may be captured. If it is stored to a local |
| // object (alloca) then track that object. Otherwise give up. |
| Value *Target = I->getOperand(1)->getUnderlyingObject(); |
| if (!isa<AllocaInst>(Target)) |
| // Didn't store to an obviously local object - captured. |
| return true; |
| if (Depth >= 3) |
| // Alloca recursion too deep - give up. |
| return true; |
| // Analyze all uses of the alloca. |
| for (Value::use_iterator UI = Target->use_begin(), |
| UE = Target->use_end(); UI != UE; ++UI) { |
| UseWithDepth NUD(&UI.getUse(), Depth + 1); |
| if (Visited.insert(NUD)) |
| Worklist.push_back(NUD); |
| } |
| } |
| // Storing to the pointee does not cause the pointer to be captured. |
| } else if (isa<FreeInst>(I)) { |
| // Freeing a pointer does not cause it to be captured. |
| } else if (isa<CallInst>(I) || isa<InvokeInst>(I)) { |
| CallSite CS = CallSite::get(I); |
| // Not captured if the callee is readonly and doesn't return a copy |
| // through its return value. |
| if (CS.onlyReadsMemory() && I->getType() == Type::VoidTy) |
| continue; |
| |
| // Not captured if only passed via 'nocapture' arguments. Note that |
| // calling a function pointer does not in itself cause the pointer to |
| // be captured. This is a subtle point considering that (for example) |
| // the callee might return its own address. It is analogous to saying |
| // that loading a value from a pointer does not cause the pointer to be |
| // captured, even though the loaded value might be the pointer itself |
| // (think of self-referential objects). |
| CallSite::arg_iterator B = CS.arg_begin(), E = CS.arg_end(); |
| for (CallSite::arg_iterator A = B; A != E; ++A) |
| if (A->get() == V && !CS.paramHasAttr(A - B + 1, Attribute::NoCapture)) |
| // The parameter is not marked 'nocapture' - captured. |
| return true; |
| // Only passed via 'nocapture' arguments, or is the called function - not |
| // captured. |
| } else if (isa<BitCastInst>(I) || isa<LoadInst>(I) || isa<PHINode>(I) || |
| isa<GetElementPtrInst>(I) || isa<SelectInst>(I)) { |
| |
| // Usually loads can be ignored because they dereference the original |
| // pointer. However the loaded value needs to be tracked if loading |
| // from an object that the original pointer was stored to. |
| if (isa<LoadInst>(I)) { |
| if (Depth == 0) |
| // Loading the original pointer or a variation of it. This does not |
| // cause the pointer to be captured. Note that the loaded value might |
| // be the pointer itself (think of self-referential objects), but that |
| // is fine as long as it's not this function that stored it there. |
| continue; |
| // Loading a pointer to (a pointer to...) the original pointer or a |
| // variation of it. Track uses of the loaded value, noting that one |
| // dereference was performed. |
| --Depth; |
| } |
| |
| // The original value is not captured via this if the instruction isn't. |
| for (Instruction::use_iterator UI = I->use_begin(), UE = I->use_end(); |
| UI != UE; ++UI) { |
| UseWithDepth UD(&UI.getUse(), Depth); |
| if (Visited.insert(UD)) |
| Worklist.push_back(UD); |
| } |
| } else { |
| // Something else - be conservative and say it is captured. |
| return true; |
| } |
| } |
| |
| // All uses examined - not captured. |
| return false; |
| } |
| |
| /// AddNoCaptureAttrs - Deduce nocapture attributes for the SCC. |
| bool FunctionAttrs::AddNoCaptureAttrs(const std::vector<CallGraphNode *> &SCC) { |
| bool Changed = false; |
| |
| // Check each function in turn, determining which pointer arguments are not |
| // captured. |
| for (unsigned i = 0, e = SCC.size(); i != e; ++i) { |
| Function *F = SCC[i]->getFunction(); |
| |
| if (F == 0) |
| // External node - skip it; |
| continue; |
| |
| // If the function is readonly and doesn't return any value, we know that |
| // the pointer value is not captured. Mark all of its pointer arguments |
| // nocapture. |
| if (F->onlyReadsMemory() && F->getReturnType() == Type::VoidTy) { |
| for (Function::arg_iterator A = F->arg_begin(), E = F->arg_end(); |
| A != E; ++A) |
| if (isa<PointerType>(A->getType()) && !A->hasNoCaptureAttr()) { |
| A->addAttr(Attribute::NoCapture); |
| ++NumNoCapture; |
| Changed = true; |
| } |
| continue; |
| } |
| |
| // Definitions with weak linkage may be overridden at linktime with |
| // something that writes memory, so treat them like declarations. |
| if (F->isDeclaration() || F->mayBeOverridden()) |
| continue; |
| |
| for (Function::arg_iterator A = F->arg_begin(), E = F->arg_end(); A!=E; ++A) |
| if (isa<PointerType>(A->getType()) && !A->hasNoCaptureAttr() && |
| !isCaptured(*F, A)) { |
| A->addAttr(Attribute::NoCapture); |
| ++NumNoCapture; |
| Changed = true; |
| } |
| } |
| |
| return Changed; |
| } |
| |
| bool FunctionAttrs::runOnSCC(const std::vector<CallGraphNode *> &SCC) { |
| bool Changed = AddReadAttrs(SCC); |
| Changed |= AddNoCaptureAttrs(SCC); |
| return Changed; |
| } |