| //===- ModuleMaker.cpp - Example project which creates modules --*- C++ -*-===// |
| // |
| // This programs is a simple example that creates an LLVM module "from scratch", |
| // emitting it as a bytecode file to standard out. This is just to show how |
| // LLVM projects work and to demonstrate some of the LLVM APIs. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/Module.h" |
| #include "llvm/DerivedTypes.h" |
| #include "llvm/Constants.h" |
| #include "llvm/Instructions.h" |
| #include "llvm/Bytecode/Writer.h" |
| |
| using namespace llvm; |
| |
| int main() { |
| // Create the "module" or "program" or "translation unit" to hold the |
| // function |
| Module *M = new Module("test"); |
| |
| // Create the main function: first create the type 'int ()' |
| FunctionType *FT = FunctionType::get(Type::IntTy, std::vector<const Type*>(), |
| /*not vararg*/false); |
| |
| // By passing a module as the last parameter to the Function constructor, |
| // it automatically gets appended to the Module. |
| Function *F = new Function(FT, Function::ExternalLinkage, "main", M); |
| |
| // Add a basic block to the function... again, it automatically inserts |
| // because of the last argument. |
| BasicBlock *BB = new BasicBlock("EntryBlock", F); |
| |
| // Get pointers to the constant integers... |
| Value *Two = ConstantSInt::get(Type::IntTy, 2); |
| Value *Three = ConstantSInt::get(Type::IntTy, 3); |
| |
| // Create the add instruction... does not insert... |
| Instruction *Add = BinaryOperator::create(Instruction::Add, Two, Three, |
| "addresult"); |
| |
| // explicitly insert it into the basic block... |
| BB->getInstList().push_back(Add); |
| |
| // Create the return instruction and add it to the basic block |
| BB->getInstList().push_back(new ReturnInst(Add)); |
| |
| // Output the bytecode file to stdout |
| WriteBytecodeToFile(M, std::cout); |
| |
| // Delete the module and all of its contents. |
| delete M; |
| return 0; |
| } |