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//===- llvm/Transforms/DecomposeMultiDimRefs.cpp - Lower array refs to 1D -===//
//
// DecomposeMultiDimRefs - Convert multi-dimensional references consisting of
// any combination of 2 or more array and structure indices into a sequence of
// instructions (using getelementpr and cast) so that each instruction has at
// most one index (except structure references, which need an extra leading
// index of [0]).
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Constants.h"
#include "llvm/Constant.h"
#include "llvm/iMemory.h"
#include "llvm/iOther.h"
#include "llvm/BasicBlock.h"
#include "llvm/Pass.h"
#include "Support/StatisticReporter.h"
namespace {
Statistic<> NumAdded("lowerrefs\t\t- # of getelementptr instructions added");
class DecomposePass : public BasicBlockPass {
static bool decomposeArrayRef(GetElementPtrInst &GEP);
public:
virtual bool runOnBasicBlock(BasicBlock &BB);
};
RegisterOpt<DecomposePass> X("lowerrefs", "Decompose multi-dimensional "
"structure/array references");
}
Pass
*createDecomposeMultiDimRefsPass()
{
return new DecomposePass();
}
// runOnBasicBlock - Entry point for array or structure references with multiple
// indices.
//
bool
DecomposePass::runOnBasicBlock(BasicBlock &BB)
{
bool Changed = false;
for (BasicBlock::iterator II = BB.begin(); II != BB.end(); ) {
Instruction *I = II;
++II;
if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(I))
if (GEP->getNumIndices() >= 2)
Changed |= decomposeArrayRef(*GEP); // always modifies II
}
return Changed;
}
// For any GetElementPtrInst with 2 or more array and structure indices:
//
// opCode CompositeType* P, [uint|ubyte] idx1, ..., [uint|ubyte] idxN
//
// this function generates the foll sequence:
//
// ptr1 = getElementPtr P, idx1
// ptr2 = getElementPtr ptr1, 0, idx2
// ...
// ptrN-1 = getElementPtr ptrN-2, 0, idxN-1
// opCode ptrN-1, 0, idxN // New-MAI
//
// Then it replaces the original instruction with this sequence,
// and replaces all uses of the original instruction with New-MAI.
// If idx1 is 0, we simply omit the first getElementPtr instruction.
//
// On return: BBI points to the instruction after the current one
// (whether or not *BBI was replaced).
//
// Return value: true if the instruction was replaced; false otherwise.
//
bool
DecomposePass::decomposeArrayRef(GetElementPtrInst &GEP)
{
BasicBlock *BB = GEP.getParent();
Value *LastPtr = GEP.getPointerOperand();
Instruction *InsertPoint = GEP.getNext(); // Insert before the next insn
// Process each index except the last one.
User::const_op_iterator OI = GEP.idx_begin(), OE = GEP.idx_end();
for (; OI+1 != OE; ++OI) {
std::vector<Value*> Indices;
// If this is the first index and is 0, skip it and move on!
if (OI == GEP.idx_begin()) {
if (*OI == ConstantInt::getNullValue((*OI)->getType()))
continue;
} else {
// Not the first index: include initial [0] to deref the last ptr
Indices.push_back(Constant::getNullValue(Type::LongTy));
}
Indices.push_back(*OI);
// New Instruction: nextPtr1 = GetElementPtr LastPtr, Indices
LastPtr = new GetElementPtrInst(LastPtr, Indices, "ptr1", InsertPoint);
++NumAdded;
}
// Now create a new instruction to replace the original one
//
const PointerType *PtrTy = cast<PointerType>(LastPtr->getType());
// Get the final index vector, including an initial [0] as before.
std::vector<Value*> Indices;
Indices.push_back(Constant::getNullValue(Type::LongTy));
Indices.push_back(*OI);
Value *NewVal = new GetElementPtrInst(LastPtr, Indices, GEP.getName(),
InsertPoint);
// Replace all uses of the old instruction with the new
GEP.replaceAllUsesWith(NewVal);
// Now remove and delete the old instruction...
BB->getInstList().erase(&GEP);
return true;
}