| |
| // FIXME: document |
| |
| #include "llvm/Transforms/CloneFunction.h" |
| #include "llvm/Function.h" |
| #include "llvm/BasicBlock.h" |
| #include "llvm/Instruction.h" |
| #include <map> |
| |
| // FIXME: This should be merged with FunctionInlining |
| |
| // RemapInstruction - Convert the instruction operands from referencing the |
| // current values into those specified by ValueMap. |
| // |
| static inline void RemapInstruction(Instruction *I, |
| std::map<const Value *, Value*> &ValueMap) { |
| for (unsigned op = 0, E = I->getNumOperands(); op != E; ++op) { |
| const Value *Op = I->getOperand(op); |
| Value *V = ValueMap[Op]; |
| if (!V && (isa<GlobalValue>(Op) || isa<Constant>(Op))) |
| continue; // Globals and constants don't get relocated |
| |
| #ifndef NDEBUG |
| if (!V) { |
| cerr << "Val = \n" << Op << "Addr = " << (void*)Op; |
| cerr << "\nInst = " << I; |
| } |
| #endif |
| assert(V && "Referenced value not in value map!"); |
| I->setOperand(op, V); |
| } |
| } |
| |
| // Clone OldFunc into NewFunc, transforming the old arguments into references to |
| // ArgMap values. |
| // |
| void CloneFunctionInto(Function *NewFunc, const Function *OldFunc, |
| const std::vector<Value*> &ArgMap) { |
| assert(OldFunc->getArgumentList().empty() || |
| !NewFunc->getArgumentList().empty() && |
| "Synthesization of arguments is not implemented yet!"); |
| assert(OldFunc->getArgumentList().size() == ArgMap.size() && |
| "Improper number of argument values to map specified!"); |
| |
| // Keep a mapping between the original function's values and the new |
| // duplicated code's values. This includes all of: Function arguments, |
| // instruction values, constant pool entries, and basic blocks. |
| // |
| std::map<const Value *, Value*> ValueMap; |
| |
| // Add all of the function arguments to the mapping... |
| for (unsigned i = 0, e = ArgMap.size(); i != e; ++i) |
| ValueMap[(Value*)OldFunc->getArgumentList()[i]] = ArgMap[i]; |
| |
| |
| // Loop over all of the basic blocks in the function, cloning them as |
| // appropriate. |
| // |
| for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end(); |
| BI != BE; ++BI) { |
| const BasicBlock *BB = *BI; |
| assert(BB->getTerminator() && "BasicBlock doesn't have terminator!?!?"); |
| |
| // Create a new basic block to copy instructions into! |
| BasicBlock *CBB = new BasicBlock(BB->getName(), NewFunc); |
| ValueMap[BB] = CBB; // Add basic block mapping. |
| |
| // Loop over all instructions copying them over... |
| for (BasicBlock::const_iterator II = BB->begin(), IE = BB->end(); |
| II != IE; ++II) { |
| Instruction *NewInst = (*II)->clone(); |
| NewInst->setName((*II)->getName()); // Name is not cloned... |
| CBB->getInstList().push_back(NewInst); |
| ValueMap[*II] = NewInst; // Add instruction map to value. |
| } |
| } |
| |
| // Loop over all of the instructions in the function, fixing up operand |
| // references as we go. This uses ValueMap to do all the hard work. |
| // |
| for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end(); |
| BI != BE; ++BI) { |
| const BasicBlock *BB = *BI; |
| BasicBlock *NBB = cast<BasicBlock>(ValueMap[BB]); |
| |
| // Loop over all instructions, fixing each one as we find it... |
| for (BasicBlock::iterator II = NBB->begin(); II != NBB->end(); II++) |
| RemapInstruction(*II, ValueMap); |
| } |
| } |