| //===- JumpThreading.cpp - Thread control through conditional blocks ------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the Jump Threading pass. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "jump-threading" |
| #include "llvm/Transforms/Scalar.h" |
| #include "llvm/IntrinsicInst.h" |
| #include "llvm/Pass.h" |
| #include "llvm/ADT/Statistic.h" |
| #include "llvm/Support/CommandLine.h" |
| #include "llvm/Support/Compiler.h" |
| #include "llvm/Support/Debug.h" |
| using namespace llvm; |
| |
| //STATISTIC(NumThreads, "Number of jumps threaded"); |
| |
| static cl::opt<unsigned> |
| Threshold("jump-threading-threshold", |
| cl::desc("Max block size to duplicate for jump threading"), |
| cl::init(6), cl::Hidden); |
| |
| namespace { |
| /// This pass performs 'jump threading', which looks at blocks that have |
| /// multiple predecessors and multiple successors. If one or more of the |
| /// predecessors of the block can be proven to always jump to one of the |
| /// successors, we forward the edge from the predecessor to the successor by |
| /// duplicating the contents of this block. |
| /// |
| /// An example of when this can occur is code like this: |
| /// |
| /// if () { ... |
| /// X = 4; |
| /// } |
| /// if (X < 3) { |
| /// |
| /// In this case, the unconditional branch at the end of the first if can be |
| /// revectored to the false side of the second if. |
| /// |
| class VISIBILITY_HIDDEN JumpThreading : public FunctionPass { |
| public: |
| static char ID; // Pass identification |
| JumpThreading() : FunctionPass((intptr_t)&ID) {} |
| |
| bool runOnFunction(Function &F); |
| bool ThreadBlock(BasicBlock &BB); |
| }; |
| char JumpThreading::ID = 0; |
| RegisterPass<JumpThreading> X("jump-threading", "Jump Threading"); |
| } |
| |
| // Public interface to the Jump Threading pass |
| FunctionPass *llvm::createJumpThreadingPass() { return new JumpThreading(); } |
| |
| /// runOnFunction - Top level algorithm. |
| /// |
| bool JumpThreading::runOnFunction(Function &F) { |
| DOUT << "Jump threading on function '" << F.getNameStart() << "'\n"; |
| bool Changed = false; |
| for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I) |
| Changed |= ThreadBlock(*I); |
| return Changed; |
| } |
| |
| /// getJumpThreadDuplicationCost - Return the cost of duplicating this block to |
| /// thread across it. |
| static unsigned getJumpThreadDuplicationCost(const BasicBlock &BB) { |
| BasicBlock::const_iterator I = BB.begin(); |
| /// Ignore PHI nodes, these will be flattened when duplication happens. |
| while (isa<PHINode>(*I)) ++I; |
| |
| // Sum up the cost of each instruction until we get to the terminator. Don't |
| // include the terminator because the copy won't include it. |
| unsigned Size = 0; |
| for (; !isa<TerminatorInst>(I); ++I) { |
| // Debugger intrinsics don't incur code size. |
| if (isa<DbgInfoIntrinsic>(I)) continue; |
| |
| // If this is a pointer->pointer bitcast, it is free. |
| if (isa<BitCastInst>(I) && isa<PointerType>(I->getType())) |
| continue; |
| |
| // All other instructions count for at least one unit. |
| ++Size; |
| |
| // Calls are more expensive. If they are non-intrinsic calls, we model them |
| // as having cost of 4. If they are a non-vector intrinsic, we model them |
| // as having cost of 2 total, and if they are a vector intrinsic, we model |
| // them as having cost 1. |
| if (const CallInst *CI = dyn_cast<CallInst>(I)) { |
| if (!isa<IntrinsicInst>(CI)) |
| Size += 3; |
| else if (isa<VectorType>(CI->getType())) |
| Size += 1; |
| } |
| } |
| |
| // Threading through a switch statement is particularly profitable. If this |
| // block ends in a switch, decrease its cost to make it more likely to happen. |
| if (isa<SwitchInst>(I)) |
| Size = Size > 6 ? Size-6 : 0; |
| |
| return Size; |
| } |
| |
| |
| /// ThreadBlock - If there are any predecessors whose control can be threaded |
| /// through to a successor, transform them now. |
| bool JumpThreading::ThreadBlock(BasicBlock &BB) { |
| // If there is only one predecessor or successor, then there is nothing to do. |
| if (BB.getTerminator()->getNumSuccessors() == 1 || BB.getSinglePredecessor()) |
| return false; |
| |
| // See if this block ends with a branch of switch. If so, see if the |
| // condition is a phi node. If so, and if an entry of the phi node is a |
| // constant, we can thread the block. |
| Value *Condition; |
| if (BranchInst *BI = dyn_cast<BranchInst>(BB.getTerminator())) |
| Condition = BI->getCondition(); |
| else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB.getTerminator())) |
| Condition = SI->getCondition(); |
| else |
| return false; // Must be an invoke. |
| |
| // See if this is a phi node in the current block. |
| PHINode *PN = dyn_cast<PHINode>(Condition); |
| if (!PN || PN->getParent() != &BB) return false; |
| |
| // See if the cost of duplicating this block is low enough. |
| unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB); |
| if (JumpThreadCost > Threshold) { |
| DOUT << " Not threading BB '" << BB.getNameStart() |
| << "': Cost is too high: " << JumpThreadCost << "\n"; |
| return false; |
| } |
| |
| DOUT << " Threading BB '" << BB.getNameStart() << "'. Cost is : " |
| << JumpThreadCost << "\n"; |
| |
| return false; |
| } |